Allow grounded hitstun to become airborne on launch #14

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opened 2026-09-15 16:42:52 +00:00 by EIREXE · 1 comment
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Severity: High

Grounded hits remain HitstopStateKind::Grounded (src/fighter/state/mod.rs:295-317). Hitstun applies launch velocity at src/fighter/state/hitstun.rs:61-72, then grounded collision projects the fighter back onto the floor. Upward launches are consequently suppressed.

Fix: transition to airborne collision handling when launch velocity leaves the supporting plane and resolve total velocity consistently.

Severity: High Grounded hits remain HitstopStateKind::Grounded (src/fighter/state/mod.rs:295-317). Hitstun applies launch velocity at src/fighter/state/hitstun.rs:61-72, then grounded collision projects the fighter back onto the floor. Upward launches are consequently suppressed. Fix: transition to airborne collision handling when launch velocity leaves the supporting plane and resolve total velocity consistently.
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Fixed in b9f1a52bbc

Fixed in b9f1a52bbc
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Reference: EIREXE/shinespark#14