Fix build and add some assets
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+1
-5
@@ -1,7 +1,3 @@
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//! Standalone binary for game-test: `cargo run` plays the game
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//! without the editor. The editor's Play button runs the same
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//! [`game_test::GamePlugin`] through its own game runner instead.
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use bevy::asset::AssetMode::Processed;
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use bevy::camera_controller::free_camera::FreeCameraPlugin;
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use bevy::image::{ImageAddressMode, ImagePlugin, ImageSamplerDescriptor};
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@@ -30,7 +26,7 @@ fn main() -> AppExit {
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App::new()
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.add_plugins(default_plugins)
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.add_plugins(avian3d::prelude::PhysicsPlugins::default())
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.add_plugins(game_test::GamePlugin)
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.add_plugins(shinespark::GamePlugin)
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.add_plugins(FreeCameraPlugin)
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.add_plugins(EguiPlugin::default())
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.add_plugins(WorldInspectorPlugin::default()) // adds default options and `InspectorEguiImpl`s
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