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EIREXE
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shinespark
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66a817cd059db166283e8a787beaa84fc081e195
shinespark
/
src
/
fighter
T
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EIREXE
66a817cd05
CI / build-and-test (push)
Successful in 1m30s
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CI / production-build (push)
Successful in 10m48s
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Add mechanism to ignore platforms (
#63
)
...
Reviewed-on:
#63
Co-authored-by: Álex Román Núñez <
eirexe@eirteam.moe
>
2026-09-25 21:43:49 +00:00
..
attack
Fix various runtime shenanigans
2026-09-25 16:29:11 +02:00
baked_animation
Fix various runtime shenanigans
2026-09-25 16:29:11 +02:00
state
Add mechanism to ignore platforms (
#63
)
2026-09-25 21:43:49 +00:00
animation.rs
Implement crouching (
#62
)
2026-09-25 18:14:09 +00:00
attributes.rs
Implement fast falling (
#44
)
2026-09-18 22:23:03 +00:00
collision.rs
Add mechanism to ignore platforms (
#63
)
2026-09-25 21:43:49 +00:00
debug.rs
Remove gizmo shenanigans
2026-09-25 16:00:21 +02:00
ecb.rs
Add mechanism to ignore platforms (
#63
)
2026-09-25 21:43:49 +00:00
errors.rs
Implement hitstun and knockback.
2026-09-13 23:01:25 +02:00
hurtbox.rs
Moar fixes and optimizations
2026-09-12 17:10:20 +02:00
manifest.rs
Add shifting ECB based on bone positions (melee-like)
2026-09-25 15:45:55 +02:00
mod.rs
Add mechanism to ignore platforms (
#63
)
2026-09-25 21:43:49 +00:00
motion.rs
Add shifting ECB based on bone positions (melee-like)
2026-09-25 15:45:55 +02:00
surface.rs
Add mechanism to ignore platforms (
#63
)
2026-09-25 21:43:49 +00:00
visual.rs
Make the baked animation system drive the character animations
2026-09-01 21:07:53 +02:00