Make dashback configurable, fix movement bugs, add double jump forward and back.
This commit is contained in:
@@ -0,0 +1,139 @@
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(
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id: TestStage,
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model_path: "stages/battlefield/battlefield.glb#Scene0",
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icon: (
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path: "stages/battlefield/icon.png"
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),
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// Battlefield
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/*camera: (
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left: -200.0,
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right: 200.0,
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bottom: -59.0,
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top: 170.0,
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origin: (0.0, 44.0),
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vertical_fov_degrees: 30.0,
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min_depth: 83.0,
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max_depth: 1000.0,
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subject_scale: 1.5,
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fighter_forward_extent_scale: 1.5,
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tracking_smoothness: 1.8,
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vertical_pan_degrees: -10.0,
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horizontal_pan_degrees_per_unit: 0.1,
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vertical_pan_degrees_per_unit: 0.1,
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max_horizontal_pan_degrees: 17.5,
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max_upward_pan_degrees: 5.0,
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max_downward_pan_degrees: 7.0,
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),*/
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// Yoshi's story
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/*camera: (
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left: -180.0,
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right: 179.0,
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bottom: -71.0,
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top: 169.0,
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origin: (0.0, 44.0),
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vertical_fov_degrees: 20.0,
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min_depth: 100.0,
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max_depth: 1000.0,
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subject_scale: 1.0,
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fighter_forward_extent_scale: 1.0,
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tracking_smoothness: 1.0,
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vertical_pan_degrees: -10.0,
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horizontal_pan_degrees_per_unit: 0.05,
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vertical_pan_degrees_per_unit: 0.15,
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max_horizontal_pan_degrees: 17.5,
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max_upward_pan_degrees: 5.0,
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max_downward_pan_degrees: 7.0,
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),*/
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camera: (
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left: -180.0,
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right: 179.0,
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bottom: -71.0,
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top: 169.0,
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origin: (0.0, 44.0),
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vertical_fov_degrees: 20.0,
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min_depth: 100.0,
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max_depth: 1000.0,
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subject_scale: 1.5,
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fighter_forward_extent_scale: 1.0,
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tracking_smoothness: 1.0,
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vertical_pan_degrees: -10.0,
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horizontal_pan_degrees_per_unit: 0.05,
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vertical_pan_degrees_per_unit: 0.15,
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max_horizontal_pan_degrees: 17.5,
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max_upward_pan_degrees: 5.0,
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max_downward_pan_degrees: 7.0,
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),
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polygons: [
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(
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poly_type: Platform,
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lines: [
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(
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(x: "-20.0", y: "47.0"),
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Floor
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),
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(
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(x: "20.0", y: "47.0"),
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Floor
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)
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]
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),
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(
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poly_type: Platform,
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lines: [
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(
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(x: "-65.0", y: "24.0"),
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Floor
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),
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(
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(x: "-25.0", y: "24.0"),
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Floor
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)
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]
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),
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(
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poly_type: Platform,
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lines: [
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(
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(x: "25.0", y: "24.0"),
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Floor
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),
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(
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(x: "65.0", y: "24.0"),
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Floor
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)
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]
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),
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(
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poly_type: Closed,
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lines: [
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(
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(x: "-68.0", y: "-3.0"),
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Wall
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),
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(
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(x: "-68.0", y: "0.0"),
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Floor,
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),
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(
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(x: "0.0", y: "0.0"),
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Floor
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),
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(
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(x: "68", y: "0.0"),
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Wall
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),
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(
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(x: "68.0", y: "-3.0"),
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Ceiling
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),
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(
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(x: "0.0", y: "-15.0"),
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Ceiling
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),
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]
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)
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]
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)
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