Add affine transformations for capsules.
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@@ -2,7 +2,9 @@
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//! ECS types so it stays cheap to reason about and to unit-test — it has to be
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//! bit-for-bit deterministic for rollback.
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use crate::fighter::state::{FighterState, FighterStateContext, dash, ground_attack, turn, wait, walk};
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use crate::fighter::state::{
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FighterState, FighterStateContext, dash, ground_attack, turn, wait, walk,
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};
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use crate::fighter::{
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FighterAttributes, FighterPreviousTranslation, FighterTranslation, FighterVelocity,
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};
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