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EIREXE
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shinespark
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3692bcba3f1298de4a4d533448b89f89c19e3f5f
shinespark
/
src
T
History
EIREXE
3692bcba3f
CI / build-and-test (pull_request)
Failing after 1m7s
Details
CI / production-build (pull_request)
Failing after 2m21s
Details
Implement animation root motion deltas
2026-10-05 17:18:26 +02:00
..
bin
Implement hitbox viewer (
#81
)
2026-10-04 11:32:28 +00:00
blend_asset
Pin Blender for CI asset processing (
#58
)
2026-09-24 14:45:37 +00:00
camera
Fix fighter visuals after landing snap (
#67
)
2026-09-26 15:54:25 +00:00
debug_tools
Add pulsing effect when invulnerable/intangible, make airdodge make the player intangible. (
#75
)
2026-09-28 15:44:50 +00:00
fighter
Implement animation root motion deltas
2026-10-05 17:18:26 +02:00
hitbox_viewer
Attack system revamp (
#82
)
2026-10-04 18:57:29 +00:00
input
Implement tap jump and clean some fluff (
#83
)
2026-10-05 15:01:31 +00:00
materials
Implement tap jump and clean some fluff (
#83
)
2026-10-05 15:01:31 +00:00
math
Add shifting ECB based on bone positions (melee-like)
2026-09-25 15:45:55 +02:00
menus
Implement post-match screen and match finishing. (
#76
)
2026-09-28 18:29:01 +00:00
netcode
Add the ability to pause singleplayer matches (
#68
)
2026-09-26 16:25:36 +00:00
scripting
Attack system revamp (
#82
)
2026-10-04 18:57:29 +00:00
stage
Add the ability to respawn and improve controller port mapping (
#72
)
2026-09-27 11:54:08 +00:00
ui
Add the ability to pause singleplayer matches (
#68
)
2026-09-26 16:25:36 +00:00
args.rs
Implement direct P2P session scaffolding (
#39
)
2026-09-17 15:04:39 +00:00
blend_asset.rs
Pin Blender for CI asset processing (
#58
)
2026-09-24 14:45:37 +00:00
debug_tools.rs
Add the ability to respawn and improve controller port mapping (
#72
)
2026-09-27 11:54:08 +00:00
egui_color_convert.rs
Attack system revamp (
#82
)
2026-10-04 18:57:29 +00:00
filled_gizmo.wgsl
Implement filled gizmos (
#70
)
2026-09-26 17:55:35 +00:00
filled_gizmos.rs
Implement filled gizmos (
#70
)
2026-09-26 17:55:35 +00:00
game_settings.rs
Implement invulnerability/intangibility and sakurai angle (
#78
)
2026-10-03 10:47:00 +00:00
lib.rs
Attack system revamp (
#82
)
2026-10-04 18:57:29 +00:00
main.rs
Implement .blend asset processor (
#56
)
2026-09-24 10:47:19 +00:00
match_loading.rs
Implement animation root motion deltas
2026-10-05 17:18:26 +02:00
match_runtime.rs
Fix match state remaining mutable after and of match and implement initial work on aerials (
#77
)
2026-09-29 12:40:14 +00:00
player.rs
Add the ability to respawn and improve controller port mapping (
#72
)
2026-09-27 11:54:08 +00:00
replay.rs
Add the ability to respawn and improve controller port mapping (
#72
)
2026-09-27 11:54:08 +00:00
schedule.rs
Fix match state remaining mutable after and of match and implement initial work on aerials (
#77
)
2026-09-29 12:40:14 +00:00
texture_reference.rs
More CSS work
2026-09-11 19:03:05 +02:00