Mark landing position corrections as presentation discontinuities.
Render and frame fighters from the current position for the snap frame.
Keep previous translation history unchanged for gameplay collision and attack logic.
Testing
cargo check
cargo test fighter::motion::tests
cargo test fighter::state::ground::tests
cargo test camera::tests
The full test suite still has the pre-existing baked-animation interpolation failure caused by an uncommitted factor override in src/fighter/baked_animation/runtime.rs.
## Summary
- Mark landing position corrections as presentation discontinuities.
- Render and frame fighters from the current position for the snap frame.
- Keep previous translation history unchanged for gameplay collision and attack logic.
## Testing
- `cargo check`
- `cargo test fighter::motion::tests`
- `cargo test fighter::state::ground::tests`
- `cargo test camera::tests`
The full test suite still has the pre-existing baked-animation interpolation failure caused by an uncommitted factor override in `src/fighter/baked_animation/runtime.rs`.
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Summary
Testing
cargo checkcargo test fighter::motion::testscargo test fighter::state::ground::testscargo test camera::testsThe full test suite still has the pre-existing baked-animation interpolation failure caused by an uncommitted factor override in
src/fighter/baked_animation/runtime.rs.