Compare commits
10
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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f7bb8cc345 | ||
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85236c4e0f | ||
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bcf1e114ef | ||
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15f07edaaf | ||
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1276562890 | ||
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769d82573a | ||
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9ba8697d57 | ||
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7d9b6aeafc | ||
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ab6aec70c5 | ||
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de5d8eb030 |
+45
-1
@@ -65,6 +65,11 @@ jobs:
|
||||
echo "$HOME/.cargo/bin" >> "$GITHUB_PATH"
|
||||
"$HOME/.cargo/bin/rustup" toolchain install nightly-2026-09-14 --profile minimal
|
||||
|
||||
- name: Install Windows build tooling
|
||||
run: |
|
||||
"$HOME/.cargo/bin/rustup" target add x86_64-pc-windows-msvc --toolchain nightly-2026-09-14
|
||||
"$HOME/.cargo/bin/cargo" install cargo-xwin --locked
|
||||
|
||||
- name: Cache production Rust dependencies and build artifacts
|
||||
uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
|
||||
with:
|
||||
@@ -76,7 +81,7 @@ jobs:
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install --no-install-recommends -y \
|
||||
clang \
|
||||
clang-19 \
|
||||
libasound2-dev \
|
||||
libudev-dev \
|
||||
libusb-1.0-0-dev \
|
||||
@@ -84,9 +89,15 @@ jobs:
|
||||
libx11-dev \
|
||||
libxkbcommon-dev \
|
||||
libxkbcommon-x11-0 \
|
||||
lld-19 \
|
||||
llvm-19 \
|
||||
mesa-vulkan-drivers \
|
||||
mold \
|
||||
pkg-config
|
||||
sudo update-alternatives --install /usr/bin/clang clang /usr/bin/clang-19 100
|
||||
sudo update-alternatives --install /usr/bin/clang++ clang++ /usr/bin/clang++-19 100
|
||||
echo "/usr/lib/llvm-19/bin" >> "$GITHUB_PATH"
|
||||
rm -f "$HOME/.cache/cargo-xwin/clang-cl"
|
||||
|
||||
- name: Preprocess assets
|
||||
run: cargo run --locked --bin process-assets --no-default-features --features debug_features -j 4
|
||||
@@ -94,6 +105,39 @@ jobs:
|
||||
- name: Build production binary
|
||||
run: cargo build --locked --profile production --no-default-features --features debug_features -j 4
|
||||
|
||||
- name: Build Windows production binary
|
||||
run: |
|
||||
clang --version
|
||||
cargo xwin build --locked --target x86_64-pc-windows-msvc --profile production --no-default-features --features debug_features -j 4 --bin shinespark
|
||||
|
||||
- name: Verify production binary is not Bevy/Rust dynamically linked
|
||||
run: |
|
||||
! readelf -d target/production/shinespark | grep -E 'libbevy_dylib|libstd-.*\.so'
|
||||
|
||||
- name: Package Linux Steam depot
|
||||
if: github.event_name == 'push' && github.ref == 'refs/heads/master'
|
||||
run: |
|
||||
mkdir -p build/game
|
||||
cp target/production/shinespark build/game/shinespark
|
||||
cp target/x86_64-pc-windows-msvc/production/shinespark.exe build/game/shinespark.exe
|
||||
cp -R imported_assets build/game/imported_assets
|
||||
|
||||
- if: github.event_name == 'push' && github.ref == 'refs/heads/master'
|
||||
uses: CyberAndrii/steam-totp@v1
|
||||
name: Generate Steam TOTP
|
||||
id: steam-totp
|
||||
with:
|
||||
shared_secret: ${{ secrets.STEAM_SHARED_SECRET }}
|
||||
|
||||
- name: Deploy Linux build to Steam
|
||||
if: github.event_name == 'push' && github.ref == 'refs/heads/master'
|
||||
uses: game-ci/steam-deploy@v3
|
||||
with:
|
||||
username: ${{ secrets.STEAM_USERNAME }}
|
||||
password: ${{ secrets.STEAM_PASSWORD }}
|
||||
totp: ${{ steps.steam-totp.outputs.code }}
|
||||
appId: 3409670
|
||||
buildDescription: ${{ github.sha }}
|
||||
rootPath: build
|
||||
depot1Path: game
|
||||
releaseBranch: master
|
||||
|
||||
@@ -10,3 +10,7 @@ imported_assets
|
||||
*_old.glb
|
||||
/replay.json
|
||||
*.replay.tmp
|
||||
|
||||
# Python debugger formatter tests
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
Generated
+7
-71
@@ -94,12 +94,6 @@ version = "2.0.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "320119579fcad9c21884f5c4861d16174d0e06250625266f50fe6898340abefa"
|
||||
|
||||
[[package]]
|
||||
name = "adler32"
|
||||
version = "1.2.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "aae1277d39aeec15cb388266ecc24b11c80469deae6067e17a1a7aa9e5c1f234"
|
||||
|
||||
[[package]]
|
||||
name = "ahash"
|
||||
version = "0.8.12"
|
||||
@@ -3208,16 +3202,6 @@ dependencies = [
|
||||
"windows-sys 0.60.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "filetime"
|
||||
version = "0.2.29"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5c287a33c7f0a620c38e641e7f60827713987b3c0f26e8ddc9462cc69cf75759"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "find-msvc-tools"
|
||||
version = "0.1.9"
|
||||
@@ -3434,9 +3418,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "gc-adapter-neo"
|
||||
version = "1.1.0"
|
||||
version = "1.1.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "120a5b3858ae854c4674ae41a38173e8ea04b814fb3212fd3bdd1b04d414a9d7"
|
||||
checksum = "a8d3e10c6c4b928cb559f641765ebaa40f5f099bf51bc0227af7431859f8bd84"
|
||||
dependencies = [
|
||||
"binread",
|
||||
"modular-bitfield",
|
||||
@@ -4266,26 +4250,6 @@ version = "0.2.189"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3eaf3ede3fee6db1a4c2ee091bf8a8b4dccdc6d17f656fb07896ee72867612f2"
|
||||
|
||||
[[package]]
|
||||
name = "libflate"
|
||||
version = "1.4.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5ff4ae71b685bbad2f2f391fe74f6b7659a34871c08b210fdc039e43bee07d18"
|
||||
dependencies = [
|
||||
"adler32",
|
||||
"crc32fast",
|
||||
"libflate_lz77",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "libflate_lz77"
|
||||
version = "1.2.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a52d3a8bfc85f250440e4424db7d857e241a3aebbbe301f3eb606ab15c39acbf"
|
||||
dependencies = [
|
||||
"rle-decode-fast",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "libloading"
|
||||
version = "0.8.9"
|
||||
@@ -4326,15 +4290,13 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "libusb1-sys"
|
||||
version = "0.4.4"
|
||||
version = "0.7.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "be241693102a24766d0b8526c8988771edac2842630d7e730f8e9fbc014f3703"
|
||||
checksum = "da050ade7ac4ff1ba5379af847a10a10a8e284181e060105bf8d86960ce9ce0f"
|
||||
dependencies = [
|
||||
"cc",
|
||||
"libc",
|
||||
"libflate",
|
||||
"pkg-config",
|
||||
"tar",
|
||||
"vcpkg",
|
||||
]
|
||||
|
||||
@@ -5840,12 +5802,6 @@ dependencies = [
|
||||
"syn 2.0.119",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rle-decode-fast"
|
||||
version = "1.0.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3582f63211428f83597b51b2ddb88e2a91a9d52d12831f9d08f5e624e8977422"
|
||||
|
||||
[[package]]
|
||||
name = "robust"
|
||||
version = "1.2.0"
|
||||
@@ -5916,9 +5872,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "rusb"
|
||||
version = "0.6.5"
|
||||
version = "0.9.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f6f32cd45962594f9f8cd4547b5757132715600e2c8840aa9ccd3d1a9ed6fdc6"
|
||||
checksum = "ab9f9ff05b63a786553a4c02943b74b34a988448671001e9a27e2f0565cc05a4"
|
||||
dependencies = [
|
||||
"libc",
|
||||
"libusb1-sys",
|
||||
@@ -6126,6 +6082,7 @@ dependencies = [
|
||||
"bevy_egui",
|
||||
"bevy_ggrs",
|
||||
"bincode",
|
||||
"blake3",
|
||||
"clap",
|
||||
"enum_cycling",
|
||||
"enum_cycling_derive",
|
||||
@@ -6495,17 +6452,6 @@ dependencies = [
|
||||
"slotmap",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "tar"
|
||||
version = "0.4.46"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3f6221d9a6003c78398e3b239969f352578258df48c8eb051caadae0015bc840"
|
||||
dependencies = [
|
||||
"filetime",
|
||||
"libc",
|
||||
"xattr",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "termcolor"
|
||||
version = "1.4.1"
|
||||
@@ -7911,16 +7857,6 @@ version = "0.13.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ea6fc2961e4ef194dcbfe56bb845534d0dc8098940c7e5c012a258bfec6701bd"
|
||||
|
||||
[[package]]
|
||||
name = "xattr"
|
||||
version = "1.6.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "32e45ad4206f6d2479085147f02bc2ef834ac85886624a23575ae137c8aa8156"
|
||||
dependencies = [
|
||||
"libc",
|
||||
"rustix 1.1.4",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "xcursor"
|
||||
version = "0.3.11"
|
||||
|
||||
+2
-1
@@ -16,6 +16,7 @@ bevy = { version = "0.19", features = ["asset_processor", "basis-universal", "be
|
||||
# Loads the scenes you author in the editor (assets/*.bsn) and builds
|
||||
# physics colliders from them. An ordinary dependency; remove it if you
|
||||
# stop using authored scenes.
|
||||
blake3 = { version = "1.8.5", features = [ "pure" ] }
|
||||
thiserror = "2"
|
||||
avian3d = "0.7"
|
||||
arrayvec = "0.7.8"
|
||||
@@ -33,7 +34,7 @@ strum = "0.28.0"
|
||||
strum_macros = "0.28.0"
|
||||
bevy_asset_loader = "0.27.0"
|
||||
ron_asset_manager = "0.9.0"
|
||||
gc-adapter-neo = { version = "1.1.0", features = ["libusb"] }
|
||||
gc-adapter-neo = { version = "1.1.1", features = ["libusb"] }
|
||||
rhai = "1.26.0"
|
||||
enum_cycling = "0.2.1"
|
||||
enum_cycling_derive = "0.2.1"
|
||||
|
||||
@@ -2,6 +2,15 @@
|
||||
|
||||
Fancy heavily advanced platform fighting game
|
||||
|
||||
## Debugging fixed-point values with lldb
|
||||
|
||||
If using CodeLLDB:
|
||||
```json
|
||||
"preRunCommands": [
|
||||
"command script import ${workspaceFolder}/tools/lldb_fixed.py"
|
||||
]
|
||||
```
|
||||
|
||||
## Direct P2P Debugging
|
||||
|
||||
```text
|
||||
@@ -16,18 +25,9 @@ cargo run -- --debug-match --players 2 --local-port 7001 \
|
||||
|
||||
## Production Build
|
||||
|
||||
Production builds use the `production` Cargo profile and do not dynamically
|
||||
link Bevy or Rust. Development builds retain Bevy dynamic linking for faster
|
||||
iteration. Cargo stores the production profile under `target/production`,
|
||||
separate from development artifacts under `target/debug`.
|
||||
|
||||
```sh
|
||||
cargo run --locked \
|
||||
--bin process-assets --no-default-features --features debug_features
|
||||
cargo build --locked \
|
||||
--profile production --no-default-features --features debug_features
|
||||
```
|
||||
|
||||
The asset preprocessing command must be run from the repository root. It
|
||||
populates `imported_assets/Default`, which is then consumed by the production
|
||||
game without running the asset processor at startup.
|
||||
```
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 42 KiB |
@@ -1,8 +1,11 @@
|
||||
use bevy::{
|
||||
app::ScheduleRunnerPlugin,
|
||||
asset::{AssetMode, AssetPlugin, processor::AssetProcessor, processor::ProcessorState},
|
||||
gltf::GltfPlugin,
|
||||
image::{CompressedImageFormats, ImageLoader, ImagePlugin},
|
||||
prelude::*,
|
||||
tasks::block_on,
|
||||
text::TextPlugin,
|
||||
};
|
||||
use shinespark::AssetProcessingPlugin;
|
||||
use std::{process::ExitCode, time::Duration};
|
||||
@@ -15,6 +18,8 @@ fn main() -> ExitCode {
|
||||
use_asset_processor_override: Some(true),
|
||||
..default()
|
||||
})
|
||||
.add_plugins((ImagePlugin::default(), TextPlugin, GltfPlugin::default()))
|
||||
.register_asset_loader(ImageLoader::new(CompressedImageFormats::NONE))
|
||||
.add_plugins(AssetProcessingPlugin)
|
||||
.add_systems(Update, finish_when_processed);
|
||||
|
||||
|
||||
@@ -4,8 +4,8 @@ mod asset_baking;
|
||||
mod runtime;
|
||||
mod visual_binding;
|
||||
|
||||
pub use asset_baking::{BakedAnimationAssetProcessingPlugin, BakedAnimationPlugin};
|
||||
pub use crate::math::fixed_transform::FixedMat4;
|
||||
pub use asset_baking::{BakedAnimationAssetProcessingPlugin, BakedAnimationPlugin};
|
||||
pub use runtime::{
|
||||
BakedAnimationClip, BakedFighterAnimations, FighterBoneIndexMap, FighterBoneMatrices,
|
||||
update_fighter_bone_matrices,
|
||||
@@ -164,6 +164,20 @@ mod tests {
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn repeated_pose_updates_reuse_scratch_and_output_buffers() {
|
||||
let mut matrices = FighterBoneMatrices::default();
|
||||
let names = ["root".into(), "hand".into()];
|
||||
let parents = [None, Some(0)];
|
||||
let pose = [FixedMat4::IDENTITY, FixedMat4::IDENTITY];
|
||||
|
||||
matrices.set_pose(&names, &parents, &pose, FGi32::ONE);
|
||||
let capacities = matrices.buffer_capacities();
|
||||
matrices.set_pose(&names, &parents, &pose, FGi32::ONE);
|
||||
|
||||
assert_eq!(capacities, matrices.buffer_capacities());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn model_scale_affects_gameplay_bones_without_changing_visual_locals() {
|
||||
let mut root = FixedMat4::IDENTITY;
|
||||
|
||||
@@ -3,7 +3,7 @@ use std::collections::HashMap;
|
||||
use bevy::prelude::*;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use super::{BAKED_ANIMATION_FPS};
|
||||
use super::BAKED_ANIMATION_FPS;
|
||||
|
||||
use crate::{
|
||||
fighter::{
|
||||
@@ -12,8 +12,8 @@ use crate::{
|
||||
manifest::FighterManifest,
|
||||
visual::FighterAnimations,
|
||||
},
|
||||
math::fixed_transform::FixedMat4,
|
||||
math::int::FGi32,
|
||||
math::fixed_transform::FixedMat4
|
||||
};
|
||||
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
@@ -70,12 +70,24 @@ pub struct FighterBoneMatrices {
|
||||
previous_frame_matrices: Vec<FixedMat4>,
|
||||
local_matrices: Vec<FixedMat4>,
|
||||
previous_local_matrices: Vec<FixedMat4>,
|
||||
model_matrices: Vec<Option<FixedMat4>>,
|
||||
}
|
||||
|
||||
#[derive(Component, Clone, Debug, Default)]
|
||||
pub struct FighterBoneIndexMap(pub HashMap<String, usize>);
|
||||
|
||||
impl FighterBoneMatrices {
|
||||
#[cfg(test)]
|
||||
pub(super) fn buffer_capacities(&self) -> [usize; 5] {
|
||||
[
|
||||
self.matrices.capacity(),
|
||||
self.local_matrices.capacity(),
|
||||
self.previous_frame_matrices.capacity(),
|
||||
self.previous_local_matrices.capacity(),
|
||||
self.model_matrices.capacity(),
|
||||
]
|
||||
}
|
||||
|
||||
pub fn get(&self, bone: &str) -> Option<(FixedMat4, FixedMat4)> {
|
||||
let index = self.bone_names.iter().position(|name| name == bone)?;
|
||||
Some((
|
||||
@@ -142,13 +154,19 @@ impl FighterBoneMatrices {
|
||||
assert_eq!(self.bone_names, bone_names, "baked bone names changed");
|
||||
assert_eq!(self.parents, parents, "baked bone parents changed");
|
||||
}
|
||||
self.matrices.reserve(local.len());
|
||||
self.previous_frame_matrices.reserve(local.len());
|
||||
self.local_matrices.reserve(local.len());
|
||||
self.previous_local_matrices.reserve(local.len());
|
||||
self.model_matrices.reserve(local.len());
|
||||
std::mem::swap(&mut self.matrices, &mut self.previous_frame_matrices);
|
||||
std::mem::swap(&mut self.local_matrices, &mut self.previous_local_matrices);
|
||||
self.local_matrices.clear();
|
||||
self.local_matrices.extend_from_slice(local);
|
||||
let mut model = vec![None; local.len()];
|
||||
self.model_matrices.resize(local.len(), None);
|
||||
self.model_matrices.fill(None);
|
||||
for index in 0..local.len() {
|
||||
resolve_model_transform(index, parents, local, &mut model)
|
||||
resolve_model_transform(index, parents, local, &mut self.model_matrices)
|
||||
.expect("baked bone hierarchy should be valid");
|
||||
}
|
||||
let model_scale = FixedMat4 {
|
||||
@@ -159,10 +177,12 @@ impl FighterBoneMatrices {
|
||||
[FGi32::ZERO, FGi32::ZERO, FGi32::ZERO, FGi32::ONE],
|
||||
],
|
||||
};
|
||||
self.matrices = model
|
||||
.into_iter()
|
||||
.map(|matrix| model_scale.mul(matrix.expect("baked bone hierarchy should be valid")))
|
||||
.collect();
|
||||
self.matrices.clear();
|
||||
self.matrices.extend(
|
||||
self.model_matrices.iter().map(|matrix| {
|
||||
model_scale.mul(matrix.expect("baked bone hierarchy should be valid"))
|
||||
}),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+24
-26
@@ -50,31 +50,29 @@ pub fn air_collide_with_stage(
|
||||
translation.0 + ecb.get_bottom_point(),
|
||||
);
|
||||
|
||||
let mut intersect_results = vec![];
|
||||
|
||||
for (poly_idx, poly) in stage_collision.stage_polys.iter().enumerate() {
|
||||
if let Some(intersect_result) = poly.intersect_ray(ray_segment) {
|
||||
intersect_results.push((
|
||||
AirCollisionWithStageResult {
|
||||
line_id: {
|
||||
StageLineID {
|
||||
polygon: poly_idx,
|
||||
segment: intersect_result.segment_idx,
|
||||
}
|
||||
},
|
||||
hit_position: intersect_result.position,
|
||||
hit_normal: intersect_result.normal,
|
||||
},
|
||||
intersect_result
|
||||
.position
|
||||
.distance_squared(ray_segment.point2()),
|
||||
));
|
||||
}
|
||||
}
|
||||
intersect_results.sort_by(|(_, a), (_, b)| a.cmp(b));
|
||||
|
||||
intersect_results
|
||||
stage_collision
|
||||
.stage_polys
|
||||
.iter()
|
||||
.last()
|
||||
.map(|(val, _)| val.to_owned().clone())
|
||||
.enumerate()
|
||||
.filter_map(|(poly_idx, poly)| {
|
||||
poly.intersect_ray(ray_segment).map(|intersect_result| {
|
||||
(
|
||||
AirCollisionWithStageResult {
|
||||
line_id: {
|
||||
StageLineID {
|
||||
polygon: poly_idx,
|
||||
segment: intersect_result.segment_idx,
|
||||
}
|
||||
},
|
||||
hit_position: intersect_result.position,
|
||||
hit_normal: intersect_result.normal,
|
||||
},
|
||||
intersect_result
|
||||
.position
|
||||
.distance_squared(ray_segment.point2()),
|
||||
)
|
||||
})
|
||||
})
|
||||
.max_by(|(_, a), (_, b)| a.cmp(b))
|
||||
.map(|(result, _)| result)
|
||||
}
|
||||
|
||||
+23
-6
@@ -32,7 +32,9 @@ use clap::Parser;
|
||||
use ron_asset_manager::RonAssetPlugin;
|
||||
|
||||
use crate::{
|
||||
camera::MatchCameraPlugin, fighter::manifest::FighterManifest, game_settings::GameSettings, schedule::GameplaySchedulePlugin, stage::manifest::StageManifest, ui::InGameUIPlugin,
|
||||
camera::MatchCameraPlugin, fighter::manifest::FighterManifest, game_settings::GameSettings,
|
||||
match_runtime::MatchRuntimePlugin, menus::style::FGUiStyle, schedule::GameplaySchedulePlugin,
|
||||
stage::manifest::StageManifest, ui::InGameUIPlugin,
|
||||
};
|
||||
|
||||
mod args;
|
||||
@@ -42,6 +44,7 @@ pub mod fighter;
|
||||
pub mod game_settings;
|
||||
pub mod input;
|
||||
pub mod match_loading;
|
||||
pub mod match_runtime;
|
||||
mod math;
|
||||
pub mod menus;
|
||||
pub mod netcode;
|
||||
@@ -80,6 +83,20 @@ pub enum AppState {
|
||||
#[derive(Default)]
|
||||
pub struct GamePlugin;
|
||||
|
||||
/// Registers every custom asset loader used by the game and asset processor.
|
||||
pub struct GameAssetPlugin;
|
||||
|
||||
impl Plugin for GameAssetPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_plugins((
|
||||
RonAssetPlugin::<FighterManifest>::create("fighter.ron"),
|
||||
RonAssetPlugin::<StageManifest>::create("stage.ron"),
|
||||
RonAssetPlugin::<GameSettings>::create("ron"),
|
||||
RonAssetPlugin::<FGUiStyle>::create("stylesheet.ron"),
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
impl Plugin for GamePlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
// Each module owns its own systems, rollback registrations and
|
||||
@@ -91,6 +108,7 @@ impl Plugin for GamePlugin {
|
||||
// Brings up GGRS (and with it `GgrsSchedule`), so it goes first.
|
||||
netcode::FighterNetcodePlugin::default(),
|
||||
GameplaySchedulePlugin,
|
||||
MatchRuntimePlugin,
|
||||
input::FighterInputPlugin,
|
||||
replay::ReplayPlugin,
|
||||
debug_tools::DebugToolsPlugin,
|
||||
@@ -99,9 +117,7 @@ impl Plugin for GamePlugin {
|
||||
scripting::importer::FighterScriptImportPlugin,
|
||||
stage::StagePlugin,
|
||||
MatchCameraPlugin,
|
||||
RonAssetPlugin::<FighterManifest>::create("fighter.ron"),
|
||||
RonAssetPlugin::<StageManifest>::create("stage.ron"),
|
||||
RonAssetPlugin::<GameSettings>::create("ron"),
|
||||
GameAssetPlugin,
|
||||
InGameUIPlugin,
|
||||
))
|
||||
.add_plugins(menus::MenuPlugin)
|
||||
@@ -155,13 +171,14 @@ impl Plugin for GamePlugin {
|
||||
}
|
||||
}
|
||||
|
||||
/// Registers only the custom asset processors used by CI and release builds.
|
||||
/// The processing binary adds this plugin without starting the game.
|
||||
/// Registers the custom asset loaders and processors used by CI and release
|
||||
/// builds. The processing binary adds this plugin without starting the game.
|
||||
pub struct AssetProcessingPlugin;
|
||||
|
||||
impl Plugin for AssetProcessingPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_plugins((
|
||||
GameAssetPlugin,
|
||||
scripting::importer::FighterScriptImportPlugin,
|
||||
fighter::baked_animation::BakedAnimationAssetProcessingPlugin,
|
||||
));
|
||||
|
||||
+126
-33
@@ -8,28 +8,29 @@ use bevy_ggrs::prelude::Session;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{
|
||||
AppState,
|
||||
args::Args,
|
||||
fighter::{
|
||||
FighterId, FighterRoster,
|
||||
animation::AnimKind,
|
||||
attack::{AttackKind, FighterAttackScriptAssets},
|
||||
baked_animation::{BakedFighterAnimations, BAKED_ANIMATION_FPS},
|
||||
baked_animation::{BAKED_ANIMATION_FPS, BakedFighterAnimations},
|
||||
manifest::{FighterManifest, FighterManifestRegistry},
|
||||
spawn_fighter,
|
||||
visual::FighterAnimations,
|
||||
FighterId, FighterRoster,
|
||||
},
|
||||
input::{LocalInputAssignments, LocalInputSource},
|
||||
match_runtime::MatchState,
|
||||
math::{int::FGi32, vec::FGVec2},
|
||||
netcode::{
|
||||
session::{create_session, ConnectionStatus, SessionConfig},
|
||||
GGRSCfg,
|
||||
session::{ConnectionStatus, SessionConfig, create_session},
|
||||
},
|
||||
scripting::FighterAttackScript,
|
||||
stage::{
|
||||
self,
|
||||
manifest::{StageId, StageManifest, StageManifestRegistry},
|
||||
},
|
||||
AppState,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
|
||||
@@ -38,10 +39,49 @@ pub struct MatchPlayer {
|
||||
pub fighter: FighterId,
|
||||
}
|
||||
|
||||
#[derive(Resource, Debug, Clone, PartialEq, Eq)]
|
||||
pub struct PendingMatch {
|
||||
#[derive(Resource, Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub struct MatchConfig {
|
||||
pub stage: StageId,
|
||||
pub players: Vec<MatchPlayer>,
|
||||
pub rules: MatchRules,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub enum MatchRules {
|
||||
Stock {
|
||||
starting_stocks: u8,
|
||||
time_limit_frames: Option<u32>,
|
||||
},
|
||||
Timed {
|
||||
time_limit_frames: u32,
|
||||
},
|
||||
}
|
||||
|
||||
impl Default for MatchRules {
|
||||
fn default() -> Self {
|
||||
Self::Stock {
|
||||
starting_stocks: 3,
|
||||
time_limit_frames: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl MatchRules {
|
||||
fn validate(&self) -> Result<(), &'static str> {
|
||||
match self {
|
||||
Self::Stock {
|
||||
starting_stocks: 0, ..
|
||||
} => Err("stock matches must start with at least one stock"),
|
||||
Self::Stock {
|
||||
time_limit_frames: Some(0),
|
||||
..
|
||||
} => Err("stock match time limits must be greater than zero frames"),
|
||||
Self::Timed {
|
||||
time_limit_frames: 0,
|
||||
} => Err("timed match limits must be greater than zero frames"),
|
||||
_ => Ok(()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SelectedFighterAssets {
|
||||
@@ -59,7 +99,7 @@ pub struct MatchAssets {
|
||||
|
||||
impl MatchAssets {
|
||||
fn requested(world: &World) -> Self {
|
||||
let request = world.resource::<PendingMatch>();
|
||||
let config = world.resource::<MatchConfig>();
|
||||
let asset_server = world.resource::<AssetServer>();
|
||||
let registry = world.resource::<FighterManifestRegistry>();
|
||||
let stage_registry = world.resource::<StageManifestRegistry>();
|
||||
@@ -67,7 +107,7 @@ impl MatchAssets {
|
||||
let stage_manifests = world.resource::<Assets<StageManifest>>();
|
||||
|
||||
let stage_handle = stage_registry
|
||||
.get(request.stage)
|
||||
.get(config.stage)
|
||||
.expect("Startup validation guarantees every stage has a manifest");
|
||||
let stage_manifest = stage_manifests
|
||||
.get(&stage_handle)
|
||||
@@ -75,7 +115,7 @@ impl MatchAssets {
|
||||
|
||||
Self {
|
||||
stage: asset_server.load(stage_manifest.model_path.clone()),
|
||||
fighters: request
|
||||
fighters: config
|
||||
.players
|
||||
.iter()
|
||||
.map(|player| {
|
||||
@@ -141,10 +181,10 @@ pub struct MatchRoot;
|
||||
pub fn initiate_match(
|
||||
commands: &mut Commands,
|
||||
next_state: &mut NextState<AppState>,
|
||||
request: PendingMatch,
|
||||
config: MatchConfig,
|
||||
) {
|
||||
commands.remove_resource::<crate::netcode::session::MatchDisconnected>();
|
||||
commands.insert_resource(request);
|
||||
commands.insert_resource(config);
|
||||
next_state.set(AppState::LoadingMatch);
|
||||
}
|
||||
|
||||
@@ -166,12 +206,9 @@ pub fn initiate_default_match(
|
||||
if let Some(path) = &args.play_replay {
|
||||
match crate::replay::load(path) {
|
||||
Ok(replay) => {
|
||||
let request = PendingMatch {
|
||||
stage: replay.match_config.stage,
|
||||
players: replay.match_config.players.clone(),
|
||||
};
|
||||
let config = replay.match_config.clone();
|
||||
commands.insert_resource(crate::replay::LoadedReplay(replay));
|
||||
initiate_match(&mut commands, &mut next_state, request);
|
||||
initiate_match(&mut commands, &mut next_state, config);
|
||||
}
|
||||
Err(error) => {
|
||||
error!("Replay load failed: {error}");
|
||||
@@ -215,16 +252,17 @@ pub fn initiate_default_match(
|
||||
initiate_match(
|
||||
&mut commands,
|
||||
&mut next_state,
|
||||
PendingMatch {
|
||||
MatchConfig {
|
||||
stage: StageId::TestStage,
|
||||
players,
|
||||
rules: MatchRules::default(),
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
pub fn prepare_match(
|
||||
mut commands: Commands,
|
||||
request: Res<PendingMatch>,
|
||||
config: Res<MatchConfig>,
|
||||
assets: Res<MatchAssets>,
|
||||
gltfs: Res<Assets<Gltf>>,
|
||||
baked_animations: Res<Assets<BakedFighterAnimations>>,
|
||||
@@ -236,7 +274,7 @@ pub fn prepare_match(
|
||||
args: Res<Args>,
|
||||
mut next_state: ResMut<NextState<AppState>>,
|
||||
) {
|
||||
if !valid_player_handles(&request.players) {
|
||||
if !valid_player_handles(&config.players) {
|
||||
fail_match(
|
||||
&mut next_state,
|
||||
"player handles must be unique and cover 0..player_count",
|
||||
@@ -244,7 +282,12 @@ pub fn prepare_match(
|
||||
return;
|
||||
}
|
||||
|
||||
if assets.fighters.len() != request.players.len() {
|
||||
if let Err(error) = config.rules.validate() {
|
||||
fail_match(&mut next_state, error);
|
||||
return;
|
||||
}
|
||||
|
||||
if assets.fighters.len() != config.players.len() {
|
||||
fail_match(
|
||||
&mut next_state,
|
||||
"loaded character assets do not match the requested player slots",
|
||||
@@ -396,7 +439,7 @@ pub fn prepare_match(
|
||||
));
|
||||
}
|
||||
|
||||
let session_config = match SessionConfig::from_args(&args, request.players.len()) {
|
||||
let session_config = match SessionConfig::from_args(&args, config.players.len()) {
|
||||
Ok(config) => config,
|
||||
Err(error) => {
|
||||
fail_match(
|
||||
@@ -406,7 +449,7 @@ pub fn prepare_match(
|
||||
return;
|
||||
}
|
||||
};
|
||||
let session = match create_session(&args, request.players.len()) {
|
||||
let session = match create_session(&args, config.players.len()) {
|
||||
Ok(session) => session,
|
||||
Err(error) => {
|
||||
fail_match(
|
||||
@@ -420,7 +463,7 @@ pub fn prepare_match(
|
||||
let root = commands.spawn((Name::new("Match"), MatchRoot)).id();
|
||||
|
||||
let stage_handle = stage_registry
|
||||
.get(request.stage)
|
||||
.get(config.stage)
|
||||
.expect("Initialization check should ensure all stages exist");
|
||||
let stage_manifest = stage_manifests
|
||||
.get(&stage_handle)
|
||||
@@ -433,11 +476,11 @@ pub fn prepare_match(
|
||||
stage_manifest.camera.clone(),
|
||||
);
|
||||
|
||||
let mut fighter_roster = Vec::with_capacity(request.players.len());
|
||||
let mut fighter_roster = Vec::with_capacity(config.players.len());
|
||||
for (index, (player, (scene, animations, attack_scripts, manifest_handle, model_scale))) in
|
||||
request.players.iter().zip(prepared).enumerate()
|
||||
config.players.iter().zip(prepared).enumerate()
|
||||
{
|
||||
let spawn_x = (index as i32 * 2 + 1 - request.players.len() as i32) * 5;
|
||||
let spawn_x = (index as i32 * 2 + 1 - config.players.len() as i32) * 5;
|
||||
fighter_roster.push(spawn_fighter(
|
||||
&mut commands,
|
||||
player.handle,
|
||||
@@ -451,6 +494,7 @@ pub fn prepare_match(
|
||||
}
|
||||
|
||||
commands.insert_resource(FighterRoster(fighter_roster));
|
||||
commands.insert_resource(MatchState::from_config(&config));
|
||||
commands.insert_resource(session_config);
|
||||
commands.insert_resource(ConnectionStatus::default());
|
||||
commands.insert_resource::<Session<GGRSCfg>>(session);
|
||||
@@ -487,7 +531,8 @@ pub fn cleanup_match(
|
||||
commands.remove_resource::<ConnectionStatus>();
|
||||
commands.remove_resource::<stage::line::StageCollision>();
|
||||
commands.remove_resource::<MatchAssets>();
|
||||
commands.remove_resource::<PendingMatch>();
|
||||
commands.remove_resource::<MatchConfig>();
|
||||
commands.remove_resource::<MatchState>();
|
||||
commands.remove_resource::<FighterRoster>();
|
||||
}
|
||||
|
||||
@@ -496,8 +541,8 @@ mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn match_request_keeps_duplicate_fighter_slots() {
|
||||
let request = PendingMatch {
|
||||
fn match_config_keeps_duplicate_fighter_slots() {
|
||||
let config = MatchConfig {
|
||||
stage: StageId::TestStage,
|
||||
players: vec![
|
||||
MatchPlayer {
|
||||
@@ -509,12 +554,13 @@ mod tests {
|
||||
fighter: FighterId::TestFighter,
|
||||
},
|
||||
],
|
||||
rules: MatchRules::default(),
|
||||
};
|
||||
|
||||
assert_eq!(request.players.len(), 2);
|
||||
assert_eq!(request.players[0].handle, 0);
|
||||
assert_eq!(request.players[1].handle, 1);
|
||||
assert!(valid_player_handles(&request.players));
|
||||
assert_eq!(config.players.len(), 2);
|
||||
assert_eq!(config.players[0].handle, 0);
|
||||
assert_eq!(config.players[1].handle, 1);
|
||||
assert!(valid_player_handles(&config.players));
|
||||
}
|
||||
|
||||
#[test]
|
||||
@@ -533,6 +579,53 @@ mod tests {
|
||||
assert!(!valid_player_handles(&players));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn match_rules_reject_zero_limits() {
|
||||
assert!(
|
||||
MatchRules::Stock {
|
||||
starting_stocks: 0,
|
||||
time_limit_frames: None,
|
||||
}
|
||||
.validate()
|
||||
.is_err()
|
||||
);
|
||||
assert!(
|
||||
MatchRules::Stock {
|
||||
starting_stocks: 3,
|
||||
time_limit_frames: Some(0),
|
||||
}
|
||||
.validate()
|
||||
.is_err()
|
||||
);
|
||||
assert!(
|
||||
MatchRules::Timed {
|
||||
time_limit_frames: 0,
|
||||
}
|
||||
.validate()
|
||||
.is_err()
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn match_rules_accept_valid_modes() {
|
||||
assert!(MatchRules::default().validate().is_ok());
|
||||
assert!(
|
||||
MatchRules::Stock {
|
||||
starting_stocks: 3,
|
||||
time_limit_frames: Some(60),
|
||||
}
|
||||
.validate()
|
||||
.is_ok()
|
||||
);
|
||||
assert!(
|
||||
MatchRules::Timed {
|
||||
time_limit_frames: 60,
|
||||
}
|
||||
.validate()
|
||||
.is_ok()
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn match_loading_waits_for_attack_scripts() {
|
||||
let mut attack_scripts = HashMap::new();
|
||||
|
||||
@@ -0,0 +1,102 @@
|
||||
//! Rollback-simulated state for an active match.
|
||||
|
||||
use bevy::prelude::*;
|
||||
use bevy_ggrs::prelude::*;
|
||||
|
||||
use crate::match_loading::{MatchConfig, MatchRules};
|
||||
|
||||
#[derive(Resource, Clone, Debug, Hash, PartialEq, Eq)]
|
||||
pub struct MatchState {
|
||||
pub elapsed_frames: u32,
|
||||
/// Indexed by the player's session handle.
|
||||
pub players: Vec<PlayerMatchState>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Hash, PartialEq, Eq)]
|
||||
pub struct PlayerMatchState {
|
||||
pub stocks_remaining: Option<u8>,
|
||||
pub score: i32,
|
||||
pub deaths: u32,
|
||||
}
|
||||
|
||||
impl MatchState {
|
||||
pub fn from_config(config: &MatchConfig) -> Self {
|
||||
let stocks_remaining = match &config.rules {
|
||||
MatchRules::Stock {
|
||||
starting_stocks, ..
|
||||
} => Some(*starting_stocks),
|
||||
MatchRules::Timed { .. } => None,
|
||||
};
|
||||
|
||||
Self {
|
||||
elapsed_frames: 0,
|
||||
players: (0..config.players.len())
|
||||
.map(|_| PlayerMatchState {
|
||||
stocks_remaining,
|
||||
score: 0,
|
||||
deaths: 0,
|
||||
})
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MatchRuntimePlugin;
|
||||
|
||||
impl Plugin for MatchRuntimePlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.rollback_resource_with_clone::<MatchState>()
|
||||
.checksum_resource_with_hash::<MatchState>();
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::{fighter::FighterId, match_loading::MatchPlayer, stage::manifest::StageId};
|
||||
|
||||
fn config(rules: MatchRules) -> MatchConfig {
|
||||
MatchConfig {
|
||||
stage: StageId::TestStage,
|
||||
players: vec![
|
||||
MatchPlayer {
|
||||
handle: 1,
|
||||
fighter: FighterId::TestFighter,
|
||||
},
|
||||
MatchPlayer {
|
||||
handle: 0,
|
||||
fighter: FighterId::TestFighter,
|
||||
},
|
||||
],
|
||||
rules,
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn stock_state_starts_with_configured_stocks() {
|
||||
let state = MatchState::from_config(&config(MatchRules::Stock {
|
||||
starting_stocks: 4,
|
||||
time_limit_frames: Some(60),
|
||||
}));
|
||||
|
||||
assert_eq!(state.elapsed_frames, 0);
|
||||
assert_eq!(state.players.len(), 2);
|
||||
assert!(state.players.iter().all(|player| {
|
||||
player.stocks_remaining == Some(4) && player.score == 0 && player.deaths == 0
|
||||
}));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn timed_state_has_no_stock_counter() {
|
||||
let state = MatchState::from_config(&config(MatchRules::Timed {
|
||||
time_limit_frames: 60,
|
||||
}));
|
||||
|
||||
assert!(
|
||||
state
|
||||
.players
|
||||
.iter()
|
||||
.all(|player| player.stocks_remaining.is_none())
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -241,7 +241,7 @@ pub fn copy_cursor_transform_to_token(
|
||||
character_boxes: Query<(&CharacterBox, &ComputedNode, &UiGlobalTransform)>,
|
||||
match_config: Res<MenuMatchConfig>,
|
||||
cursors: Query<&UiGlobalTransform, With<FGMenuCursor>>,
|
||||
cam: Single<&Camera, With<IsDefaultUiCamera>>,
|
||||
cam: Single<&Camera>,
|
||||
ui_scale: Res<UiScale>,
|
||||
) -> Result {
|
||||
let camera = cam.into_inner();
|
||||
|
||||
+1
-1
@@ -181,7 +181,7 @@ pub fn cursor_input(
|
||||
}
|
||||
|
||||
pub fn update_cursor_transform(
|
||||
camera: Single<&Camera, With<IsDefaultUiCamera>>,
|
||||
camera: Single<&Camera>,
|
||||
query: Query<(&mut Node, &PointerLocation), With<FGMenuCursor>>,
|
||||
ui_scale: Res<UiScale>,
|
||||
) {
|
||||
|
||||
@@ -3,7 +3,7 @@ use thiserror::Error;
|
||||
|
||||
use crate::{
|
||||
fighter::FighterId,
|
||||
match_loading::{MatchPlayer, PendingMatch},
|
||||
match_loading::{MatchConfig, MatchPlayer, MatchRules},
|
||||
stage::manifest::StageId,
|
||||
};
|
||||
|
||||
@@ -60,7 +60,7 @@ impl MenuMatchConfig {
|
||||
!has_unselected_fighter
|
||||
}
|
||||
|
||||
pub fn to_pending_match(&self) -> Result<PendingMatch, MenuMatchConfigErrors> {
|
||||
pub fn to_match_config(&self) -> Result<MatchConfig, MenuMatchConfigErrors> {
|
||||
let mut match_players = vec![];
|
||||
|
||||
let stage = self.stage.ok_or(MenuMatchConfigErrors::StageNotSelected)?;
|
||||
@@ -78,9 +78,28 @@ impl MenuMatchConfig {
|
||||
});
|
||||
}
|
||||
|
||||
Ok(PendingMatch {
|
||||
Ok(MatchConfig {
|
||||
players: match_players,
|
||||
stage,
|
||||
rules: MatchRules::default(),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn menu_config_uses_default_match_rules() {
|
||||
let menu = MenuMatchConfig {
|
||||
stage: Some(StageId::TestStage),
|
||||
players: vec![MenuMatchPlayerSlot {
|
||||
slot: 0,
|
||||
fighter: Some(FighterId::TestFighter),
|
||||
}],
|
||||
};
|
||||
|
||||
assert_eq!(menu.to_match_config().unwrap().rules, MatchRules::default());
|
||||
}
|
||||
}
|
||||
|
||||
+15
-18
@@ -6,12 +6,10 @@ use bevy::{
|
||||
prelude::*,
|
||||
};
|
||||
|
||||
use ron_asset_manager::RonAssetPlugin;
|
||||
|
||||
use crate::{
|
||||
AppState,
|
||||
game_settings::CommonAssets,
|
||||
menus::{character_select::CharacterSelectScreen, main_menu::MainMenu, style::FGUiStyle},
|
||||
menus::{character_select::CharacterSelectScreen, main_menu::MainMenu},
|
||||
};
|
||||
pub mod button;
|
||||
pub mod character_select;
|
||||
@@ -27,6 +25,8 @@ pub mod style;
|
||||
|
||||
#[derive(Component, Clone, Default)]
|
||||
pub struct MenuMarker {}
|
||||
#[derive(Component, Clone, Default)]
|
||||
pub struct MenuCameraMarker {}
|
||||
|
||||
pub struct MenuPlugin;
|
||||
|
||||
@@ -40,6 +40,7 @@ pub fn wrap_menu(menu: impl Scene) -> impl Scene {
|
||||
bsn! {
|
||||
#MenuRoot
|
||||
MenuMarker
|
||||
Transform
|
||||
Node {
|
||||
width: percent(100),
|
||||
height: percent(100),
|
||||
@@ -48,6 +49,11 @@ pub fn wrap_menu(menu: impl Scene) -> impl Scene {
|
||||
flex_direction: FlexDirection::Column,
|
||||
}
|
||||
Children [
|
||||
(
|
||||
#MenuCamera
|
||||
Camera
|
||||
Camera2d
|
||||
),
|
||||
(
|
||||
#MenuContainer
|
||||
Node {
|
||||
@@ -67,15 +73,18 @@ pub fn wrap_menu(menu: impl Scene) -> impl Scene {
|
||||
|
||||
pub fn despawn_menu(
|
||||
existing_menu: Option<Single<Entity, With<MenuMarker>>>,
|
||||
existing_menu_camera: Option<Single<Entity, With<MenuCameraMarker>>>,
|
||||
mut commands: Commands,
|
||||
) {
|
||||
if let Some(entity) = existing_menu {
|
||||
commands
|
||||
.entity(entity.into_inner())
|
||||
.remove::<Camera2d>()
|
||||
.remove::<Camera>()
|
||||
.despawn();
|
||||
}
|
||||
|
||||
if let Some(menu_cam) = existing_menu_camera {
|
||||
commands.entity(*menu_cam).despawn();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn spawn_menu(
|
||||
@@ -86,8 +95,6 @@ pub fn spawn_menu(
|
||||
if let Some(entity) = existing_menu {
|
||||
commands
|
||||
.entity(entity.into_inner())
|
||||
.remove::<Camera2d>()
|
||||
.remove::<Camera>()
|
||||
.despawn();
|
||||
}
|
||||
commands.queue_spawn_scene(wrap_menu(menu));
|
||||
@@ -115,16 +122,7 @@ impl Plugin for MenuPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_systems(
|
||||
OnEnter(AppState::MainMenu),
|
||||
(build_menu::<MainMenu>, |mut commands: Commands| {
|
||||
commands.spawn((Camera2d, IsDefaultUiCamera));
|
||||
commands.spawn((
|
||||
Camera2d,
|
||||
Camera {
|
||||
order: 1,
|
||||
..default()
|
||||
},
|
||||
));
|
||||
}),
|
||||
build_menu::<MainMenu>,
|
||||
)
|
||||
.add_message::<character_select::PlayerSlotAssigned>()
|
||||
.init_resource::<navigation::UINavigationActionState>()
|
||||
@@ -222,7 +220,6 @@ impl Plugin for MenuPlugin {
|
||||
//---------
|
||||
// STAGE SELECT END
|
||||
//---------
|
||||
.add_plugins(RonAssetPlugin::<FGUiStyle>::create("stylesheet.ron"))
|
||||
.add_systems(
|
||||
Update,
|
||||
(
|
||||
|
||||
@@ -77,7 +77,7 @@ pub fn stage_selected(
|
||||
initiate_match(
|
||||
&mut commands,
|
||||
&mut next_state,
|
||||
match_config.to_pending_match()?,
|
||||
match_config.to_match_config()?,
|
||||
);
|
||||
}
|
||||
Ok(())
|
||||
|
||||
+102
-45
@@ -12,16 +12,12 @@ use clap::ValueEnum;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{
|
||||
AppState,
|
||||
args::Args,
|
||||
input::FighterInputFrame,
|
||||
match_loading::{MatchPlayer, PendingMatch},
|
||||
netcode::GGRSCfg,
|
||||
AppState, args::Args, input::FighterInputFrame, match_loading::MatchConfig, netcode::GGRSCfg,
|
||||
schedule::GameplaySet,
|
||||
};
|
||||
|
||||
const MAGIC: &[u8; 8] = b"SPRPLY01";
|
||||
pub const REPLAY_VERSION: u32 = 1;
|
||||
pub const REPLAY_VERSION: u32 = 2;
|
||||
|
||||
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq, ValueEnum)]
|
||||
pub enum ReplayFormat {
|
||||
@@ -34,17 +30,11 @@ pub enum ReplayFormat {
|
||||
pub struct Replay {
|
||||
pub replay_version: u32,
|
||||
pub game_version: String,
|
||||
pub match_config: ReplayMatch,
|
||||
pub match_config: MatchConfig,
|
||||
pub frames: Vec<ReplayFrame>,
|
||||
pub checksums: Vec<ReplayChecksum>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
|
||||
pub struct ReplayMatch {
|
||||
pub stage: crate::stage::manifest::StageId,
|
||||
pub players: Vec<MatchPlayer>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
|
||||
pub struct ReplayFrame {
|
||||
pub frame: i32,
|
||||
@@ -162,6 +152,20 @@ fn validate(replay: &Replay) -> Result<(), String> {
|
||||
{
|
||||
return Err("replay frames must be strictly ordered".into());
|
||||
}
|
||||
if replay
|
||||
.frames
|
||||
.windows(2)
|
||||
.any(|frames| frames[0].frame.checked_add(1) != Some(frames[1].frame))
|
||||
{
|
||||
return Err("replay frames must be contiguous".into());
|
||||
}
|
||||
if replay
|
||||
.checksums
|
||||
.windows(2)
|
||||
.any(|checksums| checksums[0].frame >= checksums[1].frame)
|
||||
{
|
||||
return Err("replay checksums must be strictly ordered".into());
|
||||
}
|
||||
if replay
|
||||
.frames
|
||||
.iter()
|
||||
@@ -183,6 +187,21 @@ impl Replay {
|
||||
handles.sort_unstable();
|
||||
handles != (0..handles.len()).collect::<Vec<_>>()
|
||||
}
|
||||
|
||||
fn frame(&self, frame: i32) -> Option<&ReplayFrame> {
|
||||
let first_frame = self.frames.first()?.frame;
|
||||
let index = frame.checked_sub(first_frame)? as usize;
|
||||
self.frames
|
||||
.get(index)
|
||||
.filter(|recorded| recorded.frame == frame)
|
||||
}
|
||||
|
||||
fn checksum(&self, frame: i32) -> Option<u128> {
|
||||
self.checksums
|
||||
.binary_search_by_key(&frame, |checksum| checksum.frame)
|
||||
.ok()
|
||||
.map(|index| self.checksums[index].checksum)
|
||||
}
|
||||
}
|
||||
|
||||
fn start_replay(mut commands: Commands, args: Res<Args>, loaded: Option<Res<LoadedReplay>>) {
|
||||
@@ -220,11 +239,7 @@ fn replay_inputs(
|
||||
.insert(frame.0, inputs.iter().map(|(input, _)| *input).collect());
|
||||
}
|
||||
ReplayMode::Playback { replay, mismatch } if !*mismatch => {
|
||||
let Some(recorded) = replay
|
||||
.frames
|
||||
.iter()
|
||||
.find(|recorded| recorded.frame == frame.0)
|
||||
else {
|
||||
let Some(recorded) = replay.frame(frame.0) else {
|
||||
error!("Replay has no input for frame {}", frame.0);
|
||||
*mismatch = true;
|
||||
return;
|
||||
@@ -245,21 +260,15 @@ fn record_checksum(
|
||||
let Some(mut runtime) = runtime else { return };
|
||||
if matches!(&runtime.mode, ReplayMode::Record { .. }) {
|
||||
runtime.checksums.insert(frame.0, checksum.0);
|
||||
} else if let ReplayMode::Playback { replay, mismatch } = &mut runtime.mode {
|
||||
if let Some(expected) = replay
|
||||
.checksums
|
||||
.iter()
|
||||
.find(|value| value.frame == frame.0)
|
||||
.map(|value| value.checksum)
|
||||
{
|
||||
if expected != checksum.0 {
|
||||
error!(
|
||||
"Replay desync at frame {}: expected {:X}, got {:X}",
|
||||
frame.0, expected, checksum.0
|
||||
);
|
||||
*mismatch = true;
|
||||
}
|
||||
}
|
||||
} else if let ReplayMode::Playback { replay, mismatch } = &mut runtime.mode
|
||||
&& let Some(expected) = replay.checksum(frame.0)
|
||||
&& expected != checksum.0
|
||||
{
|
||||
error!(
|
||||
"Replay desync at frame {}: expected {:X}, got {:X}",
|
||||
frame.0, expected, checksum.0
|
||||
);
|
||||
*mismatch = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -267,27 +276,27 @@ fn stop_recording(
|
||||
mut commands: Commands,
|
||||
stop_request: Option<Res<StopReplayRecording>>,
|
||||
runtime: Option<ResMut<ReplayRuntime>>,
|
||||
request: Option<Res<PendingMatch>>,
|
||||
config: Option<Res<MatchConfig>>,
|
||||
) {
|
||||
if stop_request.is_none() {
|
||||
return;
|
||||
}
|
||||
commands.remove_resource::<StopReplayRecording>();
|
||||
finish_recording_inner(&mut commands, runtime, request);
|
||||
finish_recording_inner(&mut commands, runtime, config);
|
||||
}
|
||||
|
||||
fn finish_recording(
|
||||
mut commands: Commands,
|
||||
runtime: Option<ResMut<ReplayRuntime>>,
|
||||
request: Option<Res<PendingMatch>>,
|
||||
config: Option<Res<MatchConfig>>,
|
||||
) {
|
||||
finish_recording_inner(&mut commands, runtime, request);
|
||||
finish_recording_inner(&mut commands, runtime, config);
|
||||
}
|
||||
|
||||
fn finish_recording_inner(
|
||||
commands: &mut Commands,
|
||||
runtime: Option<ResMut<ReplayRuntime>>,
|
||||
request: Option<Res<PendingMatch>>,
|
||||
config: Option<Res<MatchConfig>>,
|
||||
) {
|
||||
let Some(mut runtime) = runtime else { return };
|
||||
let ReplayMode::Record { path, format } = &runtime.mode else {
|
||||
@@ -296,16 +305,13 @@ fn finish_recording_inner(
|
||||
if runtime.finished || runtime.frames.is_empty() {
|
||||
return;
|
||||
}
|
||||
let Some(request) = request else { return };
|
||||
let Some(config) = config else { return };
|
||||
let path = path.clone();
|
||||
let format = *format;
|
||||
let replay = Replay {
|
||||
replay_version: REPLAY_VERSION,
|
||||
game_version: env!("CARGO_PKG_VERSION").into(),
|
||||
match_config: ReplayMatch {
|
||||
stage: request.stage,
|
||||
players: request.players.clone(),
|
||||
},
|
||||
match_config: config.as_ref().clone(),
|
||||
frames: runtime
|
||||
.frames
|
||||
.iter()
|
||||
@@ -355,7 +361,7 @@ mod tests {
|
||||
use super::*;
|
||||
use crate::{
|
||||
fighter::FighterId,
|
||||
match_loading::MatchPlayer,
|
||||
match_loading::{MatchPlayer, MatchRules},
|
||||
math::{int::FGi32, vec::FGVec2},
|
||||
stage::manifest::StageId,
|
||||
};
|
||||
@@ -364,12 +370,15 @@ mod tests {
|
||||
Replay {
|
||||
replay_version: REPLAY_VERSION,
|
||||
game_version: "test".into(),
|
||||
match_config: ReplayMatch {
|
||||
match_config: MatchConfig {
|
||||
stage: StageId::TestStage,
|
||||
players: vec![MatchPlayer {
|
||||
handle: 0,
|
||||
fighter: FighterId::TestFighter,
|
||||
}],
|
||||
rules: MatchRules::Timed {
|
||||
time_limit_frames: 21_600,
|
||||
},
|
||||
},
|
||||
frames: vec![ReplayFrame {
|
||||
frame: 1,
|
||||
@@ -406,4 +415,52 @@ mod tests {
|
||||
replay.frames[0].inputs.clear();
|
||||
assert!(validate(&replay).is_err());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn unsupported_replay_version_is_rejected() {
|
||||
let mut replay = sample();
|
||||
replay.replay_version = 1;
|
||||
|
||||
assert_eq!(
|
||||
validate(&replay).unwrap_err(),
|
||||
"unsupported replay version 1"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn playback_lookups_use_frame_offsets_and_support_sparse_checksums() {
|
||||
let mut replay = sample();
|
||||
replay.frames[0].frame = 10;
|
||||
replay.frames.push(ReplayFrame {
|
||||
frame: 11,
|
||||
inputs: replay.frames[0].inputs.clone(),
|
||||
});
|
||||
replay.checksums.push(ReplayChecksum {
|
||||
frame: 11,
|
||||
checksum: 84,
|
||||
});
|
||||
replay.checksums[0].frame = 10;
|
||||
validate(&replay).unwrap();
|
||||
|
||||
assert_eq!(replay.frame(10).unwrap().frame, 10);
|
||||
assert_eq!(replay.frame(11).unwrap().frame, 11);
|
||||
assert!(replay.frame(9).is_none());
|
||||
assert_eq!(replay.checksum(10), Some(42));
|
||||
assert_eq!(replay.checksum(11), Some(84));
|
||||
assert_eq!(replay.checksum(12), None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn noncontiguous_input_frames_are_rejected() {
|
||||
let mut replay = sample();
|
||||
replay.frames.push(ReplayFrame {
|
||||
frame: 3,
|
||||
inputs: replay.frames[0].inputs.clone(),
|
||||
});
|
||||
|
||||
assert_eq!(
|
||||
validate(&replay).unwrap_err(),
|
||||
"replay frames must be contiguous"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
+18
-9
@@ -1,20 +1,29 @@
|
||||
use bevy::prelude::*;
|
||||
|
||||
use crate::{
|
||||
fighter::manifest::{FighterManifest, FighterManifestRegistry}, match_loading::{PendingMatch}, ui::{errors::UIErrors, fighter_info::FighterInfoUI},
|
||||
fighter::manifest::{FighterManifest, FighterManifestRegistry},
|
||||
match_loading::MatchConfig,
|
||||
ui::{errors::UIErrors, fighter_info::FighterInfoUI},
|
||||
};
|
||||
|
||||
#[derive(Component, FromTemplate)]
|
||||
pub struct BattleUI {
|
||||
}
|
||||
|
||||
pub fn spawn_battle_ui(mut commands: Commands, request: Res<PendingMatch>, fighter_registry: Res<FighterManifestRegistry>, manifests: Res<Assets<FighterManifest>>) -> Result {
|
||||
pub struct BattleUI {}
|
||||
|
||||
pub fn spawn_battle_ui(
|
||||
mut commands: Commands,
|
||||
config: Res<MatchConfig>,
|
||||
fighter_registry: Res<FighterManifestRegistry>,
|
||||
manifests: Res<Assets<FighterManifest>>,
|
||||
) -> Result {
|
||||
let mut fighter_uis = vec![];
|
||||
|
||||
for player in &request.players {
|
||||
let manifest = fighter_registry.get(player.fighter).ok_or_else(|| UIErrors::FighterManifestHandleNotFound(player.fighter))?;
|
||||
let manifest = manifests.get(manifest).ok_or_else(|| UIErrors::FighterManifestNotFound(player.fighter))?;
|
||||
for player in &config.players {
|
||||
let manifest = fighter_registry
|
||||
.get(player.fighter)
|
||||
.ok_or_else(|| UIErrors::FighterManifestHandleNotFound(player.fighter))?;
|
||||
let manifest = manifests
|
||||
.get(manifest)
|
||||
.ok_or_else(|| UIErrors::FighterManifestNotFound(player.fighter))?;
|
||||
|
||||
fighter_uis.push(FighterInfoUI::build(manifest, player));
|
||||
}
|
||||
@@ -54,4 +63,4 @@ pub fn cleanup_battle_ui(mut commands: Commands, battle_ui: Query<Entity, With<B
|
||||
for entity in battle_ui {
|
||||
commands.entity(entity).despawn();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+53
-7
@@ -1,13 +1,17 @@
|
||||
use bevy::prelude::*;
|
||||
|
||||
use crate::{fighter::{attack::FighterDamage, manifest::{FighterManifest}}, match_loading::MatchPlayer, player::Player};
|
||||
use crate::{
|
||||
fighter::{attack::FighterDamage, manifest::FighterManifest}, match_loading::{MatchPlayer}, match_runtime::MatchState, player::Player, ui::stock_icon::BattleUIStockIcon,
|
||||
};
|
||||
|
||||
#[derive(Component, FromTemplate)]
|
||||
pub struct FighterInfoUI {
|
||||
percentage_text: Entity,
|
||||
stock_icon_container: Entity,
|
||||
_name_text: Entity,
|
||||
player_handle: usize,
|
||||
visible_damage: FighterDamage,
|
||||
visible_stocks: u8,
|
||||
}
|
||||
|
||||
impl FighterInfoUI {
|
||||
@@ -16,6 +20,7 @@ impl FighterInfoUI {
|
||||
bsn! {
|
||||
FighterInfoUI {
|
||||
percentage_text: #PercentageText,
|
||||
stock_icon_container: #StockIconContainer,
|
||||
_name_text: #NameText,
|
||||
player_handle: {match_player.handle}
|
||||
}
|
||||
@@ -25,6 +30,10 @@ impl FighterInfoUI {
|
||||
justify_content: JustifyContent::Center,
|
||||
}
|
||||
Children [
|
||||
(
|
||||
#StockIconContainer
|
||||
Node
|
||||
)
|
||||
(
|
||||
#PercentageText
|
||||
Text("0.00%")
|
||||
@@ -41,17 +50,54 @@ impl FighterInfoUI {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update_fighter_info_damage(fighters: Query<(&Player, &FighterDamage)>, ui_elements: Query<&mut FighterInfoUI>, mut commands: Commands) {
|
||||
pub fn update_fighter_info_damage(
|
||||
fighters: Query<(&Player, &FighterDamage)>,
|
||||
ui_elements: Query<&mut FighterInfoUI>,
|
||||
mut commands: Commands,
|
||||
) {
|
||||
for mut ui_element in ui_elements {
|
||||
let Some((_, damage)) = fighters.iter().find(|(player, _)| {
|
||||
player.handle == ui_element.player_handle
|
||||
}) else {
|
||||
let Some((_, damage)) = fighters
|
||||
.iter()
|
||||
.find(|(player, _)| player.handle == ui_element.player_handle)
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
|
||||
if *damage != ui_element.visible_damage {
|
||||
commands.entity(ui_element.percentage_text).insert(Text(format!("{}%", damage)));
|
||||
commands
|
||||
.entity(ui_element.percentage_text)
|
||||
.insert(Text(format!("{}%", damage)));
|
||||
ui_element.visible_damage = damage.clone();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update_fighter_info_stocks(
|
||||
match_state: Res<MatchState>,
|
||||
ui_elements: Query<&mut FighterInfoUI>,
|
||||
mut commands: Commands,
|
||||
) {
|
||||
|
||||
for mut ui_element in ui_elements {
|
||||
let handle = ui_element.player_handle;
|
||||
let Some(match_player) = match_state.players.get(handle) else {
|
||||
continue;
|
||||
};
|
||||
|
||||
let Some(stocks) = match_player.stocks_remaining else {
|
||||
continue;
|
||||
};
|
||||
|
||||
if stocks != ui_element.visible_stocks {
|
||||
commands
|
||||
.entity(ui_element.stock_icon_container)
|
||||
.despawn_children()
|
||||
.with_children(|spawner| {
|
||||
for _ in 0..stocks {
|
||||
spawner.spawn_empty().apply_scene(BattleUIStockIcon::scene());
|
||||
}
|
||||
});
|
||||
ui_element.visible_stocks = stocks;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+21
-2
@@ -1,10 +1,15 @@
|
||||
use bevy::prelude::*;
|
||||
|
||||
use crate::AppState;
|
||||
use crate::{
|
||||
AppState,
|
||||
match_loading::{MatchConfig, MatchRules},
|
||||
match_runtime::MatchState,
|
||||
};
|
||||
|
||||
pub mod battle_ui;
|
||||
pub mod errors;
|
||||
pub mod fighter_info;
|
||||
pub mod stock_icon;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct InGameUIPlugin;
|
||||
@@ -13,6 +18,20 @@ impl Plugin for InGameUIPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_systems(OnEnter(AppState::InMatch), battle_ui::spawn_battle_ui)
|
||||
.add_systems(OnExit(AppState::InMatch), battle_ui::cleanup_battle_ui)
|
||||
.add_systems(PostUpdate, fighter_info::update_fighter_info_damage);
|
||||
.add_systems(PostUpdate, fighter_info::update_fighter_info_damage)
|
||||
.add_systems(
|
||||
PostUpdate,
|
||||
fighter_info::update_fighter_info_stocks.run_if(
|
||||
resource_exists::<MatchState>
|
||||
.and_then(resource_exists::<MatchConfig>)
|
||||
.and_then(|match_config: Res<MatchConfig>| {
|
||||
if let MatchRules::Stock { .. } = match_config.rules {
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
use bevy::prelude::*;
|
||||
|
||||
#[derive(SceneComponent, Clone, FromTemplate)]
|
||||
pub struct BattleUIStockIcon;
|
||||
|
||||
impl BattleUIStockIcon {
|
||||
pub fn scene() -> impl Scene {
|
||||
bsn! {
|
||||
Node {
|
||||
width: px(32),
|
||||
height: px(32),
|
||||
border_radius: BorderRadius::MAX,
|
||||
}
|
||||
BackgroundColor({bevy::color::palettes::css::RED})
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,123 @@
|
||||
"""LLDB summaries for Rust's `fixed` crate.
|
||||
|
||||
Load this file from LLDB with:
|
||||
|
||||
command script import /path/to/shinespark/tools/lldb_fixed.py
|
||||
|
||||
The implementation does not use floating-point arithmetic, so displayed values
|
||||
are exact even for FixedI128/FixedU128 values.
|
||||
"""
|
||||
|
||||
import re
|
||||
|
||||
try:
|
||||
import lldb
|
||||
except ImportError:
|
||||
# Keep the pure parsing and formatting helpers testable without LLDB.
|
||||
lldb = None
|
||||
|
||||
|
||||
_FIXED_TYPE_RE = re.compile(r"(?:^|::)Fixed([IU])(8|16|32|64|128)<(.+)>$")
|
||||
_DIRECT_TYPENUM_RE = re.compile(r"(?:^|::)U(\d+)$")
|
||||
_TYPENUM_BIT_RE = re.compile(r"(?:^|::)B([01])(?=\s*[,>])")
|
||||
|
||||
|
||||
def parse_fixed_type(type_name):
|
||||
"""Return (signed, storage_bits, fractional_bits), or None."""
|
||||
if not type_name:
|
||||
return None
|
||||
|
||||
match = _FIXED_TYPE_RE.search(type_name.replace(" ", ""))
|
||||
if match is None:
|
||||
return None
|
||||
|
||||
signed = match.group(1) == "I"
|
||||
storage_bits = int(match.group(2))
|
||||
fractional_type = match.group(3)
|
||||
|
||||
direct = _DIRECT_TYPENUM_RE.search(fractional_type)
|
||||
if direct is not None:
|
||||
fractional_bits = int(direct.group(1))
|
||||
else:
|
||||
# typenum represents UInt<N, B> as a binary tree. Its textual Rust
|
||||
# type lists the bits from most significant to least significant.
|
||||
digits = _TYPENUM_BIT_RE.findall(fractional_type)
|
||||
if not digits:
|
||||
return None
|
||||
fractional_bits = int("".join(digits), 2)
|
||||
|
||||
if fractional_bits > storage_bits:
|
||||
return None
|
||||
return signed, storage_bits, fractional_bits
|
||||
|
||||
|
||||
def normalize_bits(raw_bits, signed, storage_bits):
|
||||
"""Interpret a possibly unsigned LLDB integer using the fixed type's width."""
|
||||
mask = (1 << storage_bits) - 1
|
||||
raw_bits &= mask
|
||||
if signed and raw_bits >= 1 << (storage_bits - 1):
|
||||
raw_bits -= 1 << storage_bits
|
||||
return raw_bits
|
||||
|
||||
|
||||
def format_fixed(raw_bits, fractional_bits):
|
||||
"""Format a scaled integer exactly as a decimal string."""
|
||||
if fractional_bits == 0:
|
||||
return str(raw_bits)
|
||||
|
||||
negative = raw_bits < 0
|
||||
magnitude = -raw_bits if negative else raw_bits
|
||||
whole = magnitude >> fractional_bits
|
||||
remainder = magnitude & ((1 << fractional_bits) - 1)
|
||||
|
||||
if remainder == 0:
|
||||
result = str(whole)
|
||||
else:
|
||||
# remainder / 2^n == (remainder * 5^n) / 10^n, which gives a finite,
|
||||
# exact decimal representation without converting through a float.
|
||||
decimal = str(remainder * 5**fractional_bits).zfill(fractional_bits)
|
||||
result = f"{whole}.{decimal.rstrip('0')}"
|
||||
|
||||
return f"-{result}" if negative else result
|
||||
|
||||
|
||||
def _parse_lldb_integer(value):
|
||||
text = value.GetValue()
|
||||
if text is not None:
|
||||
try:
|
||||
return int(text, 0)
|
||||
except ValueError:
|
||||
pass
|
||||
|
||||
# GetValueAsUnsigned is also useful on LLDB versions that do not render
|
||||
# primitive values through GetValue. It is sufficient for all <= 64-bit
|
||||
# fixed types; current LLDB versions render i128/u128 through GetValue.
|
||||
return value.GetValueAsUnsigned()
|
||||
|
||||
|
||||
def fixed_summary(value, _internal_dict):
|
||||
layout = parse_fixed_type(value.GetTypeName())
|
||||
if layout is None:
|
||||
return None
|
||||
|
||||
signed, storage_bits, fractional_bits = layout
|
||||
bits = value.GetChildMemberWithName("bits")
|
||||
if not bits.IsValid():
|
||||
return None
|
||||
|
||||
raw_bits = _parse_lldb_integer(bits)
|
||||
raw_bits = normalize_bits(raw_bits, signed, storage_bits)
|
||||
return format_fixed(raw_bits, fractional_bits)
|
||||
|
||||
|
||||
def __lldb_init_module(debugger, _internal_dict):
|
||||
# LLDB's type-name regex sees the concrete fixed type rather than project
|
||||
# aliases such as FGi32 and FGWide.
|
||||
debugger.HandleCommand(
|
||||
"type summary add --python-function lldb_fixed.fixed_summary "
|
||||
"--category Shinespark --regex "
|
||||
"'^fixed::Fixed(I|U)(8|16|32|64|128)<.+>$'"
|
||||
)
|
||||
# A dedicated category makes the formatter work even when CodeLLDB has not
|
||||
# enabled rustc's standard `Rust` formatter category yet.
|
||||
debugger.HandleCommand("type category enable Shinespark")
|
||||
@@ -0,0 +1,58 @@
|
||||
import unittest
|
||||
|
||||
import lldb_fixed
|
||||
|
||||
|
||||
class ParseFixedTypeTests(unittest.TestCase):
|
||||
def test_direct_typenum_alias(self):
|
||||
self.assertEqual(
|
||||
lldb_fixed.parse_fixed_type("fixed::FixedI32<typenum::uint::U16>"),
|
||||
(True, 32, 16),
|
||||
)
|
||||
|
||||
def test_expanded_typenum(self):
|
||||
type_name = (
|
||||
"fixed::FixedI32<"
|
||||
"typenum::uint::UInt<"
|
||||
"typenum::uint::UInt<"
|
||||
"typenum::uint::UInt<"
|
||||
"typenum::uint::UInt<"
|
||||
"typenum::uint::UInt<typenum::uint::UTerm, typenum::bit::B1>, "
|
||||
"typenum::bit::B0>, typenum::bit::B0>, typenum::bit::B0>, "
|
||||
"typenum::bit::B0>>"
|
||||
)
|
||||
self.assertEqual(lldb_fixed.parse_fixed_type(type_name), (True, 32, 16))
|
||||
|
||||
def test_unsigned_type(self):
|
||||
self.assertEqual(
|
||||
lldb_fixed.parse_fixed_type("fixed::FixedU64<typenum::uint::U24>"),
|
||||
(False, 64, 24),
|
||||
)
|
||||
|
||||
def test_unrelated_type(self):
|
||||
self.assertIsNone(lldb_fixed.parse_fixed_type("core::primitive::i32"))
|
||||
|
||||
|
||||
class FormatFixedTests(unittest.TestCase):
|
||||
def test_q16_16(self):
|
||||
self.assertEqual(lldb_fixed.format_fixed(3 << 15, 16), "1.5")
|
||||
self.assertEqual(lldb_fixed.format_fixed(-(3 << 15), 16), "-1.5")
|
||||
self.assertEqual(lldb_fixed.format_fixed(1, 16), "0.0000152587890625")
|
||||
|
||||
def test_integer_value_has_no_decimal_suffix(self):
|
||||
self.assertEqual(lldb_fixed.format_fixed(12 << 16, 16), "12")
|
||||
|
||||
def test_q96_32(self):
|
||||
raw = (1 << 100) + (1 << 31)
|
||||
self.assertEqual(
|
||||
lldb_fixed.format_fixed(raw, 32),
|
||||
"295147905179352825856.5",
|
||||
)
|
||||
|
||||
def test_twos_complement_normalization(self):
|
||||
self.assertEqual(lldb_fixed.normalize_bits(0xFFFF8000, True, 32), -32768)
|
||||
self.assertEqual(lldb_fixed.normalize_bits(0xFFFF8000, False, 32), 0xFFFF8000)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
Reference in New Issue
Block a user