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Author SHA1 Message Date
EIREXE b5f3d8280b Register loaders during asset preprocessing
CI / production-build (pull_request) Canceled after 20m48s
CI / build-and-test (pull_request) Successful in 1m10s
2026-09-19 20:07:21 +02:00
3 changed files with 6 additions and 13 deletions
+5 -11
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@@ -21,8 +21,6 @@ jobs:
sh -s -- -y --profile minimal
echo "$HOME/.cargo/bin" >> "$GITHUB_PATH"
"$HOME/.cargo/bin/rustup" toolchain install nightly-2026-09-14 --profile minimal
"$HOME/.cargo/bin/rustup" target add x86_64-pc-windows-msvc --toolchain nightly-2026-09-14
"$HOME/.cargo/bin/cargo" install cargo-xwin --locked
- name: Cache Rust dependencies and build artifacts
uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
@@ -43,7 +41,6 @@ jobs:
libx11-dev \
libxkbcommon-dev \
libxkbcommon-x11-0 \
lld \
mesa-vulkan-drivers \
mold \
pkg-config
@@ -97,9 +94,6 @@ jobs:
- name: Build production binary
run: cargo build --locked --profile production --no-default-features --features debug_features -j 4
- name: Build Windows production binary
run: cargo xwin build --locked --target x86_64-pc-windows-msvc --profile production --no-default-features --features debug_features -j 4 --bin shinespark
- name: Verify production binary is not Bevy/Rust dynamically linked
run: |
! readelf -d target/production/shinespark | grep -E 'libbevy_dylib|libstd-.*\.so'
@@ -107,10 +101,10 @@ jobs:
- name: Package Linux Steam depot
if: github.event_name == 'push' && github.ref == 'refs/heads/master'
run: |
mkdir -p build/game
cp target/production/shinespark build/game/shinespark
cp target/x86_64-pc-windows-msvc/production/shinespark.exe build/game/shinespark.exe
cp -R imported_assets build/game/imported_assets
mkdir -p build/linux
cp target/production/shinespark build/linux/shinespark
cp -R assets build/linux/assets
cp -R imported_assets build/linux/imported_assets
- if: github.event_name == 'push' && github.ref == 'refs/heads/master'
uses: CyberAndrii/steam-totp@v1
@@ -129,5 +123,5 @@ jobs:
appId: 3409670
buildDescription: ${{ github.sha }}
rootPath: build
depot1Path: game
depot1Path: linux
releaseBranch: master
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+1 -2
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@@ -2,7 +2,7 @@ use bevy::{
app::ScheduleRunnerPlugin,
asset::{AssetMode, AssetPlugin, processor::AssetProcessor, processor::ProcessorState},
gltf::GltfPlugin,
image::{CompressedImageFormats, ImageLoader, ImagePlugin},
image::ImagePlugin,
prelude::*,
tasks::block_on,
text::TextPlugin,
@@ -19,7 +19,6 @@ fn main() -> ExitCode {
..default()
})
.add_plugins((ImagePlugin::default(), TextPlugin, GltfPlugin::default()))
.register_asset_loader(ImageLoader::new(CompressedImageFormats::NONE))
.add_plugins(AssetProcessingPlugin)
.add_systems(Update, finish_when_processed);