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EIREXE
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shinespark
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airborne
airborne-platform-pass
blend-asset-processor
ci/build-and-test
ci/rust-cache
ci/steam-deploy
ci/steam-shinespark-beta
ci-windows-shared-steam-depot
crouching
damage_ui
dash_state_hashing
debug-frame-stepping
debug-menu-input
debug-save-state
di
ecb
fast_fall
feat/issue-24-p2p-session
feature/fighter-surface-state
filled_gizmos
fix/headless-image-loader
fix/issue-20
fix/issue-21-rollback-safe-combat
fix/issue-25
fix/landing-presentation-snap
fix/processed-asset-loaders
fix/rust-cache-dylib
fix/rust-ci-cache
gltf_fix
hitstop_shake
issue-22-state-policies
lore_integration
master
match_state
platform_drop
platform_ignore_thingy
production-build
refactor/19-split-baked-animation
rip_multi_cam
run_direction
spawn
state_context_architecture_fix
stocks_ui
ui_fix
update_gc_adapter
Deploy Steam builds to Shinespark beta
CI #209
:
Commit
88ec5fe69e
pushed by
EIREXE
#98
2026-10-27 08:34:14 +00:00
12m36s
View workflow file
Implement Melee-style knockback stacking (
#97
)
CI #208
:
Commit
cbb357d30a
pushed by
EIREXE
master
2026-10-26 20:35:59 +00:00
14m35s
View workflow file
Implement Melee-style knockback stacking
CI #207
:
Commit
fd89261f78
pushed by
EIREXE
#97
2026-10-25 16:51:02 +00:00
31m59s
View workflow file
Fix hitbox editor and add dair
CI #206
:
Commit
7f720119fa
pushed by
EIREXE
master
2026-10-23 10:06:52 +00:00
0s
View workflow file
Implement land from below, fix attacks not lifting fighters off the ground (
#96
)
CI #205
:
Commit
9dfae1de77
pushed by
EIREXE
master
2026-10-14 18:47:22 +00:00
14m2s
View workflow file
Implement land from below, fix attacks not lifting fighters off the ground
CI #204
:
Commit
053e75cb8b
pushed by
EIREXE
#96
2026-10-14 18:31:27 +00:00
13m38s
View workflow file
Add waveland snapping (
#95
)
CI #203
:
Commit
4185bd90d5
pushed by
EIREXE
master
2026-10-14 06:42:47 +00:00
14m53s
View workflow file
Fix unit tests and remove advanced_ecb
CI #202
:
Commit
4294544944
pushed by
EIREXE
#95
2026-10-13 21:29:04 +00:00
12m46s
View workflow file
Add waveland snapping
CI #201
:
Commit
5be69cab52
pushed by
EIREXE
#95
2026-10-13 21:04:41 +00:00
12m51s
View workflow file
Improve ECB behaviour, add ECB interpolation, wall/ceiling support etc (
#94
)
CI #200
:
Commit
472a0b6a19
pushed by
EIREXE
master
2026-10-13 19:34:06 +00:00
13m36s
View workflow file
Improve ECB behaviour, add ECB interpolation, wall/ceiling support etc
CI #199
:
Commit
a18acb6775
pushed by
EIREXE
#94
2026-10-13 17:51:11 +00:00
12m40s
View workflow file
Add ledge getup, ledge intangibility limit & fix walk-off velocity (
#93
)
CI #198
:
Commit
f1da5c1172
pushed by
EIREXE
master
2026-10-13 16:06:11 +00:00
13m55s
View workflow file
Fix unit tests (part 2)
CI #197
:
Commit
74be2ca00e
pushed by
EIREXE
#93
2026-10-13 12:05:45 +00:00
12m42s
View workflow file
Rename semantics, fix save states and fix regrab count not being reset on respawn.
CI #196
:
Commit
ea2756201e
pushed by
EIREXE
#93
2026-10-13 10:38:46 +00:00
13m2s
View workflow file
Add ledge getup, ledge intangibility limit & fix walk-off velocity
CI #195
:
Commit
7819b95bc6
pushed by
EIREXE
#93
2026-10-13 10:25:43 +00:00
11m5s
View workflow file
Fix fighter material not removing the original material. (
#92
)
CI #194
:
Commit
4fe1b24b1a
pushed by
EIREXE
master
2026-10-13 08:37:17 +00:00
12m27s
View workflow file
Fix fighter material not removing the original material.
CI #193
:
Commit
36f6b6783b
pushed by
EIREXE
#92
2026-10-12 22:05:34 +00:00
13m18s
View workflow file
Fix ledge transitions and root motion loops (
#91
)
CI #192
:
Commit
f53e67d8ad
pushed by
EIREXE
master
2026-10-12 21:52:15 +00:00
13m49s
View workflow file
Fix ledge transitions and root motion loops
CI #191
:
Commit
78b0cd8647
pushed by
EIREXE
#91
2026-10-12 21:37:18 +00:00
19m40s
View workflow file
Initial work on ledge & improved baking of root motion. (
#90
)
CI #190
:
Commit
9b974d0dd6
pushed by
EIREXE
master
2026-10-12 21:13:11 +00:00
14m41s
View workflow file
Initial work on ledge & improved baking of root motion.
CI #189
:
Commit
6b7f1db9fe
pushed by
EIREXE
#90
2026-10-12 20:50:11 +00:00
14m3s
View workflow file
Fix one frame visual transform delay (
#89
)
CI #188
:
Commit
0642a9234b
pushed by
EIREXE
master
2026-10-12 20:36:06 +00:00
14m49s
View workflow file
Add ECB bone markers
CI #187
:
Commit
10cad6d944
pushed by
EIREXE
#89
2026-10-12 20:20:18 +00:00
14m47s
View workflow file
Implement up smash, dacus and further improve input system. (
#88
)
CI #186
:
Commit
97f2fe7065
pushed by
EIREXE
master
2026-10-09 09:31:05 +00:00
15m44s
View workflow file
Implement up smash, dacus and further improve input system.
CI #185
:
Commit
fb09135108
pushed by
EIREXE
#88
2026-10-09 09:12:21 +00:00
3m2s
View workflow file
Fix determinism being broken due to bone matrix shenanigans (
#87
)
CI #184
:
Commit
a1595d841a
pushed by
EIREXE
master
2026-10-07 19:58:46 +00:00
27m39s
View workflow file
Fix determinism being broken due to bone matrix shenanigans
CI #183
:
Commit
8852ba2ef2
pushed by
EIREXE
#87
2026-10-07 16:25:33 +00:00
13m27s
View workflow file
Optimize rollback sync-test performance (
#86
)
CI #182
:
Commit
3dfe2fa000
pushed by
EIREXE
master
2026-10-07 16:12:05 +00:00
13m56s
View workflow file
Optimize rollback sync-test simulation
CI #181
:
Commit
c938a4c105
pushed by
EIREXE
#86
2026-10-07 15:58:08 +00:00
14m41s
View workflow file
Implement grounded fighter pushing (
#85
)
CI #180
:
Commit
259dada54f
pushed by
EIREXE
master
2026-10-07 09:01:31 +00:00
12m38s
View workflow file
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