EIREXE
ff6e9a8599
Stop using manual hashing for dash state
CI / build-and-test (pull_request) Failing after 14m25s
2026-09-15 20:01:39 +02:00
EIREXE
b8b65e60e9
Spread state context architecture ( Fixes #18 ) ( #30 )
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CI / build-and-test (push) Canceled after 0s
Reviewed-on: #30
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-15 17:59:03 +00:00
EIREXE
43a04e9491
Add debug save states ( #6 )
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CI / build-and-test (push) Canceled after 5m11s
Adds a one-slot in-memory debug save state. D-pad left stores the current single-player state and D-pad right restores it.
Reviewed-on: #6
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-15 17:11:27 +00:00
EIREXE
cd9c39b70c
Add debug frame stepping ( #5 )
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CI / build-and-test (push) Successful in 24m23s
Reviewed-on: #5
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-14 20:03:47 +00:00
EIREXE
0d96a8aed8
Make warnings an error
CI / build-and-test (push) Failing after 15m6s
2026-09-14 18:25:15 +02:00
EIREXE
cebf1148c2
Persist Rust CI cache ( #4 )
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CI / build-and-test (push) Successful in 11m1s
## Summary
- Pin the nightly Rust toolchain used by CI
- Cache Cargo dependencies and build artifacts between Gitea Actions runs
- Share the Linux nightly cache across branches
Reviewed-on: #4
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-14 16:16:48 +00:00
EIREXE
088d594e97
Merge pull request 'Make debug menu usable with mouse and keyboard' ( #2 ) from debug-menu-input into master
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CI / build-and-test (push) Successful in 11m29s
Reviewed-on: #2
2026-09-14 13:32:42 +00:00
EIREXE
868df95cd4
wording fixes
CI / build-and-test (pull_request) Successful in 11m31s
2026-09-14 15:20:07 +02:00
EIREXE
504f63be54
Add support for split .gltf and .bin files ( #3 )
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CI / build-and-test (push) Canceled after 15s
Reviewed-on: #3
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-14 13:19:29 +00:00
EIREXE
8c11a01446
Make debug menu usable with mouse and keyboard
CI / build-and-test (pull_request) Successful in 11m27s
2026-09-14 14:33:04 +02:00
EIREXE
30477254e5
Add build and test CI ( #1 )
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CI / build-and-test (push) Successful in 11m30s
Reviewed-on: #1
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-14 12:02:24 +00:00
EIREXE
4861374aef
Add test fighter for CI
2026-09-14 11:38:42 +02:00
EIREXE
d3a688e768
Fix build and add some assets
2026-09-14 11:25:27 +02:00
EIREXE
376a40d38c
Updated game settings and fighter assets
2026-09-13 23:28:40 +02:00
eirexe-test
b29085f8a5
Update .gitignore
2026-09-13 23:28:09 +02:00
eirexe-test
b0b1420f48
Add mailmap
2026-09-13 23:25:52 +02:00
eirexe-test
711d0d923f
Rename package to shinespark
2026-09-13 23:06:43 +02:00
eirexe-test
4570860d64
Implement hitstun and knockback.
2026-09-13 23:01:25 +02:00
eirexe-test
811578af2f
Make dashback configurable, fix movement bugs, add double jump forward and back.
2026-09-13 01:00:15 +02:00
eirexe-test
ad105418be
Allow other controllers in debug match
2026-09-13 00:57:27 +02:00
eirexe-test
531ecc1aec
Moar fixes and optimizations
2026-09-12 17:10:20 +02:00
eirexe-test
df18ffa1a7
Fix all warnings
2026-09-12 17:01:15 +02:00
eirexe-test
50f0371b54
Improve hitbox determinisim and performance.
2026-09-12 16:48:16 +02:00
eirexe-test
6e01147125
Some other bullshit
2026-09-12 14:55:40 +02:00
eirexe-test
74a635785e
Make CSS and SSS reach a match
2026-09-11 22:01:16 +02:00
eirexe-test
f3701bd8b0
Formatting
2026-09-11 22:01:03 +02:00
eirexe-test
1be4b470c6
More CSS work
2026-09-11 19:03:05 +02:00
eirexe-test
cc850debf2
Refactor menu input a bit
2026-09-11 11:38:01 +02:00
eirexe-test
3dbda96d31
Initial work on menus
2026-09-10 23:26:17 +02:00
eirexe-test
71820a25dd
initial work on hitbox and hurtbox collisions
2026-09-08 11:49:58 +02:00
eirexe-test
bbd85a12c5
Add replay system
2026-09-07 22:37:28 +02:00
eirexe-test
7c7f9a2762
Fix various minor issues
2026-09-03 18:50:38 +02:00
eirexe-test
472d21fd39
Make match loading more deterministic
2026-09-03 17:43:00 +02:00
eirexe-test
31cc9cfa15
Add affine transformations for capsules.
2026-09-03 16:40:41 +02:00
eirexe-test
06d221936b
Hurtbox & changing game speed
2026-09-02 18:07:00 +02:00
eirexe-test
b2da4a737d
Make the baked animation system drive the character animations
2026-09-01 21:07:53 +02:00
eirexe-test
89eeb6a868
Initial work on attack and hitbox interpolation
2026-09-01 19:41:41 +02:00
eirexe-test
bf75b5a301
Save debug menu settings to file
2026-08-31 22:20:35 +02:00
eirexe-test
c2a7b2f5d1
Add missed visual.rs
2026-08-31 20:06:15 +02:00
eirexe-test
8e8aed903f
Compile properly with file_watcher
2026-08-31 20:06:15 +02:00
eirexe-test
159fbb2273
Store baked animation matrices in a component.
2026-08-31 20:06:15 +02:00
eirexe-test
4a2ec33d60
Add physics interpolation and fix lingering ground attack hitboxes
2026-08-30 22:28:27 +02:00
eirexe-test
8b9e300277
Add controller-driven debug menu
2026-08-30 18:33:40 +02:00
eirexe-test
1d5a07324d
Integrate basic attack script debug.
2026-08-30 14:45:26 +02:00
eirexe-test
af0e567332
Add attack scripts to fighter manifest
2026-08-30 00:08:20 +02:00
eirexe-test
1e5ba52b17
Use animation frame data where possible
2026-08-29 23:57:26 +02:00
eirexe-test
3649034b03
Implement attack script baking
2026-08-29 23:47:29 +02:00
eirexe-test
631096a262
Initial work on attack scripting system
2026-08-29 20:38:49 +02:00
eirexe-test
9546df578d
Fix compilation warnings
2026-08-29 17:55:06 +02:00
eirexe-test
077d168655
Cleanup
2026-08-29 17:49:38 +02:00