- Add crouch cancelling
- Add IASA for aerial attacks
- Add scaffolding for autocancel
- Add hitbox group system
- Add new ergonomic features for attack scripting
- Add more information to the hitbox viewer
- Improve the looks of debug capsules
## Summary
- add a feature flag for the GameCube adapter driver
- keep the driver enabled by default on supported platforms
- exclude the adapter dependency and polling systems on Windows
Reviewed-on: #80
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
## Summary
- install the nightly Windows MSVC target and cargo-xwin in CI
- build the production Windows executable alongside Linux
- package both executables and only imported_assets in one Steam depot
Reviewed-on: #50
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
## Summary
- split development dynamic linking from production builds
- add headless processed-asset generation
- add a separate production CI cache and static Bevy/Rust linkage verification
- keep custom debug features enabled for production builds behind a feature gate
Reviewed-on: #46
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>