Make CSS and SSS reach a match
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+2
-10
@@ -4,14 +4,6 @@ version = "0.1.0"
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edition = "2024"
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authors = [""]
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# A normal Bevy project. jackdaw builds its own editor artifacts in
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# .jackdaw/ and never changes this manifest; `cargo run` works with or
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# without the editor installed.
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# Stand this project on its own even when it is created inside another
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# cargo workspace, which would otherwise adopt it and refuse to build
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# ("current package believes it's in a workspace when it's not").
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# Delete this to make it a member of the surrounding workspace instead.
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[workspace]
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[dependencies]
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@@ -19,7 +11,7 @@ bevy = { version = "0.19", features = ["asset_processor", "dynamic_linking", "fr
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# Loads the scenes you author in the editor (assets/*.bsn) and builds
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# physics colliders from them. An ordinary dependency; remove it if you
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# stop using authored scenes.
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jackdaw_runtime = { version = "0.19", features = ["physics"], path="../jackdaw/crates/jackdaw_runtime" }
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thiserror = "2"
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avian3d = "0.7"
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arrayvec = "0.7.8"
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bevy-inspector-egui = "0.37.0"
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@@ -36,8 +28,8 @@ bevy_wind_waker_shader = { git = "https://github.com/lavaeater/bevy_wind_waker_s
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fixed = { version = "1.31.0", features = ["serde", "serde-str"] }
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strum = "0.28.0"
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strum_macros = "0.28.0"
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bevy_common_assets = { version = "0.17.0", features = ["ron"] }
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bevy_asset_loader = "0.27.0"
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ron_asset_manager = "0.9.0"
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gc-adapter-neo = { version = "1.0.0", features = ["libusb"] }
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rhai = "1.26.0"
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enum_cycling = "0.2.1"
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