eirexe-test
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4570860d64
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Implement hitstun and knockback.
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2026-09-13 23:01:25 +02:00 |
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eirexe-test
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7c7f9a2762
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Fix various minor issues
|
2026-09-03 18:50:38 +02:00 |
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eirexe-test
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b2da4a737d
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Make the baked animation system drive the character animations
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2026-09-01 21:07:53 +02:00 |
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eirexe-test
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159fbb2273
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Store baked animation matrices in a component.
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2026-08-31 20:06:15 +02:00 |
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eirexe-test
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4a2ec33d60
|
Add physics interpolation and fix lingering ground attack hitboxes
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2026-08-30 22:28:27 +02:00 |
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eirexe-test
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8b9e300277
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Add controller-driven debug menu
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2026-08-30 18:33:40 +02:00 |
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eirexe-test
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1d5a07324d
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Integrate basic attack script debug.
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2026-08-30 14:45:26 +02:00 |
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eirexe-test
|
077d168655
|
Cleanup
|
2026-08-29 17:49:38 +02:00 |
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eirexe-test
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c3f1074fe1
|
Add animation baking system
|
2026-08-28 23:05:36 +02:00 |
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eirexe-test
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e7e744f15e
|
Add airdodge
|
2026-08-26 22:04:41 +02:00 |
|
eirexe-test
|
a857a3c814
|
Finish implementing jumping and landing
|
2026-08-26 21:32:54 +02:00 |
|
eirexe-test
|
21a5170dbc
|
Refactor loading
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2026-08-26 19:08:58 +02:00 |
|
eirexe-test
|
4ff388f9c0
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Start integrating asset loading and animations
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2026-08-26 16:33:00 +02:00 |
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eirexe-test
|
73855ea354
|
Port to fixed point math
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2026-08-24 21:54:23 +02:00 |
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eirexe-test
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91c5c4e05f
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Initial work on proper character movement
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2026-08-24 18:24:20 +02:00 |
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eirexe-test
|
a21f24b2d9
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Initial work on rollback and refactor
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2026-08-12 12:27:35 +02:00 |
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