EIREXE
021f466ac3
Tighten hold buffer lifetime semantics
CI / build-and-test (pull_request) Successful in 2m50s
CI / production-build (pull_request) Successful in 11m31s
2026-10-03 10:51:43 +02:00
EIREXE
97788b7df8
Fix command persistence through jump squat
2026-10-03 10:42:30 +02:00
EIREXE
32428982ad
Add Ultimate-style input binding buffers
2026-10-03 10:42:30 +02:00
EIREXE
47f7ae1e69
Disable GameCube adapter on Windows ( #80 )
...
CI / build-and-test (push) Successful in 1m24s
CI / production-build (push) Successful in 11m34s
## Summary
- add a feature flag for the GameCube adapter driver
- keep the driver enabled by default on supported platforms
- exclude the adapter dependency and polling systems on Windows
Reviewed-on: #80
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-10-02 11:19:01 +00:00
EIREXE
adf83ba03f
Fix match state remaining mutable after and of match and implement initial work on aerials ( #77 )
...
CI / build-and-test (push) Successful in 2m7s
CI / production-build (push) Successful in 11m36s
Reviewed-on: #77
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-29 12:40:14 +00:00
EIREXE
6f1d8a7706
Add the ability to respawn and improve controller port mapping ( #72 )
...
CI / build-and-test (push) Successful in 2m2s
CI / production-build (push) Successful in 12m18s
Reviewed-on: #72
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-27 11:54:08 +00:00
EIREXE
62aa598324
Make triggers be bound to airdodge on non-gamecube controllers ( #66 )
...
CI / build-and-test (push) Successful in 1m51s
CI / production-build (push) Successful in 11m10s
Reviewed-on: #66
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-26 13:07:11 +00:00
EIREXE
615872f29c
Implement being able to drop through soft platforms ( #64 )
...
CI / build-and-test (push) Successful in 1m47s
CI / production-build (push) Successful in 10m53s
Reviewed-on: #64
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-26 10:38:51 +00:00
EIREXE
3daf8f2e21
Fix GameCube poll thread shutdown and error backoff ( #55 )
...
CI / build-and-test (push) Successful in 1m42s
CI / production-build (push) Successful in 10m57s
## Summary
- signal GameCube poll thread shutdown unconditionally when the snapshot is dropped
- retain and join the poll thread during resource cleanup
- add bounded, shutdown-aware backoff for recoverable parse and short-read errors
- add unit coverage for backoff capping and shutdown-aware waits
Fixes #25
Reviewed-on: #55
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-25 08:04:35 +00:00
EIREXE
7269a1cb49
Implement fast falling ( #44 )
...
CI / build-and-test (push) Successful in 1m17s
Reviewed-on: #44
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-18 22:23:03 +00:00
EIREXE
0977de8457
Update gc-adapter-neo to 1.1.0 ( #40 )
...
CI / build-and-test (push) Successful in 1m7s
Fixes #33
Reviewed-on: #40
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe >
2026-09-17 15:55:13 +00:00
eirexe-test
4570860d64
Implement hitstun and knockback.
2026-09-13 23:01:25 +02:00
eirexe-test
811578af2f
Make dashback configurable, fix movement bugs, add double jump forward and back.
2026-09-13 01:00:15 +02:00
eirexe-test
df18ffa1a7
Fix all warnings
2026-09-12 17:01:15 +02:00
eirexe-test
50f0371b54
Improve hitbox determinisim and performance.
2026-09-12 16:48:16 +02:00
eirexe-test
f3701bd8b0
Formatting
2026-09-11 22:01:03 +02:00
eirexe-test
cc850debf2
Refactor menu input a bit
2026-09-11 11:38:01 +02:00
eirexe-test
3dbda96d31
Initial work on menus
2026-09-10 23:26:17 +02:00
eirexe-test
71820a25dd
initial work on hitbox and hurtbox collisions
2026-09-08 11:49:58 +02:00
eirexe-test
7c7f9a2762
Fix various minor issues
2026-09-03 18:50:38 +02:00
eirexe-test
8b9e300277
Add controller-driven debug menu
2026-08-30 18:33:40 +02:00
eirexe-test
1d5a07324d
Integrate basic attack script debug.
2026-08-30 14:45:26 +02:00
eirexe-test
af0e567332
Add attack scripts to fighter manifest
2026-08-30 00:08:20 +02:00
eirexe-test
9546df578d
Fix compilation warnings
2026-08-29 17:55:06 +02:00
eirexe-test
077d168655
Cleanup
2026-08-29 17:49:38 +02:00
eirexe-test
07834dcb08
Make dashback more lenient
2026-08-29 11:36:13 +02:00
eirexe-test
c1315e09b6
Fix overflow
2026-08-28 23:03:10 +02:00
eirexe-test
6a2801add0
Implement double jumping and RoA style wavedash
2026-08-27 16:36:36 +02:00
eirexe-test
de73451615
Move deadzone application to later in the pipeline
2026-08-27 16:35:49 +02:00
eirexe-test
348b1c172b
Add input visualizer
2026-08-27 16:35:10 +02:00
eirexe-test
00d47e9c9b
Add gamecube adapter support
2026-08-27 14:53:42 +02:00
eirexe-test
e7e744f15e
Add airdodge
2026-08-26 22:04:41 +02:00
eirexe-test
d9222409ce
Fix formatting and shit
2026-08-26 21:35:43 +02:00
eirexe-test
21a5170dbc
Refactor loading
2026-08-26 19:08:58 +02:00
eirexe-test
4ff388f9c0
Start integrating asset loading and animations
2026-08-26 16:33:00 +02:00
eirexe-test
73855ea354
Port to fixed point math
2026-08-24 21:54:23 +02:00
eirexe-test
a21f24b2d9
Initial work on rollback and refactor
2026-08-12 12:27:35 +02:00
EIREXE
ad6c1e17ac
Refactor state system
2026-08-07 15:13:43 +02:00
EIREXE
03cbb1657d
Initial commit
2026-08-06 18:53:46 +02:00