Fix formatting and shit

This commit is contained in:
2026-08-26 21:35:43 +02:00
parent a857a3c814
commit d9222409ce
20 changed files with 26 additions and 59 deletions
+2 -5
View File
@@ -1,14 +1,11 @@
//! Resolving an integrated fighter position against the stage.
use bevy::{color::palettes::css::HOT_PINK, prelude::*};
use bevy::prelude::*;
use crate::fighter::ecb::FighterPreviousECB;
use crate::fighter::state::FighterStateContext;
use crate::fighter::{FighterECB, FighterPreviousTranslation, FighterTranslation, FighterVelocity};
use crate::math::segment::FGSegment2d;
use crate::math::vec::FGVec2;
use crate::stage::StagePoly;
use crate::stage::line::{StageCollision, StageLineID};
use crate::stage::line::StageLineID;
/*
pub fn collide_fighter_with_scene(
fighters: Query<(&FighterECB, &mut FighterVelocity, &mut FighterTranslation)>,