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Include grounded collision data in DashState checksum
Fix leftward run acceleration direction
Fix run direction not being taken into account when accelerating (Fixes #11)
Deduplicate grounded and airborne state lifecycle logic
Deduplicate fighter state lifecycle policies
Deduplicate fighter state lifecycle policies
Replace positional attack tuples with named types
Fix run direction not being taken into account when accelerating (Fixes #11)
Remove raw Entity IDs from rollback checksummed state