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EIREXE
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shinespark
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31e41f38008ac50463b277fd7444bc2723d744be
shinespark
/
src
T
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EIREXE
31e41f3800
CI / build-and-test (pull_request)
Successful in 11m3s
Details
Fix run direction not being taken into account when accelerating (
Fixes
#11
)
2026-09-16 20:31:25 +02:00
..
camera
Add physics interpolation and fix lingering ground attack hitboxes
2026-08-30 22:28:27 +02:00
debug_tools
Make combat reaction state rollback-safe (
#34
)
2026-09-16 17:50:40 +00:00
fighter
Fix run direction not being taken into account when accelerating (
Fixes
#11
)
2026-09-16 20:31:25 +02:00
input
Implement hitstun and knockback.
2026-09-13 23:01:25 +02:00
math
Implement hitstun and knockback.
2026-09-13 23:01:25 +02:00
menus
Moar fixes and optimizations
2026-09-12 17:10:20 +02:00
netcode
Add physics interpolation and fix lingering ground attack hitboxes
2026-08-30 22:28:27 +02:00
scripting
Moar fixes and optimizations
2026-09-12 17:10:20 +02:00
stage
Implement hitstun and knockback.
2026-09-13 23:01:25 +02:00
args.rs
Implement hitstun and knockback.
2026-09-13 23:01:25 +02:00
debug_tools.rs
Add debug save states (
#6
)
2026-09-15 17:11:27 +00:00
game_settings.rs
Implement hitstun and knockback.
2026-09-13 23:01:25 +02:00
lib.rs
Some other bullshit
2026-09-12 14:55:40 +02:00
main.rs
Fix build and add some assets
2026-09-14 11:25:27 +02:00
match_loading.rs
Implement hitstun and knockback.
2026-09-13 23:01:25 +02:00
player.rs
Initial work on proper character movement
2026-08-24 18:24:20 +02:00
replay.rs
Some other bullshit
2026-09-12 14:55:40 +02:00
schedule.rs
Implement hitstun and knockback.
2026-09-13 23:01:25 +02:00
texture_reference.rs
More CSS work
2026-09-11 19:03:05 +02:00