Compare commits
1
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
9684974298 |
+6
-24
@@ -42,7 +42,6 @@ jobs:
|
||||
libxkbcommon-dev \
|
||||
libxkbcommon-x11-0 \
|
||||
mesa-vulkan-drivers \
|
||||
blender \
|
||||
mold \
|
||||
pkg-config
|
||||
|
||||
@@ -66,11 +65,6 @@ jobs:
|
||||
echo "$HOME/.cargo/bin" >> "$GITHUB_PATH"
|
||||
"$HOME/.cargo/bin/rustup" toolchain install nightly-2026-09-14 --profile minimal
|
||||
|
||||
- name: Install Windows build tooling
|
||||
run: |
|
||||
"$HOME/.cargo/bin/rustup" target add x86_64-pc-windows-msvc --toolchain nightly-2026-09-14
|
||||
"$HOME/.cargo/bin/cargo" install cargo-xwin --locked
|
||||
|
||||
- name: Cache production Rust dependencies and build artifacts
|
||||
uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
|
||||
with:
|
||||
@@ -82,7 +76,7 @@ jobs:
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install --no-install-recommends -y \
|
||||
clang-19 \
|
||||
clang \
|
||||
libasound2-dev \
|
||||
libudev-dev \
|
||||
libusb-1.0-0-dev \
|
||||
@@ -90,16 +84,9 @@ jobs:
|
||||
libx11-dev \
|
||||
libxkbcommon-dev \
|
||||
libxkbcommon-x11-0 \
|
||||
lld-19 \
|
||||
llvm-19 \
|
||||
mesa-vulkan-drivers \
|
||||
mold \
|
||||
blender \
|
||||
pkg-config
|
||||
sudo update-alternatives --install /usr/bin/clang clang /usr/bin/clang-19 100
|
||||
sudo update-alternatives --install /usr/bin/clang++ clang++ /usr/bin/clang++-19 100
|
||||
echo "/usr/lib/llvm-19/bin" >> "$GITHUB_PATH"
|
||||
rm -f "$HOME/.cache/cargo-xwin/clang-cl"
|
||||
|
||||
- name: Preprocess assets
|
||||
run: cargo run --locked --bin process-assets --no-default-features --features debug_features -j 4
|
||||
@@ -107,11 +94,6 @@ jobs:
|
||||
- name: Build production binary
|
||||
run: cargo build --locked --profile production --no-default-features --features debug_features -j 4
|
||||
|
||||
- name: Build Windows production binary
|
||||
run: |
|
||||
clang --version
|
||||
cargo xwin build --locked --target x86_64-pc-windows-msvc --profile production --no-default-features --features debug_features -j 4 --bin shinespark
|
||||
|
||||
- name: Verify production binary is not Bevy/Rust dynamically linked
|
||||
run: |
|
||||
! readelf -d target/production/shinespark | grep -E 'libbevy_dylib|libstd-.*\.so'
|
||||
@@ -119,10 +101,10 @@ jobs:
|
||||
- name: Package Linux Steam depot
|
||||
if: github.event_name == 'push' && github.ref == 'refs/heads/master'
|
||||
run: |
|
||||
mkdir -p build/game
|
||||
cp target/production/shinespark build/game/shinespark
|
||||
cp target/x86_64-pc-windows-msvc/production/shinespark.exe build/game/shinespark.exe
|
||||
cp -R imported_assets build/game/imported_assets
|
||||
mkdir -p build/linux
|
||||
cp target/production/shinespark build/linux/shinespark
|
||||
cp -R assets build/linux/assets
|
||||
cp -R imported_assets build/linux/imported_assets
|
||||
|
||||
- if: github.event_name == 'push' && github.ref == 'refs/heads/master'
|
||||
uses: CyberAndrii/steam-totp@v1
|
||||
@@ -141,5 +123,5 @@ jobs:
|
||||
appId: 3409670
|
||||
buildDescription: ${{ github.sha }}
|
||||
rootPath: build
|
||||
depot1Path: game
|
||||
depot1Path: linux
|
||||
releaseBranch: master
|
||||
|
||||
@@ -10,7 +10,3 @@ imported_assets
|
||||
*_old.glb
|
||||
/replay.json
|
||||
*.replay.tmp
|
||||
|
||||
# Python debugger formatter tests
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
Generated
+71
-7
@@ -94,6 +94,12 @@ version = "2.0.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "320119579fcad9c21884f5c4861d16174d0e06250625266f50fe6898340abefa"
|
||||
|
||||
[[package]]
|
||||
name = "adler32"
|
||||
version = "1.2.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "aae1277d39aeec15cb388266ecc24b11c80469deae6067e17a1a7aa9e5c1f234"
|
||||
|
||||
[[package]]
|
||||
name = "ahash"
|
||||
version = "0.8.12"
|
||||
@@ -3202,6 +3208,16 @@ dependencies = [
|
||||
"windows-sys 0.60.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "filetime"
|
||||
version = "0.2.29"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5c287a33c7f0a620c38e641e7f60827713987b3c0f26e8ddc9462cc69cf75759"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "find-msvc-tools"
|
||||
version = "0.1.9"
|
||||
@@ -3418,9 +3434,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "gc-adapter-neo"
|
||||
version = "1.1.1"
|
||||
version = "1.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a8d3e10c6c4b928cb559f641765ebaa40f5f099bf51bc0227af7431859f8bd84"
|
||||
checksum = "120a5b3858ae854c4674ae41a38173e8ea04b814fb3212fd3bdd1b04d414a9d7"
|
||||
dependencies = [
|
||||
"binread",
|
||||
"modular-bitfield",
|
||||
@@ -4250,6 +4266,26 @@ version = "0.2.189"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3eaf3ede3fee6db1a4c2ee091bf8a8b4dccdc6d17f656fb07896ee72867612f2"
|
||||
|
||||
[[package]]
|
||||
name = "libflate"
|
||||
version = "1.4.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5ff4ae71b685bbad2f2f391fe74f6b7659a34871c08b210fdc039e43bee07d18"
|
||||
dependencies = [
|
||||
"adler32",
|
||||
"crc32fast",
|
||||
"libflate_lz77",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "libflate_lz77"
|
||||
version = "1.2.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a52d3a8bfc85f250440e4424db7d857e241a3aebbbe301f3eb606ab15c39acbf"
|
||||
dependencies = [
|
||||
"rle-decode-fast",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "libloading"
|
||||
version = "0.8.9"
|
||||
@@ -4290,13 +4326,15 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "libusb1-sys"
|
||||
version = "0.7.0"
|
||||
version = "0.4.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "da050ade7ac4ff1ba5379af847a10a10a8e284181e060105bf8d86960ce9ce0f"
|
||||
checksum = "be241693102a24766d0b8526c8988771edac2842630d7e730f8e9fbc014f3703"
|
||||
dependencies = [
|
||||
"cc",
|
||||
"libc",
|
||||
"libflate",
|
||||
"pkg-config",
|
||||
"tar",
|
||||
"vcpkg",
|
||||
]
|
||||
|
||||
@@ -5802,6 +5840,12 @@ dependencies = [
|
||||
"syn 2.0.119",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rle-decode-fast"
|
||||
version = "1.0.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3582f63211428f83597b51b2ddb88e2a91a9d52d12831f9d08f5e624e8977422"
|
||||
|
||||
[[package]]
|
||||
name = "robust"
|
||||
version = "1.2.0"
|
||||
@@ -5872,9 +5916,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "rusb"
|
||||
version = "0.9.4"
|
||||
version = "0.6.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ab9f9ff05b63a786553a4c02943b74b34a988448671001e9a27e2f0565cc05a4"
|
||||
checksum = "f6f32cd45962594f9f8cd4547b5757132715600e2c8840aa9ccd3d1a9ed6fdc6"
|
||||
dependencies = [
|
||||
"libc",
|
||||
"libusb1-sys",
|
||||
@@ -6082,7 +6126,6 @@ dependencies = [
|
||||
"bevy_egui",
|
||||
"bevy_ggrs",
|
||||
"bincode",
|
||||
"blake3",
|
||||
"clap",
|
||||
"enum_cycling",
|
||||
"enum_cycling_derive",
|
||||
@@ -6452,6 +6495,17 @@ dependencies = [
|
||||
"slotmap",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "tar"
|
||||
version = "0.4.46"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3f6221d9a6003c78398e3b239969f352578258df48c8eb051caadae0015bc840"
|
||||
dependencies = [
|
||||
"filetime",
|
||||
"libc",
|
||||
"xattr",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "termcolor"
|
||||
version = "1.4.1"
|
||||
@@ -7857,6 +7911,16 @@ version = "0.13.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ea6fc2961e4ef194dcbfe56bb845534d0dc8098940c7e5c012a258bfec6701bd"
|
||||
|
||||
[[package]]
|
||||
name = "xattr"
|
||||
version = "1.6.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "32e45ad4206f6d2479085147f02bc2ef834ac85886624a23575ae137c8aa8156"
|
||||
dependencies = [
|
||||
"libc",
|
||||
"rustix 1.1.4",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "xcursor"
|
||||
version = "0.3.11"
|
||||
|
||||
+2
-3
@@ -12,11 +12,10 @@ development = ["bevy/dynamic_linking", "bevy/file_watcher"]
|
||||
debug_features = ["bevy/free_camera"]
|
||||
|
||||
[dependencies]
|
||||
bevy = { version = "0.19", features = ["asset_processor", "basis-universal", "compressed_image_saver", "bevy_settings"] }
|
||||
bevy = { version = "0.19", features = ["asset_processor", "basis-universal", "bevy_settings"] }
|
||||
# Loads the scenes you author in the editor (assets/*.bsn) and builds
|
||||
# physics colliders from them. An ordinary dependency; remove it if you
|
||||
# stop using authored scenes.
|
||||
blake3 = { version = "1.8.5", features = [ "pure" ] }
|
||||
thiserror = "2"
|
||||
avian3d = "0.7"
|
||||
arrayvec = "0.7.8"
|
||||
@@ -34,7 +33,7 @@ strum = "0.28.0"
|
||||
strum_macros = "0.28.0"
|
||||
bevy_asset_loader = "0.27.0"
|
||||
ron_asset_manager = "0.9.0"
|
||||
gc-adapter-neo = { version = "1.1.1", features = ["libusb"] }
|
||||
gc-adapter-neo = { version = "1.1.0", features = ["libusb"] }
|
||||
rhai = "1.26.0"
|
||||
enum_cycling = "0.2.1"
|
||||
enum_cycling_derive = "0.2.1"
|
||||
|
||||
@@ -2,15 +2,6 @@
|
||||
|
||||
Fancy heavily advanced platform fighting game
|
||||
|
||||
## Debugging fixed-point values with lldb
|
||||
|
||||
If using CodeLLDB:
|
||||
```json
|
||||
"preRunCommands": [
|
||||
"command script import ${workspaceFolder}/tools/lldb_fixed.py"
|
||||
]
|
||||
```
|
||||
|
||||
## Direct P2P Debugging
|
||||
|
||||
```text
|
||||
@@ -25,9 +16,18 @@ cargo run -- --debug-match --players 2 --local-port 7001 \
|
||||
|
||||
## Production Build
|
||||
|
||||
Production builds use the `production` Cargo profile and do not dynamically
|
||||
link Bevy or Rust. Development builds retain Bevy dynamic linking for faster
|
||||
iteration. Cargo stores the production profile under `target/production`,
|
||||
separate from development artifacts under `target/debug`.
|
||||
|
||||
```sh
|
||||
cargo run --locked \
|
||||
--bin process-assets --no-default-features --features debug_features
|
||||
cargo build --locked \
|
||||
--profile production --no-default-features --features debug_features
|
||||
```
|
||||
```
|
||||
|
||||
The asset preprocessing command must be run from the repository root. It
|
||||
populates `imported_assets/Default`, which is then consumed by the production
|
||||
game without running the asset processor at startup.
|
||||
|
||||
Binary file not shown.
@@ -1,6 +1,6 @@
|
||||
(
|
||||
id: TestFighter,
|
||||
model_path: "fighters/test/test.blend",
|
||||
model_path: "fighters/test/test_fighter.gltf",
|
||||
model_scale: "10.0",
|
||||
baked_animation_path: "fighters/test/test.fighterbake",
|
||||
icon: (
|
||||
|
||||
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 42 KiB |
@@ -1,6 +1,6 @@
|
||||
(
|
||||
id: TestStage,
|
||||
model_path: "stages/battlefield/bf2.blend#Scene0",
|
||||
model_path: "stages/battlefield/battlefield.glb#Scene0",
|
||||
icon: (
|
||||
path: "stages/battlefield/icon.png"
|
||||
),
|
||||
|
||||
@@ -1,376 +0,0 @@
|
||||
//! Blender `.blend` source processing.
|
||||
//!
|
||||
//! Blender is used as an offline importer. The processed result is a normal
|
||||
//! GLB, so the runtime continues to use Bevy's built-in glTF loader.
|
||||
|
||||
use bevy::{
|
||||
asset::{
|
||||
AssetLoader, AssetPath, AsyncWriteExt, LoadContext,
|
||||
io::{Reader, Writer},
|
||||
processor::LoadTransformAndSave,
|
||||
saver::{AssetSaver, SavedAsset},
|
||||
transformer::{AssetTransformer, TransformedAsset},
|
||||
},
|
||||
gltf::GltfLoader,
|
||||
prelude::*,
|
||||
reflect::TypePath,
|
||||
};
|
||||
use serde::Deserialize;
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
fs, io,
|
||||
path::{Path, PathBuf},
|
||||
process::Command,
|
||||
time::{SystemTime, UNIX_EPOCH},
|
||||
};
|
||||
|
||||
use crate::fighter::animation::AnimKind;
|
||||
|
||||
const EXPORT_SCRIPT: &str = include_str!("blend_asset/export.py");
|
||||
|
||||
#[derive(Asset, TypePath)]
|
||||
struct BlendSource {
|
||||
glb: Vec<u8>,
|
||||
}
|
||||
|
||||
#[derive(Default, TypePath)]
|
||||
struct BlendSourceLoader;
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct ExportManifest {
|
||||
dependencies: Vec<String>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct AnimationManifest {
|
||||
animations: HashMap<AnimKind, String>,
|
||||
}
|
||||
|
||||
impl AssetLoader for BlendSourceLoader {
|
||||
type Asset = BlendSource;
|
||||
type Settings = ();
|
||||
type Error = io::Error;
|
||||
|
||||
async fn load(
|
||||
&self,
|
||||
reader: &mut dyn Reader,
|
||||
_: &Self::Settings,
|
||||
load_context: &mut LoadContext<'_>,
|
||||
) -> Result<Self::Asset, Self::Error> {
|
||||
let mut source_bytes = Vec::new();
|
||||
reader.read_to_end(&mut source_bytes).await?;
|
||||
|
||||
let temp = TempDir::new()?;
|
||||
let source_path = locate_source(load_context.path().path());
|
||||
let blend_path = if let Some(path) = source_path.as_deref() {
|
||||
path.to_path_buf()
|
||||
} else {
|
||||
let path = temp.path().join("source.blend");
|
||||
fs::write(&path, source_bytes)?;
|
||||
path
|
||||
};
|
||||
let output = temp.path().join("export.gltf");
|
||||
let script = temp.path().join("export.py");
|
||||
let actions = referenced_actions(load_context, &asset_root()).await?;
|
||||
let actions_path = temp.path().join("actions.json");
|
||||
fs::write(
|
||||
&actions_path,
|
||||
serde_json::to_vec(&actions).map_err(io::Error::other)?,
|
||||
)?;
|
||||
fs::write(&script, EXPORT_SCRIPT)?;
|
||||
|
||||
let result = Command::new(std::env::var_os("BLENDER").unwrap_or_else(|| "blender".into()))
|
||||
.arg("--background")
|
||||
.arg(&blend_path)
|
||||
.arg("--python")
|
||||
.arg(&script)
|
||||
.arg("--")
|
||||
.arg(&output)
|
||||
.arg(&actions_path)
|
||||
.output()
|
||||
.map_err(|error| io::Error::other(format!("failed to start Blender: {error}")))?;
|
||||
if !result.status.success() {
|
||||
return Err(io::Error::other(format!(
|
||||
"Blender export failed with {}:\n{}\n{}",
|
||||
result.status,
|
||||
String::from_utf8_lossy(&result.stdout),
|
||||
String::from_utf8_lossy(&result.stderr)
|
||||
)));
|
||||
}
|
||||
|
||||
let manifest: ExportManifest =
|
||||
serde_json::from_slice(&fs::read(temp.path().join("export-manifest.json"))?)
|
||||
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
||||
|
||||
let asset_root = asset_root();
|
||||
let mut dependencies = manifest.dependencies;
|
||||
let document: serde_json::Value = serde_json::from_slice(&fs::read(&output)?)
|
||||
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
||||
if let Some(images) = document.get("images").and_then(serde_json::Value::as_array) {
|
||||
for image in images {
|
||||
if let Some(uri) = image.get("uri").and_then(serde_json::Value::as_str) {
|
||||
let path = temp.path().join(uri);
|
||||
dependencies.push(path.to_string_lossy().into_owned());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut seen = std::collections::HashSet::new();
|
||||
for dependency in dependencies {
|
||||
let physical = PathBuf::from(&dependency);
|
||||
let Some(asset_path) = physical_to_asset_path(&physical, &asset_root) else {
|
||||
continue;
|
||||
};
|
||||
if seen.insert(asset_path.clone()) {
|
||||
// This read is intentionally discarded: it registers the file and
|
||||
// its processed hash as a processor dependency.
|
||||
load_context
|
||||
.read_asset_bytes(asset_path)
|
||||
.await
|
||||
.map_err(|error| {
|
||||
io::Error::other(format!("failed to read blend dependency: {error}"))
|
||||
})?;
|
||||
}
|
||||
}
|
||||
|
||||
let glb = make_glb(&output, &temp, load_context.path().path(), &asset_root)?;
|
||||
Ok(BlendSource { glb })
|
||||
}
|
||||
|
||||
fn extensions(&self) -> &[&str] {
|
||||
&["blend"]
|
||||
}
|
||||
}
|
||||
|
||||
async fn referenced_actions(
|
||||
load_context: &mut LoadContext<'_>,
|
||||
root: &Path,
|
||||
) -> io::Result<Vec<String>> {
|
||||
let model_path = load_context.path().path();
|
||||
let Some(stem) = model_path.file_stem().and_then(|stem| stem.to_str()) else {
|
||||
return Ok(Vec::new());
|
||||
};
|
||||
let manifest_path = model_path
|
||||
.parent()
|
||||
.unwrap_or_else(|| Path::new(""))
|
||||
.join(format!("{stem}.fighter.ron"));
|
||||
if !root.join(&manifest_path).is_file() {
|
||||
return Ok(Vec::new());
|
||||
}
|
||||
let bytes = load_context
|
||||
.read_asset_bytes(manifest_path)
|
||||
.await
|
||||
.map_err(|error| io::Error::other(error.to_string()))?;
|
||||
let manifest: AnimationManifest = ron::de::from_bytes(&bytes)
|
||||
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
||||
Ok(manifest.animations.into_values().collect())
|
||||
}
|
||||
|
||||
#[derive(Asset, TypePath)]
|
||||
struct ProcessedBlend {
|
||||
bytes: Vec<u8>,
|
||||
}
|
||||
|
||||
#[derive(Default, TypePath)]
|
||||
struct BlendTransformer;
|
||||
|
||||
impl AssetTransformer for BlendTransformer {
|
||||
type AssetInput = BlendSource;
|
||||
type AssetOutput = ProcessedBlend;
|
||||
type Settings = ();
|
||||
type Error = io::Error;
|
||||
|
||||
async fn transform<'a>(
|
||||
&'a self,
|
||||
source: TransformedAsset<Self::AssetInput>,
|
||||
_: &'a Self::Settings,
|
||||
) -> Result<TransformedAsset<Self::AssetOutput>, Self::Error> {
|
||||
let bytes = source.glb.clone();
|
||||
Ok(source.replace_asset(ProcessedBlend { bytes }))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, TypePath)]
|
||||
struct BlendSaver;
|
||||
|
||||
impl AssetSaver for BlendSaver {
|
||||
type Asset = ProcessedBlend;
|
||||
type Settings = ();
|
||||
type OutputLoader = GltfLoader;
|
||||
type Error = io::Error;
|
||||
|
||||
async fn save(
|
||||
&self,
|
||||
writer: &mut Writer,
|
||||
asset: SavedAsset<'_, '_, Self::Asset>,
|
||||
_: &Self::Settings,
|
||||
_: AssetPath<'_>,
|
||||
) -> Result<<Self::OutputLoader as AssetLoader>::Settings, Self::Error> {
|
||||
writer.write_all(&asset.bytes).await?;
|
||||
Ok(default())
|
||||
}
|
||||
}
|
||||
|
||||
type BlendProcessor = LoadTransformAndSave<BlendSourceLoader, BlendTransformer, BlendSaver>;
|
||||
|
||||
pub struct BlendAssetProcessingPlugin;
|
||||
|
||||
impl Plugin for BlendAssetProcessingPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.init_asset::<BlendSource>()
|
||||
.init_asset::<ProcessedBlend>()
|
||||
.register_asset_loader(BlendSourceLoader)
|
||||
.register_asset_processor(BlendProcessor::new(BlendTransformer, BlendSaver))
|
||||
.set_default_asset_processor::<BlendProcessor>("blend");
|
||||
}
|
||||
}
|
||||
|
||||
struct TempDir(PathBuf);
|
||||
|
||||
impl TempDir {
|
||||
fn new() -> io::Result<Self> {
|
||||
let stamp = SystemTime::now()
|
||||
.duration_since(UNIX_EPOCH)
|
||||
.unwrap_or_default()
|
||||
.as_nanos();
|
||||
let path =
|
||||
std::env::temp_dir().join(format!("shinespark-blend-{}-{stamp}", std::process::id()));
|
||||
fs::create_dir_all(&path)?;
|
||||
Ok(Self(path))
|
||||
}
|
||||
fn path(&self) -> &Path {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for TempDir {
|
||||
fn drop(&mut self) {
|
||||
let _ = fs::remove_dir_all(&self.0);
|
||||
}
|
||||
}
|
||||
|
||||
fn asset_root() -> PathBuf {
|
||||
std::env::var_os("BEVY_ASSET_ROOT")
|
||||
.map(PathBuf::from)
|
||||
.unwrap_or_else(|| std::env::current_dir().unwrap_or_default().join("assets"))
|
||||
}
|
||||
|
||||
fn locate_source(path: &Path) -> Option<PathBuf> {
|
||||
let root = asset_root();
|
||||
[root.join(path), PathBuf::from(path)]
|
||||
.into_iter()
|
||||
.find(|candidate| candidate.is_file())
|
||||
}
|
||||
|
||||
fn physical_to_asset_path(path: &Path, root: &Path) -> Option<String> {
|
||||
let canonical = fs::canonicalize(path).ok()?;
|
||||
let root = fs::canonicalize(root).ok()?;
|
||||
let relative = canonical.strip_prefix(root).ok()?;
|
||||
Some(relative.to_string_lossy().replace('\\', "/"))
|
||||
}
|
||||
|
||||
fn make_glb(
|
||||
gltf_path: &Path,
|
||||
temp: &TempDir,
|
||||
model_asset_path: &Path,
|
||||
asset_root: &Path,
|
||||
) -> io::Result<Vec<u8>> {
|
||||
let mut json: serde_json::Value = serde_json::from_slice(&fs::read(gltf_path)?)
|
||||
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
||||
let bin_name = json["buffers"][0]["uri"].as_str().ok_or_else(|| {
|
||||
io::Error::new(io::ErrorKind::InvalidData, "glTF has no binary buffer URI")
|
||||
})?;
|
||||
let mut bin = fs::read(temp.path().join(bin_name))?;
|
||||
let model_parent = model_asset_path.parent().unwrap_or_else(|| Path::new(""));
|
||||
let image_count = json["images"].as_array().map_or(0, Vec::len);
|
||||
if image_count > 0 && !json["bufferViews"].is_array() {
|
||||
return Err(io::Error::new(
|
||||
io::ErrorKind::InvalidData,
|
||||
"glTF bufferViews are not an array",
|
||||
));
|
||||
}
|
||||
for index in 0..image_count {
|
||||
let uri = json["images"][index]
|
||||
.get("uri")
|
||||
.and_then(serde_json::Value::as_str)
|
||||
.map(str::to_owned);
|
||||
let Some(uri) = uri else { continue };
|
||||
if uri.starts_with("data:") {
|
||||
continue;
|
||||
}
|
||||
let uri_path = temp.path().join(uri);
|
||||
if let Some(asset_path) = physical_to_asset_path(&uri_path, asset_root) {
|
||||
json["images"][index]["uri"] =
|
||||
serde_json::Value::String(relative_uri(model_parent, Path::new(&asset_path)));
|
||||
} else {
|
||||
let bytes = fs::read(&uri_path)?;
|
||||
while bin.len() % 4 != 0 {
|
||||
bin.push(0);
|
||||
}
|
||||
let offset = bin.len();
|
||||
bin.extend_from_slice(&bytes);
|
||||
let mime = mime_type(&uri_path);
|
||||
let view = json["bufferViews"].as_array().unwrap().len();
|
||||
json["bufferViews"]
|
||||
.as_array_mut()
|
||||
.unwrap()
|
||||
.push(serde_json::json!({
|
||||
"buffer": 0,
|
||||
"byteOffset": offset,
|
||||
"byteLength": bytes.len(),
|
||||
}));
|
||||
json["images"][index].as_object_mut().unwrap().remove("uri");
|
||||
json["images"][index]["bufferView"] = serde_json::Value::from(view);
|
||||
json["images"][index]["mimeType"] = serde_json::Value::String(mime.to_owned());
|
||||
}
|
||||
}
|
||||
json["buffers"][0]["byteLength"] = serde_json::Value::from(bin.len());
|
||||
json["buffers"][0].as_object_mut().unwrap().remove("uri");
|
||||
let mut json_bytes = serde_json::to_vec(&json).map_err(io::Error::other)?;
|
||||
while json_bytes.len() % 4 != 0 {
|
||||
json_bytes.push(b' ');
|
||||
}
|
||||
while bin.len() % 4 != 0 {
|
||||
bin.push(0);
|
||||
}
|
||||
let length = 12 + 8 + json_bytes.len() + 8 + bin.len();
|
||||
let mut glb = Vec::with_capacity(length);
|
||||
glb.extend_from_slice(b"glTF");
|
||||
glb.extend_from_slice(&2u32.to_le_bytes());
|
||||
glb.extend_from_slice(&(length as u32).to_le_bytes());
|
||||
glb.extend_from_slice(&(json_bytes.len() as u32).to_le_bytes());
|
||||
glb.extend_from_slice(b"JSON");
|
||||
glb.extend_from_slice(&json_bytes);
|
||||
glb.extend_from_slice(&(bin.len() as u32).to_le_bytes());
|
||||
glb.extend_from_slice(b"BIN\0");
|
||||
glb.extend_from_slice(&bin);
|
||||
Ok(glb)
|
||||
}
|
||||
|
||||
fn relative_uri(from: &Path, to: &Path) -> String {
|
||||
let from: Vec<_> = from.components().collect();
|
||||
let to: Vec<_> = to.components().collect();
|
||||
let common = from.iter().zip(&to).take_while(|(a, b)| a == b).count();
|
||||
let mut result = PathBuf::new();
|
||||
for _ in common..from.len() {
|
||||
result.push("..");
|
||||
}
|
||||
for component in &to[common..] {
|
||||
result.push(component.as_os_str());
|
||||
}
|
||||
result.to_string_lossy().replace('\\', "/")
|
||||
}
|
||||
|
||||
fn mime_type(path: &Path) -> &'static str {
|
||||
match path
|
||||
.extension()
|
||||
.and_then(|e| e.to_str())
|
||||
.unwrap_or_default()
|
||||
.to_ascii_lowercase()
|
||||
.as_str()
|
||||
{
|
||||
"jpg" | "jpeg" => "image/jpeg",
|
||||
"webp" => "image/webp",
|
||||
_ => "image/png",
|
||||
}
|
||||
}
|
||||
@@ -1,71 +0,0 @@
|
||||
import bpy
|
||||
import json
|
||||
import os
|
||||
import sys
|
||||
|
||||
|
||||
def main():
|
||||
output = sys.argv[sys.argv.index("--") + 1]
|
||||
actions_path = sys.argv[sys.argv.index("--") + 2]
|
||||
with open(actions_path) as file:
|
||||
actions_to_keep = set(json.load(file))
|
||||
|
||||
for obj in bpy.data.objects:
|
||||
if not obj.animation_data:
|
||||
continue
|
||||
for track in list(obj.animation_data.nla_tracks):
|
||||
if track.name.startswith("[Action Stash]"):
|
||||
obj.animation_data.nla_tracks.remove(track)
|
||||
|
||||
nla_tracks = [
|
||||
track
|
||||
for obj in bpy.data.objects
|
||||
if obj.animation_data
|
||||
for track in obj.animation_data.nla_tracks
|
||||
]
|
||||
use_nla_tracks = bool(nla_tracks)
|
||||
|
||||
# For blends without NLA tracks, use the actions referenced by the fighter
|
||||
# manifest instead of sampling every source action.
|
||||
if not use_nla_tracks and actions_to_keep:
|
||||
from io_scene_gltf2 import GLTF2_filter_action
|
||||
|
||||
if not hasattr(bpy.types.Scene, "gltf_action_filter"):
|
||||
bpy.types.Scene.gltf_action_filter = bpy.props.CollectionProperty(
|
||||
type=GLTF2_filter_action
|
||||
)
|
||||
scene = bpy.context.scene
|
||||
scene.gltf_action_filter.clear()
|
||||
for action in bpy.data.actions:
|
||||
item = scene.gltf_action_filter.add()
|
||||
item.action = action
|
||||
item.keep = action.name in actions_to_keep
|
||||
|
||||
bpy.ops.export_scene.gltf(
|
||||
filepath=output,
|
||||
export_format="GLTF_SEPARATE",
|
||||
export_keep_originals=True,
|
||||
export_extras=True,
|
||||
export_animations=True,
|
||||
export_skins=True,
|
||||
export_morph=True,
|
||||
export_yup=True,
|
||||
export_def_bones=True,
|
||||
export_action_filter=False,
|
||||
export_animation_mode="NLA_TRACKS" if use_nla_tracks else "ACTIONS",
|
||||
)
|
||||
|
||||
dependencies = []
|
||||
for image in bpy.data.images:
|
||||
if image.source not in {"FILE", "TILED"}:
|
||||
continue
|
||||
path = image.filepath_raw or image.filepath
|
||||
if path and not image.packed_file:
|
||||
dependencies.append(bpy.path.abspath(path))
|
||||
|
||||
with open(os.path.join(os.path.dirname(output), "export-manifest.json"), "w") as file:
|
||||
json.dump({"dependencies": sorted(set(dependencies))}, file)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -2,8 +2,8 @@ use super::{
|
||||
BAKED_ANIMATION_FPS,
|
||||
runtime::{BakedAnimationClip, BakedFighterAnimations},
|
||||
};
|
||||
use crate::fighter::{animation::AnimKind, manifest::FighterManifest};
|
||||
use crate::math::fixed_transform::FixedMat4;
|
||||
use crate::fighter::{animation::AnimKind, manifest::FighterManifest};
|
||||
use bevy::{
|
||||
asset::{
|
||||
AssetLoader, AssetPath, AsyncWriteExt, LoadContext,
|
||||
@@ -51,9 +51,6 @@ impl AssetLoader for FighterBakeSourceLoader {
|
||||
.map_err(|error| io::Error::other(error.to_string()))?;
|
||||
let manifest: FighterManifest = ron::de::from_bytes(&manifest_bytes)
|
||||
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
||||
// `read_asset_bytes` uses the processor's processed asset source. This
|
||||
// deliberately allows `model_path` to point at a `.blend`: the blend
|
||||
// processor has already converted it to a hybrid GLB by this point.
|
||||
let model_bytes = load_context
|
||||
.read_asset_bytes(&manifest.model_path)
|
||||
.await
|
||||
|
||||
@@ -4,8 +4,8 @@ mod asset_baking;
|
||||
mod runtime;
|
||||
mod visual_binding;
|
||||
|
||||
pub use crate::math::fixed_transform::FixedMat4;
|
||||
pub use asset_baking::{BakedAnimationAssetProcessingPlugin, BakedAnimationPlugin};
|
||||
pub use crate::math::fixed_transform::FixedMat4;
|
||||
pub use runtime::{
|
||||
BakedAnimationClip, BakedFighterAnimations, FighterBoneIndexMap, FighterBoneMatrices,
|
||||
update_fighter_bone_matrices,
|
||||
@@ -164,20 +164,6 @@ mod tests {
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn repeated_pose_updates_reuse_scratch_and_output_buffers() {
|
||||
let mut matrices = FighterBoneMatrices::default();
|
||||
let names = ["root".into(), "hand".into()];
|
||||
let parents = [None, Some(0)];
|
||||
let pose = [FixedMat4::IDENTITY, FixedMat4::IDENTITY];
|
||||
|
||||
matrices.set_pose(&names, &parents, &pose, FGi32::ONE);
|
||||
let capacities = matrices.buffer_capacities();
|
||||
matrices.set_pose(&names, &parents, &pose, FGi32::ONE);
|
||||
|
||||
assert_eq!(capacities, matrices.buffer_capacities());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn model_scale_affects_gameplay_bones_without_changing_visual_locals() {
|
||||
let mut root = FixedMat4::IDENTITY;
|
||||
|
||||
@@ -3,7 +3,7 @@ use std::collections::HashMap;
|
||||
use bevy::prelude::*;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use super::BAKED_ANIMATION_FPS;
|
||||
use super::{BAKED_ANIMATION_FPS};
|
||||
|
||||
use crate::{
|
||||
fighter::{
|
||||
@@ -12,8 +12,8 @@ use crate::{
|
||||
manifest::FighterManifest,
|
||||
visual::FighterAnimations,
|
||||
},
|
||||
math::fixed_transform::FixedMat4,
|
||||
math::int::FGi32,
|
||||
math::fixed_transform::FixedMat4
|
||||
};
|
||||
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
@@ -70,24 +70,12 @@ pub struct FighterBoneMatrices {
|
||||
previous_frame_matrices: Vec<FixedMat4>,
|
||||
local_matrices: Vec<FixedMat4>,
|
||||
previous_local_matrices: Vec<FixedMat4>,
|
||||
model_matrices: Vec<Option<FixedMat4>>,
|
||||
}
|
||||
|
||||
#[derive(Component, Clone, Debug, Default)]
|
||||
pub struct FighterBoneIndexMap(pub HashMap<String, usize>);
|
||||
|
||||
impl FighterBoneMatrices {
|
||||
#[cfg(test)]
|
||||
pub(super) fn buffer_capacities(&self) -> [usize; 5] {
|
||||
[
|
||||
self.matrices.capacity(),
|
||||
self.local_matrices.capacity(),
|
||||
self.previous_frame_matrices.capacity(),
|
||||
self.previous_local_matrices.capacity(),
|
||||
self.model_matrices.capacity(),
|
||||
]
|
||||
}
|
||||
|
||||
pub fn get(&self, bone: &str) -> Option<(FixedMat4, FixedMat4)> {
|
||||
let index = self.bone_names.iter().position(|name| name == bone)?;
|
||||
Some((
|
||||
@@ -154,19 +142,13 @@ impl FighterBoneMatrices {
|
||||
assert_eq!(self.bone_names, bone_names, "baked bone names changed");
|
||||
assert_eq!(self.parents, parents, "baked bone parents changed");
|
||||
}
|
||||
self.matrices.reserve(local.len());
|
||||
self.previous_frame_matrices.reserve(local.len());
|
||||
self.local_matrices.reserve(local.len());
|
||||
self.previous_local_matrices.reserve(local.len());
|
||||
self.model_matrices.reserve(local.len());
|
||||
std::mem::swap(&mut self.matrices, &mut self.previous_frame_matrices);
|
||||
std::mem::swap(&mut self.local_matrices, &mut self.previous_local_matrices);
|
||||
self.local_matrices.clear();
|
||||
self.local_matrices.extend_from_slice(local);
|
||||
self.model_matrices.resize(local.len(), None);
|
||||
self.model_matrices.fill(None);
|
||||
let mut model = vec![None; local.len()];
|
||||
for index in 0..local.len() {
|
||||
resolve_model_transform(index, parents, local, &mut self.model_matrices)
|
||||
resolve_model_transform(index, parents, local, &mut model)
|
||||
.expect("baked bone hierarchy should be valid");
|
||||
}
|
||||
let model_scale = FixedMat4 {
|
||||
@@ -177,12 +159,10 @@ impl FighterBoneMatrices {
|
||||
[FGi32::ZERO, FGi32::ZERO, FGi32::ZERO, FGi32::ONE],
|
||||
],
|
||||
};
|
||||
self.matrices.clear();
|
||||
self.matrices.extend(
|
||||
self.model_matrices.iter().map(|matrix| {
|
||||
model_scale.mul(matrix.expect("baked bone hierarchy should be valid"))
|
||||
}),
|
||||
);
|
||||
self.matrices = model
|
||||
.into_iter()
|
||||
.map(|matrix| model_scale.mul(matrix.expect("baked bone hierarchy should be valid")))
|
||||
.collect();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+26
-24
@@ -50,29 +50,31 @@ pub fn air_collide_with_stage(
|
||||
translation.0 + ecb.get_bottom_point(),
|
||||
);
|
||||
|
||||
stage_collision
|
||||
.stage_polys
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter_map(|(poly_idx, poly)| {
|
||||
poly.intersect_ray(ray_segment).map(|intersect_result| {
|
||||
(
|
||||
AirCollisionWithStageResult {
|
||||
line_id: {
|
||||
StageLineID {
|
||||
polygon: poly_idx,
|
||||
segment: intersect_result.segment_idx,
|
||||
}
|
||||
},
|
||||
hit_position: intersect_result.position,
|
||||
hit_normal: intersect_result.normal,
|
||||
let mut intersect_results = vec![];
|
||||
|
||||
for (poly_idx, poly) in stage_collision.stage_polys.iter().enumerate() {
|
||||
if let Some(intersect_result) = poly.intersect_ray(ray_segment) {
|
||||
intersect_results.push((
|
||||
AirCollisionWithStageResult {
|
||||
line_id: {
|
||||
StageLineID {
|
||||
polygon: poly_idx,
|
||||
segment: intersect_result.segment_idx,
|
||||
}
|
||||
},
|
||||
intersect_result
|
||||
.position
|
||||
.distance_squared(ray_segment.point2()),
|
||||
)
|
||||
})
|
||||
})
|
||||
.max_by(|(_, a), (_, b)| a.cmp(b))
|
||||
.map(|(result, _)| result)
|
||||
hit_position: intersect_result.position,
|
||||
hit_normal: intersect_result.normal,
|
||||
},
|
||||
intersect_result
|
||||
.position
|
||||
.distance_squared(ray_segment.point2()),
|
||||
));
|
||||
}
|
||||
}
|
||||
intersect_results.sort_by(|(_, a), (_, b)| a.cmp(b));
|
||||
|
||||
intersect_results
|
||||
.iter()
|
||||
.last()
|
||||
.map(|(val, _)| val.to_owned().clone())
|
||||
}
|
||||
|
||||
+7
-7
@@ -32,20 +32,22 @@ use clap::Parser;
|
||||
use ron_asset_manager::RonAssetPlugin;
|
||||
|
||||
use crate::{
|
||||
camera::MatchCameraPlugin, fighter::manifest::FighterManifest, game_settings::GameSettings,
|
||||
match_runtime::MatchRuntimePlugin, menus::style::FGUiStyle, schedule::GameplaySchedulePlugin,
|
||||
stage::manifest::StageManifest, ui::InGameUIPlugin,
|
||||
camera::MatchCameraPlugin,
|
||||
fighter::manifest::FighterManifest,
|
||||
game_settings::GameSettings,
|
||||
menus::style::FGUiStyle,
|
||||
schedule::GameplaySchedulePlugin,
|
||||
stage::manifest::StageManifest,
|
||||
ui::InGameUIPlugin,
|
||||
};
|
||||
|
||||
mod args;
|
||||
pub mod blend_asset;
|
||||
pub mod camera;
|
||||
pub mod debug_tools;
|
||||
pub mod fighter;
|
||||
pub mod game_settings;
|
||||
pub mod input;
|
||||
pub mod match_loading;
|
||||
pub mod match_runtime;
|
||||
mod math;
|
||||
pub mod menus;
|
||||
pub mod netcode;
|
||||
@@ -90,7 +92,6 @@ pub struct GameAssetPlugin;
|
||||
impl Plugin for GameAssetPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_plugins((
|
||||
blend_asset::BlendAssetProcessingPlugin,
|
||||
RonAssetPlugin::<FighterManifest>::create("fighter.ron"),
|
||||
RonAssetPlugin::<StageManifest>::create("stage.ron"),
|
||||
RonAssetPlugin::<GameSettings>::create("ron"),
|
||||
@@ -110,7 +111,6 @@ impl Plugin for GamePlugin {
|
||||
// Brings up GGRS (and with it `GgrsSchedule`), so it goes first.
|
||||
netcode::FighterNetcodePlugin::default(),
|
||||
GameplaySchedulePlugin,
|
||||
MatchRuntimePlugin,
|
||||
input::FighterInputPlugin,
|
||||
replay::ReplayPlugin,
|
||||
debug_tools::DebugToolsPlugin,
|
||||
|
||||
+6
-11
@@ -1,7 +1,6 @@
|
||||
use bevy::asset::AssetMode::Processed;
|
||||
#[cfg(feature = "debug_features")]
|
||||
use bevy::camera_controller::free_camera::FreeCameraPlugin;
|
||||
use bevy::gltf::GltfPlugin;
|
||||
use bevy::image::{ImageAddressMode, ImagePlugin, ImageSamplerDescriptor};
|
||||
use bevy::prelude::*;
|
||||
#[cfg(feature = "debug_features")]
|
||||
@@ -13,18 +12,14 @@ fn main() -> AppExit {
|
||||
// A `Repeat` sampler so the tileable materials authored in the
|
||||
// editor render the same way at runtime; Bevy's default
|
||||
// `ClampToEdge` smears texture edges on brush geometry.
|
||||
let default_sampler = ImageSamplerDescriptor::linear()
|
||||
.set_address_mode(ImageAddressMode::Repeat)
|
||||
.set_anisotropic_filter(16)
|
||||
.clone();
|
||||
|
||||
let default_plugins = DefaultPlugins
|
||||
.set(ImagePlugin {
|
||||
default_sampler: default_sampler.clone(),
|
||||
})
|
||||
.set(GltfPlugin {
|
||||
default_sampler,
|
||||
..default()
|
||||
default_sampler: ImageSamplerDescriptor {
|
||||
address_mode_u: ImageAddressMode::Repeat,
|
||||
address_mode_v: ImageAddressMode::Repeat,
|
||||
address_mode_w: ImageAddressMode::Repeat,
|
||||
..ImageSamplerDescriptor::linear()
|
||||
},
|
||||
})
|
||||
.set(AssetPlugin {
|
||||
mode: Processed,
|
||||
|
||||
+33
-126
@@ -8,29 +8,28 @@ use bevy_ggrs::prelude::Session;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{
|
||||
AppState,
|
||||
args::Args,
|
||||
fighter::{
|
||||
FighterId, FighterRoster,
|
||||
animation::AnimKind,
|
||||
attack::{AttackKind, FighterAttackScriptAssets},
|
||||
baked_animation::{BAKED_ANIMATION_FPS, BakedFighterAnimations},
|
||||
baked_animation::{BakedFighterAnimations, BAKED_ANIMATION_FPS},
|
||||
manifest::{FighterManifest, FighterManifestRegistry},
|
||||
spawn_fighter,
|
||||
visual::FighterAnimations,
|
||||
FighterId, FighterRoster,
|
||||
},
|
||||
input::{LocalInputAssignments, LocalInputSource},
|
||||
match_runtime::MatchState,
|
||||
math::{int::FGi32, vec::FGVec2},
|
||||
netcode::{
|
||||
session::{create_session, ConnectionStatus, SessionConfig},
|
||||
GGRSCfg,
|
||||
session::{ConnectionStatus, SessionConfig, create_session},
|
||||
},
|
||||
scripting::FighterAttackScript,
|
||||
stage::{
|
||||
self,
|
||||
manifest::{StageId, StageManifest, StageManifestRegistry},
|
||||
},
|
||||
AppState,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
|
||||
@@ -39,49 +38,10 @@ pub struct MatchPlayer {
|
||||
pub fighter: FighterId,
|
||||
}
|
||||
|
||||
#[derive(Resource, Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub struct MatchConfig {
|
||||
#[derive(Resource, Debug, Clone, PartialEq, Eq)]
|
||||
pub struct PendingMatch {
|
||||
pub stage: StageId,
|
||||
pub players: Vec<MatchPlayer>,
|
||||
pub rules: MatchRules,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub enum MatchRules {
|
||||
Stock {
|
||||
starting_stocks: u8,
|
||||
time_limit_frames: Option<u32>,
|
||||
},
|
||||
Timed {
|
||||
time_limit_frames: u32,
|
||||
},
|
||||
}
|
||||
|
||||
impl Default for MatchRules {
|
||||
fn default() -> Self {
|
||||
Self::Stock {
|
||||
starting_stocks: 3,
|
||||
time_limit_frames: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl MatchRules {
|
||||
fn validate(&self) -> Result<(), &'static str> {
|
||||
match self {
|
||||
Self::Stock {
|
||||
starting_stocks: 0, ..
|
||||
} => Err("stock matches must start with at least one stock"),
|
||||
Self::Stock {
|
||||
time_limit_frames: Some(0),
|
||||
..
|
||||
} => Err("stock match time limits must be greater than zero frames"),
|
||||
Self::Timed {
|
||||
time_limit_frames: 0,
|
||||
} => Err("timed match limits must be greater than zero frames"),
|
||||
_ => Ok(()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SelectedFighterAssets {
|
||||
@@ -99,7 +59,7 @@ pub struct MatchAssets {
|
||||
|
||||
impl MatchAssets {
|
||||
fn requested(world: &World) -> Self {
|
||||
let config = world.resource::<MatchConfig>();
|
||||
let request = world.resource::<PendingMatch>();
|
||||
let asset_server = world.resource::<AssetServer>();
|
||||
let registry = world.resource::<FighterManifestRegistry>();
|
||||
let stage_registry = world.resource::<StageManifestRegistry>();
|
||||
@@ -107,7 +67,7 @@ impl MatchAssets {
|
||||
let stage_manifests = world.resource::<Assets<StageManifest>>();
|
||||
|
||||
let stage_handle = stage_registry
|
||||
.get(config.stage)
|
||||
.get(request.stage)
|
||||
.expect("Startup validation guarantees every stage has a manifest");
|
||||
let stage_manifest = stage_manifests
|
||||
.get(&stage_handle)
|
||||
@@ -115,7 +75,7 @@ impl MatchAssets {
|
||||
|
||||
Self {
|
||||
stage: asset_server.load(stage_manifest.model_path.clone()),
|
||||
fighters: config
|
||||
fighters: request
|
||||
.players
|
||||
.iter()
|
||||
.map(|player| {
|
||||
@@ -181,10 +141,10 @@ pub struct MatchRoot;
|
||||
pub fn initiate_match(
|
||||
commands: &mut Commands,
|
||||
next_state: &mut NextState<AppState>,
|
||||
config: MatchConfig,
|
||||
request: PendingMatch,
|
||||
) {
|
||||
commands.remove_resource::<crate::netcode::session::MatchDisconnected>();
|
||||
commands.insert_resource(config);
|
||||
commands.insert_resource(request);
|
||||
next_state.set(AppState::LoadingMatch);
|
||||
}
|
||||
|
||||
@@ -206,9 +166,12 @@ pub fn initiate_default_match(
|
||||
if let Some(path) = &args.play_replay {
|
||||
match crate::replay::load(path) {
|
||||
Ok(replay) => {
|
||||
let config = replay.match_config.clone();
|
||||
let request = PendingMatch {
|
||||
stage: replay.match_config.stage,
|
||||
players: replay.match_config.players.clone(),
|
||||
};
|
||||
commands.insert_resource(crate::replay::LoadedReplay(replay));
|
||||
initiate_match(&mut commands, &mut next_state, config);
|
||||
initiate_match(&mut commands, &mut next_state, request);
|
||||
}
|
||||
Err(error) => {
|
||||
error!("Replay load failed: {error}");
|
||||
@@ -252,17 +215,16 @@ pub fn initiate_default_match(
|
||||
initiate_match(
|
||||
&mut commands,
|
||||
&mut next_state,
|
||||
MatchConfig {
|
||||
PendingMatch {
|
||||
stage: StageId::TestStage,
|
||||
players,
|
||||
rules: MatchRules::default(),
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
pub fn prepare_match(
|
||||
mut commands: Commands,
|
||||
config: Res<MatchConfig>,
|
||||
request: Res<PendingMatch>,
|
||||
assets: Res<MatchAssets>,
|
||||
gltfs: Res<Assets<Gltf>>,
|
||||
baked_animations: Res<Assets<BakedFighterAnimations>>,
|
||||
@@ -274,7 +236,7 @@ pub fn prepare_match(
|
||||
args: Res<Args>,
|
||||
mut next_state: ResMut<NextState<AppState>>,
|
||||
) {
|
||||
if !valid_player_handles(&config.players) {
|
||||
if !valid_player_handles(&request.players) {
|
||||
fail_match(
|
||||
&mut next_state,
|
||||
"player handles must be unique and cover 0..player_count",
|
||||
@@ -282,12 +244,7 @@ pub fn prepare_match(
|
||||
return;
|
||||
}
|
||||
|
||||
if let Err(error) = config.rules.validate() {
|
||||
fail_match(&mut next_state, error);
|
||||
return;
|
||||
}
|
||||
|
||||
if assets.fighters.len() != config.players.len() {
|
||||
if assets.fighters.len() != request.players.len() {
|
||||
fail_match(
|
||||
&mut next_state,
|
||||
"loaded character assets do not match the requested player slots",
|
||||
@@ -439,7 +396,7 @@ pub fn prepare_match(
|
||||
));
|
||||
}
|
||||
|
||||
let session_config = match SessionConfig::from_args(&args, config.players.len()) {
|
||||
let session_config = match SessionConfig::from_args(&args, request.players.len()) {
|
||||
Ok(config) => config,
|
||||
Err(error) => {
|
||||
fail_match(
|
||||
@@ -449,7 +406,7 @@ pub fn prepare_match(
|
||||
return;
|
||||
}
|
||||
};
|
||||
let session = match create_session(&args, config.players.len()) {
|
||||
let session = match create_session(&args, request.players.len()) {
|
||||
Ok(session) => session,
|
||||
Err(error) => {
|
||||
fail_match(
|
||||
@@ -463,7 +420,7 @@ pub fn prepare_match(
|
||||
let root = commands.spawn((Name::new("Match"), MatchRoot)).id();
|
||||
|
||||
let stage_handle = stage_registry
|
||||
.get(config.stage)
|
||||
.get(request.stage)
|
||||
.expect("Initialization check should ensure all stages exist");
|
||||
let stage_manifest = stage_manifests
|
||||
.get(&stage_handle)
|
||||
@@ -476,11 +433,11 @@ pub fn prepare_match(
|
||||
stage_manifest.camera.clone(),
|
||||
);
|
||||
|
||||
let mut fighter_roster = Vec::with_capacity(config.players.len());
|
||||
let mut fighter_roster = Vec::with_capacity(request.players.len());
|
||||
for (index, (player, (scene, animations, attack_scripts, manifest_handle, model_scale))) in
|
||||
config.players.iter().zip(prepared).enumerate()
|
||||
request.players.iter().zip(prepared).enumerate()
|
||||
{
|
||||
let spawn_x = (index as i32 * 2 + 1 - config.players.len() as i32) * 5;
|
||||
let spawn_x = (index as i32 * 2 + 1 - request.players.len() as i32) * 5;
|
||||
fighter_roster.push(spawn_fighter(
|
||||
&mut commands,
|
||||
player.handle,
|
||||
@@ -494,7 +451,6 @@ pub fn prepare_match(
|
||||
}
|
||||
|
||||
commands.insert_resource(FighterRoster(fighter_roster));
|
||||
commands.insert_resource(MatchState::from_config(&config));
|
||||
commands.insert_resource(session_config);
|
||||
commands.insert_resource(ConnectionStatus::default());
|
||||
commands.insert_resource::<Session<GGRSCfg>>(session);
|
||||
@@ -531,8 +487,7 @@ pub fn cleanup_match(
|
||||
commands.remove_resource::<ConnectionStatus>();
|
||||
commands.remove_resource::<stage::line::StageCollision>();
|
||||
commands.remove_resource::<MatchAssets>();
|
||||
commands.remove_resource::<MatchConfig>();
|
||||
commands.remove_resource::<MatchState>();
|
||||
commands.remove_resource::<PendingMatch>();
|
||||
commands.remove_resource::<FighterRoster>();
|
||||
}
|
||||
|
||||
@@ -541,8 +496,8 @@ mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn match_config_keeps_duplicate_fighter_slots() {
|
||||
let config = MatchConfig {
|
||||
fn match_request_keeps_duplicate_fighter_slots() {
|
||||
let request = PendingMatch {
|
||||
stage: StageId::TestStage,
|
||||
players: vec![
|
||||
MatchPlayer {
|
||||
@@ -554,13 +509,12 @@ mod tests {
|
||||
fighter: FighterId::TestFighter,
|
||||
},
|
||||
],
|
||||
rules: MatchRules::default(),
|
||||
};
|
||||
|
||||
assert_eq!(config.players.len(), 2);
|
||||
assert_eq!(config.players[0].handle, 0);
|
||||
assert_eq!(config.players[1].handle, 1);
|
||||
assert!(valid_player_handles(&config.players));
|
||||
assert_eq!(request.players.len(), 2);
|
||||
assert_eq!(request.players[0].handle, 0);
|
||||
assert_eq!(request.players[1].handle, 1);
|
||||
assert!(valid_player_handles(&request.players));
|
||||
}
|
||||
|
||||
#[test]
|
||||
@@ -579,53 +533,6 @@ mod tests {
|
||||
assert!(!valid_player_handles(&players));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn match_rules_reject_zero_limits() {
|
||||
assert!(
|
||||
MatchRules::Stock {
|
||||
starting_stocks: 0,
|
||||
time_limit_frames: None,
|
||||
}
|
||||
.validate()
|
||||
.is_err()
|
||||
);
|
||||
assert!(
|
||||
MatchRules::Stock {
|
||||
starting_stocks: 3,
|
||||
time_limit_frames: Some(0),
|
||||
}
|
||||
.validate()
|
||||
.is_err()
|
||||
);
|
||||
assert!(
|
||||
MatchRules::Timed {
|
||||
time_limit_frames: 0,
|
||||
}
|
||||
.validate()
|
||||
.is_err()
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn match_rules_accept_valid_modes() {
|
||||
assert!(MatchRules::default().validate().is_ok());
|
||||
assert!(
|
||||
MatchRules::Stock {
|
||||
starting_stocks: 3,
|
||||
time_limit_frames: Some(60),
|
||||
}
|
||||
.validate()
|
||||
.is_ok()
|
||||
);
|
||||
assert!(
|
||||
MatchRules::Timed {
|
||||
time_limit_frames: 60,
|
||||
}
|
||||
.validate()
|
||||
.is_ok()
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn match_loading_waits_for_attack_scripts() {
|
||||
let mut attack_scripts = HashMap::new();
|
||||
|
||||
@@ -1,102 +0,0 @@
|
||||
//! Rollback-simulated state for an active match.
|
||||
|
||||
use bevy::prelude::*;
|
||||
use bevy_ggrs::prelude::*;
|
||||
|
||||
use crate::match_loading::{MatchConfig, MatchRules};
|
||||
|
||||
#[derive(Resource, Clone, Debug, Hash, PartialEq, Eq)]
|
||||
pub struct MatchState {
|
||||
pub elapsed_frames: u32,
|
||||
/// Indexed by the player's session handle.
|
||||
pub players: Vec<PlayerMatchState>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Hash, PartialEq, Eq)]
|
||||
pub struct PlayerMatchState {
|
||||
pub stocks_remaining: Option<u8>,
|
||||
pub score: i32,
|
||||
pub deaths: u32,
|
||||
}
|
||||
|
||||
impl MatchState {
|
||||
pub fn from_config(config: &MatchConfig) -> Self {
|
||||
let stocks_remaining = match &config.rules {
|
||||
MatchRules::Stock {
|
||||
starting_stocks, ..
|
||||
} => Some(*starting_stocks),
|
||||
MatchRules::Timed { .. } => None,
|
||||
};
|
||||
|
||||
Self {
|
||||
elapsed_frames: 0,
|
||||
players: (0..config.players.len())
|
||||
.map(|_| PlayerMatchState {
|
||||
stocks_remaining,
|
||||
score: 0,
|
||||
deaths: 0,
|
||||
})
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MatchRuntimePlugin;
|
||||
|
||||
impl Plugin for MatchRuntimePlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.rollback_resource_with_clone::<MatchState>()
|
||||
.checksum_resource_with_hash::<MatchState>();
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::{fighter::FighterId, match_loading::MatchPlayer, stage::manifest::StageId};
|
||||
|
||||
fn config(rules: MatchRules) -> MatchConfig {
|
||||
MatchConfig {
|
||||
stage: StageId::TestStage,
|
||||
players: vec![
|
||||
MatchPlayer {
|
||||
handle: 1,
|
||||
fighter: FighterId::TestFighter,
|
||||
},
|
||||
MatchPlayer {
|
||||
handle: 0,
|
||||
fighter: FighterId::TestFighter,
|
||||
},
|
||||
],
|
||||
rules,
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn stock_state_starts_with_configured_stocks() {
|
||||
let state = MatchState::from_config(&config(MatchRules::Stock {
|
||||
starting_stocks: 4,
|
||||
time_limit_frames: Some(60),
|
||||
}));
|
||||
|
||||
assert_eq!(state.elapsed_frames, 0);
|
||||
assert_eq!(state.players.len(), 2);
|
||||
assert!(state.players.iter().all(|player| {
|
||||
player.stocks_remaining == Some(4) && player.score == 0 && player.deaths == 0
|
||||
}));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn timed_state_has_no_stock_counter() {
|
||||
let state = MatchState::from_config(&config(MatchRules::Timed {
|
||||
time_limit_frames: 60,
|
||||
}));
|
||||
|
||||
assert!(
|
||||
state
|
||||
.players
|
||||
.iter()
|
||||
.all(|player| player.stocks_remaining.is_none())
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -241,7 +241,7 @@ pub fn copy_cursor_transform_to_token(
|
||||
character_boxes: Query<(&CharacterBox, &ComputedNode, &UiGlobalTransform)>,
|
||||
match_config: Res<MenuMatchConfig>,
|
||||
cursors: Query<&UiGlobalTransform, With<FGMenuCursor>>,
|
||||
cam: Single<&Camera>,
|
||||
cam: Single<&Camera, With<IsDefaultUiCamera>>,
|
||||
ui_scale: Res<UiScale>,
|
||||
) -> Result {
|
||||
let camera = cam.into_inner();
|
||||
|
||||
+1
-1
@@ -181,7 +181,7 @@ pub fn cursor_input(
|
||||
}
|
||||
|
||||
pub fn update_cursor_transform(
|
||||
camera: Single<&Camera>,
|
||||
camera: Single<&Camera, With<IsDefaultUiCamera>>,
|
||||
query: Query<(&mut Node, &PointerLocation), With<FGMenuCursor>>,
|
||||
ui_scale: Res<UiScale>,
|
||||
) {
|
||||
|
||||
@@ -3,7 +3,7 @@ use thiserror::Error;
|
||||
|
||||
use crate::{
|
||||
fighter::FighterId,
|
||||
match_loading::{MatchConfig, MatchPlayer, MatchRules},
|
||||
match_loading::{MatchPlayer, PendingMatch},
|
||||
stage::manifest::StageId,
|
||||
};
|
||||
|
||||
@@ -60,7 +60,7 @@ impl MenuMatchConfig {
|
||||
!has_unselected_fighter
|
||||
}
|
||||
|
||||
pub fn to_match_config(&self) -> Result<MatchConfig, MenuMatchConfigErrors> {
|
||||
pub fn to_pending_match(&self) -> Result<PendingMatch, MenuMatchConfigErrors> {
|
||||
let mut match_players = vec![];
|
||||
|
||||
let stage = self.stage.ok_or(MenuMatchConfigErrors::StageNotSelected)?;
|
||||
@@ -78,28 +78,9 @@ impl MenuMatchConfig {
|
||||
});
|
||||
}
|
||||
|
||||
Ok(MatchConfig {
|
||||
Ok(PendingMatch {
|
||||
players: match_players,
|
||||
stage,
|
||||
rules: MatchRules::default(),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn menu_config_uses_default_match_rules() {
|
||||
let menu = MenuMatchConfig {
|
||||
stage: Some(StageId::TestStage),
|
||||
players: vec![MenuMatchPlayerSlot {
|
||||
slot: 0,
|
||||
fighter: Some(FighterId::TestFighter),
|
||||
}],
|
||||
};
|
||||
|
||||
assert_eq!(menu.to_match_config().unwrap().rules, MatchRules::default());
|
||||
}
|
||||
}
|
||||
|
||||
+14
-14
@@ -25,8 +25,6 @@ pub mod style;
|
||||
|
||||
#[derive(Component, Clone, Default)]
|
||||
pub struct MenuMarker {}
|
||||
#[derive(Component, Clone, Default)]
|
||||
pub struct MenuCameraMarker {}
|
||||
|
||||
pub struct MenuPlugin;
|
||||
|
||||
@@ -40,7 +38,6 @@ pub fn wrap_menu(menu: impl Scene) -> impl Scene {
|
||||
bsn! {
|
||||
#MenuRoot
|
||||
MenuMarker
|
||||
Transform
|
||||
Node {
|
||||
width: percent(100),
|
||||
height: percent(100),
|
||||
@@ -49,11 +46,6 @@ pub fn wrap_menu(menu: impl Scene) -> impl Scene {
|
||||
flex_direction: FlexDirection::Column,
|
||||
}
|
||||
Children [
|
||||
(
|
||||
#MenuCamera
|
||||
Camera
|
||||
Camera2d
|
||||
),
|
||||
(
|
||||
#MenuContainer
|
||||
Node {
|
||||
@@ -73,18 +65,15 @@ pub fn wrap_menu(menu: impl Scene) -> impl Scene {
|
||||
|
||||
pub fn despawn_menu(
|
||||
existing_menu: Option<Single<Entity, With<MenuMarker>>>,
|
||||
existing_menu_camera: Option<Single<Entity, With<MenuCameraMarker>>>,
|
||||
mut commands: Commands,
|
||||
) {
|
||||
if let Some(entity) = existing_menu {
|
||||
commands
|
||||
.entity(entity.into_inner())
|
||||
.remove::<Camera2d>()
|
||||
.remove::<Camera>()
|
||||
.despawn();
|
||||
}
|
||||
|
||||
if let Some(menu_cam) = existing_menu_camera {
|
||||
commands.entity(*menu_cam).despawn();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn spawn_menu(
|
||||
@@ -95,6 +84,8 @@ pub fn spawn_menu(
|
||||
if let Some(entity) = existing_menu {
|
||||
commands
|
||||
.entity(entity.into_inner())
|
||||
.remove::<Camera2d>()
|
||||
.remove::<Camera>()
|
||||
.despawn();
|
||||
}
|
||||
commands.queue_spawn_scene(wrap_menu(menu));
|
||||
@@ -122,7 +113,16 @@ impl Plugin for MenuPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_systems(
|
||||
OnEnter(AppState::MainMenu),
|
||||
build_menu::<MainMenu>,
|
||||
(build_menu::<MainMenu>, |mut commands: Commands| {
|
||||
commands.spawn((Camera2d, IsDefaultUiCamera));
|
||||
commands.spawn((
|
||||
Camera2d,
|
||||
Camera {
|
||||
order: 1,
|
||||
..default()
|
||||
},
|
||||
));
|
||||
}),
|
||||
)
|
||||
.add_message::<character_select::PlayerSlotAssigned>()
|
||||
.init_resource::<navigation::UINavigationActionState>()
|
||||
|
||||
@@ -77,7 +77,7 @@ pub fn stage_selected(
|
||||
initiate_match(
|
||||
&mut commands,
|
||||
&mut next_state,
|
||||
match_config.to_match_config()?,
|
||||
match_config.to_pending_match()?,
|
||||
);
|
||||
}
|
||||
Ok(())
|
||||
|
||||
+45
-102
@@ -12,12 +12,16 @@ use clap::ValueEnum;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{
|
||||
AppState, args::Args, input::FighterInputFrame, match_loading::MatchConfig, netcode::GGRSCfg,
|
||||
AppState,
|
||||
args::Args,
|
||||
input::FighterInputFrame,
|
||||
match_loading::{MatchPlayer, PendingMatch},
|
||||
netcode::GGRSCfg,
|
||||
schedule::GameplaySet,
|
||||
};
|
||||
|
||||
const MAGIC: &[u8; 8] = b"SPRPLY01";
|
||||
pub const REPLAY_VERSION: u32 = 2;
|
||||
pub const REPLAY_VERSION: u32 = 1;
|
||||
|
||||
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq, ValueEnum)]
|
||||
pub enum ReplayFormat {
|
||||
@@ -30,11 +34,17 @@ pub enum ReplayFormat {
|
||||
pub struct Replay {
|
||||
pub replay_version: u32,
|
||||
pub game_version: String,
|
||||
pub match_config: MatchConfig,
|
||||
pub match_config: ReplayMatch,
|
||||
pub frames: Vec<ReplayFrame>,
|
||||
pub checksums: Vec<ReplayChecksum>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
|
||||
pub struct ReplayMatch {
|
||||
pub stage: crate::stage::manifest::StageId,
|
||||
pub players: Vec<MatchPlayer>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
|
||||
pub struct ReplayFrame {
|
||||
pub frame: i32,
|
||||
@@ -152,20 +162,6 @@ fn validate(replay: &Replay) -> Result<(), String> {
|
||||
{
|
||||
return Err("replay frames must be strictly ordered".into());
|
||||
}
|
||||
if replay
|
||||
.frames
|
||||
.windows(2)
|
||||
.any(|frames| frames[0].frame.checked_add(1) != Some(frames[1].frame))
|
||||
{
|
||||
return Err("replay frames must be contiguous".into());
|
||||
}
|
||||
if replay
|
||||
.checksums
|
||||
.windows(2)
|
||||
.any(|checksums| checksums[0].frame >= checksums[1].frame)
|
||||
{
|
||||
return Err("replay checksums must be strictly ordered".into());
|
||||
}
|
||||
if replay
|
||||
.frames
|
||||
.iter()
|
||||
@@ -187,21 +183,6 @@ impl Replay {
|
||||
handles.sort_unstable();
|
||||
handles != (0..handles.len()).collect::<Vec<_>>()
|
||||
}
|
||||
|
||||
fn frame(&self, frame: i32) -> Option<&ReplayFrame> {
|
||||
let first_frame = self.frames.first()?.frame;
|
||||
let index = frame.checked_sub(first_frame)? as usize;
|
||||
self.frames
|
||||
.get(index)
|
||||
.filter(|recorded| recorded.frame == frame)
|
||||
}
|
||||
|
||||
fn checksum(&self, frame: i32) -> Option<u128> {
|
||||
self.checksums
|
||||
.binary_search_by_key(&frame, |checksum| checksum.frame)
|
||||
.ok()
|
||||
.map(|index| self.checksums[index].checksum)
|
||||
}
|
||||
}
|
||||
|
||||
fn start_replay(mut commands: Commands, args: Res<Args>, loaded: Option<Res<LoadedReplay>>) {
|
||||
@@ -239,7 +220,11 @@ fn replay_inputs(
|
||||
.insert(frame.0, inputs.iter().map(|(input, _)| *input).collect());
|
||||
}
|
||||
ReplayMode::Playback { replay, mismatch } if !*mismatch => {
|
||||
let Some(recorded) = replay.frame(frame.0) else {
|
||||
let Some(recorded) = replay
|
||||
.frames
|
||||
.iter()
|
||||
.find(|recorded| recorded.frame == frame.0)
|
||||
else {
|
||||
error!("Replay has no input for frame {}", frame.0);
|
||||
*mismatch = true;
|
||||
return;
|
||||
@@ -260,15 +245,21 @@ fn record_checksum(
|
||||
let Some(mut runtime) = runtime else { return };
|
||||
if matches!(&runtime.mode, ReplayMode::Record { .. }) {
|
||||
runtime.checksums.insert(frame.0, checksum.0);
|
||||
} else if let ReplayMode::Playback { replay, mismatch } = &mut runtime.mode
|
||||
&& let Some(expected) = replay.checksum(frame.0)
|
||||
&& expected != checksum.0
|
||||
{
|
||||
error!(
|
||||
"Replay desync at frame {}: expected {:X}, got {:X}",
|
||||
frame.0, expected, checksum.0
|
||||
);
|
||||
*mismatch = true;
|
||||
} else if let ReplayMode::Playback { replay, mismatch } = &mut runtime.mode {
|
||||
if let Some(expected) = replay
|
||||
.checksums
|
||||
.iter()
|
||||
.find(|value| value.frame == frame.0)
|
||||
.map(|value| value.checksum)
|
||||
{
|
||||
if expected != checksum.0 {
|
||||
error!(
|
||||
"Replay desync at frame {}: expected {:X}, got {:X}",
|
||||
frame.0, expected, checksum.0
|
||||
);
|
||||
*mismatch = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -276,27 +267,27 @@ fn stop_recording(
|
||||
mut commands: Commands,
|
||||
stop_request: Option<Res<StopReplayRecording>>,
|
||||
runtime: Option<ResMut<ReplayRuntime>>,
|
||||
config: Option<Res<MatchConfig>>,
|
||||
request: Option<Res<PendingMatch>>,
|
||||
) {
|
||||
if stop_request.is_none() {
|
||||
return;
|
||||
}
|
||||
commands.remove_resource::<StopReplayRecording>();
|
||||
finish_recording_inner(&mut commands, runtime, config);
|
||||
finish_recording_inner(&mut commands, runtime, request);
|
||||
}
|
||||
|
||||
fn finish_recording(
|
||||
mut commands: Commands,
|
||||
runtime: Option<ResMut<ReplayRuntime>>,
|
||||
config: Option<Res<MatchConfig>>,
|
||||
request: Option<Res<PendingMatch>>,
|
||||
) {
|
||||
finish_recording_inner(&mut commands, runtime, config);
|
||||
finish_recording_inner(&mut commands, runtime, request);
|
||||
}
|
||||
|
||||
fn finish_recording_inner(
|
||||
commands: &mut Commands,
|
||||
runtime: Option<ResMut<ReplayRuntime>>,
|
||||
config: Option<Res<MatchConfig>>,
|
||||
request: Option<Res<PendingMatch>>,
|
||||
) {
|
||||
let Some(mut runtime) = runtime else { return };
|
||||
let ReplayMode::Record { path, format } = &runtime.mode else {
|
||||
@@ -305,13 +296,16 @@ fn finish_recording_inner(
|
||||
if runtime.finished || runtime.frames.is_empty() {
|
||||
return;
|
||||
}
|
||||
let Some(config) = config else { return };
|
||||
let Some(request) = request else { return };
|
||||
let path = path.clone();
|
||||
let format = *format;
|
||||
let replay = Replay {
|
||||
replay_version: REPLAY_VERSION,
|
||||
game_version: env!("CARGO_PKG_VERSION").into(),
|
||||
match_config: config.as_ref().clone(),
|
||||
match_config: ReplayMatch {
|
||||
stage: request.stage,
|
||||
players: request.players.clone(),
|
||||
},
|
||||
frames: runtime
|
||||
.frames
|
||||
.iter()
|
||||
@@ -361,7 +355,7 @@ mod tests {
|
||||
use super::*;
|
||||
use crate::{
|
||||
fighter::FighterId,
|
||||
match_loading::{MatchPlayer, MatchRules},
|
||||
match_loading::MatchPlayer,
|
||||
math::{int::FGi32, vec::FGVec2},
|
||||
stage::manifest::StageId,
|
||||
};
|
||||
@@ -370,15 +364,12 @@ mod tests {
|
||||
Replay {
|
||||
replay_version: REPLAY_VERSION,
|
||||
game_version: "test".into(),
|
||||
match_config: MatchConfig {
|
||||
match_config: ReplayMatch {
|
||||
stage: StageId::TestStage,
|
||||
players: vec![MatchPlayer {
|
||||
handle: 0,
|
||||
fighter: FighterId::TestFighter,
|
||||
}],
|
||||
rules: MatchRules::Timed {
|
||||
time_limit_frames: 21_600,
|
||||
},
|
||||
},
|
||||
frames: vec![ReplayFrame {
|
||||
frame: 1,
|
||||
@@ -415,52 +406,4 @@ mod tests {
|
||||
replay.frames[0].inputs.clear();
|
||||
assert!(validate(&replay).is_err());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn unsupported_replay_version_is_rejected() {
|
||||
let mut replay = sample();
|
||||
replay.replay_version = 1;
|
||||
|
||||
assert_eq!(
|
||||
validate(&replay).unwrap_err(),
|
||||
"unsupported replay version 1"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn playback_lookups_use_frame_offsets_and_support_sparse_checksums() {
|
||||
let mut replay = sample();
|
||||
replay.frames[0].frame = 10;
|
||||
replay.frames.push(ReplayFrame {
|
||||
frame: 11,
|
||||
inputs: replay.frames[0].inputs.clone(),
|
||||
});
|
||||
replay.checksums.push(ReplayChecksum {
|
||||
frame: 11,
|
||||
checksum: 84,
|
||||
});
|
||||
replay.checksums[0].frame = 10;
|
||||
validate(&replay).unwrap();
|
||||
|
||||
assert_eq!(replay.frame(10).unwrap().frame, 10);
|
||||
assert_eq!(replay.frame(11).unwrap().frame, 11);
|
||||
assert!(replay.frame(9).is_none());
|
||||
assert_eq!(replay.checksum(10), Some(42));
|
||||
assert_eq!(replay.checksum(11), Some(84));
|
||||
assert_eq!(replay.checksum(12), None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn noncontiguous_input_frames_are_rejected() {
|
||||
let mut replay = sample();
|
||||
replay.frames.push(ReplayFrame {
|
||||
frame: 3,
|
||||
inputs: replay.frames[0].inputs.clone(),
|
||||
});
|
||||
|
||||
assert_eq!(
|
||||
validate(&replay).unwrap_err(),
|
||||
"replay frames must be contiguous"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
+9
-18
@@ -1,29 +1,20 @@
|
||||
use bevy::prelude::*;
|
||||
|
||||
use crate::{
|
||||
fighter::manifest::{FighterManifest, FighterManifestRegistry},
|
||||
match_loading::MatchConfig,
|
||||
ui::{errors::UIErrors, fighter_info::FighterInfoUI},
|
||||
fighter::manifest::{FighterManifest, FighterManifestRegistry}, match_loading::{PendingMatch}, ui::{errors::UIErrors, fighter_info::FighterInfoUI},
|
||||
};
|
||||
|
||||
#[derive(Component, FromTemplate)]
|
||||
pub struct BattleUI {}
|
||||
pub struct BattleUI {
|
||||
}
|
||||
|
||||
pub fn spawn_battle_ui(mut commands: Commands, request: Res<PendingMatch>, fighter_registry: Res<FighterManifestRegistry>, manifests: Res<Assets<FighterManifest>>) -> Result {
|
||||
|
||||
pub fn spawn_battle_ui(
|
||||
mut commands: Commands,
|
||||
config: Res<MatchConfig>,
|
||||
fighter_registry: Res<FighterManifestRegistry>,
|
||||
manifests: Res<Assets<FighterManifest>>,
|
||||
) -> Result {
|
||||
let mut fighter_uis = vec![];
|
||||
|
||||
for player in &config.players {
|
||||
let manifest = fighter_registry
|
||||
.get(player.fighter)
|
||||
.ok_or_else(|| UIErrors::FighterManifestHandleNotFound(player.fighter))?;
|
||||
let manifest = manifests
|
||||
.get(manifest)
|
||||
.ok_or_else(|| UIErrors::FighterManifestNotFound(player.fighter))?;
|
||||
for player in &request.players {
|
||||
let manifest = fighter_registry.get(player.fighter).ok_or_else(|| UIErrors::FighterManifestHandleNotFound(player.fighter))?;
|
||||
let manifest = manifests.get(manifest).ok_or_else(|| UIErrors::FighterManifestNotFound(player.fighter))?;
|
||||
|
||||
fighter_uis.push(FighterInfoUI::build(manifest, player));
|
||||
}
|
||||
@@ -63,4 +54,4 @@ pub fn cleanup_battle_ui(mut commands: Commands, battle_ui: Query<Entity, With<B
|
||||
for entity in battle_ui {
|
||||
commands.entity(entity).despawn();
|
||||
}
|
||||
}
|
||||
}
|
||||
+7
-53
@@ -1,17 +1,13 @@
|
||||
use bevy::prelude::*;
|
||||
|
||||
use crate::{
|
||||
fighter::{attack::FighterDamage, manifest::FighterManifest}, match_loading::{MatchPlayer}, match_runtime::MatchState, player::Player, ui::stock_icon::BattleUIStockIcon,
|
||||
};
|
||||
use crate::{fighter::{attack::FighterDamage, manifest::{FighterManifest}}, match_loading::MatchPlayer, player::Player};
|
||||
|
||||
#[derive(Component, FromTemplate)]
|
||||
pub struct FighterInfoUI {
|
||||
percentage_text: Entity,
|
||||
stock_icon_container: Entity,
|
||||
_name_text: Entity,
|
||||
player_handle: usize,
|
||||
visible_damage: FighterDamage,
|
||||
visible_stocks: u8,
|
||||
}
|
||||
|
||||
impl FighterInfoUI {
|
||||
@@ -20,7 +16,6 @@ impl FighterInfoUI {
|
||||
bsn! {
|
||||
FighterInfoUI {
|
||||
percentage_text: #PercentageText,
|
||||
stock_icon_container: #StockIconContainer,
|
||||
_name_text: #NameText,
|
||||
player_handle: {match_player.handle}
|
||||
}
|
||||
@@ -30,10 +25,6 @@ impl FighterInfoUI {
|
||||
justify_content: JustifyContent::Center,
|
||||
}
|
||||
Children [
|
||||
(
|
||||
#StockIconContainer
|
||||
Node
|
||||
)
|
||||
(
|
||||
#PercentageText
|
||||
Text("0.00%")
|
||||
@@ -50,54 +41,17 @@ impl FighterInfoUI {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update_fighter_info_damage(
|
||||
fighters: Query<(&Player, &FighterDamage)>,
|
||||
ui_elements: Query<&mut FighterInfoUI>,
|
||||
mut commands: Commands,
|
||||
) {
|
||||
pub fn update_fighter_info_damage(fighters: Query<(&Player, &FighterDamage)>, ui_elements: Query<&mut FighterInfoUI>, mut commands: Commands) {
|
||||
for mut ui_element in ui_elements {
|
||||
let Some((_, damage)) = fighters
|
||||
.iter()
|
||||
.find(|(player, _)| player.handle == ui_element.player_handle)
|
||||
else {
|
||||
let Some((_, damage)) = fighters.iter().find(|(player, _)| {
|
||||
player.handle == ui_element.player_handle
|
||||
}) else {
|
||||
continue;
|
||||
};
|
||||
|
||||
if *damage != ui_element.visible_damage {
|
||||
commands
|
||||
.entity(ui_element.percentage_text)
|
||||
.insert(Text(format!("{}%", damage)));
|
||||
commands.entity(ui_element.percentage_text).insert(Text(format!("{}%", damage)));
|
||||
ui_element.visible_damage = damage.clone();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update_fighter_info_stocks(
|
||||
match_state: Res<MatchState>,
|
||||
ui_elements: Query<&mut FighterInfoUI>,
|
||||
mut commands: Commands,
|
||||
) {
|
||||
|
||||
for mut ui_element in ui_elements {
|
||||
let handle = ui_element.player_handle;
|
||||
let Some(match_player) = match_state.players.get(handle) else {
|
||||
continue;
|
||||
};
|
||||
|
||||
let Some(stocks) = match_player.stocks_remaining else {
|
||||
continue;
|
||||
};
|
||||
|
||||
if stocks != ui_element.visible_stocks {
|
||||
commands
|
||||
.entity(ui_element.stock_icon_container)
|
||||
.despawn_children()
|
||||
.with_children(|spawner| {
|
||||
for _ in 0..stocks {
|
||||
spawner.spawn_empty().apply_scene(BattleUIStockIcon::scene());
|
||||
}
|
||||
});
|
||||
ui_element.visible_stocks = stocks;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+2
-21
@@ -1,15 +1,10 @@
|
||||
use bevy::prelude::*;
|
||||
|
||||
use crate::{
|
||||
AppState,
|
||||
match_loading::{MatchConfig, MatchRules},
|
||||
match_runtime::MatchState,
|
||||
};
|
||||
use crate::AppState;
|
||||
|
||||
pub mod battle_ui;
|
||||
pub mod errors;
|
||||
pub mod fighter_info;
|
||||
pub mod stock_icon;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct InGameUIPlugin;
|
||||
@@ -18,20 +13,6 @@ impl Plugin for InGameUIPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_systems(OnEnter(AppState::InMatch), battle_ui::spawn_battle_ui)
|
||||
.add_systems(OnExit(AppState::InMatch), battle_ui::cleanup_battle_ui)
|
||||
.add_systems(PostUpdate, fighter_info::update_fighter_info_damage)
|
||||
.add_systems(
|
||||
PostUpdate,
|
||||
fighter_info::update_fighter_info_stocks.run_if(
|
||||
resource_exists::<MatchState>
|
||||
.and_then(resource_exists::<MatchConfig>)
|
||||
.and_then(|match_config: Res<MatchConfig>| {
|
||||
if let MatchRules::Stock { .. } = match_config.rules {
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}),
|
||||
),
|
||||
);
|
||||
.add_systems(PostUpdate, fighter_info::update_fighter_info_damage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
use bevy::prelude::*;
|
||||
|
||||
#[derive(SceneComponent, Clone, FromTemplate)]
|
||||
pub struct BattleUIStockIcon;
|
||||
|
||||
impl BattleUIStockIcon {
|
||||
pub fn scene() -> impl Scene {
|
||||
bsn! {
|
||||
Node {
|
||||
width: px(32),
|
||||
height: px(32),
|
||||
border_radius: BorderRadius::MAX,
|
||||
}
|
||||
BackgroundColor({bevy::color::palettes::css::RED})
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,123 +0,0 @@
|
||||
"""LLDB summaries for Rust's `fixed` crate.
|
||||
|
||||
Load this file from LLDB with:
|
||||
|
||||
command script import /path/to/shinespark/tools/lldb_fixed.py
|
||||
|
||||
The implementation does not use floating-point arithmetic, so displayed values
|
||||
are exact even for FixedI128/FixedU128 values.
|
||||
"""
|
||||
|
||||
import re
|
||||
|
||||
try:
|
||||
import lldb
|
||||
except ImportError:
|
||||
# Keep the pure parsing and formatting helpers testable without LLDB.
|
||||
lldb = None
|
||||
|
||||
|
||||
_FIXED_TYPE_RE = re.compile(r"(?:^|::)Fixed([IU])(8|16|32|64|128)<(.+)>$")
|
||||
_DIRECT_TYPENUM_RE = re.compile(r"(?:^|::)U(\d+)$")
|
||||
_TYPENUM_BIT_RE = re.compile(r"(?:^|::)B([01])(?=\s*[,>])")
|
||||
|
||||
|
||||
def parse_fixed_type(type_name):
|
||||
"""Return (signed, storage_bits, fractional_bits), or None."""
|
||||
if not type_name:
|
||||
return None
|
||||
|
||||
match = _FIXED_TYPE_RE.search(type_name.replace(" ", ""))
|
||||
if match is None:
|
||||
return None
|
||||
|
||||
signed = match.group(1) == "I"
|
||||
storage_bits = int(match.group(2))
|
||||
fractional_type = match.group(3)
|
||||
|
||||
direct = _DIRECT_TYPENUM_RE.search(fractional_type)
|
||||
if direct is not None:
|
||||
fractional_bits = int(direct.group(1))
|
||||
else:
|
||||
# typenum represents UInt<N, B> as a binary tree. Its textual Rust
|
||||
# type lists the bits from most significant to least significant.
|
||||
digits = _TYPENUM_BIT_RE.findall(fractional_type)
|
||||
if not digits:
|
||||
return None
|
||||
fractional_bits = int("".join(digits), 2)
|
||||
|
||||
if fractional_bits > storage_bits:
|
||||
return None
|
||||
return signed, storage_bits, fractional_bits
|
||||
|
||||
|
||||
def normalize_bits(raw_bits, signed, storage_bits):
|
||||
"""Interpret a possibly unsigned LLDB integer using the fixed type's width."""
|
||||
mask = (1 << storage_bits) - 1
|
||||
raw_bits &= mask
|
||||
if signed and raw_bits >= 1 << (storage_bits - 1):
|
||||
raw_bits -= 1 << storage_bits
|
||||
return raw_bits
|
||||
|
||||
|
||||
def format_fixed(raw_bits, fractional_bits):
|
||||
"""Format a scaled integer exactly as a decimal string."""
|
||||
if fractional_bits == 0:
|
||||
return str(raw_bits)
|
||||
|
||||
negative = raw_bits < 0
|
||||
magnitude = -raw_bits if negative else raw_bits
|
||||
whole = magnitude >> fractional_bits
|
||||
remainder = magnitude & ((1 << fractional_bits) - 1)
|
||||
|
||||
if remainder == 0:
|
||||
result = str(whole)
|
||||
else:
|
||||
# remainder / 2^n == (remainder * 5^n) / 10^n, which gives a finite,
|
||||
# exact decimal representation without converting through a float.
|
||||
decimal = str(remainder * 5**fractional_bits).zfill(fractional_bits)
|
||||
result = f"{whole}.{decimal.rstrip('0')}"
|
||||
|
||||
return f"-{result}" if negative else result
|
||||
|
||||
|
||||
def _parse_lldb_integer(value):
|
||||
text = value.GetValue()
|
||||
if text is not None:
|
||||
try:
|
||||
return int(text, 0)
|
||||
except ValueError:
|
||||
pass
|
||||
|
||||
# GetValueAsUnsigned is also useful on LLDB versions that do not render
|
||||
# primitive values through GetValue. It is sufficient for all <= 64-bit
|
||||
# fixed types; current LLDB versions render i128/u128 through GetValue.
|
||||
return value.GetValueAsUnsigned()
|
||||
|
||||
|
||||
def fixed_summary(value, _internal_dict):
|
||||
layout = parse_fixed_type(value.GetTypeName())
|
||||
if layout is None:
|
||||
return None
|
||||
|
||||
signed, storage_bits, fractional_bits = layout
|
||||
bits = value.GetChildMemberWithName("bits")
|
||||
if not bits.IsValid():
|
||||
return None
|
||||
|
||||
raw_bits = _parse_lldb_integer(bits)
|
||||
raw_bits = normalize_bits(raw_bits, signed, storage_bits)
|
||||
return format_fixed(raw_bits, fractional_bits)
|
||||
|
||||
|
||||
def __lldb_init_module(debugger, _internal_dict):
|
||||
# LLDB's type-name regex sees the concrete fixed type rather than project
|
||||
# aliases such as FGi32 and FGWide.
|
||||
debugger.HandleCommand(
|
||||
"type summary add --python-function lldb_fixed.fixed_summary "
|
||||
"--category Shinespark --regex "
|
||||
"'^fixed::Fixed(I|U)(8|16|32|64|128)<.+>$'"
|
||||
)
|
||||
# A dedicated category makes the formatter work even when CodeLLDB has not
|
||||
# enabled rustc's standard `Rust` formatter category yet.
|
||||
debugger.HandleCommand("type category enable Shinespark")
|
||||
@@ -1,58 +0,0 @@
|
||||
import unittest
|
||||
|
||||
import lldb_fixed
|
||||
|
||||
|
||||
class ParseFixedTypeTests(unittest.TestCase):
|
||||
def test_direct_typenum_alias(self):
|
||||
self.assertEqual(
|
||||
lldb_fixed.parse_fixed_type("fixed::FixedI32<typenum::uint::U16>"),
|
||||
(True, 32, 16),
|
||||
)
|
||||
|
||||
def test_expanded_typenum(self):
|
||||
type_name = (
|
||||
"fixed::FixedI32<"
|
||||
"typenum::uint::UInt<"
|
||||
"typenum::uint::UInt<"
|
||||
"typenum::uint::UInt<"
|
||||
"typenum::uint::UInt<"
|
||||
"typenum::uint::UInt<typenum::uint::UTerm, typenum::bit::B1>, "
|
||||
"typenum::bit::B0>, typenum::bit::B0>, typenum::bit::B0>, "
|
||||
"typenum::bit::B0>>"
|
||||
)
|
||||
self.assertEqual(lldb_fixed.parse_fixed_type(type_name), (True, 32, 16))
|
||||
|
||||
def test_unsigned_type(self):
|
||||
self.assertEqual(
|
||||
lldb_fixed.parse_fixed_type("fixed::FixedU64<typenum::uint::U24>"),
|
||||
(False, 64, 24),
|
||||
)
|
||||
|
||||
def test_unrelated_type(self):
|
||||
self.assertIsNone(lldb_fixed.parse_fixed_type("core::primitive::i32"))
|
||||
|
||||
|
||||
class FormatFixedTests(unittest.TestCase):
|
||||
def test_q16_16(self):
|
||||
self.assertEqual(lldb_fixed.format_fixed(3 << 15, 16), "1.5")
|
||||
self.assertEqual(lldb_fixed.format_fixed(-(3 << 15), 16), "-1.5")
|
||||
self.assertEqual(lldb_fixed.format_fixed(1, 16), "0.0000152587890625")
|
||||
|
||||
def test_integer_value_has_no_decimal_suffix(self):
|
||||
self.assertEqual(lldb_fixed.format_fixed(12 << 16, 16), "12")
|
||||
|
||||
def test_q96_32(self):
|
||||
raw = (1 << 100) + (1 << 31)
|
||||
self.assertEqual(
|
||||
lldb_fixed.format_fixed(raw, 32),
|
||||
"295147905179352825856.5",
|
||||
)
|
||||
|
||||
def test_twos_complement_normalization(self):
|
||||
self.assertEqual(lldb_fixed.normalize_bits(0xFFFF8000, True, 32), -32768)
|
||||
self.assertEqual(lldb_fixed.normalize_bits(0xFFFF8000, False, 32), 0xFFFF8000)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
Reference in New Issue
Block a user