remove immutable stage geometry and derived animation/collision data from rollback snapshots
avoid a duplicate full skeletal hierarchy traversal during root-motion sampling
cache root-motion cycle deltas per animation clip
optimize the game crate in development builds
make Tracy profiling opt-in via the tracy feature
## Summary
- remove immutable stage geometry and derived animation/collision data from rollback snapshots
- avoid a duplicate full skeletal hierarchy traversal during root-motion sampling
- cache root-motion cycle deltas per animation clip
- optimize the game crate in development builds
- make Tracy profiling opt-in via the `tracy` feature
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Summary
tracyfeature