Rename pending match to match config and add match state #51
+5
-7
@@ -32,13 +32,9 @@ use clap::Parser;
|
||||
use ron_asset_manager::RonAssetPlugin;
|
||||
|
||||
use crate::{
|
||||
camera::MatchCameraPlugin,
|
||||
fighter::manifest::FighterManifest,
|
||||
game_settings::GameSettings,
|
||||
menus::style::FGUiStyle,
|
||||
schedule::GameplaySchedulePlugin,
|
||||
stage::manifest::StageManifest,
|
||||
ui::InGameUIPlugin,
|
||||
camera::MatchCameraPlugin, fighter::manifest::FighterManifest, game_settings::GameSettings,
|
||||
match_runtime::MatchRuntimePlugin, menus::style::FGUiStyle, schedule::GameplaySchedulePlugin,
|
||||
stage::manifest::StageManifest, ui::InGameUIPlugin,
|
||||
};
|
||||
|
||||
mod args;
|
||||
@@ -48,6 +44,7 @@ pub mod fighter;
|
||||
pub mod game_settings;
|
||||
pub mod input;
|
||||
pub mod match_loading;
|
||||
pub mod match_runtime;
|
||||
mod math;
|
||||
pub mod menus;
|
||||
pub mod netcode;
|
||||
@@ -111,6 +108,7 @@ impl Plugin for GamePlugin {
|
||||
// Brings up GGRS (and with it `GgrsSchedule`), so it goes first.
|
||||
netcode::FighterNetcodePlugin::default(),
|
||||
GameplaySchedulePlugin,
|
||||
MatchRuntimePlugin,
|
||||
input::FighterInputPlugin,
|
||||
replay::ReplayPlugin,
|
||||
debug_tools::DebugToolsPlugin,
|
||||
|
||||
+126
-33
@@ -8,28 +8,29 @@ use bevy_ggrs::prelude::Session;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{
|
||||
AppState,
|
||||
args::Args,
|
||||
fighter::{
|
||||
FighterId, FighterRoster,
|
||||
animation::AnimKind,
|
||||
attack::{AttackKind, FighterAttackScriptAssets},
|
||||
baked_animation::{BakedFighterAnimations, BAKED_ANIMATION_FPS},
|
||||
baked_animation::{BAKED_ANIMATION_FPS, BakedFighterAnimations},
|
||||
manifest::{FighterManifest, FighterManifestRegistry},
|
||||
spawn_fighter,
|
||||
visual::FighterAnimations,
|
||||
FighterId, FighterRoster,
|
||||
},
|
||||
input::{LocalInputAssignments, LocalInputSource},
|
||||
match_runtime::MatchState,
|
||||
math::{int::FGi32, vec::FGVec2},
|
||||
netcode::{
|
||||
session::{create_session, ConnectionStatus, SessionConfig},
|
||||
GGRSCfg,
|
||||
session::{ConnectionStatus, SessionConfig, create_session},
|
||||
},
|
||||
scripting::FighterAttackScript,
|
||||
stage::{
|
||||
self,
|
||||
manifest::{StageId, StageManifest, StageManifestRegistry},
|
||||
},
|
||||
AppState,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
|
||||
@@ -38,10 +39,49 @@ pub struct MatchPlayer {
|
||||
pub fighter: FighterId,
|
||||
}
|
||||
|
||||
#[derive(Resource, Debug, Clone, PartialEq, Eq)]
|
||||
pub struct PendingMatch {
|
||||
#[derive(Resource, Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub struct MatchConfig {
|
||||
pub stage: StageId,
|
||||
pub players: Vec<MatchPlayer>,
|
||||
pub rules: MatchRules,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub enum MatchRules {
|
||||
Stock {
|
||||
starting_stocks: u8,
|
||||
time_limit_frames: Option<u32>,
|
||||
},
|
||||
Timed {
|
||||
time_limit_frames: u32,
|
||||
},
|
||||
}
|
||||
|
||||
impl Default for MatchRules {
|
||||
fn default() -> Self {
|
||||
Self::Stock {
|
||||
starting_stocks: 3,
|
||||
time_limit_frames: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl MatchRules {
|
||||
fn validate(&self) -> Result<(), &'static str> {
|
||||
match self {
|
||||
Self::Stock {
|
||||
starting_stocks: 0, ..
|
||||
} => Err("stock matches must start with at least one stock"),
|
||||
Self::Stock {
|
||||
time_limit_frames: Some(0),
|
||||
..
|
||||
} => Err("stock match time limits must be greater than zero frames"),
|
||||
Self::Timed {
|
||||
time_limit_frames: 0,
|
||||
} => Err("timed match limits must be greater than zero frames"),
|
||||
_ => Ok(()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SelectedFighterAssets {
|
||||
@@ -59,7 +99,7 @@ pub struct MatchAssets {
|
||||
|
||||
impl MatchAssets {
|
||||
fn requested(world: &World) -> Self {
|
||||
let request = world.resource::<PendingMatch>();
|
||||
let config = world.resource::<MatchConfig>();
|
||||
let asset_server = world.resource::<AssetServer>();
|
||||
let registry = world.resource::<FighterManifestRegistry>();
|
||||
let stage_registry = world.resource::<StageManifestRegistry>();
|
||||
@@ -67,7 +107,7 @@ impl MatchAssets {
|
||||
let stage_manifests = world.resource::<Assets<StageManifest>>();
|
||||
|
||||
let stage_handle = stage_registry
|
||||
.get(request.stage)
|
||||
.get(config.stage)
|
||||
.expect("Startup validation guarantees every stage has a manifest");
|
||||
let stage_manifest = stage_manifests
|
||||
.get(&stage_handle)
|
||||
@@ -75,7 +115,7 @@ impl MatchAssets {
|
||||
|
||||
Self {
|
||||
stage: asset_server.load(stage_manifest.model_path.clone()),
|
||||
fighters: request
|
||||
fighters: config
|
||||
.players
|
||||
.iter()
|
||||
.map(|player| {
|
||||
@@ -141,10 +181,10 @@ pub struct MatchRoot;
|
||||
pub fn initiate_match(
|
||||
commands: &mut Commands,
|
||||
next_state: &mut NextState<AppState>,
|
||||
request: PendingMatch,
|
||||
config: MatchConfig,
|
||||
) {
|
||||
commands.remove_resource::<crate::netcode::session::MatchDisconnected>();
|
||||
commands.insert_resource(request);
|
||||
commands.insert_resource(config);
|
||||
next_state.set(AppState::LoadingMatch);
|
||||
}
|
||||
|
||||
@@ -166,12 +206,9 @@ pub fn initiate_default_match(
|
||||
if let Some(path) = &args.play_replay {
|
||||
match crate::replay::load(path) {
|
||||
Ok(replay) => {
|
||||
let request = PendingMatch {
|
||||
stage: replay.match_config.stage,
|
||||
players: replay.match_config.players.clone(),
|
||||
};
|
||||
let config = replay.match_config.clone();
|
||||
commands.insert_resource(crate::replay::LoadedReplay(replay));
|
||||
initiate_match(&mut commands, &mut next_state, request);
|
||||
initiate_match(&mut commands, &mut next_state, config);
|
||||
}
|
||||
Err(error) => {
|
||||
error!("Replay load failed: {error}");
|
||||
@@ -215,16 +252,17 @@ pub fn initiate_default_match(
|
||||
initiate_match(
|
||||
&mut commands,
|
||||
&mut next_state,
|
||||
PendingMatch {
|
||||
MatchConfig {
|
||||
stage: StageId::TestStage,
|
||||
players,
|
||||
rules: MatchRules::default(),
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
pub fn prepare_match(
|
||||
mut commands: Commands,
|
||||
request: Res<PendingMatch>,
|
||||
config: Res<MatchConfig>,
|
||||
assets: Res<MatchAssets>,
|
||||
gltfs: Res<Assets<Gltf>>,
|
||||
baked_animations: Res<Assets<BakedFighterAnimations>>,
|
||||
@@ -236,7 +274,7 @@ pub fn prepare_match(
|
||||
args: Res<Args>,
|
||||
mut next_state: ResMut<NextState<AppState>>,
|
||||
) {
|
||||
if !valid_player_handles(&request.players) {
|
||||
if !valid_player_handles(&config.players) {
|
||||
fail_match(
|
||||
&mut next_state,
|
||||
"player handles must be unique and cover 0..player_count",
|
||||
@@ -244,7 +282,12 @@ pub fn prepare_match(
|
||||
return;
|
||||
}
|
||||
|
||||
if assets.fighters.len() != request.players.len() {
|
||||
if let Err(error) = config.rules.validate() {
|
||||
fail_match(&mut next_state, error);
|
||||
return;
|
||||
}
|
||||
|
||||
if assets.fighters.len() != config.players.len() {
|
||||
fail_match(
|
||||
&mut next_state,
|
||||
"loaded character assets do not match the requested player slots",
|
||||
@@ -396,7 +439,7 @@ pub fn prepare_match(
|
||||
));
|
||||
}
|
||||
|
||||
let session_config = match SessionConfig::from_args(&args, request.players.len()) {
|
||||
let session_config = match SessionConfig::from_args(&args, config.players.len()) {
|
||||
Ok(config) => config,
|
||||
Err(error) => {
|
||||
fail_match(
|
||||
@@ -406,7 +449,7 @@ pub fn prepare_match(
|
||||
return;
|
||||
}
|
||||
};
|
||||
let session = match create_session(&args, request.players.len()) {
|
||||
let session = match create_session(&args, config.players.len()) {
|
||||
Ok(session) => session,
|
||||
Err(error) => {
|
||||
fail_match(
|
||||
@@ -420,7 +463,7 @@ pub fn prepare_match(
|
||||
let root = commands.spawn((Name::new("Match"), MatchRoot)).id();
|
||||
|
||||
let stage_handle = stage_registry
|
||||
.get(request.stage)
|
||||
.get(config.stage)
|
||||
.expect("Initialization check should ensure all stages exist");
|
||||
let stage_manifest = stage_manifests
|
||||
.get(&stage_handle)
|
||||
@@ -433,11 +476,11 @@ pub fn prepare_match(
|
||||
stage_manifest.camera.clone(),
|
||||
);
|
||||
|
||||
let mut fighter_roster = Vec::with_capacity(request.players.len());
|
||||
let mut fighter_roster = Vec::with_capacity(config.players.len());
|
||||
for (index, (player, (scene, animations, attack_scripts, manifest_handle, model_scale))) in
|
||||
request.players.iter().zip(prepared).enumerate()
|
||||
config.players.iter().zip(prepared).enumerate()
|
||||
{
|
||||
let spawn_x = (index as i32 * 2 + 1 - request.players.len() as i32) * 5;
|
||||
let spawn_x = (index as i32 * 2 + 1 - config.players.len() as i32) * 5;
|
||||
fighter_roster.push(spawn_fighter(
|
||||
&mut commands,
|
||||
player.handle,
|
||||
@@ -451,6 +494,7 @@ pub fn prepare_match(
|
||||
}
|
||||
|
||||
commands.insert_resource(FighterRoster(fighter_roster));
|
||||
commands.insert_resource(MatchState::from_config(&config));
|
||||
commands.insert_resource(session_config);
|
||||
commands.insert_resource(ConnectionStatus::default());
|
||||
commands.insert_resource::<Session<GGRSCfg>>(session);
|
||||
@@ -487,7 +531,8 @@ pub fn cleanup_match(
|
||||
commands.remove_resource::<ConnectionStatus>();
|
||||
commands.remove_resource::<stage::line::StageCollision>();
|
||||
commands.remove_resource::<MatchAssets>();
|
||||
commands.remove_resource::<PendingMatch>();
|
||||
commands.remove_resource::<MatchConfig>();
|
||||
commands.remove_resource::<MatchState>();
|
||||
commands.remove_resource::<FighterRoster>();
|
||||
}
|
||||
|
||||
@@ -496,8 +541,8 @@ mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn match_request_keeps_duplicate_fighter_slots() {
|
||||
let request = PendingMatch {
|
||||
fn match_config_keeps_duplicate_fighter_slots() {
|
||||
let config = MatchConfig {
|
||||
stage: StageId::TestStage,
|
||||
players: vec![
|
||||
MatchPlayer {
|
||||
@@ -509,12 +554,13 @@ mod tests {
|
||||
fighter: FighterId::TestFighter,
|
||||
},
|
||||
],
|
||||
rules: MatchRules::default(),
|
||||
};
|
||||
|
||||
assert_eq!(request.players.len(), 2);
|
||||
assert_eq!(request.players[0].handle, 0);
|
||||
assert_eq!(request.players[1].handle, 1);
|
||||
assert!(valid_player_handles(&request.players));
|
||||
assert_eq!(config.players.len(), 2);
|
||||
assert_eq!(config.players[0].handle, 0);
|
||||
assert_eq!(config.players[1].handle, 1);
|
||||
assert!(valid_player_handles(&config.players));
|
||||
}
|
||||
|
||||
#[test]
|
||||
@@ -533,6 +579,53 @@ mod tests {
|
||||
assert!(!valid_player_handles(&players));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn match_rules_reject_zero_limits() {
|
||||
assert!(
|
||||
MatchRules::Stock {
|
||||
starting_stocks: 0,
|
||||
time_limit_frames: None,
|
||||
}
|
||||
.validate()
|
||||
.is_err()
|
||||
);
|
||||
assert!(
|
||||
MatchRules::Stock {
|
||||
starting_stocks: 3,
|
||||
time_limit_frames: Some(0),
|
||||
}
|
||||
.validate()
|
||||
.is_err()
|
||||
);
|
||||
assert!(
|
||||
MatchRules::Timed {
|
||||
time_limit_frames: 0,
|
||||
}
|
||||
.validate()
|
||||
.is_err()
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn match_rules_accept_valid_modes() {
|
||||
assert!(MatchRules::default().validate().is_ok());
|
||||
assert!(
|
||||
MatchRules::Stock {
|
||||
starting_stocks: 3,
|
||||
time_limit_frames: Some(60),
|
||||
}
|
||||
.validate()
|
||||
.is_ok()
|
||||
);
|
||||
assert!(
|
||||
MatchRules::Timed {
|
||||
time_limit_frames: 60,
|
||||
}
|
||||
.validate()
|
||||
.is_ok()
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn match_loading_waits_for_attack_scripts() {
|
||||
let mut attack_scripts = HashMap::new();
|
||||
|
||||
@@ -0,0 +1,102 @@
|
||||
//! Rollback-simulated state for an active match.
|
||||
|
||||
use bevy::prelude::*;
|
||||
use bevy_ggrs::prelude::*;
|
||||
|
||||
use crate::match_loading::{MatchConfig, MatchRules};
|
||||
|
||||
#[derive(Resource, Clone, Debug, Hash, PartialEq, Eq)]
|
||||
pub struct MatchState {
|
||||
pub elapsed_frames: u32,
|
||||
/// Indexed by the player's session handle.
|
||||
pub players: Vec<PlayerMatchState>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Hash, PartialEq, Eq)]
|
||||
pub struct PlayerMatchState {
|
||||
pub stocks_remaining: Option<u8>,
|
||||
pub score: i32,
|
||||
pub deaths: u32,
|
||||
}
|
||||
|
||||
impl MatchState {
|
||||
pub fn from_config(config: &MatchConfig) -> Self {
|
||||
let stocks_remaining = match &config.rules {
|
||||
MatchRules::Stock {
|
||||
starting_stocks, ..
|
||||
} => Some(*starting_stocks),
|
||||
MatchRules::Timed { .. } => None,
|
||||
};
|
||||
|
||||
Self {
|
||||
elapsed_frames: 0,
|
||||
players: (0..config.players.len())
|
||||
.map(|_| PlayerMatchState {
|
||||
stocks_remaining,
|
||||
score: 0,
|
||||
deaths: 0,
|
||||
})
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MatchRuntimePlugin;
|
||||
|
||||
impl Plugin for MatchRuntimePlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.rollback_resource_with_clone::<MatchState>()
|
||||
.checksum_resource_with_hash::<MatchState>();
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::{fighter::FighterId, match_loading::MatchPlayer, stage::manifest::StageId};
|
||||
|
||||
fn config(rules: MatchRules) -> MatchConfig {
|
||||
MatchConfig {
|
||||
stage: StageId::TestStage,
|
||||
players: vec![
|
||||
MatchPlayer {
|
||||
handle: 1,
|
||||
fighter: FighterId::TestFighter,
|
||||
},
|
||||
MatchPlayer {
|
||||
handle: 0,
|
||||
fighter: FighterId::TestFighter,
|
||||
},
|
||||
],
|
||||
rules,
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn stock_state_starts_with_configured_stocks() {
|
||||
let state = MatchState::from_config(&config(MatchRules::Stock {
|
||||
starting_stocks: 4,
|
||||
time_limit_frames: Some(60),
|
||||
}));
|
||||
|
||||
assert_eq!(state.elapsed_frames, 0);
|
||||
assert_eq!(state.players.len(), 2);
|
||||
assert!(state.players.iter().all(|player| {
|
||||
player.stocks_remaining == Some(4) && player.score == 0 && player.deaths == 0
|
||||
}));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn timed_state_has_no_stock_counter() {
|
||||
let state = MatchState::from_config(&config(MatchRules::Timed {
|
||||
time_limit_frames: 60,
|
||||
}));
|
||||
|
||||
assert!(
|
||||
state
|
||||
.players
|
||||
.iter()
|
||||
.all(|player| player.stocks_remaining.is_none())
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@ use thiserror::Error;
|
||||
|
||||
use crate::{
|
||||
fighter::FighterId,
|
||||
match_loading::{MatchPlayer, PendingMatch},
|
||||
match_loading::{MatchConfig, MatchPlayer, MatchRules},
|
||||
stage::manifest::StageId,
|
||||
};
|
||||
|
||||
@@ -60,7 +60,7 @@ impl MenuMatchConfig {
|
||||
!has_unselected_fighter
|
||||
}
|
||||
|
||||
pub fn to_pending_match(&self) -> Result<PendingMatch, MenuMatchConfigErrors> {
|
||||
pub fn to_match_config(&self) -> Result<MatchConfig, MenuMatchConfigErrors> {
|
||||
let mut match_players = vec![];
|
||||
|
||||
let stage = self.stage.ok_or(MenuMatchConfigErrors::StageNotSelected)?;
|
||||
@@ -78,9 +78,28 @@ impl MenuMatchConfig {
|
||||
});
|
||||
}
|
||||
|
||||
Ok(PendingMatch {
|
||||
Ok(MatchConfig {
|
||||
players: match_players,
|
||||
stage,
|
||||
rules: MatchRules::default(),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn menu_config_uses_default_match_rules() {
|
||||
let menu = MenuMatchConfig {
|
||||
stage: Some(StageId::TestStage),
|
||||
players: vec![MenuMatchPlayerSlot {
|
||||
slot: 0,
|
||||
fighter: Some(FighterId::TestFighter),
|
||||
}],
|
||||
};
|
||||
|
||||
assert_eq!(menu.to_match_config().unwrap().rules, MatchRules::default());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ pub fn stage_selected(
|
||||
initiate_match(
|
||||
&mut commands,
|
||||
&mut next_state,
|
||||
match_config.to_pending_match()?,
|
||||
match_config.to_match_config()?,
|
||||
);
|
||||
}
|
||||
Ok(())
|
||||
|
||||
+26
-25
@@ -12,16 +12,12 @@ use clap::ValueEnum;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{
|
||||
AppState,
|
||||
args::Args,
|
||||
input::FighterInputFrame,
|
||||
match_loading::{MatchPlayer, PendingMatch},
|
||||
netcode::GGRSCfg,
|
||||
AppState, args::Args, input::FighterInputFrame, match_loading::MatchConfig, netcode::GGRSCfg,
|
||||
schedule::GameplaySet,
|
||||
};
|
||||
|
||||
const MAGIC: &[u8; 8] = b"SPRPLY01";
|
||||
pub const REPLAY_VERSION: u32 = 1;
|
||||
pub const REPLAY_VERSION: u32 = 2;
|
||||
|
||||
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq, ValueEnum)]
|
||||
pub enum ReplayFormat {
|
||||
@@ -34,17 +30,11 @@ pub enum ReplayFormat {
|
||||
pub struct Replay {
|
||||
pub replay_version: u32,
|
||||
pub game_version: String,
|
||||
pub match_config: ReplayMatch,
|
||||
pub match_config: MatchConfig,
|
||||
pub frames: Vec<ReplayFrame>,
|
||||
pub checksums: Vec<ReplayChecksum>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
|
||||
pub struct ReplayMatch {
|
||||
pub stage: crate::stage::manifest::StageId,
|
||||
pub players: Vec<MatchPlayer>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
|
||||
pub struct ReplayFrame {
|
||||
pub frame: i32,
|
||||
@@ -267,27 +257,27 @@ fn stop_recording(
|
||||
mut commands: Commands,
|
||||
stop_request: Option<Res<StopReplayRecording>>,
|
||||
runtime: Option<ResMut<ReplayRuntime>>,
|
||||
request: Option<Res<PendingMatch>>,
|
||||
config: Option<Res<MatchConfig>>,
|
||||
) {
|
||||
if stop_request.is_none() {
|
||||
return;
|
||||
}
|
||||
commands.remove_resource::<StopReplayRecording>();
|
||||
finish_recording_inner(&mut commands, runtime, request);
|
||||
finish_recording_inner(&mut commands, runtime, config);
|
||||
}
|
||||
|
||||
fn finish_recording(
|
||||
mut commands: Commands,
|
||||
runtime: Option<ResMut<ReplayRuntime>>,
|
||||
request: Option<Res<PendingMatch>>,
|
||||
config: Option<Res<MatchConfig>>,
|
||||
) {
|
||||
finish_recording_inner(&mut commands, runtime, request);
|
||||
finish_recording_inner(&mut commands, runtime, config);
|
||||
}
|
||||
|
||||
fn finish_recording_inner(
|
||||
commands: &mut Commands,
|
||||
runtime: Option<ResMut<ReplayRuntime>>,
|
||||
request: Option<Res<PendingMatch>>,
|
||||
config: Option<Res<MatchConfig>>,
|
||||
) {
|
||||
let Some(mut runtime) = runtime else { return };
|
||||
let ReplayMode::Record { path, format } = &runtime.mode else {
|
||||
@@ -296,16 +286,13 @@ fn finish_recording_inner(
|
||||
if runtime.finished || runtime.frames.is_empty() {
|
||||
return;
|
||||
}
|
||||
let Some(request) = request else { return };
|
||||
let Some(config) = config else { return };
|
||||
let path = path.clone();
|
||||
let format = *format;
|
||||
let replay = Replay {
|
||||
replay_version: REPLAY_VERSION,
|
||||
game_version: env!("CARGO_PKG_VERSION").into(),
|
||||
match_config: ReplayMatch {
|
||||
stage: request.stage,
|
||||
players: request.players.clone(),
|
||||
},
|
||||
match_config: config.as_ref().clone(),
|
||||
frames: runtime
|
||||
.frames
|
||||
.iter()
|
||||
@@ -355,7 +342,7 @@ mod tests {
|
||||
use super::*;
|
||||
use crate::{
|
||||
fighter::FighterId,
|
||||
match_loading::MatchPlayer,
|
||||
match_loading::{MatchPlayer, MatchRules},
|
||||
math::{int::FGi32, vec::FGVec2},
|
||||
stage::manifest::StageId,
|
||||
};
|
||||
@@ -364,12 +351,15 @@ mod tests {
|
||||
Replay {
|
||||
replay_version: REPLAY_VERSION,
|
||||
game_version: "test".into(),
|
||||
match_config: ReplayMatch {
|
||||
match_config: MatchConfig {
|
||||
stage: StageId::TestStage,
|
||||
players: vec![MatchPlayer {
|
||||
handle: 0,
|
||||
fighter: FighterId::TestFighter,
|
||||
}],
|
||||
rules: MatchRules::Timed {
|
||||
time_limit_frames: 21_600,
|
||||
},
|
||||
},
|
||||
frames: vec![ReplayFrame {
|
||||
frame: 1,
|
||||
@@ -406,4 +396,15 @@ mod tests {
|
||||
replay.frames[0].inputs.clear();
|
||||
assert!(validate(&replay).is_err());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn unsupported_replay_version_is_rejected() {
|
||||
let mut replay = sample();
|
||||
replay.replay_version = 1;
|
||||
|
||||
assert_eq!(
|
||||
validate(&replay).unwrap_err(),
|
||||
"unsupported replay version 1"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
+18
-9
@@ -1,20 +1,29 @@
|
||||
use bevy::prelude::*;
|
||||
|
||||
use crate::{
|
||||
fighter::manifest::{FighterManifest, FighterManifestRegistry}, match_loading::{PendingMatch}, ui::{errors::UIErrors, fighter_info::FighterInfoUI},
|
||||
fighter::manifest::{FighterManifest, FighterManifestRegistry},
|
||||
match_loading::MatchConfig,
|
||||
ui::{errors::UIErrors, fighter_info::FighterInfoUI},
|
||||
};
|
||||
|
||||
#[derive(Component, FromTemplate)]
|
||||
pub struct BattleUI {
|
||||
}
|
||||
|
||||
pub fn spawn_battle_ui(mut commands: Commands, request: Res<PendingMatch>, fighter_registry: Res<FighterManifestRegistry>, manifests: Res<Assets<FighterManifest>>) -> Result {
|
||||
pub struct BattleUI {}
|
||||
|
||||
pub fn spawn_battle_ui(
|
||||
mut commands: Commands,
|
||||
config: Res<MatchConfig>,
|
||||
fighter_registry: Res<FighterManifestRegistry>,
|
||||
manifests: Res<Assets<FighterManifest>>,
|
||||
) -> Result {
|
||||
let mut fighter_uis = vec![];
|
||||
|
||||
for player in &request.players {
|
||||
let manifest = fighter_registry.get(player.fighter).ok_or_else(|| UIErrors::FighterManifestHandleNotFound(player.fighter))?;
|
||||
let manifest = manifests.get(manifest).ok_or_else(|| UIErrors::FighterManifestNotFound(player.fighter))?;
|
||||
for player in &config.players {
|
||||
let manifest = fighter_registry
|
||||
.get(player.fighter)
|
||||
.ok_or_else(|| UIErrors::FighterManifestHandleNotFound(player.fighter))?;
|
||||
let manifest = manifests
|
||||
.get(manifest)
|
||||
.ok_or_else(|| UIErrors::FighterManifestNotFound(player.fighter))?;
|
||||
|
||||
fighter_uis.push(FighterInfoUI::build(manifest, player));
|
||||
}
|
||||
@@ -54,4 +63,4 @@ pub fn cleanup_battle_ui(mut commands: Commands, battle_ui: Query<Entity, With<B
|
||||
for entity in battle_ui {
|
||||
commands.entity(entity).despawn();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user