Compare commits
7
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
868df95cd4 | ||
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8c11a01446 | ||
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30477254e5 | ||
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4861374aef | ||
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d3a688e768 | ||
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376a40d38c | ||
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b29085f8a5 |
@@ -0,0 +1,45 @@
|
||||
name: CI
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
build-and-test:
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 15
|
||||
steps:
|
||||
- name: Check out source
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install Rust toolchain
|
||||
run: |
|
||||
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | \
|
||||
sh -s -- -y --profile minimal
|
||||
echo "$HOME/.cargo/bin" >> "$GITHUB_PATH"
|
||||
"$HOME/.cargo/bin/rustup" toolchain install nightly --profile minimal
|
||||
|
||||
- name: Install Linux dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install --no-install-recommends -y \
|
||||
clang \
|
||||
libasound2-dev \
|
||||
libudev-dev \
|
||||
libusb-1.0-0-dev \
|
||||
libwayland-dev \
|
||||
libx11-dev \
|
||||
libxkbcommon-dev \
|
||||
libxkbcommon-x11-0 \
|
||||
mesa-vulkan-drivers \
|
||||
mold \
|
||||
pkg-config
|
||||
|
||||
- name: Build
|
||||
run: cargo build --locked -j 4
|
||||
|
||||
- name: Run unit tests
|
||||
run: cargo test --locked --lib -j 4
|
||||
@@ -1,3 +1,12 @@
|
||||
/target
|
||||
/.jackdaw
|
||||
imported_assets
|
||||
|
||||
# Local editor configuration
|
||||
**/.vscode/
|
||||
|
||||
# Generated and backup assets
|
||||
*.blend1
|
||||
*_old.glb
|
||||
/replay.json
|
||||
*.replay.tmp
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
frame(3);
|
||||
frame(4);
|
||||
hitbox(0,
|
||||
"Foot.L",
|
||||
"hand_l",
|
||||
damage("5.0"),
|
||||
vec3("0.0", "0.0", "0.0"),
|
||||
fg32("20.0"),
|
||||
fg32("5.0"),
|
||||
angle_sakurai(),
|
||||
knockback_normal(),
|
||||
knockback("10.0"),
|
||||
fg32("1.0")
|
||||
);
|
||||
frame(6);
|
||||
frame(8);
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
frame(3);
|
||||
hitbox(0,
|
||||
"hand_l",
|
||||
damage("5.0"),
|
||||
vec3("0.0", "0.0", "0.0"),
|
||||
fg32("5.0"),
|
||||
angle(fg32("45.0")),
|
||||
knockback_normal(),
|
||||
knockback("18.0"),
|
||||
fg32("140.0")
|
||||
);
|
||||
frame(8);
|
||||
@@ -0,0 +1,13 @@
|
||||
frame(9);
|
||||
hitbox(0,
|
||||
"hand_l",
|
||||
damage("5.0"),
|
||||
vec3("1.0", "0.0", "0.0"),
|
||||
fg32("7.0"),
|
||||
angle_sakurai(),
|
||||
knockback_normal(),
|
||||
knockback("10.0"),
|
||||
fg32("1.0")
|
||||
);
|
||||
|
||||
frame(15);
|
||||
@@ -1,6 +1,6 @@
|
||||
(
|
||||
id: TestFighter,
|
||||
model_path: "fighters/test/test-fighter-2.glb",
|
||||
model_path: "fighters/test/test_fighter.gltf",
|
||||
model_scale: "10.0",
|
||||
baked_animation_path: "fighters/test/test.fighterbake",
|
||||
icon: (
|
||||
@@ -15,10 +15,10 @@
|
||||
dash_duration: 24,
|
||||
base_dash_accel: "0.1",
|
||||
stick_dash_accel: "0.05",
|
||||
max_dash_vel: "2.3",
|
||||
short_hop_vertical_velocity: "1.35",
|
||||
full_jump_vertical_velocity: "2.1",
|
||||
jump_horizontal_velocity: "0.7",
|
||||
max_dash_vel: "2.0",
|
||||
short_hop_vertical_velocity: "1.45",
|
||||
full_jump_vertical_velocity: "2.0",
|
||||
jump_horizontal_velocity: "0.6",
|
||||
air_jump_horizontal_velocity: "0.96",
|
||||
air_jump_multiplier: "1.0",
|
||||
dash_initial_velocity: "1.4",
|
||||
@@ -63,6 +63,10 @@
|
||||
DoubleJumpBack: "JumpB_Game",
|
||||
Fall: "Fall_Loop_Game",
|
||||
Turn: "Turn_Game",
|
||||
|
||||
FlinchGround: "Air_Hit_Game",
|
||||
FlinchAir: "Air_Hit_Game",
|
||||
|
||||
AttackJab1: "Punch_Jab_Game",
|
||||
AttackUpTilt: "Idle_Loop_Game",
|
||||
AttackForwardTilt: "Idle_Loop_Game",
|
||||
@@ -70,7 +74,7 @@
|
||||
},
|
||||
attack_scripts: {
|
||||
NeutralAir: "fighters/test/scripts/fair.attack.rhai",
|
||||
Jab: "fighters/test/scripts/fair.attack.rhai",
|
||||
Jab: "fighters/test/scripts/jab.attack.rhai",
|
||||
UpTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
||||
ForwardTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
||||
DownTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
||||
|
||||
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@@ -8,12 +8,16 @@
|
||||
smash_input_frame_threshold: 3,
|
||||
input_buffer_size: 3,
|
||||
turn_into_dashback_window: 2,
|
||||
|
||||
),
|
||||
fighter_common: (
|
||||
walk_speed_ease: "0.5",
|
||||
ground_max_horizontal_velocity: "3.0",
|
||||
ground_friction_over_walk_speed_multiplier: "2.0"
|
||||
ground_friction_over_walk_speed_multiplier: "2.0",
|
||||
knockback_stacking_window: 2,
|
||||
knockback_decay_per_frame: "0.051",
|
||||
knockback_launch_velocity_multiplier: "0.03",
|
||||
hitstun_frames_per_unit_knockback: "0.4",
|
||||
|
||||
),
|
||||
stage_manifest_paths: [
|
||||
"stages/battlefield/test.stage.ron"
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,84 +0,0 @@
|
||||
(
|
||||
id: TestStage,
|
||||
model_path: "stages/battlefield.glb#Scene0",
|
||||
camera: (
|
||||
left: -75.0,
|
||||
right: 75.0,
|
||||
bottom: -30.0,
|
||||
top: 70.0,
|
||||
origin: (0.0, 15.0),
|
||||
vertical_fov_degrees: 30.0,
|
||||
min_depth: 150.0,
|
||||
max_depth: 400.0,
|
||||
subject_scale: 1.0,
|
||||
tracking_smoothness: 3.0,
|
||||
vertical_tilt_degrees: 0.0,
|
||||
horizontal_pan_coefficient: 0.0,
|
||||
vertical_pan_coefficient: 0.0,
|
||||
max_horizontal_pan_degrees: 17.5,
|
||||
max_upward_pan_degrees: 5.0,
|
||||
max_downward_pan_degrees: 7.0,
|
||||
max_downward_expansion: 40.0,
|
||||
),
|
||||
polygons: [
|
||||
(
|
||||
poly_type: Platform,
|
||||
lines: [
|
||||
(
|
||||
(x: "-59.5", y: "23.45"),
|
||||
Floor
|
||||
),
|
||||
(
|
||||
(x: "-28.0", y: "23.45"),
|
||||
Floor
|
||||
)
|
||||
]
|
||||
),
|
||||
(
|
||||
poly_type: Platform,
|
||||
lines: [
|
||||
(
|
||||
(x: "28.0", y: "23.45"),
|
||||
Floor
|
||||
),
|
||||
(
|
||||
(x: "59.5", y: "23.45"),
|
||||
Floor
|
||||
)
|
||||
]
|
||||
),
|
||||
(
|
||||
poly_type: Closed,
|
||||
lines: [
|
||||
(
|
||||
(x: "-56", y: "-200.0"),
|
||||
Wall
|
||||
),
|
||||
(
|
||||
(x: "-56.0", y: "-3.5"),
|
||||
Floor,
|
||||
),
|
||||
(
|
||||
(x: "-39.2", y: "0.0"),
|
||||
Floor,
|
||||
),
|
||||
(
|
||||
(x: "0.0", y: "0.0"),
|
||||
Floor
|
||||
),
|
||||
(
|
||||
(x: "39.2", y: "0.0"),
|
||||
Floor
|
||||
),
|
||||
(
|
||||
(x: "56.0", y: "-3.5"),
|
||||
Wall
|
||||
),
|
||||
(
|
||||
(x: "56", y: "-200.0"),
|
||||
Wall
|
||||
),
|
||||
]
|
||||
)
|
||||
]
|
||||
)
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 871 B |
Binary file not shown.
|
After Width: | Height: | Size: 5.8 KiB |
@@ -0,0 +1,77 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<!-- Created with Inkscape (http://www.inkscape.org/) -->
|
||||
|
||||
<svg
|
||||
width="128"
|
||||
height="128"
|
||||
viewBox="0 0 33.866666 33.866666"
|
||||
version="1.1"
|
||||
id="svg1"
|
||||
inkscape:version="1.4.4 (dcaf3e7d9e, 2026-05-05)"
|
||||
sodipodi:docname="cursor.svg"
|
||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns:xlink="http://www.w3.org/1999/xlink"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:svg="http://www.w3.org/2000/svg">
|
||||
<sodipodi:namedview
|
||||
id="namedview1"
|
||||
pagecolor="#000000"
|
||||
bordercolor="#000000"
|
||||
borderopacity="0.25"
|
||||
inkscape:showpageshadow="2"
|
||||
inkscape:pageopacity="0.0"
|
||||
inkscape:pagecheckerboard="0"
|
||||
inkscape:deskcolor="#d1d1d1"
|
||||
inkscape:document-units="mm"
|
||||
inkscape:zoom="5.6568542"
|
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inkscape:cx="8.6620581"
|
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inkscape:cy="67.086756"
|
||||
inkscape:window-width="2560"
|
||||
inkscape:window-height="1006"
|
||||
inkscape:window-x="0"
|
||||
inkscape:window-y="0"
|
||||
inkscape:window-maximized="1"
|
||||
inkscape:current-layer="layer1" />
|
||||
<defs
|
||||
id="defs1">
|
||||
<linearGradient
|
||||
id="linearGradient1"
|
||||
inkscape:collect="always">
|
||||
<stop
|
||||
style="stop-color:#949494;stop-opacity:1;"
|
||||
offset="0"
|
||||
id="stop1" />
|
||||
<stop
|
||||
style="stop-color:#6c6c6c;stop-opacity:1;"
|
||||
offset="0.77473962"
|
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id="stop3" />
|
||||
<stop
|
||||
style="stop-color:#9f9f9f;stop-opacity:1;"
|
||||
offset="1"
|
||||
id="stop2" />
|
||||
</linearGradient>
|
||||
<radialGradient
|
||||
inkscape:collect="always"
|
||||
xlink:href="#linearGradient1"
|
||||
id="radialGradient2"
|
||||
cx="16.933332"
|
||||
cy="16.933332"
|
||||
fx="16.933332"
|
||||
fy="16.933332"
|
||||
r="12.733072"
|
||||
gradientUnits="userSpaceOnUse"
|
||||
gradientTransform="matrix(1.2093771,0,0,1.2093771,-3.5454518,-3.5454518)" />
|
||||
</defs>
|
||||
<g
|
||||
inkscape:label="Capa 1"
|
||||
inkscape:groupmode="layer"
|
||||
id="layer1">
|
||||
<circle
|
||||
style="fill:url(#radialGradient2);stroke-width:0.319981"
|
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id="path1"
|
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cx="16.933332"
|
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cy="16.933332"
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r="15.399086" />
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</g>
|
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</svg>
|
||||
|
After Width: | Height: | Size: 2.2 KiB |
+263
-115
@@ -48,7 +48,7 @@ impl PresentationMotionMode {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(EnumCycle, Reflect)]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, EnumCycle, Reflect)]
|
||||
pub enum GameSpeedDebug {
|
||||
Full,
|
||||
Half,
|
||||
@@ -387,6 +387,84 @@ fn page_len(page: DebugMenuPage, player_handles: &[usize]) -> usize {
|
||||
}
|
||||
}
|
||||
|
||||
fn queue_settings_save(commands: &mut Commands) {
|
||||
commands.queue(SaveSettingsDeferred(Duration::from_secs_f32(0.1)));
|
||||
}
|
||||
|
||||
fn activate_selected(
|
||||
settings: &mut DebugSettings,
|
||||
page_len: usize,
|
||||
player_handles: &[usize],
|
||||
commands: &mut Commands,
|
||||
) {
|
||||
if page_len == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
match settings.page() {
|
||||
DebugMenuPage::Static(entries) => match entries[settings.selected()] {
|
||||
DebugMenuEntry::StopRecording { .. } => {
|
||||
commands.insert_resource(StopReplayRecording);
|
||||
}
|
||||
DebugMenuEntry::Toggle { flag, .. } => {
|
||||
settings.toggle_flag(flag);
|
||||
queue_settings_save(commands);
|
||||
}
|
||||
DebugMenuEntry::Submenu { entries, .. } => {
|
||||
settings.push_page(DebugMenuPage::Static(entries));
|
||||
}
|
||||
DebugMenuEntry::PlayerSlots { .. } => settings.push_page(DebugMenuPage::PlayerList),
|
||||
DebugMenuEntry::MotionSampling { .. } => {
|
||||
settings.cycle_motion_sampling();
|
||||
queue_settings_save(commands);
|
||||
}
|
||||
DebugMenuEntry::GameSpeed { .. } => {
|
||||
commands.insert_resource(RollbackFrameRate(settings.game_speed.frame_rate()));
|
||||
queue_settings_save(commands);
|
||||
}
|
||||
},
|
||||
DebugMenuPage::PlayerList => {
|
||||
let handle = player_handles[settings.selected()];
|
||||
settings.rows_mut(handle);
|
||||
settings.push_page(DebugMenuPage::PlayerRows(handle));
|
||||
}
|
||||
DebugMenuPage::PlayerRows(_) => {}
|
||||
}
|
||||
}
|
||||
|
||||
fn cycle_selected_value(settings: &mut DebugSettings, direction: i8, commands: &mut Commands) {
|
||||
match settings.page() {
|
||||
DebugMenuPage::Static(entries) => {
|
||||
if let Some(entry) = entries.get(settings.selected()) {
|
||||
match entry {
|
||||
DebugMenuEntry::MotionSampling { .. } => {
|
||||
settings.cycle_motion_sampling();
|
||||
queue_settings_save(commands);
|
||||
}
|
||||
DebugMenuEntry::GameSpeed { .. } => {
|
||||
settings.game_speed = if direction > 0 {
|
||||
settings.game_speed.up()
|
||||
} else {
|
||||
settings.game_speed.down()
|
||||
};
|
||||
commands
|
||||
.insert_resource(RollbackFrameRate(settings.game_speed.frame_rate()));
|
||||
queue_settings_save(commands);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
DebugMenuPage::PlayerRows(handle) => {
|
||||
let selected = settings.selected();
|
||||
let rows = settings.rows_mut(handle);
|
||||
rows[selected] = rows[selected].cycle(direction);
|
||||
queue_settings_save(commands);
|
||||
}
|
||||
DebugMenuPage::PlayerList => {}
|
||||
}
|
||||
}
|
||||
|
||||
fn handle_palette_input(
|
||||
keyboard: Res<ButtonInput<KeyCode>>,
|
||||
gamepads: Query<(Entity, &Gamepad)>,
|
||||
@@ -398,6 +476,15 @@ fn handle_palette_input(
|
||||
settings.toggle_flag(DebugFlag::DrawThroughGeometry);
|
||||
}
|
||||
|
||||
if keyboard.just_pressed(KeyCode::F3) {
|
||||
settings.menu_open = !settings.menu_open;
|
||||
settings.controller = None;
|
||||
if settings.menu_open {
|
||||
settings.reset_navigation();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if !settings.menu_open {
|
||||
for (entity, gamepad) in &gamepads {
|
||||
if gamepad.just_pressed(GamepadButton::Start) && gamepad.pressed(GamepadButton::DPadUp)
|
||||
@@ -411,14 +498,15 @@ fn handle_palette_input(
|
||||
return;
|
||||
}
|
||||
|
||||
let Some(controller) = settings.controller else {
|
||||
settings.menu_open = false;
|
||||
return;
|
||||
};
|
||||
let Ok((_, gamepad)) = gamepads.get(controller) else {
|
||||
settings.menu_open = false;
|
||||
settings.controller = None;
|
||||
return;
|
||||
let gamepad = if let Some(controller) = settings.controller {
|
||||
let Ok((_, gamepad)) = gamepads.get(controller) else {
|
||||
settings.menu_open = false;
|
||||
settings.controller = None;
|
||||
return;
|
||||
};
|
||||
Some(gamepad)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let player_handles = player_handles(&players);
|
||||
let page = settings.page();
|
||||
@@ -428,95 +516,51 @@ fn handle_palette_input(
|
||||
*settings.selected_mut() = 0;
|
||||
}
|
||||
|
||||
if gamepad.just_pressed(GamepadButton::DPadUp) && page_len != 0 {
|
||||
if (gamepad.is_some_and(|pad| pad.just_pressed(GamepadButton::DPadUp))
|
||||
|| keyboard.just_pressed(KeyCode::ArrowUp)
|
||||
|| keyboard.just_pressed(KeyCode::KeyW))
|
||||
&& page_len != 0
|
||||
{
|
||||
let selected = settings.selected_mut();
|
||||
*selected = selected.checked_sub(1).unwrap_or(page_len - 1);
|
||||
}
|
||||
if gamepad.just_pressed(GamepadButton::DPadDown) && page_len != 0 {
|
||||
if (gamepad.is_some_and(|pad| pad.just_pressed(GamepadButton::DPadDown))
|
||||
|| keyboard.just_pressed(KeyCode::ArrowDown)
|
||||
|| keyboard.just_pressed(KeyCode::KeyS))
|
||||
&& page_len != 0
|
||||
{
|
||||
let selected = settings.selected_mut();
|
||||
*selected = (*selected + 1) % page_len;
|
||||
}
|
||||
|
||||
let direction = if gamepad.just_pressed(GamepadButton::DPadLeft) {
|
||||
let direction = if gamepad.is_some_and(|pad| pad.just_pressed(GamepadButton::DPadLeft))
|
||||
|| keyboard.just_pressed(KeyCode::ArrowLeft)
|
||||
|| keyboard.just_pressed(KeyCode::KeyA)
|
||||
{
|
||||
Some(-1)
|
||||
} else if gamepad.just_pressed(GamepadButton::DPadRight) {
|
||||
} else if gamepad.is_some_and(|pad| pad.just_pressed(GamepadButton::DPadRight))
|
||||
|| keyboard.just_pressed(KeyCode::ArrowRight)
|
||||
|| keyboard.just_pressed(KeyCode::KeyD)
|
||||
{
|
||||
Some(1)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
if let Some(direction) = direction {
|
||||
match page {
|
||||
DebugMenuPage::Static(entries) => {
|
||||
if let Some(entry) = entries.get(settings.selected()) {
|
||||
match entry {
|
||||
DebugMenuEntry::StopRecording { .. } => {}
|
||||
DebugMenuEntry::MotionSampling { .. } => settings.cycle_motion_sampling(),
|
||||
DebugMenuEntry::GameSpeed { .. } => {
|
||||
if direction > 0 {
|
||||
settings.game_speed = settings.game_speed.up();
|
||||
} else {
|
||||
settings.game_speed = settings.game_speed.down();
|
||||
}
|
||||
|
||||
commands.insert_resource(RollbackFrameRate(
|
||||
settings.game_speed.frame_rate(),
|
||||
));
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
DebugMenuPage::PlayerList => todo!(),
|
||||
DebugMenuPage::PlayerRows(_) => {
|
||||
let DebugMenuPage::PlayerRows(handle) = page else {
|
||||
unreachable!("player row navigation must have a player row page")
|
||||
};
|
||||
let selected = settings.selected();
|
||||
let rows = settings.rows_mut(handle);
|
||||
rows[selected] = rows[selected].cycle(direction);
|
||||
|
||||
commands.queue(SaveSettingsDeferred(Duration::from_secs_f32(0.1)));
|
||||
}
|
||||
}
|
||||
cycle_selected_value(&mut settings, direction, &mut commands);
|
||||
}
|
||||
|
||||
if matches!(page, DebugMenuPage::PlayerRows(_)) {
|
||||
let direction = if gamepad.just_pressed(GamepadButton::DPadLeft) {
|
||||
Some(-1)
|
||||
} else if gamepad.just_pressed(GamepadButton::DPadRight) {
|
||||
Some(1)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
if let Some(_direction) = direction {}
|
||||
if (gamepad.is_some_and(|pad| pad.just_pressed(GamepadButton::South))
|
||||
|| keyboard.just_pressed(KeyCode::Enter)
|
||||
|| keyboard.just_pressed(KeyCode::Space))
|
||||
&& page_len != 0
|
||||
{
|
||||
activate_selected(&mut settings, page_len, &player_handles, &mut commands);
|
||||
}
|
||||
if gamepad.just_pressed(GamepadButton::South) {
|
||||
match page {
|
||||
DebugMenuPage::Static(entries) if page_len != 0 => match entries[settings.selected()] {
|
||||
DebugMenuEntry::StopRecording { .. } => {
|
||||
commands.insert_resource(StopReplayRecording);
|
||||
}
|
||||
DebugMenuEntry::Toggle { flag, .. } => {
|
||||
settings.toggle_flag(flag);
|
||||
commands.queue(SaveSettingsDeferred(Duration::from_secs_f32(0.1)));
|
||||
}
|
||||
DebugMenuEntry::Submenu { entries, .. } => {
|
||||
settings.push_page(DebugMenuPage::Static(entries));
|
||||
}
|
||||
DebugMenuEntry::PlayerSlots { .. } => settings.push_page(DebugMenuPage::PlayerList),
|
||||
DebugMenuEntry::MotionSampling { .. } => settings.cycle_motion_sampling(),
|
||||
DebugMenuEntry::GameSpeed { .. } => {}
|
||||
},
|
||||
DebugMenuPage::PlayerList if page_len != 0 => {
|
||||
let handle = player_handles[settings.selected()];
|
||||
settings.rows_mut(handle);
|
||||
settings.push_page(DebugMenuPage::PlayerRows(handle));
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if gamepad.just_pressed(GamepadButton::West) && !settings.pop_page() {
|
||||
if (gamepad.is_some_and(|pad| pad.just_pressed(GamepadButton::West))
|
||||
|| keyboard.just_pressed(KeyCode::Escape))
|
||||
&& !settings.pop_page()
|
||||
{
|
||||
settings.menu_open = false;
|
||||
settings.controller = None;
|
||||
}
|
||||
@@ -538,8 +582,9 @@ fn sync_gizmo_depth_bias(settings: Res<DebugSettings>, mut configs: ResMut<Gizmo
|
||||
|
||||
fn draw_palette(
|
||||
mut contexts: EguiContexts,
|
||||
settings: Res<DebugSettings>,
|
||||
mut settings: ResMut<DebugSettings>,
|
||||
players: Query<&Player>,
|
||||
mut commands: Commands,
|
||||
) -> Result {
|
||||
if !settings.menu_open {
|
||||
return Ok(());
|
||||
@@ -547,7 +592,7 @@ fn draw_palette(
|
||||
|
||||
let player_handles = player_handles(&players);
|
||||
let page = settings.page();
|
||||
let selected = settings.selected();
|
||||
let page_len = page_len(page, &player_handles);
|
||||
egui::Window::new("Debug")
|
||||
.anchor(egui::Align2::RIGHT_TOP, egui::vec2(-12.0, 12.0))
|
||||
.resizable(false)
|
||||
@@ -556,38 +601,111 @@ fn draw_palette(
|
||||
match page {
|
||||
DebugMenuPage::Static(entries) => {
|
||||
for (index, entry) in entries.iter().enumerate() {
|
||||
let marker = if index == selected { ">" } else { " " };
|
||||
match entry {
|
||||
DebugMenuEntry::StopRecording { label } => {
|
||||
ui.label(format!("{marker} {label}"));
|
||||
ui.horizontal(|ui| {
|
||||
ui.label(if index == settings.selected() {
|
||||
">"
|
||||
} else {
|
||||
" "
|
||||
});
|
||||
match entry {
|
||||
DebugMenuEntry::StopRecording { label } => {
|
||||
if ui.button(*label).clicked() {
|
||||
*settings.selected_mut() = index;
|
||||
activate_selected(
|
||||
&mut settings,
|
||||
page_len,
|
||||
&player_handles,
|
||||
&mut commands,
|
||||
);
|
||||
}
|
||||
}
|
||||
DebugMenuEntry::Toggle { label, flag } => {
|
||||
let mut value = settings.flag(*flag);
|
||||
if ui.checkbox(&mut value, *label).changed() {
|
||||
settings.toggle_flag(*flag);
|
||||
queue_settings_save(&mut commands);
|
||||
}
|
||||
}
|
||||
DebugMenuEntry::Submenu { label, .. }
|
||||
| DebugMenuEntry::PlayerSlots { label } => {
|
||||
if ui.button(format!("{label} >")).clicked() {
|
||||
*settings.selected_mut() = index;
|
||||
activate_selected(
|
||||
&mut settings,
|
||||
page_len,
|
||||
&player_handles,
|
||||
&mut commands,
|
||||
);
|
||||
}
|
||||
}
|
||||
DebugMenuEntry::MotionSampling { label } => {
|
||||
let old = settings.motion_sampling;
|
||||
egui::ComboBox::from_id_salt(("debug-motion", index))
|
||||
.width(180.0)
|
||||
.selected_text(format!("{label}: {}", old.label()))
|
||||
.show_ui(ui, |ui| {
|
||||
ui.selectable_value(
|
||||
&mut settings.motion_sampling,
|
||||
PresentationMotionMode::Interpolation,
|
||||
"Interpolation",
|
||||
);
|
||||
ui.selectable_value(
|
||||
&mut settings.motion_sampling,
|
||||
PresentationMotionMode::Extrapolation,
|
||||
"Extrapolation",
|
||||
);
|
||||
});
|
||||
if settings.motion_sampling != old {
|
||||
queue_settings_save(&mut commands);
|
||||
}
|
||||
}
|
||||
DebugMenuEntry::GameSpeed { label } => {
|
||||
let old = settings.game_speed;
|
||||
egui::ComboBox::from_id_salt(("debug-speed", index))
|
||||
.width(180.0)
|
||||
.selected_text(format!("{label}: {}", old.label()))
|
||||
.show_ui(ui, |ui| {
|
||||
for speed in [
|
||||
GameSpeedDebug::Full,
|
||||
GameSpeedDebug::Half,
|
||||
GameSpeedDebug::Quarter,
|
||||
] {
|
||||
ui.selectable_value(
|
||||
&mut settings.game_speed,
|
||||
speed,
|
||||
speed.label(),
|
||||
);
|
||||
}
|
||||
});
|
||||
if settings.game_speed != old {
|
||||
commands.insert_resource(RollbackFrameRate(
|
||||
settings.game_speed.frame_rate(),
|
||||
));
|
||||
queue_settings_save(&mut commands);
|
||||
}
|
||||
}
|
||||
}
|
||||
DebugMenuEntry::Toggle { label, flag } => {
|
||||
let state = if settings.flag(*flag) { "on" } else { "off" };
|
||||
ui.label(format!("{marker} {label}: {state}"));
|
||||
}
|
||||
DebugMenuEntry::Submenu { label, .. }
|
||||
| DebugMenuEntry::PlayerSlots { label } => {
|
||||
ui.label(format!("{marker} {label} >"));
|
||||
}
|
||||
DebugMenuEntry::MotionSampling { label } => {
|
||||
ui.label(format!(
|
||||
"{marker} {label}: {}",
|
||||
settings.motion_sampling.label()
|
||||
));
|
||||
}
|
||||
DebugMenuEntry::GameSpeed { label } => {
|
||||
ui.label(format!(
|
||||
"{marker} {label}: {}",
|
||||
settings.game_speed.label()
|
||||
));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
DebugMenuPage::PlayerList => {
|
||||
for (index, handle) in player_handles.iter().enumerate() {
|
||||
let marker = if index == selected { ">" } else { " " };
|
||||
ui.label(format!("{marker} Player {} >", handle + 1));
|
||||
ui.horizontal(|ui| {
|
||||
ui.label(if index == settings.selected() {
|
||||
">"
|
||||
} else {
|
||||
" "
|
||||
});
|
||||
if ui.button(format!("Player {} >", handle + 1)).clicked() {
|
||||
*settings.selected_mut() = index;
|
||||
activate_selected(
|
||||
&mut settings,
|
||||
page_len,
|
||||
&player_handles,
|
||||
&mut commands,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
if player_handles.is_empty() {
|
||||
ui.label("No players in match");
|
||||
@@ -600,16 +718,30 @@ fn draw_palette(
|
||||
.unwrap_or([FighterDebugRowKind::None; PLAYER_DEBUG_ROW_COUNT]);
|
||||
ui.label(format!("Player {}", handle + 1));
|
||||
for (index, row) in rows.iter().enumerate() {
|
||||
let marker = if index == selected { ">" } else { " " };
|
||||
ui.label(format!("{marker} Row {}: {}", index + 1, row.label()));
|
||||
ui.horizontal(|ui| {
|
||||
ui.label(if index == settings.selected() {
|
||||
">"
|
||||
} else {
|
||||
" "
|
||||
});
|
||||
egui::ComboBox::from_id_salt(("debug-row", handle, index))
|
||||
.width(180.0)
|
||||
.selected_text(format!("Row {}: {}", index + 1, row.label()))
|
||||
.show_ui(ui, |ui| {
|
||||
let rows = settings.rows_mut(handle);
|
||||
for kind in FighterDebugRowKind::ALL {
|
||||
ui.selectable_value(&mut rows[index], kind, kind.label());
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
ui.separator();
|
||||
let controls = if matches!(page, DebugMenuPage::PlayerRows(_)) {
|
||||
"D-pad: select/change B: back"
|
||||
"Arrows/WASD: select/change Escape/B: back"
|
||||
} else {
|
||||
"D-pad: select A: enter/toggle Left/right: change B: back"
|
||||
"Arrows/WASD: select Enter/A: activate Escape/B: back"
|
||||
};
|
||||
ui.label(controls);
|
||||
});
|
||||
@@ -699,4 +831,20 @@ mod tests {
|
||||
mode.cycle();
|
||||
assert_eq!(mode, PresentationMotionMode::Interpolation);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn game_speed_has_expected_frame_rates() {
|
||||
assert_eq!(GameSpeedDebug::Full.frame_rate(), 60);
|
||||
assert_eq!(GameSpeedDebug::Half.frame_rate(), 30);
|
||||
assert_eq!(GameSpeedDebug::Quarter.frame_rate(), 15);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn empty_player_list_does_not_activate() {
|
||||
let mut settings = DebugSettings::default();
|
||||
settings.push_page(DebugMenuPage::PlayerList);
|
||||
|
||||
assert_eq!(page_len(settings.page(), &[]), 0);
|
||||
assert_eq!(settings.selected(), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -660,6 +660,14 @@ fn bake_gltf(
|
||||
) -> io::Result<BakedFighterAnimations> {
|
||||
let (document, buffers, _) = gltf::import_slice(bytes)
|
||||
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
||||
bake_gltf_document(document, buffers, animations)
|
||||
}
|
||||
|
||||
fn bake_gltf_document(
|
||||
document: gltf::Document,
|
||||
buffers: Vec<gltf::buffer::Data>,
|
||||
animations: &HashMap<AnimKind, String>,
|
||||
) -> io::Result<BakedFighterAnimations> {
|
||||
let nodes: Vec<_> = document.nodes().collect();
|
||||
if nodes.is_empty() {
|
||||
return Err(io::Error::new(
|
||||
@@ -933,11 +941,12 @@ mod tests {
|
||||
fn configured_fighter_clips_bake_to_fixed_point_frames() {
|
||||
let manifest: FighterManifest =
|
||||
ron::from_str(include_str!("../../assets/fighters/test/test.fighter.ron")).unwrap();
|
||||
let baked = bake_gltf(
|
||||
include_bytes!("../../assets/fighters/test/test-fighter-2.glb"),
|
||||
&manifest.animations,
|
||||
)
|
||||
let (document, buffers, _) = gltf::import(concat!(
|
||||
env!("CARGO_MANIFEST_DIR"),
|
||||
"/assets/fighters/test/test_fighter.gltf"
|
||||
))
|
||||
.unwrap();
|
||||
let baked = bake_gltf_document(document, buffers, &manifest.animations).unwrap();
|
||||
|
||||
assert_eq!(baked.frame_rate, BAKED_ANIMATION_FPS);
|
||||
assert_eq!(baked.frame_count(AnimKind::Wait), Some(121));
|
||||
|
||||
+1
-5
@@ -1,7 +1,3 @@
|
||||
//! Standalone binary for game-test: `cargo run` plays the game
|
||||
//! without the editor. The editor's Play button runs the same
|
||||
//! [`game_test::GamePlugin`] through its own game runner instead.
|
||||
|
||||
use bevy::asset::AssetMode::Processed;
|
||||
use bevy::camera_controller::free_camera::FreeCameraPlugin;
|
||||
use bevy::image::{ImageAddressMode, ImagePlugin, ImageSamplerDescriptor};
|
||||
@@ -30,7 +26,7 @@ fn main() -> AppExit {
|
||||
App::new()
|
||||
.add_plugins(default_plugins)
|
||||
.add_plugins(avian3d::prelude::PhysicsPlugins::default())
|
||||
.add_plugins(game_test::GamePlugin)
|
||||
.add_plugins(shinespark::GamePlugin)
|
||||
.add_plugins(FreeCameraPlugin)
|
||||
.add_plugins(EguiPlugin::default())
|
||||
.add_plugins(WorldInspectorPlugin::default()) // adds default options and `InspectorEguiImpl`s
|
||||
|
||||
Reference in New Issue
Block a user