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EIREXE
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shinespark
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airborne
airborne-platform-pass
blend-asset-processor
ci/build-and-test
ci/rust-cache
ci/steam-deploy
ci/steam-shinespark-beta
ci-windows-shared-steam-depot
crouching
damage_ui
dash_state_hashing
debug-frame-stepping
debug-menu-input
debug-save-state
di
ecb
fast_fall
feat/issue-24-p2p-session
feature/fighter-surface-state
filled_gizmos
fix/headless-image-loader
fix/issue-20
fix/issue-21-rollback-safe-combat
fix/issue-25
fix/landing-presentation-snap
fix/processed-asset-loaders
fix/rust-cache-dylib
fix/rust-ci-cache
gltf_fix
hitstop_shake
issue-22-state-policies
lore_integration
master
match_state
platform_drop
platform_ignore_thingy
production-build
refactor/19-split-baked-animation
rip_multi_cam
run_direction
spawn
state_context_architecture_fix
stocks_ui
ui_fix
update_gc_adapter
Create status badge
Add waveland snapping
#201
:
Commit
5be69cab52
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EIREXE
#95
2026-10-13 21:04:41 +00:00
12m51s
View workflow file
Rename semantics, fix save states and fix regrab count not being reset on respawn.
#196
:
Commit
ea2756201e
pushed by
EIREXE
#93
2026-10-13 10:38:46 +00:00
13m2s
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Fix fighter material not removing the original material. (
#92
)
#194
:
Commit
4fe1b24b1a
pushed by
EIREXE
master
2026-10-13 08:37:17 +00:00
12m27s
View workflow file
Preserve grounded motion presentation snapshot
#178
:
Commit
a3fe5123f1
pushed by
EIREXE
#85
2026-10-06 18:18:53 +00:00
12m26s
View workflow file
Fix grounded push system query conflict
#177
:
Commit
da8ae800de
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EIREXE
#85
2026-10-06 18:06:26 +00:00
12m21s
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Implement grounded fighter pushing
#176
:
Commit
422cdaac17
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EIREXE
#85
2026-10-06 17:46:21 +00:00
13m3s
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Implement animation root motion deltas
#172
:
Commit
3692bcba3f
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EIREXE
#84
2026-10-05 15:22:11 +00:00
3m30s
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Implement tap jump and clean up some shit
#169
:
Commit
268be60150
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EIREXE
#83
2026-10-04 19:36:31 +00:00
3m33s
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Fix some bugs and all that shit
#163
:
Commit
7beb22cdfe
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EIREXE
#81
2026-10-04 10:22:20 +00:00
17m29s
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Implement invulnerability/intangibility and sakurai angle
#160
:
Commit
5e39cfca8e
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EIREXE
#78
2026-10-03 09:51:24 +00:00
3m28s
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Implement NAir and initial work on aerials
#148
:
Commit
d2d00ed7bb
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EIREXE
#77
2026-09-29 09:48:37 +00:00
4m52s
View workflow file
Implement post-match screen and match finishing. (
#76
)
#147
:
Commit
88ad9ed951
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EIREXE
master
2026-09-28 18:42:53 +00:00
13m49s
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Add pulsing effect when invulnerable/intangible, make airdodge make the player intangible.
#141
:
Commit
d1782afe51
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EIREXE
#75
2026-09-27 18:45:03 +00:00
9m51s
View workflow file
Fix being unable to do forward tilts from a walk
#140
:
Commit
e57a0eeaad
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EIREXE
#74
2026-09-27 16:37:53 +00:00
13m14s
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Add the ability to debug draw blastzones & update blastzone formatting
#127
:
Commit
11fc7ba704
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EIREXE
#69
2026-09-26 16:43:02 +00:00
4m19s
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Allow airborne fighters to pass through platforms while holding down
#116
:
Commit
d946b9aa27
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EIREXE
#65
2026-09-26 11:07:06 +00:00
3m40s
View workflow file
Add libxi
#95
:
Commit
0a6677ae5d
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EIREXE
#58
2026-09-24 14:22:45 +00:00
4m4s
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Add libxi
#94
:
Commit
e35f96f86a
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EIREXE
#58
2026-09-24 14:17:35 +00:00
2m55s
View workflow file
Install Blender XFixes runtime dependency
#93
:
Commit
f05926e1be
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EIREXE
#58
2026-09-24 14:12:47 +00:00
3m41s
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Pin Blender for CI asset processing
#92
:
Commit
ac7c57e288
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EIREXE
#58
2026-09-24 11:18:48 +00:00
4m35s
View workflow file
Implement .blend asset processor
#89
:
Commit
10eb72b368
pushed by
EIREXE
#56
2026-09-24 10:34:14 +00:00
22s
View workflow file
Add blender to deps
#85
:
Commit
b1203fe35b
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EIREXE
#56
2026-09-21 20:07:52 +00:00
16m25s
View workflow file
Add blender to CI
#84
:
Commit
2c66d43767
pushed by
EIREXE
#56
2026-09-21 17:49:01 +00:00
25m16s
View workflow file
Remove UI multi cam setup
#80
:
Commit
d342c9282c
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EIREXE
#54
2026-09-20 16:20:24 +00:00
2m30s
View workflow file
Use Clang 19 for Windows cross-builds
#70
:
Commit
48896d5c1e
pushed by
EIREXE
#50
2026-09-19 21:09:41 +00:00
16m21s
View workflow file
Fix blake build
#69
:
Commit
350b37a4da
pushed by
EIREXE
#50
2026-09-19 20:49:22 +00:00
21m9s
View workflow file
Install Windows tooling in production job
#68
:
Commit
4d474227cc
pushed by
EIREXE
#50
2026-09-19 20:26:55 +00:00
11m33s
View workflow file
Build Windows binary in shared Steam depot
#67
:
Commit
49b23110ff
pushed by
EIREXE
#50
2026-09-19 20:08:47 +00:00
6m36s
View workflow file
Deduplicate fighter state lifecycle policies (
#36
)
#35
:
Commit
ae8f7b5850
pushed by
EIREXE
master
2026-09-16 18:53:42 +00:00
10m51s
View workflow file
Deduplicate fighter state lifecycle policies
#34
:
Commit
0cc8ffc2e2
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EIREXE
#36
2026-09-16 18:42:51 +00:00
10m50s
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master
airborne
airborne-platform-pass
blend-asset-processor
ci/build-and-test
ci/rust-cache
ci/steam-deploy
ci/steam-shinespark-beta
ci-windows-shared-steam-depot
crouching
damage_ui
dash_state_hashing
debug-frame-stepping
debug-menu-input
debug-save-state
di
ecb
fast_fall
feat/issue-24-p2p-session
feature/fighter-surface-state
filled_gizmos
fix/headless-image-loader
fix/issue-20
fix/issue-21-rollback-safe-combat
fix/issue-25
fix/landing-presentation-snap
fix/processed-asset-loaders
fix/rust-cache-dylib
fix/rust-ci-cache
gltf_fix
hitstop_shake
issue-22-state-policies
lore_integration
match_state
platform_drop
platform_ignore_thingy
production-build
refactor/19-split-baked-animation
rip_multi_cam
run_direction
spawn
state_context_architecture_fix
stocks_ui
ui_fix
update_gc_adapter
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