Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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6c1e5beeec | ||
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54acfe8bfe | ||
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31f400f7fb | ||
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3678d6a53d |
@@ -15,27 +15,6 @@ jobs:
|
|||||||
- name: Check out source
|
- name: Check out source
|
||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
- name: Install Lore CLI
|
|
||||||
run: |
|
|
||||||
scripts/install-lore.sh "$RUNNER_TEMP/lore-bin"
|
|
||||||
echo "$RUNNER_TEMP/lore-bin" >> "$GITHUB_PATH"
|
|
||||||
|
|
||||||
- name: Select Lore asset branch
|
|
||||||
run: |
|
|
||||||
branch=main
|
|
||||||
if [[ "$GITHUB_EVENT_NAME" == pull_request ]]; then
|
|
||||||
branch="$(python3 -c 'import json, os; e=json.load(open(os.environ["GITHUB_EVENT_PATH"], encoding="utf-8")); p=e["pull_request"]; print(p["head"]["ref"] if p["head"]["repo"]["full_name"] == os.environ["GITHUB_REPOSITORY"] else "main")')"
|
|
||||||
fi
|
|
||||||
echo "LORE_BRANCH=$branch" >> "$GITHUB_ENV"
|
|
||||||
echo "Using Lore branch: $branch"
|
|
||||||
|
|
||||||
- name: Fetch assets from Lore
|
|
||||||
env:
|
|
||||||
LORE_CI_USERNAME: ${{ secrets.LORE_CI_USERNAME }}
|
|
||||||
LORE_CI_PASSWORD: ${{ secrets.LORE_CI_PASSWORD }}
|
|
||||||
LORE_AUTH_URL: https://auth.eirexe.moe
|
|
||||||
run: scripts/update-assets.sh "$LORE_BRANCH"
|
|
||||||
|
|
||||||
- name: Install Rust toolchain
|
- name: Install Rust toolchain
|
||||||
run: |
|
run: |
|
||||||
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | \
|
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | \
|
||||||
@@ -71,148 +50,3 @@ jobs:
|
|||||||
|
|
||||||
- name: Run unit tests
|
- name: Run unit tests
|
||||||
run: cargo test --locked --lib -j 4
|
run: cargo test --locked --lib -j 4
|
||||||
|
|
||||||
production-build:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
timeout-minutes: 45
|
|
||||||
steps:
|
|
||||||
- name: Check out source
|
|
||||||
uses: actions/checkout@v4
|
|
||||||
|
|
||||||
- name: Install Lore CLI
|
|
||||||
run: |
|
|
||||||
scripts/install-lore.sh "$RUNNER_TEMP/lore-bin"
|
|
||||||
echo "$RUNNER_TEMP/lore-bin" >> "$GITHUB_PATH"
|
|
||||||
|
|
||||||
- name: Select Lore asset branch
|
|
||||||
run: |
|
|
||||||
branch=main
|
|
||||||
if [[ "$GITHUB_EVENT_NAME" == pull_request ]]; then
|
|
||||||
branch="$(python3 -c 'import json, os; e=json.load(open(os.environ["GITHUB_EVENT_PATH"], encoding="utf-8")); p=e["pull_request"]; print(p["head"]["ref"] if p["head"]["repo"]["full_name"] == os.environ["GITHUB_REPOSITORY"] else "main")')"
|
|
||||||
fi
|
|
||||||
echo "LORE_BRANCH=$branch" >> "$GITHUB_ENV"
|
|
||||||
echo "Using Lore branch: $branch"
|
|
||||||
|
|
||||||
- name: Fetch assets from Lore
|
|
||||||
env:
|
|
||||||
LORE_CI_USERNAME: ${{ secrets.LORE_CI_USERNAME }}
|
|
||||||
LORE_CI_PASSWORD: ${{ secrets.LORE_CI_PASSWORD }}
|
|
||||||
LORE_AUTH_URL: https://auth.eirexe.moe
|
|
||||||
run: scripts/update-assets.sh "$LORE_BRANCH"
|
|
||||||
|
|
||||||
- name: Install Rust toolchain
|
|
||||||
run: |
|
|
||||||
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | \
|
|
||||||
sh -s -- -y --profile minimal
|
|
||||||
echo "$HOME/.cargo/bin" >> "$GITHUB_PATH"
|
|
||||||
"$HOME/.cargo/bin/rustup" toolchain install nightly-2026-09-14 --profile minimal
|
|
||||||
|
|
||||||
- name: Install Windows build tooling
|
|
||||||
run: |
|
|
||||||
"$HOME/.cargo/bin/rustup" target add x86_64-pc-windows-msvc --toolchain nightly-2026-09-14
|
|
||||||
"$HOME/.cargo/bin/cargo" install cargo-xwin --locked
|
|
||||||
|
|
||||||
- name: Cache production Rust dependencies and build artifacts
|
|
||||||
uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
|
|
||||||
with:
|
|
||||||
prefix-key: v2-rust
|
|
||||||
shared-key: linux-nightly-production
|
|
||||||
cache-bin: false
|
|
||||||
|
|
||||||
- name: Install Linux dependencies
|
|
||||||
run: |
|
|
||||||
sudo apt-get update
|
|
||||||
sudo apt-get install --no-install-recommends -y \
|
|
||||||
clang-19 \
|
|
||||||
libasound2-dev \
|
|
||||||
libudev-dev \
|
|
||||||
libusb-1.0-0-dev \
|
|
||||||
libwayland-dev \
|
|
||||||
libx11-dev \
|
|
||||||
libxfixes3 \
|
|
||||||
libxi6 \
|
|
||||||
libxkbcommon-dev \
|
|
||||||
libxkbcommon-x11-0 \
|
|
||||||
blender \
|
|
||||||
lld-19 \
|
|
||||||
llvm-19 \
|
|
||||||
mesa-vulkan-drivers \
|
|
||||||
mold \
|
|
||||||
pkg-config
|
|
||||||
sudo update-alternatives --install /usr/bin/clang clang /usr/bin/clang-19 100
|
|
||||||
sudo update-alternatives --install /usr/bin/clang++ clang++ /usr/bin/clang++-19 100
|
|
||||||
echo "/usr/lib/llvm-19/bin" >> "$GITHUB_PATH"
|
|
||||||
rm -f "$HOME/.cache/cargo-xwin/clang-cl"
|
|
||||||
|
|
||||||
- name: Install pinned Blender
|
|
||||||
run: |
|
|
||||||
scripts/install-blender.sh "$RUNNER_TEMP/blender"
|
|
||||||
echo "BLENDER=$RUNNER_TEMP/blender/blender" >> "$GITHUB_ENV"
|
|
||||||
|
|
||||||
- name: Preprocess assets
|
|
||||||
run: cargo run --locked --bin process-assets --no-default-features --features debug_features -j 4
|
|
||||||
|
|
||||||
- name: Verify processed battlefield asset
|
|
||||||
run: |
|
|
||||||
python3 - <<'PY'
|
|
||||||
import json
|
|
||||||
import struct
|
|
||||||
|
|
||||||
path = "imported_assets/Default/stages/battlefield/bf2.blend"
|
|
||||||
with open(path, "rb") as asset:
|
|
||||||
header = asset.read(12)
|
|
||||||
if len(header) != 12:
|
|
||||||
raise SystemExit(f"processed asset is truncated: {path}")
|
|
||||||
magic, version, length = struct.unpack("<4sII", header)
|
|
||||||
if magic != b"glTF" or version != 2 or length != asset.seek(0, 2):
|
|
||||||
raise SystemExit(f"processed asset is not a valid GLB: {path}")
|
|
||||||
asset.seek(12)
|
|
||||||
json_length, chunk_type = struct.unpack("<II", asset.read(8))
|
|
||||||
if chunk_type != 0x4E4F534A:
|
|
||||||
raise SystemExit(f"processed asset has no JSON chunk: {path}")
|
|
||||||
document = json.loads(asset.read(json_length))
|
|
||||||
meshes = document.get("meshes", [])
|
|
||||||
if not meshes:
|
|
||||||
raise SystemExit(f"processed asset contains no meshes: {path}")
|
|
||||||
print(f"{path}: {len(meshes)} meshes, {length} bytes")
|
|
||||||
PY
|
|
||||||
|
|
||||||
- name: Build production binary
|
|
||||||
run: cargo build --locked --profile production --no-default-features --features debug_features -j 4
|
|
||||||
|
|
||||||
- name: Build Windows production binary
|
|
||||||
run: |
|
|
||||||
clang --version
|
|
||||||
cargo xwin build --locked --target x86_64-pc-windows-msvc --profile production --no-default-features --features debug_features -j 4 --bin shinespark
|
|
||||||
|
|
||||||
- name: Verify production binary is not Bevy/Rust dynamically linked
|
|
||||||
run: |
|
|
||||||
! readelf -d target/production/shinespark | grep -E 'libbevy_dylib|libstd-.*\.so'
|
|
||||||
|
|
||||||
- name: Package Linux Steam depot
|
|
||||||
if: github.event_name == 'push' && github.ref == 'refs/heads/master'
|
|
||||||
run: |
|
|
||||||
mkdir -p build/game
|
|
||||||
cp target/production/shinespark build/game/shinespark
|
|
||||||
cp target/x86_64-pc-windows-msvc/production/shinespark.exe build/game/shinespark.exe
|
|
||||||
cp -R imported_assets build/game/imported_assets
|
|
||||||
|
|
||||||
- if: github.event_name == 'push' && github.ref == 'refs/heads/master'
|
|
||||||
uses: CyberAndrii/steam-totp@v1
|
|
||||||
name: Generate Steam TOTP
|
|
||||||
id: steam-totp
|
|
||||||
with:
|
|
||||||
shared_secret: ${{ secrets.STEAM_SHARED_SECRET }}
|
|
||||||
|
|
||||||
- name: Deploy Linux build to Steam
|
|
||||||
if: github.event_name == 'push' && github.ref == 'refs/heads/master'
|
|
||||||
uses: game-ci/steam-deploy@v3
|
|
||||||
with:
|
|
||||||
username: ${{ secrets.STEAM_USERNAME }}
|
|
||||||
password: ${{ secrets.STEAM_PASSWORD }}
|
|
||||||
totp: ${{ steps.steam-totp.outputs.code }}
|
|
||||||
appId: 3409670
|
|
||||||
buildDescription: ${{ github.sha }}
|
|
||||||
rootPath: build
|
|
||||||
depot1Path: game
|
|
||||||
releaseBranch: master
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
/target
|
/target
|
||||||
/.jackdaw
|
/.jackdaw
|
||||||
imported_assets
|
imported_assets
|
||||||
/assets/
|
|
||||||
|
|
||||||
# Local editor configuration
|
# Local editor configuration
|
||||||
**/.vscode/
|
**/.vscode/
|
||||||
@@ -11,7 +10,3 @@ imported_assets
|
|||||||
*_old.glb
|
*_old.glb
|
||||||
/replay.json
|
/replay.json
|
||||||
*.replay.tmp
|
*.replay.tmp
|
||||||
|
|
||||||
# Python debugger formatter tests
|
|
||||||
__pycache__/
|
|
||||||
*.pyc
|
|
||||||
|
|||||||
Generated
+71
-7
@@ -94,6 +94,12 @@ version = "2.0.1"
|
|||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "320119579fcad9c21884f5c4861d16174d0e06250625266f50fe6898340abefa"
|
checksum = "320119579fcad9c21884f5c4861d16174d0e06250625266f50fe6898340abefa"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "adler32"
|
||||||
|
version = "1.2.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "aae1277d39aeec15cb388266ecc24b11c80469deae6067e17a1a7aa9e5c1f234"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "ahash"
|
name = "ahash"
|
||||||
version = "0.8.12"
|
version = "0.8.12"
|
||||||
@@ -3202,6 +3208,16 @@ dependencies = [
|
|||||||
"windows-sys 0.60.2",
|
"windows-sys 0.60.2",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "filetime"
|
||||||
|
version = "0.2.29"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "5c287a33c7f0a620c38e641e7f60827713987b3c0f26e8ddc9462cc69cf75759"
|
||||||
|
dependencies = [
|
||||||
|
"cfg-if",
|
||||||
|
"libc",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "find-msvc-tools"
|
name = "find-msvc-tools"
|
||||||
version = "0.1.9"
|
version = "0.1.9"
|
||||||
@@ -3418,9 +3434,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "gc-adapter-neo"
|
name = "gc-adapter-neo"
|
||||||
version = "1.1.1"
|
version = "1.1.0"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "a8d3e10c6c4b928cb559f641765ebaa40f5f099bf51bc0227af7431859f8bd84"
|
checksum = "120a5b3858ae854c4674ae41a38173e8ea04b814fb3212fd3bdd1b04d414a9d7"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"binread",
|
"binread",
|
||||||
"modular-bitfield",
|
"modular-bitfield",
|
||||||
@@ -4250,6 +4266,26 @@ version = "0.2.189"
|
|||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "3eaf3ede3fee6db1a4c2ee091bf8a8b4dccdc6d17f656fb07896ee72867612f2"
|
checksum = "3eaf3ede3fee6db1a4c2ee091bf8a8b4dccdc6d17f656fb07896ee72867612f2"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "libflate"
|
||||||
|
version = "1.4.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "5ff4ae71b685bbad2f2f391fe74f6b7659a34871c08b210fdc039e43bee07d18"
|
||||||
|
dependencies = [
|
||||||
|
"adler32",
|
||||||
|
"crc32fast",
|
||||||
|
"libflate_lz77",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "libflate_lz77"
|
||||||
|
version = "1.2.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "a52d3a8bfc85f250440e4424db7d857e241a3aebbbe301f3eb606ab15c39acbf"
|
||||||
|
dependencies = [
|
||||||
|
"rle-decode-fast",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "libloading"
|
name = "libloading"
|
||||||
version = "0.8.9"
|
version = "0.8.9"
|
||||||
@@ -4290,13 +4326,15 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "libusb1-sys"
|
name = "libusb1-sys"
|
||||||
version = "0.7.0"
|
version = "0.4.4"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "da050ade7ac4ff1ba5379af847a10a10a8e284181e060105bf8d86960ce9ce0f"
|
checksum = "be241693102a24766d0b8526c8988771edac2842630d7e730f8e9fbc014f3703"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"cc",
|
"cc",
|
||||||
"libc",
|
"libc",
|
||||||
|
"libflate",
|
||||||
"pkg-config",
|
"pkg-config",
|
||||||
|
"tar",
|
||||||
"vcpkg",
|
"vcpkg",
|
||||||
]
|
]
|
||||||
|
|
||||||
@@ -5802,6 +5840,12 @@ dependencies = [
|
|||||||
"syn 2.0.119",
|
"syn 2.0.119",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "rle-decode-fast"
|
||||||
|
version = "1.0.3"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "3582f63211428f83597b51b2ddb88e2a91a9d52d12831f9d08f5e624e8977422"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "robust"
|
name = "robust"
|
||||||
version = "1.2.0"
|
version = "1.2.0"
|
||||||
@@ -5872,9 +5916,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "rusb"
|
name = "rusb"
|
||||||
version = "0.9.4"
|
version = "0.6.5"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "ab9f9ff05b63a786553a4c02943b74b34a988448671001e9a27e2f0565cc05a4"
|
checksum = "f6f32cd45962594f9f8cd4547b5757132715600e2c8840aa9ccd3d1a9ed6fdc6"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"libc",
|
"libc",
|
||||||
"libusb1-sys",
|
"libusb1-sys",
|
||||||
@@ -6082,7 +6126,6 @@ dependencies = [
|
|||||||
"bevy_egui",
|
"bevy_egui",
|
||||||
"bevy_ggrs",
|
"bevy_ggrs",
|
||||||
"bincode",
|
"bincode",
|
||||||
"blake3",
|
|
||||||
"clap",
|
"clap",
|
||||||
"enum_cycling",
|
"enum_cycling",
|
||||||
"enum_cycling_derive",
|
"enum_cycling_derive",
|
||||||
@@ -6452,6 +6495,17 @@ dependencies = [
|
|||||||
"slotmap",
|
"slotmap",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "tar"
|
||||||
|
version = "0.4.46"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "3f6221d9a6003c78398e3b239969f352578258df48c8eb051caadae0015bc840"
|
||||||
|
dependencies = [
|
||||||
|
"filetime",
|
||||||
|
"libc",
|
||||||
|
"xattr",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "termcolor"
|
name = "termcolor"
|
||||||
version = "1.4.1"
|
version = "1.4.1"
|
||||||
@@ -7857,6 +7911,16 @@ version = "0.13.2"
|
|||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "ea6fc2961e4ef194dcbfe56bb845534d0dc8098940c7e5c012a258bfec6701bd"
|
checksum = "ea6fc2961e4ef194dcbfe56bb845534d0dc8098940c7e5c012a258bfec6701bd"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "xattr"
|
||||||
|
version = "1.6.1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "32e45ad4206f6d2479085147f02bc2ef834ac85886624a23575ae137c8aa8156"
|
||||||
|
dependencies = [
|
||||||
|
"libc",
|
||||||
|
"rustix 1.1.4",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "xcursor"
|
name = "xcursor"
|
||||||
version = "0.3.11"
|
version = "0.3.11"
|
||||||
|
|||||||
+2
-14
@@ -6,17 +6,11 @@ authors = [""]
|
|||||||
|
|
||||||
[workspace]
|
[workspace]
|
||||||
|
|
||||||
[features]
|
|
||||||
default = ["development", "debug_features"]
|
|
||||||
development = ["bevy/dynamic_linking", "bevy/file_watcher"]
|
|
||||||
debug_features = ["bevy/free_camera"]
|
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
bevy = { version = "0.19", features = ["asset_processor", "basis-universal", "compressed_image_saver", "bevy_settings"] }
|
bevy = { version = "0.19", features = ["asset_processor", "basis-universal", "dynamic_linking", "free_camera", "file_watcher", "bevy_settings"] }
|
||||||
# Loads the scenes you author in the editor (assets/*.bsn) and builds
|
# Loads the scenes you author in the editor (assets/*.bsn) and builds
|
||||||
# physics colliders from them. An ordinary dependency; remove it if you
|
# physics colliders from them. An ordinary dependency; remove it if you
|
||||||
# stop using authored scenes.
|
# stop using authored scenes.
|
||||||
blake3 = { version = "1.8.5", features = [ "pure" ] }
|
|
||||||
thiserror = "2"
|
thiserror = "2"
|
||||||
avian3d = "0.7"
|
avian3d = "0.7"
|
||||||
arrayvec = "0.7.8"
|
arrayvec = "0.7.8"
|
||||||
@@ -34,7 +28,7 @@ strum = "0.28.0"
|
|||||||
strum_macros = "0.28.0"
|
strum_macros = "0.28.0"
|
||||||
bevy_asset_loader = "0.27.0"
|
bevy_asset_loader = "0.27.0"
|
||||||
ron_asset_manager = "0.9.0"
|
ron_asset_manager = "0.9.0"
|
||||||
gc-adapter-neo = { version = "1.1.1", features = ["libusb"] }
|
gc-adapter-neo = { version = "1.1.0", features = ["libusb"] }
|
||||||
rhai = "1.26.0"
|
rhai = "1.26.0"
|
||||||
enum_cycling = "0.2.1"
|
enum_cycling = "0.2.1"
|
||||||
enum_cycling_derive = "0.2.1"
|
enum_cycling_derive = "0.2.1"
|
||||||
@@ -43,9 +37,3 @@ fixed_math = "0.4.1"
|
|||||||
# Enable a large amount of optimization in the dev profile for dependencies.
|
# Enable a large amount of optimization in the dev profile for dependencies.
|
||||||
[profile.dev.package."*"]
|
[profile.dev.package."*"]
|
||||||
opt-level = 3
|
opt-level = 3
|
||||||
|
|
||||||
[profile.production]
|
|
||||||
inherits = "release"
|
|
||||||
lto = "thin"
|
|
||||||
codegen-units = 1
|
|
||||||
strip = "symbols"
|
|
||||||
|
|||||||
@@ -2,15 +2,6 @@
|
|||||||
|
|
||||||
Fancy heavily advanced platform fighting game
|
Fancy heavily advanced platform fighting game
|
||||||
|
|
||||||
## Debugging fixed-point values with lldb
|
|
||||||
|
|
||||||
If using CodeLLDB:
|
|
||||||
```json
|
|
||||||
"preRunCommands": [
|
|
||||||
"command script import ${workspaceFolder}/tools/lldb_fixed.py"
|
|
||||||
]
|
|
||||||
```
|
|
||||||
|
|
||||||
## Direct P2P Debugging
|
## Direct P2P Debugging
|
||||||
|
|
||||||
```text
|
```text
|
||||||
@@ -22,29 +13,3 @@ cargo run -- --debug-match --players 2 --local-port 7000 \
|
|||||||
cargo run -- --debug-match --players 2 --local-port 7001 \
|
cargo run -- --debug-match --players 2 --local-port 7001 \
|
||||||
--net-player 0=127.0.0.1:7000 --net-player 1=local
|
--net-player 0=127.0.0.1:7000 --net-player 1=local
|
||||||
```
|
```
|
||||||
|
|
||||||
## Production Build
|
|
||||||
|
|
||||||
```sh
|
|
||||||
cargo run --locked \
|
|
||||||
--bin process-assets --no-default-features --features debug_features
|
|
||||||
cargo build --locked \
|
|
||||||
--profile production --no-default-features --features debug_features
|
|
||||||
```
|
|
||||||
|
|
||||||
## Assets
|
|
||||||
|
|
||||||
Game assets are managed in Lore rather than Git. Install the Lore CLI, then
|
|
||||||
bootstrap or update the local checkout with:
|
|
||||||
|
|
||||||
```sh
|
|
||||||
scripts/install-lore.sh
|
|
||||||
scripts/update-assets.sh
|
|
||||||
```
|
|
||||||
|
|
||||||
The default Lore branch is `main`; pass another branch explicitly when testing
|
|
||||||
coordinated code and asset changes:
|
|
||||||
|
|
||||||
```sh
|
|
||||||
scripts/update-assets.sh my-feature-branch
|
|
||||||
```
|
|
||||||
|
|||||||
Binary file not shown.
|
After Width: | Height: | Size: 31 KiB |
@@ -0,0 +1,12 @@
|
|||||||
|
frame(4);
|
||||||
|
hitbox(0,
|
||||||
|
"hand_l",
|
||||||
|
damage("5.0"),
|
||||||
|
vec3("0.0", "0.0", "0.0"),
|
||||||
|
fg32("5.0"),
|
||||||
|
angle_sakurai(),
|
||||||
|
knockback_normal(),
|
||||||
|
knockback("10.0"),
|
||||||
|
fg32("1.0")
|
||||||
|
);
|
||||||
|
frame(8);
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
frame(3);
|
||||||
|
hitbox(0,
|
||||||
|
"hand_l",
|
||||||
|
damage("5.0"),
|
||||||
|
vec3("0.0", "0.0", "0.0"),
|
||||||
|
fg32("5.0"),
|
||||||
|
angle(fg32("45.0")),
|
||||||
|
knockback_normal(),
|
||||||
|
knockback("18.0"),
|
||||||
|
fg32("140.0")
|
||||||
|
);
|
||||||
|
frame(8);
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
frame(9);
|
||||||
|
hitbox(0,
|
||||||
|
"hand_l",
|
||||||
|
damage("5.0"),
|
||||||
|
vec3("1.0", "0.0", "0.0"),
|
||||||
|
fg32("7.0"),
|
||||||
|
angle_sakurai(),
|
||||||
|
knockback_normal(),
|
||||||
|
knockback("10.0"),
|
||||||
|
fg32("1.0")
|
||||||
|
);
|
||||||
|
|
||||||
|
frame(15);
|
||||||
@@ -0,0 +1,219 @@
|
|||||||
|
(
|
||||||
|
id: TestFighter,
|
||||||
|
model_path: "fighters/test/test_fighter.gltf",
|
||||||
|
model_scale: "10.0",
|
||||||
|
baked_animation_path: "fighters/test/test.fighterbake",
|
||||||
|
icon: (
|
||||||
|
path: "fighters/test/icon.png",
|
||||||
|
),
|
||||||
|
attributes: (
|
||||||
|
base_walk_accel: "0.1",
|
||||||
|
stick_walk_accel: "0.16",
|
||||||
|
max_walk_vel: "1.0",
|
||||||
|
ground_friction: "0.1",
|
||||||
|
dash_acceleration_duration: 13,
|
||||||
|
dash_duration: 24,
|
||||||
|
base_dash_accel: "0.1",
|
||||||
|
stick_dash_accel: "0.05",
|
||||||
|
max_dash_vel: "2.0",
|
||||||
|
short_hop_vertical_velocity: "1.45",
|
||||||
|
full_jump_vertical_velocity: "2.0",
|
||||||
|
jump_horizontal_velocity: "0.6",
|
||||||
|
air_jump_horizontal_velocity: "0.96",
|
||||||
|
air_jump_multiplier: "1.0",
|
||||||
|
dash_initial_velocity: "1.4",
|
||||||
|
terminal_velocity: "3.0",
|
||||||
|
fast_fall_speed: "3.5",
|
||||||
|
gravity: "0.084",
|
||||||
|
weight: "100.0",
|
||||||
|
jumpsquat_duration: 5,
|
||||||
|
landing_iasa: 4,
|
||||||
|
landing_duration: 30,
|
||||||
|
|
||||||
|
max_air_horizontal_velocity: "2.5",
|
||||||
|
air_drift_max: "1.0",
|
||||||
|
air_acceleration_base: "0.03",
|
||||||
|
air_acceleration_stick: "0.01",
|
||||||
|
air_friction: "0.01",
|
||||||
|
|
||||||
|
air_dodge_duration: 49,
|
||||||
|
air_dodge_velocity: "2.790",
|
||||||
|
air_dodge_decay: "0.9",
|
||||||
|
ecb_vertical_midpoint_offset: "0.0"
|
||||||
|
),
|
||||||
|
camera: (
|
||||||
|
vertical_origin_offset: "8.0",
|
||||||
|
forward_extent: "25.5",
|
||||||
|
backward_extent: "8.5",
|
||||||
|
upward_extent: "15.0",
|
||||||
|
downward_extent: "5.0",
|
||||||
|
visibility_radius: "5.0",
|
||||||
|
),
|
||||||
|
animations: {
|
||||||
|
Wait: "Idle_Loop_Game",
|
||||||
|
Walk: "Walk_Loop_IK_Game",
|
||||||
|
Run: "Run_Game",
|
||||||
|
Dash: "Dash_Game",
|
||||||
|
JumpSquat: "Jump_Squat_Game",
|
||||||
|
JumpForward: "Jump_Start_IK_Game",
|
||||||
|
JumpBack: "JumpB_Game",
|
||||||
|
LandingSpecial: "SpecialLand_Game",
|
||||||
|
Landing: "Jump_Land_Game",
|
||||||
|
AirDodge: "Idle_Loop_Game",
|
||||||
|
DoubleJumpForward: "Jump_Start_IK_Game",
|
||||||
|
DoubleJumpBack: "JumpB_Game",
|
||||||
|
Fall: "Fall_Loop_Game",
|
||||||
|
Turn: "Turn_Game",
|
||||||
|
|
||||||
|
FlinchGround: "Air_Hit_Game",
|
||||||
|
FlinchAir: "Air_Hit_Game",
|
||||||
|
|
||||||
|
AttackJab1: "Punch_Jab_Game",
|
||||||
|
AttackUpTilt: "Idle_Loop_Game",
|
||||||
|
AttackForwardTilt: "Idle_Loop_Game",
|
||||||
|
AttackDownTilt: "Idle_Loop_Game"
|
||||||
|
},
|
||||||
|
attack_scripts: {
|
||||||
|
NeutralAir: "fighters/test/scripts/fair.attack.rhai",
|
||||||
|
Jab: "fighters/test/scripts/jab.attack.rhai",
|
||||||
|
UpTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
||||||
|
ForwardTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
||||||
|
DownTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
||||||
|
},
|
||||||
|
hurtboxes: [
|
||||||
|
// center one
|
||||||
|
(
|
||||||
|
bone: "spine_01",
|
||||||
|
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.05",
|
||||||
|
radius: "0.15"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "spine_03",
|
||||||
|
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.05",
|
||||||
|
radius: "0.15"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "Head",
|
||||||
|
offset: (x: "0.0", y: "0.125", z: "0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.05",
|
||||||
|
radius: "0.1"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "thigh_r",
|
||||||
|
offset: (x: "0.0", y: "0.15", z: "-0.01"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.2",
|
||||||
|
radius: "0.07"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "thigh_l",
|
||||||
|
offset: (x: "0.0", y: "0.15", z: "-0.01"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.2",
|
||||||
|
radius: "0.07"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "calf_l",
|
||||||
|
offset: (x: "0.0", y: "0.15", z: "-0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.2",
|
||||||
|
radius: "0.05"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "calf_r",
|
||||||
|
offset: (x: "0.0", y: "0.15", z: "-0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.2",
|
||||||
|
radius: "0.05"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "foot_r",
|
||||||
|
offset: (x: "0.0", y: "0.1", z: "0.01"),
|
||||||
|
rotation: FGVec3(x: "-25.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.1",
|
||||||
|
radius: "0.04"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "foot_l",
|
||||||
|
offset: (x: "0.0", y: "0.1", z: "0.01"),
|
||||||
|
rotation: FGVec3(x: "-25.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.1",
|
||||||
|
radius: "0.04"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "upperarm_l",
|
||||||
|
offset: (x: "0.0", y: "0.09", z: "-0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.125",
|
||||||
|
radius: "0.05"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "lowerarm_l",
|
||||||
|
offset: (x: "0.0", y: "0.12", z: "-0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.115",
|
||||||
|
radius: "0.04"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "hand_l",
|
||||||
|
offset: (x: "0.0", y: "0.05", z: "-0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.01",
|
||||||
|
radius: "0.04"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "upperarm_r",
|
||||||
|
offset: (x: "0.0", y: "0.09", z: "-0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.125",
|
||||||
|
radius: "0.05"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "lowerarm_r",
|
||||||
|
offset: (x: "0.0", y: "0.12", z: "-0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.115",
|
||||||
|
radius: "0.04"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "hand_r",
|
||||||
|
offset: (x: "0.0", y: "0.05", z: "-0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
half_length: "0.01",
|
||||||
|
radius: "0.04"
|
||||||
|
),
|
||||||
|
/*(
|
||||||
|
bone: "RFootJA",
|
||||||
|
offset: (x: "0.0", y: "0.5", z: "0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
||||||
|
half_length: "0.5",
|
||||||
|
radius: "1.0"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "JOBJ_47",
|
||||||
|
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
||||||
|
half_length: "0.5",
|
||||||
|
radius: "1.0"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "LFootJA",
|
||||||
|
offset: (x: "0.0", y: "0.5", z: "0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
||||||
|
half_length: "0.5",
|
||||||
|
radius: "1.0"
|
||||||
|
),
|
||||||
|
(
|
||||||
|
bone: "JOBJ_41",
|
||||||
|
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
||||||
|
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
||||||
|
half_length: "0.5",
|
||||||
|
radius: "1.0"
|
||||||
|
),*/
|
||||||
|
]
|
||||||
|
)
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
(
|
||||||
|
manifest_path: "fighters/test/test.fighter.ron",
|
||||||
|
)
|
||||||
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@@ -0,0 +1,128 @@
|
|||||||
|
(
|
||||||
|
cursor: (
|
||||||
|
path: "ui/textures/cursor.png",
|
||||||
|
sampling: Nearest
|
||||||
|
),
|
||||||
|
css_token: (
|
||||||
|
path: "ui/textures/fighter_select_token.png",
|
||||||
|
sampling: Linear
|
||||||
|
),
|
||||||
|
player_colors: [
|
||||||
|
Srgba((red: 0.780, green: 0.420, blue: 0.933, alpha: 1.000)),
|
||||||
|
Srgba((red: 0.843, green: 0.227, blue: 0.204, alpha: 1.000)),
|
||||||
|
Srgba((red: 0.333, green: 0.804, blue: 0.078, alpha: 1.000)),
|
||||||
|
Srgba((red: 0.075, green: 0.376, blue: 0.416, alpha: 1.000)),
|
||||||
|
Srgba((red: 0.682, green: 0.878, blue: 0.914, alpha: 1.000))
|
||||||
|
],
|
||||||
|
button_styles: {
|
||||||
|
MainMenu: (
|
||||||
|
focus_outline_width_px: 4,
|
||||||
|
focus_outline_offset_px: 2,
|
||||||
|
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
normal: (
|
||||||
|
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
box_shadow: (),
|
||||||
|
),
|
||||||
|
press: (
|
||||||
|
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
box_shadow: (),
|
||||||
|
),
|
||||||
|
hover: (
|
||||||
|
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
box_shadow: (),
|
||||||
|
)
|
||||||
|
),
|
||||||
|
CharacterSelectCharacter: (
|
||||||
|
focus_outline_width_px: 10,
|
||||||
|
focus_outline_offset_px: 5,
|
||||||
|
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
normal: (
|
||||||
|
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
box_shadow: (),
|
||||||
|
border_size: 10,
|
||||||
|
),
|
||||||
|
press: (
|
||||||
|
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
box_shadow: (),
|
||||||
|
),
|
||||||
|
hover: (
|
||||||
|
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
box_shadow: (),
|
||||||
|
)
|
||||||
|
),
|
||||||
|
CharacterSelectStartBanner: (
|
||||||
|
focus_outline_width_px: 10,
|
||||||
|
focus_outline_offset_px: 5,
|
||||||
|
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
normal: (
|
||||||
|
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
box_shadow: (),
|
||||||
|
),
|
||||||
|
press: (
|
||||||
|
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
box_shadow: (),
|
||||||
|
),
|
||||||
|
hover: (
|
||||||
|
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
box_shadow: (),
|
||||||
|
)
|
||||||
|
),
|
||||||
|
StageSelectIcon: (
|
||||||
|
focus_outline_width_px: 4,
|
||||||
|
focus_outline_offset_px: 2,
|
||||||
|
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
normal: (
|
||||||
|
border_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 0.0)),
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
border_size: 10,
|
||||||
|
border_radius: 40.0,
|
||||||
|
box_shadow: (
|
||||||
|
spread_radius: 5.0,
|
||||||
|
blur_radius: 5.0,
|
||||||
|
offset_px_y: 10,
|
||||||
|
offset_px_x: 10,
|
||||||
|
color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0))
|
||||||
|
),
|
||||||
|
),
|
||||||
|
press: (
|
||||||
|
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
border_radius: 40.0,
|
||||||
|
border_size: 10,
|
||||||
|
box_shadow: (
|
||||||
|
spread_radius: 5.0,
|
||||||
|
offset_px_y: 10,
|
||||||
|
offset_px_x: 10,
|
||||||
|
color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0))
|
||||||
|
),
|
||||||
|
),
|
||||||
|
hover: (
|
||||||
|
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
border_radius: 40.0,
|
||||||
|
border_size: 10,
|
||||||
|
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||||
|
box_shadow: (
|
||||||
|
spread_radius: 5.0,
|
||||||
|
offset_px_y: 10,
|
||||||
|
offset_px_x: 10,
|
||||||
|
color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0))
|
||||||
|
),
|
||||||
|
)
|
||||||
|
),
|
||||||
|
}
|
||||||
|
)
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
(
|
||||||
|
input_common: (
|
||||||
|
stick_deadzone: "0.275",
|
||||||
|
trigger_deadzone: "0.3",
|
||||||
|
smash_input_reset_axis_threshold: "0.25",
|
||||||
|
smash_input_axis_threshold: "0.8",
|
||||||
|
run_stick_threshold: "0.625",
|
||||||
|
smash_input_frame_threshold: 3,
|
||||||
|
input_buffer_size: 3,
|
||||||
|
turn_into_dashback_window: 2,
|
||||||
|
),
|
||||||
|
fighter_common: (
|
||||||
|
walk_speed_ease: "0.5",
|
||||||
|
ground_max_horizontal_velocity: "3.0",
|
||||||
|
ground_friction_over_walk_speed_multiplier: "2.0",
|
||||||
|
knockback_stacking_window: 2,
|
||||||
|
knockback_decay_per_frame: "0.051",
|
||||||
|
knockback_launch_velocity_multiplier: "0.03",
|
||||||
|
hitstun_frames_per_unit_knockback: "0.4",
|
||||||
|
tumble_bounce_hitstop_threshold: 32,
|
||||||
|
attack_ground_to_airborne_transition_vertical_angle_threshold: "90.0",
|
||||||
|
meteor_angle_threshold: "10.0",
|
||||||
|
visual_shake_frames_per_hitstop_frame: "1.2",
|
||||||
|
visual_shake_table: [
|
||||||
|
-3.0, -1.5, 1.5, 3.0
|
||||||
|
],
|
||||||
|
attacker_visual_shake_multiplier: 0.4,
|
||||||
|
di_max_angle: "18.0"
|
||||||
|
),
|
||||||
|
stage_manifest_paths: [
|
||||||
|
"stages/battlefield/test.stage.ron"
|
||||||
|
],
|
||||||
|
fighter_manifest_paths: [
|
||||||
|
"fighters/test/test.fighter.ron"
|
||||||
|
]
|
||||||
|
)
|
||||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,139 @@
|
|||||||
|
(
|
||||||
|
id: TestStage,
|
||||||
|
model_path: "stages/battlefield/battlefield.glb#Scene0",
|
||||||
|
icon: (
|
||||||
|
path: "stages/battlefield/icon.png"
|
||||||
|
),
|
||||||
|
|
||||||
|
// Battlefield
|
||||||
|
/*camera: (
|
||||||
|
left: -200.0,
|
||||||
|
right: 200.0,
|
||||||
|
bottom: -59.0,
|
||||||
|
top: 170.0,
|
||||||
|
origin: (0.0, 44.0),
|
||||||
|
vertical_fov_degrees: 30.0,
|
||||||
|
min_depth: 83.0,
|
||||||
|
max_depth: 1000.0,
|
||||||
|
subject_scale: 1.5,
|
||||||
|
fighter_forward_extent_scale: 1.5,
|
||||||
|
tracking_smoothness: 1.8,
|
||||||
|
vertical_pan_degrees: -10.0,
|
||||||
|
horizontal_pan_degrees_per_unit: 0.1,
|
||||||
|
vertical_pan_degrees_per_unit: 0.1,
|
||||||
|
max_horizontal_pan_degrees: 17.5,
|
||||||
|
max_upward_pan_degrees: 5.0,
|
||||||
|
max_downward_pan_degrees: 7.0,
|
||||||
|
),*/
|
||||||
|
// Yoshi's story
|
||||||
|
|
||||||
|
/*camera: (
|
||||||
|
left: -180.0,
|
||||||
|
right: 179.0,
|
||||||
|
bottom: -71.0,
|
||||||
|
top: 169.0,
|
||||||
|
origin: (0.0, 44.0),
|
||||||
|
vertical_fov_degrees: 20.0,
|
||||||
|
min_depth: 100.0,
|
||||||
|
max_depth: 1000.0,
|
||||||
|
subject_scale: 1.0,
|
||||||
|
fighter_forward_extent_scale: 1.0,
|
||||||
|
tracking_smoothness: 1.0,
|
||||||
|
vertical_pan_degrees: -10.0,
|
||||||
|
horizontal_pan_degrees_per_unit: 0.05,
|
||||||
|
vertical_pan_degrees_per_unit: 0.15,
|
||||||
|
max_horizontal_pan_degrees: 17.5,
|
||||||
|
max_upward_pan_degrees: 5.0,
|
||||||
|
max_downward_pan_degrees: 7.0,
|
||||||
|
),*/
|
||||||
|
|
||||||
|
camera: (
|
||||||
|
left: -180.0,
|
||||||
|
right: 179.0,
|
||||||
|
bottom: -71.0,
|
||||||
|
top: 169.0,
|
||||||
|
origin: (0.0, 44.0),
|
||||||
|
vertical_fov_degrees: 20.0,
|
||||||
|
min_depth: 100.0,
|
||||||
|
max_depth: 1000.0,
|
||||||
|
subject_scale: 1.5,
|
||||||
|
fighter_forward_extent_scale: 1.0,
|
||||||
|
tracking_smoothness: 1.0,
|
||||||
|
vertical_pan_degrees: -10.0,
|
||||||
|
horizontal_pan_degrees_per_unit: 0.05,
|
||||||
|
vertical_pan_degrees_per_unit: 0.15,
|
||||||
|
max_horizontal_pan_degrees: 17.5,
|
||||||
|
max_upward_pan_degrees: 5.0,
|
||||||
|
max_downward_pan_degrees: 7.0,
|
||||||
|
),
|
||||||
|
polygons: [
|
||||||
|
(
|
||||||
|
poly_type: Platform,
|
||||||
|
lines: [
|
||||||
|
(
|
||||||
|
(x: "-20.0", y: "47.0"),
|
||||||
|
Floor
|
||||||
|
),
|
||||||
|
(
|
||||||
|
(x: "20.0", y: "47.0"),
|
||||||
|
Floor
|
||||||
|
)
|
||||||
|
]
|
||||||
|
),
|
||||||
|
(
|
||||||
|
poly_type: Platform,
|
||||||
|
lines: [
|
||||||
|
(
|
||||||
|
(x: "-65.0", y: "24.0"),
|
||||||
|
Floor
|
||||||
|
),
|
||||||
|
(
|
||||||
|
(x: "-25.0", y: "24.0"),
|
||||||
|
Floor
|
||||||
|
)
|
||||||
|
]
|
||||||
|
),
|
||||||
|
(
|
||||||
|
poly_type: Platform,
|
||||||
|
lines: [
|
||||||
|
(
|
||||||
|
(x: "25.0", y: "24.0"),
|
||||||
|
Floor
|
||||||
|
),
|
||||||
|
(
|
||||||
|
(x: "65.0", y: "24.0"),
|
||||||
|
Floor
|
||||||
|
)
|
||||||
|
]
|
||||||
|
),
|
||||||
|
(
|
||||||
|
poly_type: Closed,
|
||||||
|
lines: [
|
||||||
|
(
|
||||||
|
(x: "-68.0", y: "-3.0"),
|
||||||
|
Wall
|
||||||
|
),
|
||||||
|
(
|
||||||
|
(x: "-68.0", y: "0.0"),
|
||||||
|
Floor,
|
||||||
|
),
|
||||||
|
(
|
||||||
|
(x: "0.0", y: "0.0"),
|
||||||
|
Floor
|
||||||
|
),
|
||||||
|
(
|
||||||
|
(x: "68", y: "0.0"),
|
||||||
|
Wall
|
||||||
|
),
|
||||||
|
(
|
||||||
|
(x: "68.0", y: "-3.0"),
|
||||||
|
Ceiling
|
||||||
|
),
|
||||||
|
(
|
||||||
|
(x: "0.0", y: "-15.0"),
|
||||||
|
Ceiling
|
||||||
|
),
|
||||||
|
]
|
||||||
|
)
|
||||||
|
]
|
||||||
|
)
|
||||||
Binary file not shown.
|
After Width: | Height: | Size: 871 B |
Binary file not shown.
|
After Width: | Height: | Size: 5.8 KiB |
@@ -0,0 +1,77 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
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|
||||||
|
|
||||||
|
<svg
|
||||||
|
width="128"
|
||||||
|
height="128"
|
||||||
|
viewBox="0 0 33.866666 33.866666"
|
||||||
|
version="1.1"
|
||||||
|
id="svg1"
|
||||||
|
inkscape:version="1.4.4 (dcaf3e7d9e, 2026-05-05)"
|
||||||
|
sodipodi:docname="cursor.svg"
|
||||||
|
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||||
|
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||||
|
xmlns:xlink="http://www.w3.org/1999/xlink"
|
||||||
|
xmlns="http://www.w3.org/2000/svg"
|
||||||
|
xmlns:svg="http://www.w3.org/2000/svg">
|
||||||
|
<sodipodi:namedview
|
||||||
|
id="namedview1"
|
||||||
|
pagecolor="#000000"
|
||||||
|
bordercolor="#000000"
|
||||||
|
borderopacity="0.25"
|
||||||
|
inkscape:showpageshadow="2"
|
||||||
|
inkscape:pageopacity="0.0"
|
||||||
|
inkscape:pagecheckerboard="0"
|
||||||
|
inkscape:deskcolor="#d1d1d1"
|
||||||
|
inkscape:document-units="mm"
|
||||||
|
inkscape:zoom="5.6568542"
|
||||||
|
inkscape:cx="8.6620581"
|
||||||
|
inkscape:cy="67.086756"
|
||||||
|
inkscape:window-width="2560"
|
||||||
|
inkscape:window-height="1006"
|
||||||
|
inkscape:window-x="0"
|
||||||
|
inkscape:window-y="0"
|
||||||
|
inkscape:window-maximized="1"
|
||||||
|
inkscape:current-layer="layer1" />
|
||||||
|
<defs
|
||||||
|
id="defs1">
|
||||||
|
<linearGradient
|
||||||
|
id="linearGradient1"
|
||||||
|
inkscape:collect="always">
|
||||||
|
<stop
|
||||||
|
style="stop-color:#949494;stop-opacity:1;"
|
||||||
|
offset="0"
|
||||||
|
id="stop1" />
|
||||||
|
<stop
|
||||||
|
style="stop-color:#6c6c6c;stop-opacity:1;"
|
||||||
|
offset="0.77473962"
|
||||||
|
id="stop3" />
|
||||||
|
<stop
|
||||||
|
style="stop-color:#9f9f9f;stop-opacity:1;"
|
||||||
|
offset="1"
|
||||||
|
id="stop2" />
|
||||||
|
</linearGradient>
|
||||||
|
<radialGradient
|
||||||
|
inkscape:collect="always"
|
||||||
|
xlink:href="#linearGradient1"
|
||||||
|
id="radialGradient2"
|
||||||
|
cx="16.933332"
|
||||||
|
cy="16.933332"
|
||||||
|
fx="16.933332"
|
||||||
|
fy="16.933332"
|
||||||
|
r="12.733072"
|
||||||
|
gradientUnits="userSpaceOnUse"
|
||||||
|
gradientTransform="matrix(1.2093771,0,0,1.2093771,-3.5454518,-3.5454518)" />
|
||||||
|
</defs>
|
||||||
|
<g
|
||||||
|
inkscape:label="Capa 1"
|
||||||
|
inkscape:groupmode="layer"
|
||||||
|
id="layer1">
|
||||||
|
<circle
|
||||||
|
style="fill:url(#radialGradient2);stroke-width:0.319981"
|
||||||
|
id="path1"
|
||||||
|
cx="16.933332"
|
||||||
|
cy="16.933332"
|
||||||
|
r="15.399086" />
|
||||||
|
</g>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 2.2 KiB |
@@ -1,30 +0,0 @@
|
|||||||
#!/usr/bin/env bash
|
|
||||||
set -euo pipefail
|
|
||||||
|
|
||||||
version="5.2.2"
|
|
||||||
sha256="84098912789dc450e95697c4184fb8a90acbe5111c2ba4aede3fecb57806a168"
|
|
||||||
install_dir="${1:-${BLENDER_INSTALL_DIR:-${HOME}/.local/blender-${version}}}"
|
|
||||||
|
|
||||||
if [[ "$(uname -s)" != Linux || "$(uname -m)" != x86_64 ]]; then
|
|
||||||
echo "error: this installer currently supports Linux x86_64 only" >&2
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [[ -x "$install_dir/blender" ]]; then
|
|
||||||
"$install_dir/blender" --version | head -n 1
|
|
||||||
exit 0
|
|
||||||
fi
|
|
||||||
|
|
||||||
mkdir -p "$(dirname "$install_dir")"
|
|
||||||
tmp_dir="$(mktemp -d)"
|
|
||||||
trap 'rm -rf "$tmp_dir"' EXIT
|
|
||||||
|
|
||||||
archive="blender-${version}-linux-x64.tar.xz"
|
|
||||||
url="https://download.blender.org/release/Blender5.2/${archive}"
|
|
||||||
|
|
||||||
curl --fail --location --silent --show-error --output "$tmp_dir/$archive" "$url"
|
|
||||||
printf '%s %s\n' "$sha256" "$tmp_dir/$archive" | sha256sum --check --status
|
|
||||||
tar --extract --xz --file "$tmp_dir/$archive" --directory "$tmp_dir"
|
|
||||||
mv "$tmp_dir/blender-${version}-linux-x64" "$install_dir"
|
|
||||||
|
|
||||||
"$install_dir/blender" --version | head -n 1
|
|
||||||
@@ -1,31 +0,0 @@
|
|||||||
#!/usr/bin/env bash
|
|
||||||
set -euo pipefail
|
|
||||||
|
|
||||||
version="v0.10.0"
|
|
||||||
sha256="0d1633b71e44081c6a3ca57ad5be3df7a9563698827638838939c3c832e87351"
|
|
||||||
install_dir="${1:-${LORE_INSTALL_DIR:-${HOME}/.local/bin}}"
|
|
||||||
|
|
||||||
if [[ "$(uname -s)" != Linux || "$(uname -m)" != x86_64 ]]; then
|
|
||||||
echo "error: this installer currently supports Linux x86_64 only" >&2
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
|
|
||||||
mkdir -p "$install_dir"
|
|
||||||
tmp_dir="$(mktemp -d)"
|
|
||||||
trap 'rm -rf "$tmp_dir"' EXIT
|
|
||||||
|
|
||||||
archive="lore-${version}-x86_64-unknown-linux-gnu.tar.gz"
|
|
||||||
url="https://github.com/EpicGames/lore/releases/download/${version}/${archive}"
|
|
||||||
|
|
||||||
curl --fail --location --silent --show-error --output "$tmp_dir/$archive" "$url"
|
|
||||||
printf '%s %s\n' "$sha256" "$tmp_dir/$archive" | sha256sum --check --status
|
|
||||||
tar --extract --gzip --file "$tmp_dir/$archive" --directory "$tmp_dir"
|
|
||||||
|
|
||||||
binary="$(find "$tmp_dir" -type f -name lore -print -quit)"
|
|
||||||
if [[ -z "$binary" ]]; then
|
|
||||||
echo "error: Lore archive did not contain a lore binary" >&2
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
|
|
||||||
install -m 0755 "$binary" "$install_dir/lore"
|
|
||||||
"$install_dir/lore" --version
|
|
||||||
@@ -1,111 +0,0 @@
|
|||||||
#!/usr/bin/env bash
|
|
||||||
set -euo pipefail
|
|
||||||
|
|
||||||
readonly lore_url="${LORE_REPOSITORY_URL:-lore://lore.eirexe.moe/shinespark}"
|
|
||||||
readonly default_branch="${LORE_DEFAULT_BRANCH:-main}"
|
|
||||||
readonly assets_dir="${LORE_ASSETS_DIR:-assets}"
|
|
||||||
branch="${1:-${LORE_BRANCH:-$default_branch}}"
|
|
||||||
|
|
||||||
case "$branch" in
|
|
||||||
""|*[!A-Za-z0-9._/-]*)
|
|
||||||
echo "error: invalid Lore branch name: $branch" >&2
|
|
||||||
exit 2
|
|
||||||
;;
|
|
||||||
esac
|
|
||||||
|
|
||||||
if [[ -n "${LORE_IDENTITY_TOKEN:-}" ]]; then
|
|
||||||
lore_args=(--identity-token "$LORE_IDENTITY_TOKEN")
|
|
||||||
elif [[ -n "${LORE_CI_USERNAME:-}" || -n "${LORE_CI_PASSWORD:-}" ]]; then
|
|
||||||
if [[ -z "${LORE_CI_USERNAME:-}" || -z "${LORE_CI_PASSWORD:-}" ]]; then
|
|
||||||
echo "error: LORE_CI_USERNAME and LORE_CI_PASSWORD must be provided together" >&2
|
|
||||||
exit 2
|
|
||||||
fi
|
|
||||||
: "${LORE_AUTH_URL:=https://auth.eirexe.moe}"
|
|
||||||
export LORE_AUTH_URL
|
|
||||||
token="$(python3 - <<'PY'
|
|
||||||
import json
|
|
||||||
import os
|
|
||||||
import sys
|
|
||||||
import urllib.error
|
|
||||||
import urllib.request
|
|
||||||
|
|
||||||
request = urllib.request.Request(
|
|
||||||
os.environ["LORE_AUTH_URL"].rstrip("/") + "/auth/login",
|
|
||||||
data=json.dumps({
|
|
||||||
"username": os.environ["LORE_CI_USERNAME"],
|
|
||||||
"password": os.environ["LORE_CI_PASSWORD"],
|
|
||||||
}).encode(),
|
|
||||||
headers={"Content-Type": "application/json"},
|
|
||||||
method="POST",
|
|
||||||
)
|
|
||||||
try:
|
|
||||||
with urllib.request.urlopen(request) as response:
|
|
||||||
payload = json.load(response)
|
|
||||||
except urllib.error.HTTPError as error:
|
|
||||||
print(f"Lore authentication failed with HTTP {error.code}", file=sys.stderr)
|
|
||||||
sys.exit(1)
|
|
||||||
|
|
||||||
token = payload.get("token")
|
|
||||||
if not isinstance(token, str) or not token:
|
|
||||||
print("Lore authentication response did not contain a token", file=sys.stderr)
|
|
||||||
sys.exit(1)
|
|
||||||
print(token)
|
|
||||||
PY
|
|
||||||
)"
|
|
||||||
if [[ -n "${GITHUB_ENV:-}" ]]; then
|
|
||||||
echo "::add-mask::$token"
|
|
||||||
fi
|
|
||||||
lore_args=(--identity-token "$token")
|
|
||||||
else
|
|
||||||
lore_args=()
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [[ -e "$assets_dir" && ! -d "$assets_dir" ]]; then
|
|
||||||
echo "error: $assets_dir exists but is not a directory" >&2
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [[ -d "$assets_dir/.lore" ]]; then
|
|
||||||
if ! lore "${lore_args[@]}" --repository "$assets_dir" repository info >/dev/null; then
|
|
||||||
echo "error: $assets_dir is not a usable Lore checkout" >&2
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
if ! lore "${lore_args[@]}" --repository "$assets_dir" branch list --no-pager \
|
|
||||||
| grep -Fqx " $branch"; then
|
|
||||||
if [[ "$branch" != "$default_branch" ]]; then
|
|
||||||
echo "warning: Lore branch does not exist: $branch; using $default_branch" >&2
|
|
||||||
branch="$default_branch"
|
|
||||||
else
|
|
||||||
echo "error: Lore branch does not exist: $branch" >&2
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
lore "${lore_args[@]}" --repository "$assets_dir" sync "$branch@LATEST"
|
|
||||||
exit 0
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [[ -d "$assets_dir" && -n "$(find "$assets_dir" -mindepth 1 -maxdepth 1 -print -quit)" ]]; then
|
|
||||||
echo "error: refusing to overwrite non-Lore directory: $assets_dir" >&2
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
|
|
||||||
metadata_dir="$(mktemp -d)"
|
|
||||||
trap 'rm -rf "$metadata_dir"' EXIT
|
|
||||||
lore "${lore_args[@]}" --non-interactive clone --bare "$lore_url" "$metadata_dir"
|
|
||||||
|
|
||||||
if ! lore "${lore_args[@]}" --repository "$metadata_dir" branch list --no-pager \
|
|
||||||
| grep -Fqx " $branch"; then
|
|
||||||
if [[ "$branch" != "$default_branch" ]]; then
|
|
||||||
echo "warning: Lore branch does not exist: $branch; using $default_branch" >&2
|
|
||||||
branch="$default_branch"
|
|
||||||
else
|
|
||||||
echo "error: Lore branch does not exist: $branch" >&2
|
|
||||||
echo "available branches:" >&2
|
|
||||||
lore "${lore_args[@]}" --repository "$metadata_dir" branch list --no-pager >&2
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
|
|
||||||
rm -rf "$assets_dir"
|
|
||||||
lore "${lore_args[@]}" --non-interactive clone --branch "$branch" "$lore_url" "$assets_dir"
|
|
||||||
lore "${lore_args[@]}" --repository "$assets_dir" status --revision-only --no-pager
|
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
use bevy::{
|
|
||||||
app::ScheduleRunnerPlugin,
|
|
||||||
asset::{AssetMode, AssetPlugin, processor::AssetProcessor, processor::ProcessorState},
|
|
||||||
gltf::GltfPlugin,
|
|
||||||
image::{CompressedImageFormats, ImageLoader, ImagePlugin},
|
|
||||||
prelude::*,
|
|
||||||
tasks::block_on,
|
|
||||||
text::TextPlugin,
|
|
||||||
};
|
|
||||||
use shinespark::AssetProcessingPlugin;
|
|
||||||
use std::{process::ExitCode, time::Duration};
|
|
||||||
|
|
||||||
fn main() -> ExitCode {
|
|
||||||
let mut app = App::new();
|
|
||||||
app.add_plugins(MinimalPlugins.set(ScheduleRunnerPlugin::run_loop(Duration::from_millis(50))))
|
|
||||||
.add_plugins(AssetPlugin {
|
|
||||||
mode: AssetMode::Processed,
|
|
||||||
use_asset_processor_override: Some(true),
|
|
||||||
..default()
|
|
||||||
})
|
|
||||||
.add_plugins((ImagePlugin::default(), TextPlugin, GltfPlugin::default()))
|
|
||||||
.register_asset_loader(ImageLoader::new(CompressedImageFormats::NONE))
|
|
||||||
.add_plugins(AssetProcessingPlugin)
|
|
||||||
.add_systems(Update, finish_when_processed);
|
|
||||||
|
|
||||||
app.run();
|
|
||||||
ExitCode::SUCCESS
|
|
||||||
}
|
|
||||||
|
|
||||||
fn finish_when_processed(processor: Option<Res<AssetProcessor>>, mut exit: MessageWriter<AppExit>) {
|
|
||||||
if processor
|
|
||||||
.is_some_and(|processor| block_on(processor.get_state()) == ProcessorState::Finished)
|
|
||||||
{
|
|
||||||
exit.write(AppExit::Success);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,394 +0,0 @@
|
|||||||
//! Blender `.blend` source processing.
|
|
||||||
//!
|
|
||||||
//! Blender is used as an offline importer. The processed result is a normal
|
|
||||||
//! GLB, so the runtime continues to use Bevy's built-in glTF loader.
|
|
||||||
|
|
||||||
use bevy::{
|
|
||||||
asset::{
|
|
||||||
AssetLoader, AssetPath, AsyncWriteExt, LoadContext,
|
|
||||||
io::{Reader, Writer},
|
|
||||||
processor::LoadTransformAndSave,
|
|
||||||
saver::{AssetSaver, SavedAsset},
|
|
||||||
transformer::{AssetTransformer, TransformedAsset},
|
|
||||||
},
|
|
||||||
gltf::GltfLoader,
|
|
||||||
prelude::*,
|
|
||||||
reflect::TypePath,
|
|
||||||
};
|
|
||||||
use serde::Deserialize;
|
|
||||||
use std::{
|
|
||||||
collections::HashMap,
|
|
||||||
fs, io,
|
|
||||||
path::{Path, PathBuf},
|
|
||||||
process::Command,
|
|
||||||
time::{SystemTime, UNIX_EPOCH},
|
|
||||||
};
|
|
||||||
|
|
||||||
use crate::fighter::animation::AnimKind;
|
|
||||||
|
|
||||||
const EXPORT_SCRIPT: &str = include_str!("blend_asset/export.py");
|
|
||||||
|
|
||||||
#[derive(Asset, TypePath)]
|
|
||||||
struct BlendSource {
|
|
||||||
glb: Vec<u8>,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Default, TypePath)]
|
|
||||||
struct BlendSourceLoader;
|
|
||||||
|
|
||||||
#[derive(Debug, Deserialize)]
|
|
||||||
struct ExportManifest {
|
|
||||||
dependencies: Vec<String>,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug, Deserialize)]
|
|
||||||
struct AnimationManifest {
|
|
||||||
animations: HashMap<AnimKind, String>,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl AssetLoader for BlendSourceLoader {
|
|
||||||
type Asset = BlendSource;
|
|
||||||
type Settings = ();
|
|
||||||
type Error = io::Error;
|
|
||||||
|
|
||||||
async fn load(
|
|
||||||
&self,
|
|
||||||
reader: &mut dyn Reader,
|
|
||||||
_: &Self::Settings,
|
|
||||||
load_context: &mut LoadContext<'_>,
|
|
||||||
) -> Result<Self::Asset, Self::Error> {
|
|
||||||
let mut source_bytes = Vec::new();
|
|
||||||
reader.read_to_end(&mut source_bytes).await?;
|
|
||||||
|
|
||||||
let temp = TempDir::new()?;
|
|
||||||
let source_path = locate_source(load_context.path().path());
|
|
||||||
let blend_path = if let Some(path) = source_path.as_deref() {
|
|
||||||
path.to_path_buf()
|
|
||||||
} else {
|
|
||||||
let path = temp.path().join("source.blend");
|
|
||||||
fs::write(&path, source_bytes)?;
|
|
||||||
path
|
|
||||||
};
|
|
||||||
let output = temp.path().join("export.gltf");
|
|
||||||
let script = temp.path().join("export.py");
|
|
||||||
let actions = referenced_actions(load_context, &asset_root()).await?;
|
|
||||||
let actions_path = temp.path().join("actions.json");
|
|
||||||
fs::write(
|
|
||||||
&actions_path,
|
|
||||||
serde_json::to_vec(&actions).map_err(io::Error::other)?,
|
|
||||||
)?;
|
|
||||||
fs::write(&script, EXPORT_SCRIPT)?;
|
|
||||||
|
|
||||||
let result = Command::new(std::env::var_os("BLENDER").unwrap_or_else(|| "blender".into()))
|
|
||||||
.arg("--background")
|
|
||||||
.arg(&blend_path)
|
|
||||||
.arg("--python")
|
|
||||||
.arg(&script)
|
|
||||||
.arg("--")
|
|
||||||
.arg(&output)
|
|
||||||
.arg(&actions_path)
|
|
||||||
.arg(&blend_path)
|
|
||||||
.output()
|
|
||||||
.map_err(|error| io::Error::other(format!("failed to start Blender: {error}")))?;
|
|
||||||
if !result.status.success() {
|
|
||||||
return Err(io::Error::other(format!(
|
|
||||||
"Blender export failed with {}:\n{}\n{}",
|
|
||||||
result.status,
|
|
||||||
String::from_utf8_lossy(&result.stdout),
|
|
||||||
String::from_utf8_lossy(&result.stderr)
|
|
||||||
)));
|
|
||||||
}
|
|
||||||
|
|
||||||
let manifest: ExportManifest =
|
|
||||||
serde_json::from_slice(&fs::read(temp.path().join("export-manifest.json"))?)
|
|
||||||
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
|
||||||
|
|
||||||
let asset_root = asset_root();
|
|
||||||
let mut dependencies = manifest.dependencies;
|
|
||||||
let document: serde_json::Value = serde_json::from_slice(&fs::read(&output)?)
|
|
||||||
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
|
||||||
validate_export(&document, &output)?;
|
|
||||||
if let Some(images) = document.get("images").and_then(serde_json::Value::as_array) {
|
|
||||||
for image in images {
|
|
||||||
if let Some(uri) = image.get("uri").and_then(serde_json::Value::as_str) {
|
|
||||||
let path = temp.path().join(uri);
|
|
||||||
dependencies.push(path.to_string_lossy().into_owned());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
let mut seen = std::collections::HashSet::new();
|
|
||||||
for dependency in dependencies {
|
|
||||||
let physical = PathBuf::from(&dependency);
|
|
||||||
let Some(asset_path) = physical_to_asset_path(&physical, &asset_root) else {
|
|
||||||
continue;
|
|
||||||
};
|
|
||||||
if seen.insert(asset_path.clone()) {
|
|
||||||
// This read is intentionally discarded: it registers the file and
|
|
||||||
// its processed hash as a processor dependency.
|
|
||||||
load_context
|
|
||||||
.read_asset_bytes(asset_path)
|
|
||||||
.await
|
|
||||||
.map_err(|error| {
|
|
||||||
io::Error::other(format!("failed to read blend dependency: {error}"))
|
|
||||||
})?;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
let glb = make_glb(&output, &temp, load_context.path().path(), &asset_root)?;
|
|
||||||
Ok(BlendSource { glb })
|
|
||||||
}
|
|
||||||
|
|
||||||
fn extensions(&self) -> &[&str] {
|
|
||||||
&["blend"]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn validate_export(document: &serde_json::Value, output: &Path) -> io::Result<()> {
|
|
||||||
for key in ["scenes", "nodes", "meshes"] {
|
|
||||||
let count = document
|
|
||||||
.get(key)
|
|
||||||
.and_then(serde_json::Value::as_array)
|
|
||||||
.map_or(0, Vec::len);
|
|
||||||
if count == 0 {
|
|
||||||
return Err(io::Error::new(
|
|
||||||
io::ErrorKind::InvalidData,
|
|
||||||
format!("Blender export {} contains no {key}", output.display()),
|
|
||||||
));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
|
|
||||||
async fn referenced_actions(
|
|
||||||
load_context: &mut LoadContext<'_>,
|
|
||||||
root: &Path,
|
|
||||||
) -> io::Result<Vec<String>> {
|
|
||||||
let model_path = load_context.path().path();
|
|
||||||
let Some(stem) = model_path.file_stem().and_then(|stem| stem.to_str()) else {
|
|
||||||
return Ok(Vec::new());
|
|
||||||
};
|
|
||||||
let manifest_path = model_path
|
|
||||||
.parent()
|
|
||||||
.unwrap_or_else(|| Path::new(""))
|
|
||||||
.join(format!("{stem}.fighter.ron"));
|
|
||||||
if !root.join(&manifest_path).is_file() {
|
|
||||||
return Ok(Vec::new());
|
|
||||||
}
|
|
||||||
let bytes = load_context
|
|
||||||
.read_asset_bytes(manifest_path)
|
|
||||||
.await
|
|
||||||
.map_err(|error| io::Error::other(error.to_string()))?;
|
|
||||||
let manifest: AnimationManifest = ron::de::from_bytes(&bytes)
|
|
||||||
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
|
||||||
Ok(manifest.animations.into_values().collect())
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Asset, TypePath)]
|
|
||||||
struct ProcessedBlend {
|
|
||||||
bytes: Vec<u8>,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Default, TypePath)]
|
|
||||||
struct BlendTransformer;
|
|
||||||
|
|
||||||
impl AssetTransformer for BlendTransformer {
|
|
||||||
type AssetInput = BlendSource;
|
|
||||||
type AssetOutput = ProcessedBlend;
|
|
||||||
type Settings = ();
|
|
||||||
type Error = io::Error;
|
|
||||||
|
|
||||||
async fn transform<'a>(
|
|
||||||
&'a self,
|
|
||||||
source: TransformedAsset<Self::AssetInput>,
|
|
||||||
_: &'a Self::Settings,
|
|
||||||
) -> Result<TransformedAsset<Self::AssetOutput>, Self::Error> {
|
|
||||||
let bytes = source.glb.clone();
|
|
||||||
Ok(source.replace_asset(ProcessedBlend { bytes }))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Default, TypePath)]
|
|
||||||
struct BlendSaver;
|
|
||||||
|
|
||||||
impl AssetSaver for BlendSaver {
|
|
||||||
type Asset = ProcessedBlend;
|
|
||||||
type Settings = ();
|
|
||||||
type OutputLoader = GltfLoader;
|
|
||||||
type Error = io::Error;
|
|
||||||
|
|
||||||
async fn save(
|
|
||||||
&self,
|
|
||||||
writer: &mut Writer,
|
|
||||||
asset: SavedAsset<'_, '_, Self::Asset>,
|
|
||||||
_: &Self::Settings,
|
|
||||||
_: AssetPath<'_>,
|
|
||||||
) -> Result<<Self::OutputLoader as AssetLoader>::Settings, Self::Error> {
|
|
||||||
writer.write_all(&asset.bytes).await?;
|
|
||||||
Ok(default())
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
type BlendProcessor = LoadTransformAndSave<BlendSourceLoader, BlendTransformer, BlendSaver>;
|
|
||||||
|
|
||||||
pub struct BlendAssetProcessingPlugin;
|
|
||||||
|
|
||||||
impl Plugin for BlendAssetProcessingPlugin {
|
|
||||||
fn build(&self, app: &mut App) {
|
|
||||||
app.init_asset::<BlendSource>()
|
|
||||||
.init_asset::<ProcessedBlend>()
|
|
||||||
.register_asset_loader(BlendSourceLoader)
|
|
||||||
.register_asset_processor(BlendProcessor::new(BlendTransformer, BlendSaver))
|
|
||||||
.set_default_asset_processor::<BlendProcessor>("blend");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
struct TempDir(PathBuf);
|
|
||||||
|
|
||||||
impl TempDir {
|
|
||||||
fn new() -> io::Result<Self> {
|
|
||||||
let stamp = SystemTime::now()
|
|
||||||
.duration_since(UNIX_EPOCH)
|
|
||||||
.unwrap_or_default()
|
|
||||||
.as_nanos();
|
|
||||||
let path =
|
|
||||||
std::env::temp_dir().join(format!("shinespark-blend-{}-{stamp}", std::process::id()));
|
|
||||||
fs::create_dir_all(&path)?;
|
|
||||||
Ok(Self(path))
|
|
||||||
}
|
|
||||||
fn path(&self) -> &Path {
|
|
||||||
&self.0
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Drop for TempDir {
|
|
||||||
fn drop(&mut self) {
|
|
||||||
let _ = fs::remove_dir_all(&self.0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn asset_root() -> PathBuf {
|
|
||||||
std::env::var_os("BEVY_ASSET_ROOT")
|
|
||||||
.map(PathBuf::from)
|
|
||||||
.unwrap_or_else(|| std::env::current_dir().unwrap_or_default().join("assets"))
|
|
||||||
}
|
|
||||||
|
|
||||||
fn locate_source(path: &Path) -> Option<PathBuf> {
|
|
||||||
let root = asset_root();
|
|
||||||
[root.join(path), PathBuf::from(path)]
|
|
||||||
.into_iter()
|
|
||||||
.find(|candidate| candidate.is_file())
|
|
||||||
}
|
|
||||||
|
|
||||||
fn physical_to_asset_path(path: &Path, root: &Path) -> Option<String> {
|
|
||||||
let canonical = fs::canonicalize(path).ok()?;
|
|
||||||
let root = fs::canonicalize(root).ok()?;
|
|
||||||
let relative = canonical.strip_prefix(root).ok()?;
|
|
||||||
Some(relative.to_string_lossy().replace('\\', "/"))
|
|
||||||
}
|
|
||||||
|
|
||||||
fn make_glb(
|
|
||||||
gltf_path: &Path,
|
|
||||||
temp: &TempDir,
|
|
||||||
model_asset_path: &Path,
|
|
||||||
asset_root: &Path,
|
|
||||||
) -> io::Result<Vec<u8>> {
|
|
||||||
let mut json: serde_json::Value = serde_json::from_slice(&fs::read(gltf_path)?)
|
|
||||||
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
|
||||||
let bin_name = json["buffers"][0]["uri"].as_str().ok_or_else(|| {
|
|
||||||
io::Error::new(io::ErrorKind::InvalidData, "glTF has no binary buffer URI")
|
|
||||||
})?;
|
|
||||||
let mut bin = fs::read(temp.path().join(bin_name))?;
|
|
||||||
let model_parent = model_asset_path.parent().unwrap_or_else(|| Path::new(""));
|
|
||||||
let image_count = json["images"].as_array().map_or(0, Vec::len);
|
|
||||||
if image_count > 0 && !json["bufferViews"].is_array() {
|
|
||||||
return Err(io::Error::new(
|
|
||||||
io::ErrorKind::InvalidData,
|
|
||||||
"glTF bufferViews are not an array",
|
|
||||||
));
|
|
||||||
}
|
|
||||||
for index in 0..image_count {
|
|
||||||
let uri = json["images"][index]
|
|
||||||
.get("uri")
|
|
||||||
.and_then(serde_json::Value::as_str)
|
|
||||||
.map(str::to_owned);
|
|
||||||
let Some(uri) = uri else { continue };
|
|
||||||
if uri.starts_with("data:") {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
let uri_path = temp.path().join(uri);
|
|
||||||
if let Some(asset_path) = physical_to_asset_path(&uri_path, asset_root) {
|
|
||||||
json["images"][index]["uri"] =
|
|
||||||
serde_json::Value::String(relative_uri(model_parent, Path::new(&asset_path)));
|
|
||||||
} else {
|
|
||||||
let bytes = fs::read(&uri_path)?;
|
|
||||||
while bin.len() % 4 != 0 {
|
|
||||||
bin.push(0);
|
|
||||||
}
|
|
||||||
let offset = bin.len();
|
|
||||||
bin.extend_from_slice(&bytes);
|
|
||||||
let mime = mime_type(&uri_path);
|
|
||||||
let view = json["bufferViews"].as_array().unwrap().len();
|
|
||||||
json["bufferViews"]
|
|
||||||
.as_array_mut()
|
|
||||||
.unwrap()
|
|
||||||
.push(serde_json::json!({
|
|
||||||
"buffer": 0,
|
|
||||||
"byteOffset": offset,
|
|
||||||
"byteLength": bytes.len(),
|
|
||||||
}));
|
|
||||||
json["images"][index].as_object_mut().unwrap().remove("uri");
|
|
||||||
json["images"][index]["bufferView"] = serde_json::Value::from(view);
|
|
||||||
json["images"][index]["mimeType"] = serde_json::Value::String(mime.to_owned());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
json["buffers"][0]["byteLength"] = serde_json::Value::from(bin.len());
|
|
||||||
json["buffers"][0].as_object_mut().unwrap().remove("uri");
|
|
||||||
let mut json_bytes = serde_json::to_vec(&json).map_err(io::Error::other)?;
|
|
||||||
while json_bytes.len() % 4 != 0 {
|
|
||||||
json_bytes.push(b' ');
|
|
||||||
}
|
|
||||||
while bin.len() % 4 != 0 {
|
|
||||||
bin.push(0);
|
|
||||||
}
|
|
||||||
let length = 12 + 8 + json_bytes.len() + 8 + bin.len();
|
|
||||||
let mut glb = Vec::with_capacity(length);
|
|
||||||
glb.extend_from_slice(b"glTF");
|
|
||||||
glb.extend_from_slice(&2u32.to_le_bytes());
|
|
||||||
glb.extend_from_slice(&(length as u32).to_le_bytes());
|
|
||||||
glb.extend_from_slice(&(json_bytes.len() as u32).to_le_bytes());
|
|
||||||
glb.extend_from_slice(b"JSON");
|
|
||||||
glb.extend_from_slice(&json_bytes);
|
|
||||||
glb.extend_from_slice(&(bin.len() as u32).to_le_bytes());
|
|
||||||
glb.extend_from_slice(b"BIN\0");
|
|
||||||
glb.extend_from_slice(&bin);
|
|
||||||
Ok(glb)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn relative_uri(from: &Path, to: &Path) -> String {
|
|
||||||
let from: Vec<_> = from.components().collect();
|
|
||||||
let to: Vec<_> = to.components().collect();
|
|
||||||
let common = from.iter().zip(&to).take_while(|(a, b)| a == b).count();
|
|
||||||
let mut result = PathBuf::new();
|
|
||||||
for _ in common..from.len() {
|
|
||||||
result.push("..");
|
|
||||||
}
|
|
||||||
for component in &to[common..] {
|
|
||||||
result.push(component.as_os_str());
|
|
||||||
}
|
|
||||||
result.to_string_lossy().replace('\\', "/")
|
|
||||||
}
|
|
||||||
|
|
||||||
fn mime_type(path: &Path) -> &'static str {
|
|
||||||
match path
|
|
||||||
.extension()
|
|
||||||
.and_then(|e| e.to_str())
|
|
||||||
.unwrap_or_default()
|
|
||||||
.to_ascii_lowercase()
|
|
||||||
.as_str()
|
|
||||||
{
|
|
||||||
"jpg" | "jpeg" => "image/jpeg",
|
|
||||||
"webp" => "image/webp",
|
|
||||||
_ => "image/png",
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,80 +0,0 @@
|
|||||||
import bpy
|
|
||||||
import json
|
|
||||||
import os
|
|
||||||
import sys
|
|
||||||
|
|
||||||
|
|
||||||
def main():
|
|
||||||
output = sys.argv[sys.argv.index("--") + 1]
|
|
||||||
actions_path = sys.argv[sys.argv.index("--") + 2]
|
|
||||||
source_path = sys.argv[sys.argv.index("--") + 3]
|
|
||||||
loaded_path = os.path.realpath(bpy.data.filepath)
|
|
||||||
expected_path = os.path.realpath(source_path)
|
|
||||||
if loaded_path != expected_path:
|
|
||||||
raise RuntimeError(
|
|
||||||
f"Blender loaded {loaded_path!r} instead of {expected_path!r}"
|
|
||||||
)
|
|
||||||
if not bpy.data.objects or not bpy.data.meshes:
|
|
||||||
raise RuntimeError("Blender loaded an empty scene")
|
|
||||||
with open(actions_path) as file:
|
|
||||||
actions_to_keep = set(json.load(file))
|
|
||||||
|
|
||||||
for obj in bpy.data.objects:
|
|
||||||
if not obj.animation_data:
|
|
||||||
continue
|
|
||||||
for track in list(obj.animation_data.nla_tracks):
|
|
||||||
if track.name.startswith("[Action Stash]"):
|
|
||||||
obj.animation_data.nla_tracks.remove(track)
|
|
||||||
|
|
||||||
nla_tracks = [
|
|
||||||
track
|
|
||||||
for obj in bpy.data.objects
|
|
||||||
if obj.animation_data
|
|
||||||
for track in obj.animation_data.nla_tracks
|
|
||||||
]
|
|
||||||
use_nla_tracks = bool(nla_tracks)
|
|
||||||
|
|
||||||
# For blends without NLA tracks, use the actions referenced by the fighter
|
|
||||||
# manifest instead of sampling every source action.
|
|
||||||
if not use_nla_tracks and actions_to_keep:
|
|
||||||
from io_scene_gltf2 import GLTF2_filter_action
|
|
||||||
|
|
||||||
if not hasattr(bpy.types.Scene, "gltf_action_filter"):
|
|
||||||
bpy.types.Scene.gltf_action_filter = bpy.props.CollectionProperty(
|
|
||||||
type=GLTF2_filter_action
|
|
||||||
)
|
|
||||||
scene = bpy.context.scene
|
|
||||||
scene.gltf_action_filter.clear()
|
|
||||||
for action in bpy.data.actions:
|
|
||||||
item = scene.gltf_action_filter.add()
|
|
||||||
item.action = action
|
|
||||||
item.keep = action.name in actions_to_keep
|
|
||||||
|
|
||||||
bpy.ops.export_scene.gltf(
|
|
||||||
filepath=output,
|
|
||||||
export_format="GLTF_SEPARATE",
|
|
||||||
export_keep_originals=True,
|
|
||||||
export_extras=True,
|
|
||||||
export_animations=True,
|
|
||||||
export_skins=True,
|
|
||||||
export_morph=True,
|
|
||||||
export_yup=True,
|
|
||||||
export_def_bones=True,
|
|
||||||
export_action_filter=False,
|
|
||||||
export_animation_mode="NLA_TRACKS" if use_nla_tracks else "ACTIONS",
|
|
||||||
)
|
|
||||||
|
|
||||||
dependencies = []
|
|
||||||
for image in bpy.data.images:
|
|
||||||
if image.source not in {"FILE", "TILED"}:
|
|
||||||
continue
|
|
||||||
path = image.filepath_raw or image.filepath
|
|
||||||
if path and not image.packed_file:
|
|
||||||
dependencies.append(bpy.path.abspath(path))
|
|
||||||
|
|
||||||
with open(os.path.join(os.path.dirname(output), "export-manifest.json"), "w") as file:
|
|
||||||
json.dump({"dependencies": sorted(set(dependencies))}, file)
|
|
||||||
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
|
||||||
main()
|
|
||||||
+4
-23
@@ -3,9 +3,11 @@
|
|||||||
use std::{collections::HashMap, time::Duration};
|
use std::{collections::HashMap, time::Duration};
|
||||||
|
|
||||||
use bevy::{
|
use bevy::{
|
||||||
camera::{CameraOutputMode, visibility::RenderLayers}, input::InputSystems, prelude::*, render::render_resource::BlendState, settings::{ReflectSettingsGroup, SaveSettingsDeferred, SettingsGroup},
|
input::InputSystems,
|
||||||
|
prelude::*,
|
||||||
|
settings::{ReflectSettingsGroup, SaveSettingsDeferred, SettingsGroup},
|
||||||
};
|
};
|
||||||
use bevy_egui::{EguiContexts, EguiGlobalSettings, EguiPrimaryContextPass, PrimaryEguiContext, egui};
|
use bevy_egui::{EguiContexts, EguiPrimaryContextPass, egui};
|
||||||
use bevy_ggrs::{RollbackFrameRate, RunGgrsSystems};
|
use bevy_ggrs::{RollbackFrameRate, RunGgrsSystems};
|
||||||
use enum_cycling::EnumCycle;
|
use enum_cycling::EnumCycle;
|
||||||
use enum_cycling_derive::EnumCycle;
|
use enum_cycling_derive::EnumCycle;
|
||||||
@@ -395,7 +397,6 @@ impl Plugin for DebugToolsPlugin {
|
|||||||
.before(RunGgrsSystems)
|
.before(RunGgrsSystems)
|
||||||
.run_if(in_state(AppState::InMatch)),
|
.run_if(in_state(AppState::InMatch)),
|
||||||
)
|
)
|
||||||
.add_systems(Startup, spawn_egui_camera)
|
|
||||||
.add_systems(PreUpdate, restore_frame_step_time.after(RunGgrsSystems))
|
.add_systems(PreUpdate, restore_frame_step_time.after(RunGgrsSystems))
|
||||||
.add_systems(
|
.add_systems(
|
||||||
Update,
|
Update,
|
||||||
@@ -407,26 +408,6 @@ impl Plugin for DebugToolsPlugin {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn spawn_egui_camera(mut commands: Commands, mut egui_global_settings: ResMut<EguiGlobalSettings>,) {
|
|
||||||
egui_global_settings.auto_create_primary_context = false;
|
|
||||||
commands.spawn((
|
|
||||||
// The `PrimaryEguiContext` component requires everything needed to render a primary context.
|
|
||||||
PrimaryEguiContext,
|
|
||||||
Camera2d,
|
|
||||||
// Setting RenderLayers to none makes sure we won't render anything apart from the UI.
|
|
||||||
RenderLayers::none(),
|
|
||||||
Camera {
|
|
||||||
order: 2,
|
|
||||||
output_mode: CameraOutputMode::Write {
|
|
||||||
blend_state: Some(BlendState::ALPHA_BLENDING),
|
|
||||||
clear_color: ClearColorConfig::None,
|
|
||||||
},
|
|
||||||
clear_color: ClearColorConfig::Custom(Color::NONE),
|
|
||||||
..default()
|
|
||||||
},
|
|
||||||
));
|
|
||||||
}
|
|
||||||
|
|
||||||
fn player_handles(players: &Query<&Player>) -> Vec<usize> {
|
fn player_handles(players: &Query<&Player>) -> Vec<usize> {
|
||||||
let mut handles = players
|
let mut handles = players
|
||||||
.iter()
|
.iter()
|
||||||
|
|||||||
@@ -2,8 +2,8 @@ use super::{
|
|||||||
BAKED_ANIMATION_FPS,
|
BAKED_ANIMATION_FPS,
|
||||||
runtime::{BakedAnimationClip, BakedFighterAnimations},
|
runtime::{BakedAnimationClip, BakedFighterAnimations},
|
||||||
};
|
};
|
||||||
use crate::fighter::{animation::AnimKind, manifest::FighterManifest};
|
|
||||||
use crate::math::fixed_transform::FixedMat4;
|
use crate::math::fixed_transform::FixedMat4;
|
||||||
|
use crate::fighter::{animation::AnimKind, manifest::FighterManifest};
|
||||||
use bevy::{
|
use bevy::{
|
||||||
asset::{
|
asset::{
|
||||||
AssetLoader, AssetPath, AsyncWriteExt, LoadContext,
|
AssetLoader, AssetPath, AsyncWriteExt, LoadContext,
|
||||||
@@ -51,9 +51,6 @@ impl AssetLoader for FighterBakeSourceLoader {
|
|||||||
.map_err(|error| io::Error::other(error.to_string()))?;
|
.map_err(|error| io::Error::other(error.to_string()))?;
|
||||||
let manifest: FighterManifest = ron::de::from_bytes(&manifest_bytes)
|
let manifest: FighterManifest = ron::de::from_bytes(&manifest_bytes)
|
||||||
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
|
||||||
// `read_asset_bytes` uses the processor's processed asset source. This
|
|
||||||
// deliberately allows `model_path` to point at a `.blend`: the blend
|
|
||||||
// processor has already converted it to a hybrid GLB by this point.
|
|
||||||
let model_bytes = load_context
|
let model_bytes = load_context
|
||||||
.read_asset_bytes(&manifest.model_path)
|
.read_asset_bytes(&manifest.model_path)
|
||||||
.await
|
.await
|
||||||
@@ -154,10 +151,7 @@ type FighterBakeProcessor = LoadTransformAndSave<
|
|||||||
>;
|
>;
|
||||||
|
|
||||||
pub struct BakedAnimationPlugin;
|
pub struct BakedAnimationPlugin;
|
||||||
|
impl Plugin for BakedAnimationPlugin {
|
||||||
pub struct BakedAnimationAssetProcessingPlugin;
|
|
||||||
|
|
||||||
impl Plugin for BakedAnimationAssetProcessingPlugin {
|
|
||||||
fn build(&self, app: &mut App) {
|
fn build(&self, app: &mut App) {
|
||||||
app.init_asset::<BakedFighterAnimations>()
|
app.init_asset::<BakedFighterAnimations>()
|
||||||
.register_asset_loader(FighterBakeSourceLoader)
|
.register_asset_loader(FighterBakeSourceLoader)
|
||||||
@@ -166,13 +160,7 @@ impl Plugin for BakedAnimationAssetProcessingPlugin {
|
|||||||
FighterBakeTransformer,
|
FighterBakeTransformer,
|
||||||
BakedFighterAnimationsSaver,
|
BakedFighterAnimationsSaver,
|
||||||
))
|
))
|
||||||
.set_default_asset_processor::<FighterBakeProcessor>("fighterbake");
|
.set_default_asset_processor::<FighterBakeProcessor>("fighterbake")
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Plugin for BakedAnimationPlugin {
|
|
||||||
fn build(&self, app: &mut App) {
|
|
||||||
app.add_plugins(BakedAnimationAssetProcessingPlugin)
|
|
||||||
.add_systems(
|
.add_systems(
|
||||||
bevy_ggrs::prelude::GgrsSchedule,
|
bevy_ggrs::prelude::GgrsSchedule,
|
||||||
super::runtime::update_fighter_bone_matrices
|
super::runtime::update_fighter_bone_matrices
|
||||||
|
|||||||
@@ -4,8 +4,8 @@ mod asset_baking;
|
|||||||
mod runtime;
|
mod runtime;
|
||||||
mod visual_binding;
|
mod visual_binding;
|
||||||
|
|
||||||
|
pub use asset_baking::BakedAnimationPlugin;
|
||||||
pub use crate::math::fixed_transform::FixedMat4;
|
pub use crate::math::fixed_transform::FixedMat4;
|
||||||
pub use asset_baking::{BakedAnimationAssetProcessingPlugin, BakedAnimationPlugin};
|
|
||||||
pub use runtime::{
|
pub use runtime::{
|
||||||
BakedAnimationClip, BakedFighterAnimations, FighterBoneIndexMap, FighterBoneMatrices,
|
BakedAnimationClip, BakedFighterAnimations, FighterBoneIndexMap, FighterBoneMatrices,
|
||||||
update_fighter_bone_matrices,
|
update_fighter_bone_matrices,
|
||||||
@@ -21,7 +21,6 @@ mod tests {
|
|||||||
use asset_baking::{
|
use asset_baking::{
|
||||||
Channel, ChannelValues, bake_gltf_document, baked_frame_count, sample_vec3,
|
Channel, ChannelValues, bake_gltf_document, baked_frame_count, sample_vec3,
|
||||||
};
|
};
|
||||||
use serde_json::json;
|
|
||||||
use std::collections::HashMap;
|
use std::collections::HashMap;
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
@@ -30,7 +29,11 @@ mod tests {
|
|||||||
"../../../assets/fighters/test/test.fighter.ron"
|
"../../../assets/fighters/test/test.fighter.ron"
|
||||||
))
|
))
|
||||||
.unwrap();
|
.unwrap();
|
||||||
let (document, buffers) = test_gltf(&manifest.animations);
|
let (document, buffers, _) = gltf::import(concat!(
|
||||||
|
env!("CARGO_MANIFEST_DIR"),
|
||||||
|
"/assets/fighters/test/test_fighter.gltf"
|
||||||
|
))
|
||||||
|
.unwrap();
|
||||||
let baked = bake_gltf_document(document, buffers, &manifest.animations).unwrap();
|
let baked = bake_gltf_document(document, buffers, &manifest.animations).unwrap();
|
||||||
|
|
||||||
assert_eq!(baked.frame_rate, BAKED_ANIMATION_FPS);
|
assert_eq!(baked.frame_rate, BAKED_ANIMATION_FPS);
|
||||||
@@ -48,104 +51,6 @@ mod tests {
|
|||||||
assert_eq!(baked.parents.len(), baked.bone_names.len());
|
assert_eq!(baked.parents.len(), baked.bone_names.len());
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Builds the smallest glTF document that still exercises the complete
|
|
||||||
/// animation-baking path. Keeping this fixture in memory avoids making
|
|
||||||
/// unit tests depend on the production Blender asset or Blender itself.
|
|
||||||
fn test_gltf(
|
|
||||||
animations: &HashMap<AnimKind, String>,
|
|
||||||
) -> (gltf::Document, Vec<gltf::buffer::Data>) {
|
|
||||||
let mut names: Vec<_> = animations.values().cloned().collect();
|
|
||||||
names.sort();
|
|
||||||
names.dedup();
|
|
||||||
|
|
||||||
let mut data = Vec::new();
|
|
||||||
let mut buffer_views = Vec::new();
|
|
||||||
let mut accessors = Vec::new();
|
|
||||||
let mut gltf_animations = Vec::new();
|
|
||||||
|
|
||||||
for name in names {
|
|
||||||
let duration: f32 = match name.as_str() {
|
|
||||||
"Idle_Loop_Game" => 2.0,
|
|
||||||
"Walk_Loop_IK_Game" | "Run_Game" => 0.533333361,
|
|
||||||
"Dash_Game" => 0.333333343,
|
|
||||||
"Jump_Land_Game" => 0.133333340,
|
|
||||||
"JumpB_Game" => 56.0 / 60.0,
|
|
||||||
_ => 0.0,
|
|
||||||
};
|
|
||||||
let input_offset = data.len();
|
|
||||||
data.extend_from_slice(&0.0_f32.to_le_bytes());
|
|
||||||
data.extend_from_slice(&duration.to_le_bytes());
|
|
||||||
let output_offset = data.len();
|
|
||||||
data.extend_from_slice(
|
|
||||||
&[0.0_f32, 0.0, 0.0]
|
|
||||||
.into_iter()
|
|
||||||
.flat_map(f32::to_le_bytes)
|
|
||||||
.collect::<Vec<_>>(),
|
|
||||||
);
|
|
||||||
data.extend_from_slice(
|
|
||||||
&[1.0_f32, 0.0, 0.0]
|
|
||||||
.into_iter()
|
|
||||||
.flat_map(f32::to_le_bytes)
|
|
||||||
.collect::<Vec<_>>(),
|
|
||||||
);
|
|
||||||
|
|
||||||
let input_view = buffer_views.len();
|
|
||||||
buffer_views.push(json!({
|
|
||||||
"buffer": 0,
|
|
||||||
"byteOffset": input_offset,
|
|
||||||
"byteLength": 8
|
|
||||||
}));
|
|
||||||
let output_view = buffer_views.len();
|
|
||||||
buffer_views.push(json!({
|
|
||||||
"buffer": 0,
|
|
||||||
"byteOffset": output_offset,
|
|
||||||
"byteLength": 24
|
|
||||||
}));
|
|
||||||
let input_accessor = accessors.len();
|
|
||||||
accessors.push(json!({
|
|
||||||
"bufferView": input_view,
|
|
||||||
"componentType": 5126,
|
|
||||||
"count": 2,
|
|
||||||
"type": "SCALAR",
|
|
||||||
"min": [0.0],
|
|
||||||
"max": [duration]
|
|
||||||
}));
|
|
||||||
let output_accessor = accessors.len();
|
|
||||||
accessors.push(json!({
|
|
||||||
"bufferView": output_view,
|
|
||||||
"componentType": 5126,
|
|
||||||
"count": 2,
|
|
||||||
"type": "VEC3"
|
|
||||||
}));
|
|
||||||
gltf_animations.push(json!({
|
|
||||||
"name": name,
|
|
||||||
"samplers": [{
|
|
||||||
"input": input_accessor,
|
|
||||||
"output": output_accessor,
|
|
||||||
"interpolation": "LINEAR"
|
|
||||||
}],
|
|
||||||
"channels": [{
|
|
||||||
"sampler": 0,
|
|
||||||
"target": { "node": 0, "path": "translation" }
|
|
||||||
}]
|
|
||||||
}));
|
|
||||||
}
|
|
||||||
|
|
||||||
let document = json!({
|
|
||||||
"asset": { "version": "2.0" },
|
|
||||||
"scene": 0,
|
|
||||||
"scenes": [{ "nodes": [0] }],
|
|
||||||
"nodes": [{ "name": "root", "children": [1] }, { "name": "hand" }],
|
|
||||||
"buffers": [{ "byteLength": data.len() }],
|
|
||||||
"bufferViews": buffer_views,
|
|
||||||
"accessors": accessors,
|
|
||||||
"animations": gltf_animations
|
|
||||||
});
|
|
||||||
let bytes = serde_json::to_vec(&document).unwrap();
|
|
||||||
let gltf = gltf::Gltf::from_slice(&bytes).unwrap();
|
|
||||||
(gltf.document, vec![gltf::buffer::Data(data)])
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn pose_sampling_wraps_repeating_frames_and_clamps_finished_frames() {
|
fn pose_sampling_wraps_repeating_frames_and_clamps_finished_frames() {
|
||||||
let first = FixedMat4::IDENTITY;
|
let first = FixedMat4::IDENTITY;
|
||||||
@@ -259,20 +164,6 @@ mod tests {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn repeated_pose_updates_reuse_scratch_and_output_buffers() {
|
|
||||||
let mut matrices = FighterBoneMatrices::default();
|
|
||||||
let names = ["root".into(), "hand".into()];
|
|
||||||
let parents = [None, Some(0)];
|
|
||||||
let pose = [FixedMat4::IDENTITY, FixedMat4::IDENTITY];
|
|
||||||
|
|
||||||
matrices.set_pose(&names, &parents, &pose, FGi32::ONE);
|
|
||||||
let capacities = matrices.buffer_capacities();
|
|
||||||
matrices.set_pose(&names, &parents, &pose, FGi32::ONE);
|
|
||||||
|
|
||||||
assert_eq!(capacities, matrices.buffer_capacities());
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn model_scale_affects_gameplay_bones_without_changing_visual_locals() {
|
fn model_scale_affects_gameplay_bones_without_changing_visual_locals() {
|
||||||
let mut root = FixedMat4::IDENTITY;
|
let mut root = FixedMat4::IDENTITY;
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ use std::collections::HashMap;
|
|||||||
use bevy::prelude::*;
|
use bevy::prelude::*;
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
use super::BAKED_ANIMATION_FPS;
|
use super::{BAKED_ANIMATION_FPS};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
fighter::{
|
fighter::{
|
||||||
@@ -12,8 +12,8 @@ use crate::{
|
|||||||
manifest::FighterManifest,
|
manifest::FighterManifest,
|
||||||
visual::FighterAnimations,
|
visual::FighterAnimations,
|
||||||
},
|
},
|
||||||
math::fixed_transform::FixedMat4,
|
|
||||||
math::int::FGi32,
|
math::int::FGi32,
|
||||||
|
math::fixed_transform::FixedMat4
|
||||||
};
|
};
|
||||||
|
|
||||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||||
@@ -70,24 +70,12 @@ pub struct FighterBoneMatrices {
|
|||||||
previous_frame_matrices: Vec<FixedMat4>,
|
previous_frame_matrices: Vec<FixedMat4>,
|
||||||
local_matrices: Vec<FixedMat4>,
|
local_matrices: Vec<FixedMat4>,
|
||||||
previous_local_matrices: Vec<FixedMat4>,
|
previous_local_matrices: Vec<FixedMat4>,
|
||||||
model_matrices: Vec<Option<FixedMat4>>,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Component, Clone, Debug, Default)]
|
#[derive(Component, Clone, Debug, Default)]
|
||||||
pub struct FighterBoneIndexMap(pub HashMap<String, usize>);
|
pub struct FighterBoneIndexMap(pub HashMap<String, usize>);
|
||||||
|
|
||||||
impl FighterBoneMatrices {
|
impl FighterBoneMatrices {
|
||||||
#[cfg(test)]
|
|
||||||
pub(super) fn buffer_capacities(&self) -> [usize; 5] {
|
|
||||||
[
|
|
||||||
self.matrices.capacity(),
|
|
||||||
self.local_matrices.capacity(),
|
|
||||||
self.previous_frame_matrices.capacity(),
|
|
||||||
self.previous_local_matrices.capacity(),
|
|
||||||
self.model_matrices.capacity(),
|
|
||||||
]
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn get(&self, bone: &str) -> Option<(FixedMat4, FixedMat4)> {
|
pub fn get(&self, bone: &str) -> Option<(FixedMat4, FixedMat4)> {
|
||||||
let index = self.bone_names.iter().position(|name| name == bone)?;
|
let index = self.bone_names.iter().position(|name| name == bone)?;
|
||||||
Some((
|
Some((
|
||||||
@@ -154,19 +142,13 @@ impl FighterBoneMatrices {
|
|||||||
assert_eq!(self.bone_names, bone_names, "baked bone names changed");
|
assert_eq!(self.bone_names, bone_names, "baked bone names changed");
|
||||||
assert_eq!(self.parents, parents, "baked bone parents changed");
|
assert_eq!(self.parents, parents, "baked bone parents changed");
|
||||||
}
|
}
|
||||||
self.matrices.reserve(local.len());
|
|
||||||
self.previous_frame_matrices.reserve(local.len());
|
|
||||||
self.local_matrices.reserve(local.len());
|
|
||||||
self.previous_local_matrices.reserve(local.len());
|
|
||||||
self.model_matrices.reserve(local.len());
|
|
||||||
std::mem::swap(&mut self.matrices, &mut self.previous_frame_matrices);
|
std::mem::swap(&mut self.matrices, &mut self.previous_frame_matrices);
|
||||||
std::mem::swap(&mut self.local_matrices, &mut self.previous_local_matrices);
|
std::mem::swap(&mut self.local_matrices, &mut self.previous_local_matrices);
|
||||||
self.local_matrices.clear();
|
self.local_matrices.clear();
|
||||||
self.local_matrices.extend_from_slice(local);
|
self.local_matrices.extend_from_slice(local);
|
||||||
self.model_matrices.resize(local.len(), None);
|
let mut model = vec![None; local.len()];
|
||||||
self.model_matrices.fill(None);
|
|
||||||
for index in 0..local.len() {
|
for index in 0..local.len() {
|
||||||
resolve_model_transform(index, parents, local, &mut self.model_matrices)
|
resolve_model_transform(index, parents, local, &mut model)
|
||||||
.expect("baked bone hierarchy should be valid");
|
.expect("baked bone hierarchy should be valid");
|
||||||
}
|
}
|
||||||
let model_scale = FixedMat4 {
|
let model_scale = FixedMat4 {
|
||||||
@@ -177,12 +159,10 @@ impl FighterBoneMatrices {
|
|||||||
[FGi32::ZERO, FGi32::ZERO, FGi32::ZERO, FGi32::ONE],
|
[FGi32::ZERO, FGi32::ZERO, FGi32::ZERO, FGi32::ONE],
|
||||||
],
|
],
|
||||||
};
|
};
|
||||||
self.matrices.clear();
|
self.matrices = model
|
||||||
self.matrices.extend(
|
.into_iter()
|
||||||
self.model_matrices.iter().map(|matrix| {
|
.map(|matrix| model_scale.mul(matrix.expect("baked bone hierarchy should be valid")))
|
||||||
model_scale.mul(matrix.expect("baked bone hierarchy should be valid"))
|
.collect();
|
||||||
}),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+14
-12
@@ -50,13 +50,11 @@ pub fn air_collide_with_stage(
|
|||||||
translation.0 + ecb.get_bottom_point(),
|
translation.0 + ecb.get_bottom_point(),
|
||||||
);
|
);
|
||||||
|
|
||||||
stage_collision
|
let mut intersect_results = vec![];
|
||||||
.stage_polys
|
|
||||||
.iter()
|
for (poly_idx, poly) in stage_collision.stage_polys.iter().enumerate() {
|
||||||
.enumerate()
|
if let Some(intersect_result) = poly.intersect_ray(ray_segment) {
|
||||||
.filter_map(|(poly_idx, poly)| {
|
intersect_results.push((
|
||||||
poly.intersect_ray(ray_segment).map(|intersect_result| {
|
|
||||||
(
|
|
||||||
AirCollisionWithStageResult {
|
AirCollisionWithStageResult {
|
||||||
line_id: {
|
line_id: {
|
||||||
StageLineID {
|
StageLineID {
|
||||||
@@ -70,9 +68,13 @@ pub fn air_collide_with_stage(
|
|||||||
intersect_result
|
intersect_result
|
||||||
.position
|
.position
|
||||||
.distance_squared(ray_segment.point2()),
|
.distance_squared(ray_segment.point2()),
|
||||||
)
|
));
|
||||||
})
|
}
|
||||||
})
|
}
|
||||||
.max_by(|(_, a), (_, b)| a.cmp(b))
|
intersect_results.sort_by(|(_, a), (_, b)| a.cmp(b));
|
||||||
.map(|(result, _)| result)
|
|
||||||
|
intersect_results
|
||||||
|
.iter()
|
||||||
|
.last()
|
||||||
|
.map(|(val, _)| val.to_owned().clone())
|
||||||
}
|
}
|
||||||
|
|||||||
+5
-39
@@ -32,20 +32,16 @@ use clap::Parser;
|
|||||||
use ron_asset_manager::RonAssetPlugin;
|
use ron_asset_manager::RonAssetPlugin;
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
camera::MatchCameraPlugin, fighter::manifest::FighterManifest, game_settings::GameSettings,
|
camera::MatchCameraPlugin, fighter::manifest::FighterManifest, game_settings::GameSettings, schedule::GameplaySchedulePlugin, stage::manifest::StageManifest, ui::InGameUIPlugin,
|
||||||
match_runtime::MatchRuntimePlugin, menus::style::FGUiStyle, schedule::GameplaySchedulePlugin,
|
|
||||||
stage::manifest::StageManifest, ui::InGameUIPlugin,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
mod args;
|
mod args;
|
||||||
pub mod blend_asset;
|
|
||||||
pub mod camera;
|
pub mod camera;
|
||||||
pub mod debug_tools;
|
pub mod debug_tools;
|
||||||
pub mod fighter;
|
pub mod fighter;
|
||||||
pub mod game_settings;
|
pub mod game_settings;
|
||||||
pub mod input;
|
pub mod input;
|
||||||
pub mod match_loading;
|
pub mod match_loading;
|
||||||
pub mod match_runtime;
|
|
||||||
mod math;
|
mod math;
|
||||||
pub mod menus;
|
pub mod menus;
|
||||||
pub mod netcode;
|
pub mod netcode;
|
||||||
@@ -84,21 +80,6 @@ pub enum AppState {
|
|||||||
#[derive(Default)]
|
#[derive(Default)]
|
||||||
pub struct GamePlugin;
|
pub struct GamePlugin;
|
||||||
|
|
||||||
/// Registers every custom asset loader used by the game and asset processor.
|
|
||||||
pub struct GameAssetPlugin;
|
|
||||||
|
|
||||||
impl Plugin for GameAssetPlugin {
|
|
||||||
fn build(&self, app: &mut App) {
|
|
||||||
app.add_plugins((
|
|
||||||
blend_asset::BlendAssetProcessingPlugin,
|
|
||||||
RonAssetPlugin::<FighterManifest>::create("fighter.ron"),
|
|
||||||
RonAssetPlugin::<StageManifest>::create("stage.ron"),
|
|
||||||
RonAssetPlugin::<GameSettings>::create("ron"),
|
|
||||||
RonAssetPlugin::<FGUiStyle>::create("stylesheet.ron"),
|
|
||||||
));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Plugin for GamePlugin {
|
impl Plugin for GamePlugin {
|
||||||
fn build(&self, app: &mut App) {
|
fn build(&self, app: &mut App) {
|
||||||
// Each module owns its own systems, rollback registrations and
|
// Each module owns its own systems, rollback registrations and
|
||||||
@@ -110,7 +91,6 @@ impl Plugin for GamePlugin {
|
|||||||
// Brings up GGRS (and with it `GgrsSchedule`), so it goes first.
|
// Brings up GGRS (and with it `GgrsSchedule`), so it goes first.
|
||||||
netcode::FighterNetcodePlugin::default(),
|
netcode::FighterNetcodePlugin::default(),
|
||||||
GameplaySchedulePlugin,
|
GameplaySchedulePlugin,
|
||||||
MatchRuntimePlugin,
|
|
||||||
input::FighterInputPlugin,
|
input::FighterInputPlugin,
|
||||||
replay::ReplayPlugin,
|
replay::ReplayPlugin,
|
||||||
debug_tools::DebugToolsPlugin,
|
debug_tools::DebugToolsPlugin,
|
||||||
@@ -119,7 +99,9 @@ impl Plugin for GamePlugin {
|
|||||||
scripting::importer::FighterScriptImportPlugin,
|
scripting::importer::FighterScriptImportPlugin,
|
||||||
stage::StagePlugin,
|
stage::StagePlugin,
|
||||||
MatchCameraPlugin,
|
MatchCameraPlugin,
|
||||||
GameAssetPlugin,
|
RonAssetPlugin::<FighterManifest>::create("fighter.ron"),
|
||||||
|
RonAssetPlugin::<StageManifest>::create("stage.ron"),
|
||||||
|
RonAssetPlugin::<GameSettings>::create("ron"),
|
||||||
InGameUIPlugin,
|
InGameUIPlugin,
|
||||||
))
|
))
|
||||||
.add_plugins(menus::MenuPlugin)
|
.add_plugins(menus::MenuPlugin)
|
||||||
@@ -173,27 +155,11 @@ impl Plugin for GamePlugin {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Registers the custom asset loaders and processors used by CI and release
|
|
||||||
/// builds. The processing binary adds this plugin without starting the game.
|
|
||||||
pub struct AssetProcessingPlugin;
|
|
||||||
|
|
||||||
impl Plugin for AssetProcessingPlugin {
|
|
||||||
fn build(&self, app: &mut App) {
|
|
||||||
app.add_plugins((
|
|
||||||
GameAssetPlugin,
|
|
||||||
scripting::importer::FighterScriptImportPlugin,
|
|
||||||
fighter::baked_animation::BakedAnimationAssetProcessingPlugin,
|
|
||||||
));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn wait_for_asset_processor(
|
fn wait_for_asset_processor(
|
||||||
processor: Option<Res<AssetProcessor>>,
|
processor: Option<Res<AssetProcessor>>,
|
||||||
mut next_state: ResMut<NextState<AppState>>,
|
mut next_state: ResMut<NextState<AppState>>,
|
||||||
) {
|
) {
|
||||||
if !cfg!(feature = "development")
|
if processor.is_none_or(|processor| block_on(processor.get_state()) == ProcessorState::Finished)
|
||||||
|| processor
|
|
||||||
.is_none_or(|processor| block_on(processor.get_state()) == ProcessorState::Finished)
|
|
||||||
{
|
{
|
||||||
next_state.set(AppState::LoadCommonAssets);
|
next_state.set(AppState::LoadCommonAssets);
|
||||||
}
|
}
|
||||||
|
|||||||
+13
-27
@@ -1,49 +1,35 @@
|
|||||||
use bevy::asset::AssetMode::Processed;
|
use bevy::asset::AssetMode::Processed;
|
||||||
#[cfg(feature = "debug_features")]
|
|
||||||
use bevy::camera_controller::free_camera::FreeCameraPlugin;
|
use bevy::camera_controller::free_camera::FreeCameraPlugin;
|
||||||
use bevy::gltf::GltfPlugin;
|
|
||||||
use bevy::image::{ImageAddressMode, ImagePlugin, ImageSamplerDescriptor};
|
use bevy::image::{ImageAddressMode, ImagePlugin, ImageSamplerDescriptor};
|
||||||
use bevy::prelude::*;
|
use bevy::prelude::*;
|
||||||
#[cfg(feature = "debug_features")]
|
|
||||||
use bevy_egui::EguiPlugin;
|
use bevy_egui::EguiPlugin;
|
||||||
#[cfg(feature = "debug_features")]
|
|
||||||
use bevy_inspector_egui::quick::WorldInspectorPlugin;
|
use bevy_inspector_egui::quick::WorldInspectorPlugin;
|
||||||
|
|
||||||
fn main() -> AppExit {
|
fn main() -> AppExit {
|
||||||
// A `Repeat` sampler so the tileable materials authored in the
|
// A `Repeat` sampler so the tileable materials authored in the
|
||||||
// editor render the same way at runtime; Bevy's default
|
// editor render the same way at runtime; Bevy's default
|
||||||
// `ClampToEdge` smears texture edges on brush geometry.
|
// `ClampToEdge` smears texture edges on brush geometry.
|
||||||
let default_sampler = ImageSamplerDescriptor::linear()
|
|
||||||
.set_address_mode(ImageAddressMode::Repeat)
|
|
||||||
.set_anisotropic_filter(16)
|
|
||||||
.clone();
|
|
||||||
|
|
||||||
let default_plugins = DefaultPlugins
|
let default_plugins = DefaultPlugins
|
||||||
.set(ImagePlugin {
|
.set(ImagePlugin {
|
||||||
default_sampler: default_sampler.clone(),
|
default_sampler: ImageSamplerDescriptor {
|
||||||
})
|
address_mode_u: ImageAddressMode::Repeat,
|
||||||
.set(GltfPlugin {
|
address_mode_v: ImageAddressMode::Repeat,
|
||||||
default_sampler,
|
address_mode_w: ImageAddressMode::Repeat,
|
||||||
..default()
|
..ImageSamplerDescriptor::linear()
|
||||||
|
},
|
||||||
})
|
})
|
||||||
.set(AssetPlugin {
|
.set(AssetPlugin {
|
||||||
mode: Processed,
|
mode: Processed,
|
||||||
use_asset_processor_override: Some(cfg!(feature = "development")),
|
|
||||||
..default()
|
..default()
|
||||||
});
|
});
|
||||||
|
|
||||||
let mut app = App::new();
|
App::new()
|
||||||
app.add_plugins(default_plugins)
|
.add_plugins(default_plugins)
|
||||||
.add_plugins(avian3d::prelude::PhysicsPlugins::default())
|
.add_plugins(avian3d::prelude::PhysicsPlugins::default())
|
||||||
.add_plugins(shinespark::GamePlugin)
|
.add_plugins(shinespark::GamePlugin)
|
||||||
.insert_resource(Time::<Fixed>::from_hz(60.0));
|
.add_plugins(FreeCameraPlugin)
|
||||||
|
.add_plugins(EguiPlugin::default())
|
||||||
#[cfg(feature = "debug_features")]
|
.add_plugins(WorldInspectorPlugin::default()) // adds default options and `InspectorEguiImpl`s
|
||||||
app.add_plugins((
|
.insert_resource(Time::<Fixed>::from_hz(60.0))
|
||||||
FreeCameraPlugin,
|
.run()
|
||||||
EguiPlugin::default(),
|
|
||||||
WorldInspectorPlugin::default(),
|
|
||||||
));
|
|
||||||
|
|
||||||
app.run()
|
|
||||||
}
|
}
|
||||||
|
|||||||
+33
-126
@@ -8,29 +8,28 @@ use bevy_ggrs::prelude::Session;
|
|||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
AppState,
|
|
||||||
args::Args,
|
args::Args,
|
||||||
fighter::{
|
fighter::{
|
||||||
FighterId, FighterRoster,
|
|
||||||
animation::AnimKind,
|
animation::AnimKind,
|
||||||
attack::{AttackKind, FighterAttackScriptAssets},
|
attack::{AttackKind, FighterAttackScriptAssets},
|
||||||
baked_animation::{BAKED_ANIMATION_FPS, BakedFighterAnimations},
|
baked_animation::{BakedFighterAnimations, BAKED_ANIMATION_FPS},
|
||||||
manifest::{FighterManifest, FighterManifestRegistry},
|
manifest::{FighterManifest, FighterManifestRegistry},
|
||||||
spawn_fighter,
|
spawn_fighter,
|
||||||
visual::FighterAnimations,
|
visual::FighterAnimations,
|
||||||
|
FighterId, FighterRoster,
|
||||||
},
|
},
|
||||||
input::{LocalInputAssignments, LocalInputSource},
|
input::{LocalInputAssignments, LocalInputSource},
|
||||||
match_runtime::MatchState,
|
|
||||||
math::{int::FGi32, vec::FGVec2},
|
math::{int::FGi32, vec::FGVec2},
|
||||||
netcode::{
|
netcode::{
|
||||||
|
session::{create_session, ConnectionStatus, SessionConfig},
|
||||||
GGRSCfg,
|
GGRSCfg,
|
||||||
session::{ConnectionStatus, SessionConfig, create_session},
|
|
||||||
},
|
},
|
||||||
scripting::FighterAttackScript,
|
scripting::FighterAttackScript,
|
||||||
stage::{
|
stage::{
|
||||||
self,
|
self,
|
||||||
manifest::{StageId, StageManifest, StageManifestRegistry},
|
manifest::{StageId, StageManifest, StageManifestRegistry},
|
||||||
},
|
},
|
||||||
|
AppState,
|
||||||
};
|
};
|
||||||
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
|
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
|
||||||
@@ -39,49 +38,10 @@ pub struct MatchPlayer {
|
|||||||
pub fighter: FighterId,
|
pub fighter: FighterId,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Resource, Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
#[derive(Resource, Debug, Clone, PartialEq, Eq)]
|
||||||
pub struct MatchConfig {
|
pub struct PendingMatch {
|
||||||
pub stage: StageId,
|
pub stage: StageId,
|
||||||
pub players: Vec<MatchPlayer>,
|
pub players: Vec<MatchPlayer>,
|
||||||
pub rules: MatchRules,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
|
||||||
pub enum MatchRules {
|
|
||||||
Stock {
|
|
||||||
starting_stocks: u8,
|
|
||||||
time_limit_frames: Option<u32>,
|
|
||||||
},
|
|
||||||
Timed {
|
|
||||||
time_limit_frames: u32,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Default for MatchRules {
|
|
||||||
fn default() -> Self {
|
|
||||||
Self::Stock {
|
|
||||||
starting_stocks: 3,
|
|
||||||
time_limit_frames: None,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl MatchRules {
|
|
||||||
fn validate(&self) -> Result<(), &'static str> {
|
|
||||||
match self {
|
|
||||||
Self::Stock {
|
|
||||||
starting_stocks: 0, ..
|
|
||||||
} => Err("stock matches must start with at least one stock"),
|
|
||||||
Self::Stock {
|
|
||||||
time_limit_frames: Some(0),
|
|
||||||
..
|
|
||||||
} => Err("stock match time limits must be greater than zero frames"),
|
|
||||||
Self::Timed {
|
|
||||||
time_limit_frames: 0,
|
|
||||||
} => Err("timed match limits must be greater than zero frames"),
|
|
||||||
_ => Ok(()),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct SelectedFighterAssets {
|
pub struct SelectedFighterAssets {
|
||||||
@@ -99,7 +59,7 @@ pub struct MatchAssets {
|
|||||||
|
|
||||||
impl MatchAssets {
|
impl MatchAssets {
|
||||||
fn requested(world: &World) -> Self {
|
fn requested(world: &World) -> Self {
|
||||||
let config = world.resource::<MatchConfig>();
|
let request = world.resource::<PendingMatch>();
|
||||||
let asset_server = world.resource::<AssetServer>();
|
let asset_server = world.resource::<AssetServer>();
|
||||||
let registry = world.resource::<FighterManifestRegistry>();
|
let registry = world.resource::<FighterManifestRegistry>();
|
||||||
let stage_registry = world.resource::<StageManifestRegistry>();
|
let stage_registry = world.resource::<StageManifestRegistry>();
|
||||||
@@ -107,7 +67,7 @@ impl MatchAssets {
|
|||||||
let stage_manifests = world.resource::<Assets<StageManifest>>();
|
let stage_manifests = world.resource::<Assets<StageManifest>>();
|
||||||
|
|
||||||
let stage_handle = stage_registry
|
let stage_handle = stage_registry
|
||||||
.get(config.stage)
|
.get(request.stage)
|
||||||
.expect("Startup validation guarantees every stage has a manifest");
|
.expect("Startup validation guarantees every stage has a manifest");
|
||||||
let stage_manifest = stage_manifests
|
let stage_manifest = stage_manifests
|
||||||
.get(&stage_handle)
|
.get(&stage_handle)
|
||||||
@@ -115,7 +75,7 @@ impl MatchAssets {
|
|||||||
|
|
||||||
Self {
|
Self {
|
||||||
stage: asset_server.load(stage_manifest.model_path.clone()),
|
stage: asset_server.load(stage_manifest.model_path.clone()),
|
||||||
fighters: config
|
fighters: request
|
||||||
.players
|
.players
|
||||||
.iter()
|
.iter()
|
||||||
.map(|player| {
|
.map(|player| {
|
||||||
@@ -181,10 +141,10 @@ pub struct MatchRoot;
|
|||||||
pub fn initiate_match(
|
pub fn initiate_match(
|
||||||
commands: &mut Commands,
|
commands: &mut Commands,
|
||||||
next_state: &mut NextState<AppState>,
|
next_state: &mut NextState<AppState>,
|
||||||
config: MatchConfig,
|
request: PendingMatch,
|
||||||
) {
|
) {
|
||||||
commands.remove_resource::<crate::netcode::session::MatchDisconnected>();
|
commands.remove_resource::<crate::netcode::session::MatchDisconnected>();
|
||||||
commands.insert_resource(config);
|
commands.insert_resource(request);
|
||||||
next_state.set(AppState::LoadingMatch);
|
next_state.set(AppState::LoadingMatch);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -206,9 +166,12 @@ pub fn initiate_default_match(
|
|||||||
if let Some(path) = &args.play_replay {
|
if let Some(path) = &args.play_replay {
|
||||||
match crate::replay::load(path) {
|
match crate::replay::load(path) {
|
||||||
Ok(replay) => {
|
Ok(replay) => {
|
||||||
let config = replay.match_config.clone();
|
let request = PendingMatch {
|
||||||
|
stage: replay.match_config.stage,
|
||||||
|
players: replay.match_config.players.clone(),
|
||||||
|
};
|
||||||
commands.insert_resource(crate::replay::LoadedReplay(replay));
|
commands.insert_resource(crate::replay::LoadedReplay(replay));
|
||||||
initiate_match(&mut commands, &mut next_state, config);
|
initiate_match(&mut commands, &mut next_state, request);
|
||||||
}
|
}
|
||||||
Err(error) => {
|
Err(error) => {
|
||||||
error!("Replay load failed: {error}");
|
error!("Replay load failed: {error}");
|
||||||
@@ -252,17 +215,16 @@ pub fn initiate_default_match(
|
|||||||
initiate_match(
|
initiate_match(
|
||||||
&mut commands,
|
&mut commands,
|
||||||
&mut next_state,
|
&mut next_state,
|
||||||
MatchConfig {
|
PendingMatch {
|
||||||
stage: StageId::TestStage,
|
stage: StageId::TestStage,
|
||||||
players,
|
players,
|
||||||
rules: MatchRules::default(),
|
|
||||||
},
|
},
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn prepare_match(
|
pub fn prepare_match(
|
||||||
mut commands: Commands,
|
mut commands: Commands,
|
||||||
config: Res<MatchConfig>,
|
request: Res<PendingMatch>,
|
||||||
assets: Res<MatchAssets>,
|
assets: Res<MatchAssets>,
|
||||||
gltfs: Res<Assets<Gltf>>,
|
gltfs: Res<Assets<Gltf>>,
|
||||||
baked_animations: Res<Assets<BakedFighterAnimations>>,
|
baked_animations: Res<Assets<BakedFighterAnimations>>,
|
||||||
@@ -274,7 +236,7 @@ pub fn prepare_match(
|
|||||||
args: Res<Args>,
|
args: Res<Args>,
|
||||||
mut next_state: ResMut<NextState<AppState>>,
|
mut next_state: ResMut<NextState<AppState>>,
|
||||||
) {
|
) {
|
||||||
if !valid_player_handles(&config.players) {
|
if !valid_player_handles(&request.players) {
|
||||||
fail_match(
|
fail_match(
|
||||||
&mut next_state,
|
&mut next_state,
|
||||||
"player handles must be unique and cover 0..player_count",
|
"player handles must be unique and cover 0..player_count",
|
||||||
@@ -282,12 +244,7 @@ pub fn prepare_match(
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if let Err(error) = config.rules.validate() {
|
if assets.fighters.len() != request.players.len() {
|
||||||
fail_match(&mut next_state, error);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if assets.fighters.len() != config.players.len() {
|
|
||||||
fail_match(
|
fail_match(
|
||||||
&mut next_state,
|
&mut next_state,
|
||||||
"loaded character assets do not match the requested player slots",
|
"loaded character assets do not match the requested player slots",
|
||||||
@@ -439,7 +396,7 @@ pub fn prepare_match(
|
|||||||
));
|
));
|
||||||
}
|
}
|
||||||
|
|
||||||
let session_config = match SessionConfig::from_args(&args, config.players.len()) {
|
let session_config = match SessionConfig::from_args(&args, request.players.len()) {
|
||||||
Ok(config) => config,
|
Ok(config) => config,
|
||||||
Err(error) => {
|
Err(error) => {
|
||||||
fail_match(
|
fail_match(
|
||||||
@@ -449,7 +406,7 @@ pub fn prepare_match(
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
let session = match create_session(&args, config.players.len()) {
|
let session = match create_session(&args, request.players.len()) {
|
||||||
Ok(session) => session,
|
Ok(session) => session,
|
||||||
Err(error) => {
|
Err(error) => {
|
||||||
fail_match(
|
fail_match(
|
||||||
@@ -463,7 +420,7 @@ pub fn prepare_match(
|
|||||||
let root = commands.spawn((Name::new("Match"), MatchRoot)).id();
|
let root = commands.spawn((Name::new("Match"), MatchRoot)).id();
|
||||||
|
|
||||||
let stage_handle = stage_registry
|
let stage_handle = stage_registry
|
||||||
.get(config.stage)
|
.get(request.stage)
|
||||||
.expect("Initialization check should ensure all stages exist");
|
.expect("Initialization check should ensure all stages exist");
|
||||||
let stage_manifest = stage_manifests
|
let stage_manifest = stage_manifests
|
||||||
.get(&stage_handle)
|
.get(&stage_handle)
|
||||||
@@ -476,11 +433,11 @@ pub fn prepare_match(
|
|||||||
stage_manifest.camera.clone(),
|
stage_manifest.camera.clone(),
|
||||||
);
|
);
|
||||||
|
|
||||||
let mut fighter_roster = Vec::with_capacity(config.players.len());
|
let mut fighter_roster = Vec::with_capacity(request.players.len());
|
||||||
for (index, (player, (scene, animations, attack_scripts, manifest_handle, model_scale))) in
|
for (index, (player, (scene, animations, attack_scripts, manifest_handle, model_scale))) in
|
||||||
config.players.iter().zip(prepared).enumerate()
|
request.players.iter().zip(prepared).enumerate()
|
||||||
{
|
{
|
||||||
let spawn_x = (index as i32 * 2 + 1 - config.players.len() as i32) * 5;
|
let spawn_x = (index as i32 * 2 + 1 - request.players.len() as i32) * 5;
|
||||||
fighter_roster.push(spawn_fighter(
|
fighter_roster.push(spawn_fighter(
|
||||||
&mut commands,
|
&mut commands,
|
||||||
player.handle,
|
player.handle,
|
||||||
@@ -494,7 +451,6 @@ pub fn prepare_match(
|
|||||||
}
|
}
|
||||||
|
|
||||||
commands.insert_resource(FighterRoster(fighter_roster));
|
commands.insert_resource(FighterRoster(fighter_roster));
|
||||||
commands.insert_resource(MatchState::from_config(&config));
|
|
||||||
commands.insert_resource(session_config);
|
commands.insert_resource(session_config);
|
||||||
commands.insert_resource(ConnectionStatus::default());
|
commands.insert_resource(ConnectionStatus::default());
|
||||||
commands.insert_resource::<Session<GGRSCfg>>(session);
|
commands.insert_resource::<Session<GGRSCfg>>(session);
|
||||||
@@ -531,8 +487,7 @@ pub fn cleanup_match(
|
|||||||
commands.remove_resource::<ConnectionStatus>();
|
commands.remove_resource::<ConnectionStatus>();
|
||||||
commands.remove_resource::<stage::line::StageCollision>();
|
commands.remove_resource::<stage::line::StageCollision>();
|
||||||
commands.remove_resource::<MatchAssets>();
|
commands.remove_resource::<MatchAssets>();
|
||||||
commands.remove_resource::<MatchConfig>();
|
commands.remove_resource::<PendingMatch>();
|
||||||
commands.remove_resource::<MatchState>();
|
|
||||||
commands.remove_resource::<FighterRoster>();
|
commands.remove_resource::<FighterRoster>();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -541,8 +496,8 @@ mod tests {
|
|||||||
use super::*;
|
use super::*;
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn match_config_keeps_duplicate_fighter_slots() {
|
fn match_request_keeps_duplicate_fighter_slots() {
|
||||||
let config = MatchConfig {
|
let request = PendingMatch {
|
||||||
stage: StageId::TestStage,
|
stage: StageId::TestStage,
|
||||||
players: vec![
|
players: vec![
|
||||||
MatchPlayer {
|
MatchPlayer {
|
||||||
@@ -554,13 +509,12 @@ mod tests {
|
|||||||
fighter: FighterId::TestFighter,
|
fighter: FighterId::TestFighter,
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
rules: MatchRules::default(),
|
|
||||||
};
|
};
|
||||||
|
|
||||||
assert_eq!(config.players.len(), 2);
|
assert_eq!(request.players.len(), 2);
|
||||||
assert_eq!(config.players[0].handle, 0);
|
assert_eq!(request.players[0].handle, 0);
|
||||||
assert_eq!(config.players[1].handle, 1);
|
assert_eq!(request.players[1].handle, 1);
|
||||||
assert!(valid_player_handles(&config.players));
|
assert!(valid_player_handles(&request.players));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
@@ -579,53 +533,6 @@ mod tests {
|
|||||||
assert!(!valid_player_handles(&players));
|
assert!(!valid_player_handles(&players));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn match_rules_reject_zero_limits() {
|
|
||||||
assert!(
|
|
||||||
MatchRules::Stock {
|
|
||||||
starting_stocks: 0,
|
|
||||||
time_limit_frames: None,
|
|
||||||
}
|
|
||||||
.validate()
|
|
||||||
.is_err()
|
|
||||||
);
|
|
||||||
assert!(
|
|
||||||
MatchRules::Stock {
|
|
||||||
starting_stocks: 3,
|
|
||||||
time_limit_frames: Some(0),
|
|
||||||
}
|
|
||||||
.validate()
|
|
||||||
.is_err()
|
|
||||||
);
|
|
||||||
assert!(
|
|
||||||
MatchRules::Timed {
|
|
||||||
time_limit_frames: 0,
|
|
||||||
}
|
|
||||||
.validate()
|
|
||||||
.is_err()
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn match_rules_accept_valid_modes() {
|
|
||||||
assert!(MatchRules::default().validate().is_ok());
|
|
||||||
assert!(
|
|
||||||
MatchRules::Stock {
|
|
||||||
starting_stocks: 3,
|
|
||||||
time_limit_frames: Some(60),
|
|
||||||
}
|
|
||||||
.validate()
|
|
||||||
.is_ok()
|
|
||||||
);
|
|
||||||
assert!(
|
|
||||||
MatchRules::Timed {
|
|
||||||
time_limit_frames: 60,
|
|
||||||
}
|
|
||||||
.validate()
|
|
||||||
.is_ok()
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn match_loading_waits_for_attack_scripts() {
|
fn match_loading_waits_for_attack_scripts() {
|
||||||
let mut attack_scripts = HashMap::new();
|
let mut attack_scripts = HashMap::new();
|
||||||
|
|||||||
@@ -1,102 +0,0 @@
|
|||||||
//! Rollback-simulated state for an active match.
|
|
||||||
|
|
||||||
use bevy::prelude::*;
|
|
||||||
use bevy_ggrs::prelude::*;
|
|
||||||
|
|
||||||
use crate::match_loading::{MatchConfig, MatchRules};
|
|
||||||
|
|
||||||
#[derive(Resource, Clone, Debug, Hash, PartialEq, Eq)]
|
|
||||||
pub struct MatchState {
|
|
||||||
pub elapsed_frames: u32,
|
|
||||||
/// Indexed by the player's session handle.
|
|
||||||
pub players: Vec<PlayerMatchState>,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Clone, Debug, Hash, PartialEq, Eq)]
|
|
||||||
pub struct PlayerMatchState {
|
|
||||||
pub stocks_remaining: Option<u8>,
|
|
||||||
pub score: i32,
|
|
||||||
pub deaths: u32,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl MatchState {
|
|
||||||
pub fn from_config(config: &MatchConfig) -> Self {
|
|
||||||
let stocks_remaining = match &config.rules {
|
|
||||||
MatchRules::Stock {
|
|
||||||
starting_stocks, ..
|
|
||||||
} => Some(*starting_stocks),
|
|
||||||
MatchRules::Timed { .. } => None,
|
|
||||||
};
|
|
||||||
|
|
||||||
Self {
|
|
||||||
elapsed_frames: 0,
|
|
||||||
players: (0..config.players.len())
|
|
||||||
.map(|_| PlayerMatchState {
|
|
||||||
stocks_remaining,
|
|
||||||
score: 0,
|
|
||||||
deaths: 0,
|
|
||||||
})
|
|
||||||
.collect(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub struct MatchRuntimePlugin;
|
|
||||||
|
|
||||||
impl Plugin for MatchRuntimePlugin {
|
|
||||||
fn build(&self, app: &mut App) {
|
|
||||||
app.rollback_resource_with_clone::<MatchState>()
|
|
||||||
.checksum_resource_with_hash::<MatchState>();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[cfg(test)]
|
|
||||||
mod tests {
|
|
||||||
use super::*;
|
|
||||||
use crate::{fighter::FighterId, match_loading::MatchPlayer, stage::manifest::StageId};
|
|
||||||
|
|
||||||
fn config(rules: MatchRules) -> MatchConfig {
|
|
||||||
MatchConfig {
|
|
||||||
stage: StageId::TestStage,
|
|
||||||
players: vec![
|
|
||||||
MatchPlayer {
|
|
||||||
handle: 1,
|
|
||||||
fighter: FighterId::TestFighter,
|
|
||||||
},
|
|
||||||
MatchPlayer {
|
|
||||||
handle: 0,
|
|
||||||
fighter: FighterId::TestFighter,
|
|
||||||
},
|
|
||||||
],
|
|
||||||
rules,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn stock_state_starts_with_configured_stocks() {
|
|
||||||
let state = MatchState::from_config(&config(MatchRules::Stock {
|
|
||||||
starting_stocks: 4,
|
|
||||||
time_limit_frames: Some(60),
|
|
||||||
}));
|
|
||||||
|
|
||||||
assert_eq!(state.elapsed_frames, 0);
|
|
||||||
assert_eq!(state.players.len(), 2);
|
|
||||||
assert!(state.players.iter().all(|player| {
|
|
||||||
player.stocks_remaining == Some(4) && player.score == 0 && player.deaths == 0
|
|
||||||
}));
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn timed_state_has_no_stock_counter() {
|
|
||||||
let state = MatchState::from_config(&config(MatchRules::Timed {
|
|
||||||
time_limit_frames: 60,
|
|
||||||
}));
|
|
||||||
|
|
||||||
assert!(
|
|
||||||
state
|
|
||||||
.players
|
|
||||||
.iter()
|
|
||||||
.all(|player| player.stocks_remaining.is_none())
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,8 +1,19 @@
|
|||||||
use bevy::{picking::pointer::PointerId, prelude::*};
|
use bevy::{picking::pointer::PointerId, prelude::*};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
AppState, fighter::manifest::{FighterManifest, FighterManifestRegistry}, game_settings::CommonAssets, input::{LocalInputAssignments, LocalInputSource}, menus::{
|
AppState,
|
||||||
MenuCameraMarker, MenuMarker, button::FGUiButton, character_select::{character_box::CharacterBox, token::CharacterSelectToken}, cursor::{FGMenuCursor, MenuCursorInputSource}, errors::MenuErrors::FighterManifestNotFound, match_config::{MenuMatchConfig, MenuMatchPlayerSlot}, scaling, spawn_menu, style::{FGUiButtonType, FGUiStyle},
|
fighter::manifest::{FighterManifest, FighterManifestRegistry},
|
||||||
|
game_settings::CommonAssets,
|
||||||
|
input::{LocalInputAssignments, LocalInputSource},
|
||||||
|
menus::{
|
||||||
|
MenuMarker,
|
||||||
|
button::FGUiButton,
|
||||||
|
character_select::{character_box::CharacterBox, token::CharacterSelectToken},
|
||||||
|
cursor::{FGMenuCursor, MenuCursorInputSource},
|
||||||
|
errors::MenuErrors::FighterManifestNotFound,
|
||||||
|
match_config::{MenuMatchConfig, MenuMatchPlayerSlot},
|
||||||
|
scaling, spawn_menu,
|
||||||
|
style::{FGUiButtonType, FGUiStyle},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -230,7 +241,7 @@ pub fn copy_cursor_transform_to_token(
|
|||||||
character_boxes: Query<(&CharacterBox, &ComputedNode, &UiGlobalTransform)>,
|
character_boxes: Query<(&CharacterBox, &ComputedNode, &UiGlobalTransform)>,
|
||||||
match_config: Res<MenuMatchConfig>,
|
match_config: Res<MenuMatchConfig>,
|
||||||
cursors: Query<&UiGlobalTransform, With<FGMenuCursor>>,
|
cursors: Query<&UiGlobalTransform, With<FGMenuCursor>>,
|
||||||
cam: Single<&Camera, With<MenuCameraMarker>>,
|
cam: Single<&Camera, With<IsDefaultUiCamera>>,
|
||||||
ui_scale: Res<UiScale>,
|
ui_scale: Res<UiScale>,
|
||||||
) -> Result {
|
) -> Result {
|
||||||
let camera = cam.into_inner();
|
let camera = cam.into_inner();
|
||||||
|
|||||||
+6
-3
@@ -9,8 +9,11 @@ use bevy::{
|
|||||||
};
|
};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
input::{LocalInputAssignments, LocalInputSource}, menus::{
|
input::{LocalInputAssignments, LocalInputSource},
|
||||||
MenuCameraMarker, input::{MenuInput, MenuInputState}, scaling, style::FGUiStyle,
|
menus::{
|
||||||
|
input::{MenuInput, MenuInputState},
|
||||||
|
scaling,
|
||||||
|
style::FGUiStyle,
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -178,7 +181,7 @@ pub fn cursor_input(
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn update_cursor_transform(
|
pub fn update_cursor_transform(
|
||||||
camera: Single<&Camera, With<MenuCameraMarker>>,
|
camera: Single<&Camera, With<IsDefaultUiCamera>>,
|
||||||
query: Query<(&mut Node, &PointerLocation), With<FGMenuCursor>>,
|
query: Query<(&mut Node, &PointerLocation), With<FGMenuCursor>>,
|
||||||
ui_scale: Res<UiScale>,
|
ui_scale: Res<UiScale>,
|
||||||
) {
|
) {
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ use thiserror::Error;
|
|||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
fighter::FighterId,
|
fighter::FighterId,
|
||||||
match_loading::{MatchConfig, MatchPlayer, MatchRules},
|
match_loading::{MatchPlayer, PendingMatch},
|
||||||
stage::manifest::StageId,
|
stage::manifest::StageId,
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -60,7 +60,7 @@ impl MenuMatchConfig {
|
|||||||
!has_unselected_fighter
|
!has_unselected_fighter
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn to_match_config(&self) -> Result<MatchConfig, MenuMatchConfigErrors> {
|
pub fn to_pending_match(&self) -> Result<PendingMatch, MenuMatchConfigErrors> {
|
||||||
let mut match_players = vec![];
|
let mut match_players = vec![];
|
||||||
|
|
||||||
let stage = self.stage.ok_or(MenuMatchConfigErrors::StageNotSelected)?;
|
let stage = self.stage.ok_or(MenuMatchConfigErrors::StageNotSelected)?;
|
||||||
@@ -78,28 +78,9 @@ impl MenuMatchConfig {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
Ok(MatchConfig {
|
Ok(PendingMatch {
|
||||||
players: match_players,
|
players: match_players,
|
||||||
stage,
|
stage,
|
||||||
rules: MatchRules::default(),
|
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(test)]
|
|
||||||
mod tests {
|
|
||||||
use super::*;
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn menu_config_uses_default_match_rules() {
|
|
||||||
let menu = MenuMatchConfig {
|
|
||||||
stage: Some(StageId::TestStage),
|
|
||||||
players: vec![MenuMatchPlayerSlot {
|
|
||||||
slot: 0,
|
|
||||||
fighter: Some(FighterId::TestFighter),
|
|
||||||
}],
|
|
||||||
};
|
|
||||||
|
|
||||||
assert_eq!(menu.to_match_config().unwrap().rules, MatchRules::default());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|||||||
+18
-12
@@ -6,10 +6,12 @@ use bevy::{
|
|||||||
prelude::*,
|
prelude::*,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
use ron_asset_manager::RonAssetPlugin;
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
AppState,
|
AppState,
|
||||||
game_settings::CommonAssets,
|
game_settings::CommonAssets,
|
||||||
menus::{character_select::CharacterSelectScreen, main_menu::MainMenu},
|
menus::{character_select::CharacterSelectScreen, main_menu::MainMenu, style::FGUiStyle},
|
||||||
};
|
};
|
||||||
pub mod button;
|
pub mod button;
|
||||||
pub mod character_select;
|
pub mod character_select;
|
||||||
@@ -25,8 +27,6 @@ pub mod style;
|
|||||||
|
|
||||||
#[derive(Component, Clone, Default)]
|
#[derive(Component, Clone, Default)]
|
||||||
pub struct MenuMarker {}
|
pub struct MenuMarker {}
|
||||||
#[derive(Component, Clone, Default)]
|
|
||||||
pub struct MenuCameraMarker {}
|
|
||||||
|
|
||||||
pub struct MenuPlugin;
|
pub struct MenuPlugin;
|
||||||
|
|
||||||
@@ -40,7 +40,6 @@ pub fn wrap_menu(menu: impl Scene) -> impl Scene {
|
|||||||
bsn! {
|
bsn! {
|
||||||
#MenuRoot
|
#MenuRoot
|
||||||
MenuMarker
|
MenuMarker
|
||||||
Transform
|
|
||||||
Node {
|
Node {
|
||||||
width: percent(100),
|
width: percent(100),
|
||||||
height: percent(100),
|
height: percent(100),
|
||||||
@@ -49,12 +48,6 @@ pub fn wrap_menu(menu: impl Scene) -> impl Scene {
|
|||||||
flex_direction: FlexDirection::Column,
|
flex_direction: FlexDirection::Column,
|
||||||
}
|
}
|
||||||
Children [
|
Children [
|
||||||
(
|
|
||||||
#MenuCamera
|
|
||||||
Camera
|
|
||||||
Camera2d
|
|
||||||
MenuCameraMarker
|
|
||||||
),
|
|
||||||
(
|
(
|
||||||
#MenuContainer
|
#MenuContainer
|
||||||
Node {
|
Node {
|
||||||
@@ -79,9 +72,10 @@ pub fn despawn_menu(
|
|||||||
if let Some(entity) = existing_menu {
|
if let Some(entity) = existing_menu {
|
||||||
commands
|
commands
|
||||||
.entity(entity.into_inner())
|
.entity(entity.into_inner())
|
||||||
|
.remove::<Camera2d>()
|
||||||
|
.remove::<Camera>()
|
||||||
.despawn();
|
.despawn();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn spawn_menu(
|
pub fn spawn_menu(
|
||||||
@@ -92,6 +86,8 @@ pub fn spawn_menu(
|
|||||||
if let Some(entity) = existing_menu {
|
if let Some(entity) = existing_menu {
|
||||||
commands
|
commands
|
||||||
.entity(entity.into_inner())
|
.entity(entity.into_inner())
|
||||||
|
.remove::<Camera2d>()
|
||||||
|
.remove::<Camera>()
|
||||||
.despawn();
|
.despawn();
|
||||||
}
|
}
|
||||||
commands.queue_spawn_scene(wrap_menu(menu));
|
commands.queue_spawn_scene(wrap_menu(menu));
|
||||||
@@ -119,7 +115,16 @@ impl Plugin for MenuPlugin {
|
|||||||
fn build(&self, app: &mut App) {
|
fn build(&self, app: &mut App) {
|
||||||
app.add_systems(
|
app.add_systems(
|
||||||
OnEnter(AppState::MainMenu),
|
OnEnter(AppState::MainMenu),
|
||||||
build_menu::<MainMenu>,
|
(build_menu::<MainMenu>, |mut commands: Commands| {
|
||||||
|
commands.spawn((Camera2d, IsDefaultUiCamera));
|
||||||
|
commands.spawn((
|
||||||
|
Camera2d,
|
||||||
|
Camera {
|
||||||
|
order: 1,
|
||||||
|
..default()
|
||||||
|
},
|
||||||
|
));
|
||||||
|
}),
|
||||||
)
|
)
|
||||||
.add_message::<character_select::PlayerSlotAssigned>()
|
.add_message::<character_select::PlayerSlotAssigned>()
|
||||||
.init_resource::<navigation::UINavigationActionState>()
|
.init_resource::<navigation::UINavigationActionState>()
|
||||||
@@ -217,6 +222,7 @@ impl Plugin for MenuPlugin {
|
|||||||
//---------
|
//---------
|
||||||
// STAGE SELECT END
|
// STAGE SELECT END
|
||||||
//---------
|
//---------
|
||||||
|
.add_plugins(RonAssetPlugin::<FGUiStyle>::create("stylesheet.ron"))
|
||||||
.add_systems(
|
.add_systems(
|
||||||
Update,
|
Update,
|
||||||
(
|
(
|
||||||
|
|||||||
@@ -77,7 +77,7 @@ pub fn stage_selected(
|
|||||||
initiate_match(
|
initiate_match(
|
||||||
&mut commands,
|
&mut commands,
|
||||||
&mut next_state,
|
&mut next_state,
|
||||||
match_config.to_match_config()?,
|
match_config.to_pending_match()?,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
Ok(())
|
Ok(())
|
||||||
|
|||||||
+39
-96
@@ -12,12 +12,16 @@ use clap::ValueEnum;
|
|||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
AppState, args::Args, input::FighterInputFrame, match_loading::MatchConfig, netcode::GGRSCfg,
|
AppState,
|
||||||
|
args::Args,
|
||||||
|
input::FighterInputFrame,
|
||||||
|
match_loading::{MatchPlayer, PendingMatch},
|
||||||
|
netcode::GGRSCfg,
|
||||||
schedule::GameplaySet,
|
schedule::GameplaySet,
|
||||||
};
|
};
|
||||||
|
|
||||||
const MAGIC: &[u8; 8] = b"SPRPLY01";
|
const MAGIC: &[u8; 8] = b"SPRPLY01";
|
||||||
pub const REPLAY_VERSION: u32 = 2;
|
pub const REPLAY_VERSION: u32 = 1;
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq, ValueEnum)]
|
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq, ValueEnum)]
|
||||||
pub enum ReplayFormat {
|
pub enum ReplayFormat {
|
||||||
@@ -30,11 +34,17 @@ pub enum ReplayFormat {
|
|||||||
pub struct Replay {
|
pub struct Replay {
|
||||||
pub replay_version: u32,
|
pub replay_version: u32,
|
||||||
pub game_version: String,
|
pub game_version: String,
|
||||||
pub match_config: MatchConfig,
|
pub match_config: ReplayMatch,
|
||||||
pub frames: Vec<ReplayFrame>,
|
pub frames: Vec<ReplayFrame>,
|
||||||
pub checksums: Vec<ReplayChecksum>,
|
pub checksums: Vec<ReplayChecksum>,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
|
||||||
|
pub struct ReplayMatch {
|
||||||
|
pub stage: crate::stage::manifest::StageId,
|
||||||
|
pub players: Vec<MatchPlayer>,
|
||||||
|
}
|
||||||
|
|
||||||
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
|
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
|
||||||
pub struct ReplayFrame {
|
pub struct ReplayFrame {
|
||||||
pub frame: i32,
|
pub frame: i32,
|
||||||
@@ -152,20 +162,6 @@ fn validate(replay: &Replay) -> Result<(), String> {
|
|||||||
{
|
{
|
||||||
return Err("replay frames must be strictly ordered".into());
|
return Err("replay frames must be strictly ordered".into());
|
||||||
}
|
}
|
||||||
if replay
|
|
||||||
.frames
|
|
||||||
.windows(2)
|
|
||||||
.any(|frames| frames[0].frame.checked_add(1) != Some(frames[1].frame))
|
|
||||||
{
|
|
||||||
return Err("replay frames must be contiguous".into());
|
|
||||||
}
|
|
||||||
if replay
|
|
||||||
.checksums
|
|
||||||
.windows(2)
|
|
||||||
.any(|checksums| checksums[0].frame >= checksums[1].frame)
|
|
||||||
{
|
|
||||||
return Err("replay checksums must be strictly ordered".into());
|
|
||||||
}
|
|
||||||
if replay
|
if replay
|
||||||
.frames
|
.frames
|
||||||
.iter()
|
.iter()
|
||||||
@@ -187,21 +183,6 @@ impl Replay {
|
|||||||
handles.sort_unstable();
|
handles.sort_unstable();
|
||||||
handles != (0..handles.len()).collect::<Vec<_>>()
|
handles != (0..handles.len()).collect::<Vec<_>>()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn frame(&self, frame: i32) -> Option<&ReplayFrame> {
|
|
||||||
let first_frame = self.frames.first()?.frame;
|
|
||||||
let index = frame.checked_sub(first_frame)? as usize;
|
|
||||||
self.frames
|
|
||||||
.get(index)
|
|
||||||
.filter(|recorded| recorded.frame == frame)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn checksum(&self, frame: i32) -> Option<u128> {
|
|
||||||
self.checksums
|
|
||||||
.binary_search_by_key(&frame, |checksum| checksum.frame)
|
|
||||||
.ok()
|
|
||||||
.map(|index| self.checksums[index].checksum)
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn start_replay(mut commands: Commands, args: Res<Args>, loaded: Option<Res<LoadedReplay>>) {
|
fn start_replay(mut commands: Commands, args: Res<Args>, loaded: Option<Res<LoadedReplay>>) {
|
||||||
@@ -239,7 +220,11 @@ fn replay_inputs(
|
|||||||
.insert(frame.0, inputs.iter().map(|(input, _)| *input).collect());
|
.insert(frame.0, inputs.iter().map(|(input, _)| *input).collect());
|
||||||
}
|
}
|
||||||
ReplayMode::Playback { replay, mismatch } if !*mismatch => {
|
ReplayMode::Playback { replay, mismatch } if !*mismatch => {
|
||||||
let Some(recorded) = replay.frame(frame.0) else {
|
let Some(recorded) = replay
|
||||||
|
.frames
|
||||||
|
.iter()
|
||||||
|
.find(|recorded| recorded.frame == frame.0)
|
||||||
|
else {
|
||||||
error!("Replay has no input for frame {}", frame.0);
|
error!("Replay has no input for frame {}", frame.0);
|
||||||
*mismatch = true;
|
*mismatch = true;
|
||||||
return;
|
return;
|
||||||
@@ -260,43 +245,49 @@ fn record_checksum(
|
|||||||
let Some(mut runtime) = runtime else { return };
|
let Some(mut runtime) = runtime else { return };
|
||||||
if matches!(&runtime.mode, ReplayMode::Record { .. }) {
|
if matches!(&runtime.mode, ReplayMode::Record { .. }) {
|
||||||
runtime.checksums.insert(frame.0, checksum.0);
|
runtime.checksums.insert(frame.0, checksum.0);
|
||||||
} else if let ReplayMode::Playback { replay, mismatch } = &mut runtime.mode
|
} else if let ReplayMode::Playback { replay, mismatch } = &mut runtime.mode {
|
||||||
&& let Some(expected) = replay.checksum(frame.0)
|
if let Some(expected) = replay
|
||||||
&& expected != checksum.0
|
.checksums
|
||||||
|
.iter()
|
||||||
|
.find(|value| value.frame == frame.0)
|
||||||
|
.map(|value| value.checksum)
|
||||||
{
|
{
|
||||||
|
if expected != checksum.0 {
|
||||||
error!(
|
error!(
|
||||||
"Replay desync at frame {}: expected {:X}, got {:X}",
|
"Replay desync at frame {}: expected {:X}, got {:X}",
|
||||||
frame.0, expected, checksum.0
|
frame.0, expected, checksum.0
|
||||||
);
|
);
|
||||||
*mismatch = true;
|
*mismatch = true;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn stop_recording(
|
fn stop_recording(
|
||||||
mut commands: Commands,
|
mut commands: Commands,
|
||||||
stop_request: Option<Res<StopReplayRecording>>,
|
stop_request: Option<Res<StopReplayRecording>>,
|
||||||
runtime: Option<ResMut<ReplayRuntime>>,
|
runtime: Option<ResMut<ReplayRuntime>>,
|
||||||
config: Option<Res<MatchConfig>>,
|
request: Option<Res<PendingMatch>>,
|
||||||
) {
|
) {
|
||||||
if stop_request.is_none() {
|
if stop_request.is_none() {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
commands.remove_resource::<StopReplayRecording>();
|
commands.remove_resource::<StopReplayRecording>();
|
||||||
finish_recording_inner(&mut commands, runtime, config);
|
finish_recording_inner(&mut commands, runtime, request);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn finish_recording(
|
fn finish_recording(
|
||||||
mut commands: Commands,
|
mut commands: Commands,
|
||||||
runtime: Option<ResMut<ReplayRuntime>>,
|
runtime: Option<ResMut<ReplayRuntime>>,
|
||||||
config: Option<Res<MatchConfig>>,
|
request: Option<Res<PendingMatch>>,
|
||||||
) {
|
) {
|
||||||
finish_recording_inner(&mut commands, runtime, config);
|
finish_recording_inner(&mut commands, runtime, request);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn finish_recording_inner(
|
fn finish_recording_inner(
|
||||||
commands: &mut Commands,
|
commands: &mut Commands,
|
||||||
runtime: Option<ResMut<ReplayRuntime>>,
|
runtime: Option<ResMut<ReplayRuntime>>,
|
||||||
config: Option<Res<MatchConfig>>,
|
request: Option<Res<PendingMatch>>,
|
||||||
) {
|
) {
|
||||||
let Some(mut runtime) = runtime else { return };
|
let Some(mut runtime) = runtime else { return };
|
||||||
let ReplayMode::Record { path, format } = &runtime.mode else {
|
let ReplayMode::Record { path, format } = &runtime.mode else {
|
||||||
@@ -305,13 +296,16 @@ fn finish_recording_inner(
|
|||||||
if runtime.finished || runtime.frames.is_empty() {
|
if runtime.finished || runtime.frames.is_empty() {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
let Some(config) = config else { return };
|
let Some(request) = request else { return };
|
||||||
let path = path.clone();
|
let path = path.clone();
|
||||||
let format = *format;
|
let format = *format;
|
||||||
let replay = Replay {
|
let replay = Replay {
|
||||||
replay_version: REPLAY_VERSION,
|
replay_version: REPLAY_VERSION,
|
||||||
game_version: env!("CARGO_PKG_VERSION").into(),
|
game_version: env!("CARGO_PKG_VERSION").into(),
|
||||||
match_config: config.as_ref().clone(),
|
match_config: ReplayMatch {
|
||||||
|
stage: request.stage,
|
||||||
|
players: request.players.clone(),
|
||||||
|
},
|
||||||
frames: runtime
|
frames: runtime
|
||||||
.frames
|
.frames
|
||||||
.iter()
|
.iter()
|
||||||
@@ -361,7 +355,7 @@ mod tests {
|
|||||||
use super::*;
|
use super::*;
|
||||||
use crate::{
|
use crate::{
|
||||||
fighter::FighterId,
|
fighter::FighterId,
|
||||||
match_loading::{MatchPlayer, MatchRules},
|
match_loading::MatchPlayer,
|
||||||
math::{int::FGi32, vec::FGVec2},
|
math::{int::FGi32, vec::FGVec2},
|
||||||
stage::manifest::StageId,
|
stage::manifest::StageId,
|
||||||
};
|
};
|
||||||
@@ -370,15 +364,12 @@ mod tests {
|
|||||||
Replay {
|
Replay {
|
||||||
replay_version: REPLAY_VERSION,
|
replay_version: REPLAY_VERSION,
|
||||||
game_version: "test".into(),
|
game_version: "test".into(),
|
||||||
match_config: MatchConfig {
|
match_config: ReplayMatch {
|
||||||
stage: StageId::TestStage,
|
stage: StageId::TestStage,
|
||||||
players: vec![MatchPlayer {
|
players: vec![MatchPlayer {
|
||||||
handle: 0,
|
handle: 0,
|
||||||
fighter: FighterId::TestFighter,
|
fighter: FighterId::TestFighter,
|
||||||
}],
|
}],
|
||||||
rules: MatchRules::Timed {
|
|
||||||
time_limit_frames: 21_600,
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
frames: vec![ReplayFrame {
|
frames: vec![ReplayFrame {
|
||||||
frame: 1,
|
frame: 1,
|
||||||
@@ -415,52 +406,4 @@ mod tests {
|
|||||||
replay.frames[0].inputs.clear();
|
replay.frames[0].inputs.clear();
|
||||||
assert!(validate(&replay).is_err());
|
assert!(validate(&replay).is_err());
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn unsupported_replay_version_is_rejected() {
|
|
||||||
let mut replay = sample();
|
|
||||||
replay.replay_version = 1;
|
|
||||||
|
|
||||||
assert_eq!(
|
|
||||||
validate(&replay).unwrap_err(),
|
|
||||||
"unsupported replay version 1"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn playback_lookups_use_frame_offsets_and_support_sparse_checksums() {
|
|
||||||
let mut replay = sample();
|
|
||||||
replay.frames[0].frame = 10;
|
|
||||||
replay.frames.push(ReplayFrame {
|
|
||||||
frame: 11,
|
|
||||||
inputs: replay.frames[0].inputs.clone(),
|
|
||||||
});
|
|
||||||
replay.checksums.push(ReplayChecksum {
|
|
||||||
frame: 11,
|
|
||||||
checksum: 84,
|
|
||||||
});
|
|
||||||
replay.checksums[0].frame = 10;
|
|
||||||
validate(&replay).unwrap();
|
|
||||||
|
|
||||||
assert_eq!(replay.frame(10).unwrap().frame, 10);
|
|
||||||
assert_eq!(replay.frame(11).unwrap().frame, 11);
|
|
||||||
assert!(replay.frame(9).is_none());
|
|
||||||
assert_eq!(replay.checksum(10), Some(42));
|
|
||||||
assert_eq!(replay.checksum(11), Some(84));
|
|
||||||
assert_eq!(replay.checksum(12), None);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn noncontiguous_input_frames_are_rejected() {
|
|
||||||
let mut replay = sample();
|
|
||||||
replay.frames.push(ReplayFrame {
|
|
||||||
frame: 3,
|
|
||||||
inputs: replay.frames[0].inputs.clone(),
|
|
||||||
});
|
|
||||||
|
|
||||||
assert_eq!(
|
|
||||||
validate(&replay).unwrap_err(),
|
|
||||||
"replay frames must be contiguous"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
+8
-17
@@ -1,29 +1,20 @@
|
|||||||
use bevy::prelude::*;
|
use bevy::prelude::*;
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
fighter::manifest::{FighterManifest, FighterManifestRegistry},
|
fighter::manifest::{FighterManifest, FighterManifestRegistry}, match_loading::{PendingMatch}, ui::{errors::UIErrors, fighter_info::FighterInfoUI},
|
||||||
match_loading::MatchConfig,
|
|
||||||
ui::{errors::UIErrors, fighter_info::FighterInfoUI},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#[derive(Component, FromTemplate)]
|
#[derive(Component, FromTemplate)]
|
||||||
pub struct BattleUI {}
|
pub struct BattleUI {
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn spawn_battle_ui(mut commands: Commands, request: Res<PendingMatch>, fighter_registry: Res<FighterManifestRegistry>, manifests: Res<Assets<FighterManifest>>) -> Result {
|
||||||
|
|
||||||
pub fn spawn_battle_ui(
|
|
||||||
mut commands: Commands,
|
|
||||||
config: Res<MatchConfig>,
|
|
||||||
fighter_registry: Res<FighterManifestRegistry>,
|
|
||||||
manifests: Res<Assets<FighterManifest>>,
|
|
||||||
) -> Result {
|
|
||||||
let mut fighter_uis = vec![];
|
let mut fighter_uis = vec![];
|
||||||
|
|
||||||
for player in &config.players {
|
for player in &request.players {
|
||||||
let manifest = fighter_registry
|
let manifest = fighter_registry.get(player.fighter).ok_or_else(|| UIErrors::FighterManifestHandleNotFound(player.fighter))?;
|
||||||
.get(player.fighter)
|
let manifest = manifests.get(manifest).ok_or_else(|| UIErrors::FighterManifestNotFound(player.fighter))?;
|
||||||
.ok_or_else(|| UIErrors::FighterManifestHandleNotFound(player.fighter))?;
|
|
||||||
let manifest = manifests
|
|
||||||
.get(manifest)
|
|
||||||
.ok_or_else(|| UIErrors::FighterManifestNotFound(player.fighter))?;
|
|
||||||
|
|
||||||
fighter_uis.push(FighterInfoUI::build(manifest, player));
|
fighter_uis.push(FighterInfoUI::build(manifest, player));
|
||||||
}
|
}
|
||||||
|
|||||||
+6
-52
@@ -1,17 +1,13 @@
|
|||||||
use bevy::prelude::*;
|
use bevy::prelude::*;
|
||||||
|
|
||||||
use crate::{
|
use crate::{fighter::{attack::FighterDamage, manifest::{FighterManifest}}, match_loading::MatchPlayer, player::Player};
|
||||||
fighter::{attack::FighterDamage, manifest::FighterManifest}, match_loading::{MatchPlayer}, match_runtime::MatchState, player::Player, ui::stock_icon::BattleUIStockIcon,
|
|
||||||
};
|
|
||||||
|
|
||||||
#[derive(Component, FromTemplate)]
|
#[derive(Component, FromTemplate)]
|
||||||
pub struct FighterInfoUI {
|
pub struct FighterInfoUI {
|
||||||
percentage_text: Entity,
|
percentage_text: Entity,
|
||||||
stock_icon_container: Entity,
|
|
||||||
_name_text: Entity,
|
_name_text: Entity,
|
||||||
player_handle: usize,
|
player_handle: usize,
|
||||||
visible_damage: FighterDamage,
|
visible_damage: FighterDamage,
|
||||||
visible_stocks: u8,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl FighterInfoUI {
|
impl FighterInfoUI {
|
||||||
@@ -20,7 +16,6 @@ impl FighterInfoUI {
|
|||||||
bsn! {
|
bsn! {
|
||||||
FighterInfoUI {
|
FighterInfoUI {
|
||||||
percentage_text: #PercentageText,
|
percentage_text: #PercentageText,
|
||||||
stock_icon_container: #StockIconContainer,
|
|
||||||
_name_text: #NameText,
|
_name_text: #NameText,
|
||||||
player_handle: {match_player.handle}
|
player_handle: {match_player.handle}
|
||||||
}
|
}
|
||||||
@@ -30,10 +25,6 @@ impl FighterInfoUI {
|
|||||||
justify_content: JustifyContent::Center,
|
justify_content: JustifyContent::Center,
|
||||||
}
|
}
|
||||||
Children [
|
Children [
|
||||||
(
|
|
||||||
#StockIconContainer
|
|
||||||
Node
|
|
||||||
)
|
|
||||||
(
|
(
|
||||||
#PercentageText
|
#PercentageText
|
||||||
Text("0.00%")
|
Text("0.00%")
|
||||||
@@ -50,54 +41,17 @@ impl FighterInfoUI {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn update_fighter_info_damage(
|
pub fn update_fighter_info_damage(fighters: Query<(&Player, &FighterDamage)>, ui_elements: Query<&mut FighterInfoUI>, mut commands: Commands) {
|
||||||
fighters: Query<(&Player, &FighterDamage)>,
|
|
||||||
ui_elements: Query<&mut FighterInfoUI>,
|
|
||||||
mut commands: Commands,
|
|
||||||
) {
|
|
||||||
for mut ui_element in ui_elements {
|
for mut ui_element in ui_elements {
|
||||||
let Some((_, damage)) = fighters
|
let Some((_, damage)) = fighters.iter().find(|(player, _)| {
|
||||||
.iter()
|
player.handle == ui_element.player_handle
|
||||||
.find(|(player, _)| player.handle == ui_element.player_handle)
|
}) else {
|
||||||
else {
|
|
||||||
continue;
|
continue;
|
||||||
};
|
};
|
||||||
|
|
||||||
if *damage != ui_element.visible_damage {
|
if *damage != ui_element.visible_damage {
|
||||||
commands
|
commands.entity(ui_element.percentage_text).insert(Text(format!("{}%", damage)));
|
||||||
.entity(ui_element.percentage_text)
|
|
||||||
.insert(Text(format!("{}%", damage)));
|
|
||||||
ui_element.visible_damage = damage.clone();
|
ui_element.visible_damage = damage.clone();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn update_fighter_info_stocks(
|
|
||||||
match_state: Res<MatchState>,
|
|
||||||
ui_elements: Query<&mut FighterInfoUI>,
|
|
||||||
mut commands: Commands,
|
|
||||||
) {
|
|
||||||
|
|
||||||
for mut ui_element in ui_elements {
|
|
||||||
let handle = ui_element.player_handle;
|
|
||||||
let Some(match_player) = match_state.players.get(handle) else {
|
|
||||||
continue;
|
|
||||||
};
|
|
||||||
|
|
||||||
let Some(stocks) = match_player.stocks_remaining else {
|
|
||||||
continue;
|
|
||||||
};
|
|
||||||
|
|
||||||
if stocks != ui_element.visible_stocks {
|
|
||||||
commands
|
|
||||||
.entity(ui_element.stock_icon_container)
|
|
||||||
.despawn_children()
|
|
||||||
.with_children(|spawner| {
|
|
||||||
for _ in 0..stocks {
|
|
||||||
spawner.spawn_empty().apply_scene(BattleUIStockIcon::scene());
|
|
||||||
}
|
|
||||||
});
|
|
||||||
ui_element.visible_stocks = stocks;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|||||||
+2
-21
@@ -1,15 +1,10 @@
|
|||||||
use bevy::prelude::*;
|
use bevy::prelude::*;
|
||||||
|
|
||||||
use crate::{
|
use crate::AppState;
|
||||||
AppState,
|
|
||||||
match_loading::{MatchConfig, MatchRules},
|
|
||||||
match_runtime::MatchState,
|
|
||||||
};
|
|
||||||
|
|
||||||
pub mod battle_ui;
|
pub mod battle_ui;
|
||||||
pub mod errors;
|
pub mod errors;
|
||||||
pub mod fighter_info;
|
pub mod fighter_info;
|
||||||
pub mod stock_icon;
|
|
||||||
|
|
||||||
#[derive(Default)]
|
#[derive(Default)]
|
||||||
pub struct InGameUIPlugin;
|
pub struct InGameUIPlugin;
|
||||||
@@ -18,20 +13,6 @@ impl Plugin for InGameUIPlugin {
|
|||||||
fn build(&self, app: &mut App) {
|
fn build(&self, app: &mut App) {
|
||||||
app.add_systems(OnEnter(AppState::InMatch), battle_ui::spawn_battle_ui)
|
app.add_systems(OnEnter(AppState::InMatch), battle_ui::spawn_battle_ui)
|
||||||
.add_systems(OnExit(AppState::InMatch), battle_ui::cleanup_battle_ui)
|
.add_systems(OnExit(AppState::InMatch), battle_ui::cleanup_battle_ui)
|
||||||
.add_systems(PostUpdate, fighter_info::update_fighter_info_damage)
|
.add_systems(PostUpdate, fighter_info::update_fighter_info_damage);
|
||||||
.add_systems(
|
|
||||||
PostUpdate,
|
|
||||||
fighter_info::update_fighter_info_stocks.run_if(
|
|
||||||
resource_exists::<MatchState>
|
|
||||||
.and_then(resource_exists::<MatchConfig>)
|
|
||||||
.and_then(|match_config: Res<MatchConfig>| {
|
|
||||||
if let MatchRules::Stock { .. } = match_config.rules {
|
|
||||||
true
|
|
||||||
} else {
|
|
||||||
false
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,17 +0,0 @@
|
|||||||
use bevy::prelude::*;
|
|
||||||
|
|
||||||
#[derive(SceneComponent, Clone, FromTemplate)]
|
|
||||||
pub struct BattleUIStockIcon;
|
|
||||||
|
|
||||||
impl BattleUIStockIcon {
|
|
||||||
pub fn scene() -> impl Scene {
|
|
||||||
bsn! {
|
|
||||||
Node {
|
|
||||||
width: px(32),
|
|
||||||
height: px(32),
|
|
||||||
border_radius: BorderRadius::MAX,
|
|
||||||
}
|
|
||||||
BackgroundColor({bevy::color::palettes::css::RED})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,123 +0,0 @@
|
|||||||
"""LLDB summaries for Rust's `fixed` crate.
|
|
||||||
|
|
||||||
Load this file from LLDB with:
|
|
||||||
|
|
||||||
command script import /path/to/shinespark/tools/lldb_fixed.py
|
|
||||||
|
|
||||||
The implementation does not use floating-point arithmetic, so displayed values
|
|
||||||
are exact even for FixedI128/FixedU128 values.
|
|
||||||
"""
|
|
||||||
|
|
||||||
import re
|
|
||||||
|
|
||||||
try:
|
|
||||||
import lldb
|
|
||||||
except ImportError:
|
|
||||||
# Keep the pure parsing and formatting helpers testable without LLDB.
|
|
||||||
lldb = None
|
|
||||||
|
|
||||||
|
|
||||||
_FIXED_TYPE_RE = re.compile(r"(?:^|::)Fixed([IU])(8|16|32|64|128)<(.+)>$")
|
|
||||||
_DIRECT_TYPENUM_RE = re.compile(r"(?:^|::)U(\d+)$")
|
|
||||||
_TYPENUM_BIT_RE = re.compile(r"(?:^|::)B([01])(?=\s*[,>])")
|
|
||||||
|
|
||||||
|
|
||||||
def parse_fixed_type(type_name):
|
|
||||||
"""Return (signed, storage_bits, fractional_bits), or None."""
|
|
||||||
if not type_name:
|
|
||||||
return None
|
|
||||||
|
|
||||||
match = _FIXED_TYPE_RE.search(type_name.replace(" ", ""))
|
|
||||||
if match is None:
|
|
||||||
return None
|
|
||||||
|
|
||||||
signed = match.group(1) == "I"
|
|
||||||
storage_bits = int(match.group(2))
|
|
||||||
fractional_type = match.group(3)
|
|
||||||
|
|
||||||
direct = _DIRECT_TYPENUM_RE.search(fractional_type)
|
|
||||||
if direct is not None:
|
|
||||||
fractional_bits = int(direct.group(1))
|
|
||||||
else:
|
|
||||||
# typenum represents UInt<N, B> as a binary tree. Its textual Rust
|
|
||||||
# type lists the bits from most significant to least significant.
|
|
||||||
digits = _TYPENUM_BIT_RE.findall(fractional_type)
|
|
||||||
if not digits:
|
|
||||||
return None
|
|
||||||
fractional_bits = int("".join(digits), 2)
|
|
||||||
|
|
||||||
if fractional_bits > storage_bits:
|
|
||||||
return None
|
|
||||||
return signed, storage_bits, fractional_bits
|
|
||||||
|
|
||||||
|
|
||||||
def normalize_bits(raw_bits, signed, storage_bits):
|
|
||||||
"""Interpret a possibly unsigned LLDB integer using the fixed type's width."""
|
|
||||||
mask = (1 << storage_bits) - 1
|
|
||||||
raw_bits &= mask
|
|
||||||
if signed and raw_bits >= 1 << (storage_bits - 1):
|
|
||||||
raw_bits -= 1 << storage_bits
|
|
||||||
return raw_bits
|
|
||||||
|
|
||||||
|
|
||||||
def format_fixed(raw_bits, fractional_bits):
|
|
||||||
"""Format a scaled integer exactly as a decimal string."""
|
|
||||||
if fractional_bits == 0:
|
|
||||||
return str(raw_bits)
|
|
||||||
|
|
||||||
negative = raw_bits < 0
|
|
||||||
magnitude = -raw_bits if negative else raw_bits
|
|
||||||
whole = magnitude >> fractional_bits
|
|
||||||
remainder = magnitude & ((1 << fractional_bits) - 1)
|
|
||||||
|
|
||||||
if remainder == 0:
|
|
||||||
result = str(whole)
|
|
||||||
else:
|
|
||||||
# remainder / 2^n == (remainder * 5^n) / 10^n, which gives a finite,
|
|
||||||
# exact decimal representation without converting through a float.
|
|
||||||
decimal = str(remainder * 5**fractional_bits).zfill(fractional_bits)
|
|
||||||
result = f"{whole}.{decimal.rstrip('0')}"
|
|
||||||
|
|
||||||
return f"-{result}" if negative else result
|
|
||||||
|
|
||||||
|
|
||||||
def _parse_lldb_integer(value):
|
|
||||||
text = value.GetValue()
|
|
||||||
if text is not None:
|
|
||||||
try:
|
|
||||||
return int(text, 0)
|
|
||||||
except ValueError:
|
|
||||||
pass
|
|
||||||
|
|
||||||
# GetValueAsUnsigned is also useful on LLDB versions that do not render
|
|
||||||
# primitive values through GetValue. It is sufficient for all <= 64-bit
|
|
||||||
# fixed types; current LLDB versions render i128/u128 through GetValue.
|
|
||||||
return value.GetValueAsUnsigned()
|
|
||||||
|
|
||||||
|
|
||||||
def fixed_summary(value, _internal_dict):
|
|
||||||
layout = parse_fixed_type(value.GetTypeName())
|
|
||||||
if layout is None:
|
|
||||||
return None
|
|
||||||
|
|
||||||
signed, storage_bits, fractional_bits = layout
|
|
||||||
bits = value.GetChildMemberWithName("bits")
|
|
||||||
if not bits.IsValid():
|
|
||||||
return None
|
|
||||||
|
|
||||||
raw_bits = _parse_lldb_integer(bits)
|
|
||||||
raw_bits = normalize_bits(raw_bits, signed, storage_bits)
|
|
||||||
return format_fixed(raw_bits, fractional_bits)
|
|
||||||
|
|
||||||
|
|
||||||
def __lldb_init_module(debugger, _internal_dict):
|
|
||||||
# LLDB's type-name regex sees the concrete fixed type rather than project
|
|
||||||
# aliases such as FGi32 and FGWide.
|
|
||||||
debugger.HandleCommand(
|
|
||||||
"type summary add --python-function lldb_fixed.fixed_summary "
|
|
||||||
"--category Shinespark --regex "
|
|
||||||
"'^fixed::Fixed(I|U)(8|16|32|64|128)<.+>$'"
|
|
||||||
)
|
|
||||||
# A dedicated category makes the formatter work even when CodeLLDB has not
|
|
||||||
# enabled rustc's standard `Rust` formatter category yet.
|
|
||||||
debugger.HandleCommand("type category enable Shinespark")
|
|
||||||
@@ -1,58 +0,0 @@
|
|||||||
import unittest
|
|
||||||
|
|
||||||
import lldb_fixed
|
|
||||||
|
|
||||||
|
|
||||||
class ParseFixedTypeTests(unittest.TestCase):
|
|
||||||
def test_direct_typenum_alias(self):
|
|
||||||
self.assertEqual(
|
|
||||||
lldb_fixed.parse_fixed_type("fixed::FixedI32<typenum::uint::U16>"),
|
|
||||||
(True, 32, 16),
|
|
||||||
)
|
|
||||||
|
|
||||||
def test_expanded_typenum(self):
|
|
||||||
type_name = (
|
|
||||||
"fixed::FixedI32<"
|
|
||||||
"typenum::uint::UInt<"
|
|
||||||
"typenum::uint::UInt<"
|
|
||||||
"typenum::uint::UInt<"
|
|
||||||
"typenum::uint::UInt<"
|
|
||||||
"typenum::uint::UInt<typenum::uint::UTerm, typenum::bit::B1>, "
|
|
||||||
"typenum::bit::B0>, typenum::bit::B0>, typenum::bit::B0>, "
|
|
||||||
"typenum::bit::B0>>"
|
|
||||||
)
|
|
||||||
self.assertEqual(lldb_fixed.parse_fixed_type(type_name), (True, 32, 16))
|
|
||||||
|
|
||||||
def test_unsigned_type(self):
|
|
||||||
self.assertEqual(
|
|
||||||
lldb_fixed.parse_fixed_type("fixed::FixedU64<typenum::uint::U24>"),
|
|
||||||
(False, 64, 24),
|
|
||||||
)
|
|
||||||
|
|
||||||
def test_unrelated_type(self):
|
|
||||||
self.assertIsNone(lldb_fixed.parse_fixed_type("core::primitive::i32"))
|
|
||||||
|
|
||||||
|
|
||||||
class FormatFixedTests(unittest.TestCase):
|
|
||||||
def test_q16_16(self):
|
|
||||||
self.assertEqual(lldb_fixed.format_fixed(3 << 15, 16), "1.5")
|
|
||||||
self.assertEqual(lldb_fixed.format_fixed(-(3 << 15), 16), "-1.5")
|
|
||||||
self.assertEqual(lldb_fixed.format_fixed(1, 16), "0.0000152587890625")
|
|
||||||
|
|
||||||
def test_integer_value_has_no_decimal_suffix(self):
|
|
||||||
self.assertEqual(lldb_fixed.format_fixed(12 << 16, 16), "12")
|
|
||||||
|
|
||||||
def test_q96_32(self):
|
|
||||||
raw = (1 << 100) + (1 << 31)
|
|
||||||
self.assertEqual(
|
|
||||||
lldb_fixed.format_fixed(raw, 32),
|
|
||||||
"295147905179352825856.5",
|
|
||||||
)
|
|
||||||
|
|
||||||
def test_twos_complement_normalization(self):
|
|
||||||
self.assertEqual(lldb_fixed.normalize_bits(0xFFFF8000, True, 32), -32768)
|
|
||||||
self.assertEqual(lldb_fixed.normalize_bits(0xFFFF8000, False, 32), 0xFFFF8000)
|
|
||||||
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
|
||||||
unittest.main()
|
|
||||||
Reference in New Issue
Block a user