( cursor: ( path: "ui/textures/cursor.png", sampling: Nearest ), css_token: ( path: "ui/textures/fighter_select_token.png", sampling: Linear ), player_colors: [ Srgba((red: 0.780, green: 0.420, blue: 0.933, alpha: 1.000)), Srgba((red: 0.843, green: 0.227, blue: 0.204, alpha: 1.000)), Srgba((red: 0.333, green: 0.804, blue: 0.078, alpha: 1.000)), Srgba((red: 0.075, green: 0.376, blue: 0.416, alpha: 1.000)), Srgba((red: 0.682, green: 0.878, blue: 0.914, alpha: 1.000)) ], button_styles: { MainMenu: ( focus_outline_width_px: 4, focus_outline_offset_px: 2, focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)), normal: ( background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), box_shadow: (), ), press: ( background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), box_shadow: (), ), hover: ( background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)), border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), box_shadow: (), ) ), CharacterSelectCharacter: ( focus_outline_width_px: 10, focus_outline_offset_px: 5, focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)), normal: ( background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), box_shadow: (), border_size: 10, ), press: ( background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), box_shadow: (), ), hover: ( background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)), text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), box_shadow: (), ) ), CharacterSelectStartBanner: ( focus_outline_width_px: 10, focus_outline_offset_px: 5, focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)), normal: ( background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), box_shadow: (), ), press: ( background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), box_shadow: (), ), hover: ( background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)), text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), box_shadow: (), ) ), StageSelectIcon: ( focus_outline_width_px: 4, focus_outline_offset_px: 2, focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)), normal: ( border_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)), background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 0.0)), text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), border_size: 10, border_radius: 40.0, box_shadow: ( spread_radius: 5.0, blur_radius: 5.0, offset_px_y: 10, offset_px_x: 10, color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0)) ), ), press: ( background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), border_radius: 40.0, border_size: 10, box_shadow: ( spread_radius: 5.0, offset_px_y: 10, offset_px_x: 10, color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0)) ), ), hover: ( background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)), border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), border_radius: 40.0, border_size: 10, text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)), box_shadow: ( spread_radius: 5.0, offset_px_y: 10, offset_px_x: 10, color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0)) ), ) ), } )