Extracts shared grounded collision/friction and airborne movement/landing policies while preserving state-specific behavior. Running fighters now pass can_walk_off = true so they can run off platform edges. Includes grounded and airborne hitstun call sites.
Fixes #22
Extracts shared grounded collision/friction and airborne movement/landing policies while preserving state-specific behavior. Running fighters now pass `can_walk_off = true` so they can run off platform edges. Includes grounded and airborne hitstun call sites.
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Fixes #22
Extracts shared grounded collision/friction and airborne movement/landing policies while preserving state-specific behavior. Running fighters now pass
can_walk_off = trueso they can run off platform edges. Includes grounded and airborne hitstun call sites.