Files
shinespark/src/game_settings.rs
T
2026-08-24 21:54:23 +02:00

38 lines
1.0 KiB
Rust

use bevy::prelude::*;
use crate::math::int::FGi32;
pub struct FighterSettingsCommon {
pub walk_speed_ease: FGi32,
pub ground_max_horizontal_velocity: FGi32,
pub ground_friction_over_walk_speed_multiplier: FGi32
}
pub struct InputSettingsCommon {
pub stick_deadzone: f32,
pub trigger_deadzone: f32,
pub smash_input_reset_axis_threshold: f32,
pub smash_input_axis_threshold: f32,
pub run_stick_threshold: f32,
pub smash_input_frame_threshold: u8,
pub input_buffer_size: u8,
}
impl Default for InputSettingsCommon {
fn default() -> Self {
Self {
stick_deadzone: 0.28f32,
trigger_deadzone: 0.3f32,
smash_input_reset_axis_threshold: 0.25,
smash_input_axis_threshold: 0.8,
run_stick_threshold: 0.625,
smash_input_frame_threshold: 2,
input_buffer_size: 5
}
}
}
#[derive(Resource)]
pub struct GameSettings {
pub figher_common: FighterSettingsCommon,
pub input_common: InputSettingsCommon
}