Fix headless asset preprocessing hang #49
@@ -2,7 +2,7 @@ use bevy::{
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app::ScheduleRunnerPlugin,
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asset::{AssetMode, AssetPlugin, processor::AssetProcessor, processor::ProcessorState},
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gltf::GltfPlugin,
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image::ImagePlugin,
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image::{CompressedImageFormats, ImageLoader, ImagePlugin},
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prelude::*,
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tasks::block_on,
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text::TextPlugin,
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@@ -19,6 +19,7 @@ fn main() -> ExitCode {
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..default()
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})
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.add_plugins((ImagePlugin::default(), TextPlugin, GltfPlugin::default()))
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.register_asset_loader(ImageLoader::new(CompressedImageFormats::NONE))
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.add_plugins(AssetProcessingPlugin)
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.add_systems(Update, finish_when_processed);
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