( id: TestStage, model_path: "stages/battlefield.glb#Scene0", camera: ( left: -75.0, right: 75.0, bottom: -30.0, top: 70.0, origin: (0.0, 15.0), vertical_fov_degrees: 30.0, min_depth: 150.0, max_depth: 400.0, subject_scale: 1.0, tracking_smoothness: 3.0, vertical_tilt_degrees: 0.0, horizontal_pan_coefficient: 0.0, vertical_pan_coefficient: 0.0, max_horizontal_pan_degrees: 17.5, max_upward_pan_degrees: 5.0, max_downward_pan_degrees: 7.0, max_downward_expansion: 40.0, ), polygons: [ ( poly_type: Platform, lines: [ ( (x: "-59.5", y: "23.45"), Floor ), ( (x: "-28.0", y: "23.45"), Floor ) ] ), ( poly_type: Platform, lines: [ ( (x: "28.0", y: "23.45"), Floor ), ( (x: "59.5", y: "23.45"), Floor ) ] ), ( poly_type: Closed, lines: [ ( (x: "-56", y: "-200.0"), Wall ), ( (x: "-56.0", y: "-3.5"), Floor, ), ( (x: "-39.2", y: "0.0"), Floor, ), ( (x: "0.0", y: "0.0"), Floor ), ( (x: "39.2", y: "0.0"), Floor ), ( (x: "56.0", y: "-3.5"), Wall ), ( (x: "56", y: "-200.0"), Wall ), ] ) ] )