Add pulsing effect when invulnerable/intangible, make airdodge make the player intangible. (#75)
Reviewed-on: #75 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #75.
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@@ -8,7 +8,7 @@ authors = [""]
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[features]
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default = ["development", "debug_features"]
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development = ["bevy/dynamic_linking", "bevy/file_watcher"]
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development = ["bevy/dynamic_linking", "bevy/file_watcher", "bevy/embedded_watcher"]
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debug_features = ["bevy/free_camera"]
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[dependencies]
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