39 lines
1.3 KiB
TOML
39 lines
1.3 KiB
TOML
[package]
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name = "game-test"
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version = "0.1.0"
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edition = "2024"
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authors = [""]
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# A normal Bevy project. jackdaw builds its own editor artifacts in
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# .jackdaw/ and never changes this manifest; `cargo run` works with or
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# without the editor installed.
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# Stand this project on its own even when it is created inside another
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# cargo workspace, which would otherwise adopt it and refuse to build
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# ("current package believes it's in a workspace when it's not").
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# Delete this to make it a member of the surrounding workspace instead.
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[workspace]
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[dependencies]
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bevy = { version = "0.19", features = ["dynamic_linking", "free_camera"] }
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# Loads the scenes you author in the editor (assets/*.bsn) and builds
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# physics colliders from them. An ordinary dependency; remove it if you
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# stop using authored scenes.
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jackdaw_runtime = { version = "0.19", features = ["physics"], path="../jackdaw/crates/jackdaw_runtime" }
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avian3d = "0.7"
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arrayvec = "0.7.8"
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bevy-inspector-egui = "0.37.0"
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bevy_egui = "0.40.0"
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bevy_ggrs = { git = "https://github.com/gschup/bevy_ggrs" }
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serde = "1.0.229"
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bitfields = "3.0.0"
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clap = { version = "4.6.6", features = ["derive"] }
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# Enable a small amount of optimization in the dev profile.
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[profile.dev]
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opt-level = 1
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# Enable a large amount of optimization in the dev profile for dependencies.
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[profile.dev.package."*"]
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opt-level = 3
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