Add affine transformations for capsules.
This commit is contained in:
@@ -2,7 +2,7 @@ use super::{FighterStateContext, FighterStateImpl};
|
||||
use crate::fighter::animation::AnimKind;
|
||||
use crate::fighter::state::fall::FallState;
|
||||
use crate::fighter::state::ground::{self, GroundedMotionResult, GroundedStateCommon};
|
||||
use crate::fighter::state::{dash, jump, wait, walk, FighterState};
|
||||
use crate::fighter::state::{FighterState, dash, jump, wait, walk};
|
||||
|
||||
#[derive(Debug, Clone, Hash)]
|
||||
pub struct TurnState {
|
||||
|
||||
Reference in New Issue
Block a user