Compare commits

..
Author SHA1 Message Date
EIREXE e7a35a095e Fix build
CI / build-and-test (pull_request) Successful in 1m33s
CI / production-build (pull_request) Successful in 11m10s
2026-09-26 13:26:50 +02:00
EIREXE 81e60d9acb Allow airborne fighters to pass through platforms while holding down
CI / build-and-test (pull_request) Failing after 1m26s
CI / production-build (pull_request) Canceled after 6m31s
2026-09-26 13:19:06 +02:00
+3 -2
View File
@@ -116,12 +116,13 @@ impl Plugin for FighterInputPlugin {
binding: GamepadBinding::Button(GamepadButton::North),
action: InputMapAction::Jump,
},
// shield/airdodge -- both shoulder buttons, Melee-style
GamepadInputMapElement {
binding: GamepadBinding::Button(GamepadButton::LeftTrigger2),
binding: GamepadBinding::Button(GamepadButton::LeftTrigger),
action: InputMapAction::Shield,
},
GamepadInputMapElement {
binding: GamepadBinding::Button(GamepadButton::RightTrigger2),
binding: GamepadBinding::Button(GamepadButton::RightTrigger),
action: InputMapAction::Shield,
},
// attack