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EIREXE
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shinespark
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airborne
airborne-platform-pass
blend-asset-processor
ci/build-and-test
ci/rust-cache
ci/steam-deploy
ci/steam-shinespark-beta
ci-windows-shared-steam-depot
crouching
damage_ui
dash_state_hashing
debug-frame-stepping
debug-menu-input
debug-save-state
di
ecb
fast_fall
feat/issue-24-p2p-session
feature/fighter-surface-state
filled_gizmos
fix/headless-image-loader
fix/issue-20
fix/issue-21-rollback-safe-combat
fix/issue-25
fix/landing-presentation-snap
fix/processed-asset-loaders
fix/rust-cache-dylib
fix/rust-ci-cache
gltf_fix
hitstop_shake
issue-22-state-policies
lore_integration
master
match_state
platform_drop
platform_ignore_thingy
production-build
refactor/19-split-baked-animation
rip_multi_cam
run_direction
spawn
state_context_architecture_fix
stocks_ui
ui_fix
update_gc_adapter
Fix warnings
CI #149
:
Commit
a0a26ee1b5
pushed by
EIREXE
#77
2026-09-29 12:06:30 +00:00
13m18s
View workflow file
Implement NAir and initial work on aerials
CI #148
:
Commit
d2d00ed7bb
pushed by
EIREXE
#77
2026-09-29 09:48:37 +00:00
4m52s
View workflow file
Implement post-match screen and match finishing. (
#76
)
CI #147
:
Commit
88ad9ed951
pushed by
EIREXE
master
2026-09-28 18:42:53 +00:00
13m49s
View workflow file
Implement post-match screen and match finishing.
CI #146
:
Commit
68c3c512b0
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EIREXE
#76
2026-09-28 17:31:46 +00:00
13m10s
View workflow file
Add pulsing effect when invulnerable/intangible, make airdodge make the player intangible. (
#75
)
CI #145
:
Commit
3af36c4bc8
pushed by
EIREXE
master
2026-09-28 16:02:41 +00:00
17m46s
View workflow file
Fix various minor issues (
#74
)
CI #144
:
Commit
ccf2657d29
pushed by
EIREXE
master
2026-09-28 15:11:06 +00:00
29s
View workflow file
Fix tests not building
CI #143
:
Commit
1a285cd08f
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EIREXE
#74
2026-09-27 20:04:11 +00:00
13m14s
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Kill warnings
CI #142
:
Commit
c0c88d5dbd
pushed by
EIREXE
#75
2026-09-28 15:41:54 +00:00
7m46s
View workflow file
Add pulsing effect when invulnerable/intangible, make airdodge make the player intangible.
CI #141
:
Commit
d1782afe51
pushed by
EIREXE
#75
2026-09-27 18:45:03 +00:00
9m51s
View workflow file
Fix being unable to do forward tilts from a walk
CI #140
:
Commit
e57a0eeaad
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EIREXE
#74
2026-09-27 16:37:53 +00:00
13m14s
View workflow file
Fix bone resampling breaking hitbox interpolation (
#73
)
CI #139
:
Commit
e02dff58e5
pushed by
EIREXE
master
2026-09-27 16:06:22 +00:00
13m34s
View workflow file
Fix bone resampling breaking hitbox interpolation.
CI #138
:
Commit
42ff80e55e
pushed by
EIREXE
#73
2026-09-27 12:21:42 +00:00
13m12s
View workflow file
Add the ability to respawn and improve controller port mapping (
#72
)
CI #137
:
Commit
6f1d8a7706
pushed by
EIREXE
master
2026-09-27 12:08:30 +00:00
14m20s
View workflow file
Refactor some things and make it safer
CI #136
:
Commit
ccf2306d0e
pushed by
EIREXE
#72
2026-09-27 10:46:29 +00:00
13m1s
View workflow file
Implement respawn, dying and controller port mapping
CI #135
:
Commit
8efef087d4
pushed by
EIREXE
#72
2026-09-27 10:33:28 +00:00
12m54s
View workflow file
Add spawn points (
#71
)
CI #134
:
Commit
bb238d2cbc
pushed by
EIREXE
master
2026-09-27 10:20:34 +00:00
13m34s
View workflow file
Add spawn points
CI #133
:
Commit
26fe28af17
pushed by
EIREXE
#71
2026-09-27 08:47:06 +00:00
13m33s
View workflow file
Add the ability to debug draw blastzones & update blastzone formatting (
#69
)
CI #132
:
Commit
ce00af0809
pushed by
EIREXE
master
2026-09-26 18:18:30 +00:00
13m7s
View workflow file
Implement filled gizmos (
#70
)
CI #131
:
Commit
0d1b98d406
pushed by
EIREXE
master
2026-09-26 18:05:23 +00:00
1m57s
View workflow file
Fix blast zones being enabled by default
CI #130
:
Commit
bd68790740
pushed by
EIREXE
#69
2026-09-26 18:03:26 +00:00
12m39s
View workflow file
Add the ability to debug draw blastzones & update blastzone formatting
CI #129
:
Commit
153a793ebe
pushed by
EIREXE
#69
2026-09-26 17:49:07 +00:00
0s
View workflow file
Fix warnings and increase recursion
CI #128
:
Commit
7271d02e29
pushed by
EIREXE
#70
2026-09-26 17:50:47 +00:00
13m3s
View workflow file
Add the ability to debug draw blastzones & update blastzone formatting
CI #127
:
Commit
11fc7ba704
pushed by
EIREXE
#69
2026-09-26 16:43:02 +00:00
4m19s
View workflow file
Add the ability to pause singleplayer matches (
#68
)
CI #126
:
Commit
90412fa80d
pushed by
EIREXE
master
2026-09-26 16:38:43 +00:00
13m5s
View workflow file
Add the ability to pause singleplayer matches
CI #125
:
Commit
752950ff16
pushed by
EIREXE
#68
2026-09-26 16:19:59 +00:00
12m37s
View workflow file
Fix fighter visuals after landing snap (
#67
)
CI #124
:
Commit
94e292026e
pushed by
EIREXE
master
2026-09-26 16:07:22 +00:00
12m56s
View workflow file
Fix fighter visuals after landing snap
CI #123
:
Commit
2c68e1fb55
pushed by
EIREXE
#67
2026-09-26 15:53:41 +00:00
12m33s
View workflow file
Make triggers be bound to airdodge on non-gamecube controllers (
#66
)
CI #122
:
Commit
62aa598324
pushed by
EIREXE
master
2026-09-26 13:20:16 +00:00
13m1s
View workflow file
Make triggers be bound to airdodge on non-gamecube controllers
CI #121
:
Commit
61c69f2308
pushed by
EIREXE
#66
2026-09-26 12:22:10 +00:00
12m16s
View workflow file
Allow airborne fighters to pass through platforms while holding down (
#65
)
CI #120
:
Commit
a58b5eeec7
pushed by
EIREXE
master
2026-09-26 12:09:54 +00:00
2m9s
View workflow file
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