Hurtbox & changing game speed
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@@ -33,3 +33,9 @@ impl FGVec3 {
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Vec3::new(self.x.to_num(), self.y.to_num(), self.z.to_num())
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}
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}
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impl From<(&str, &str, &str)> for FGVec3 {
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fn from((x, y, z): (&str, &str, &str)) -> Self {
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Self::lit(x, y, z)
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}
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}
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