Compare commits
3
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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66c00c8a1d | ||
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bcf1e114ef | ||
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15f07edaaf |
@@ -10,3 +10,7 @@ imported_assets
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*_old.glb
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*_old.glb
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/replay.json
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/replay.json
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*.replay.tmp
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*.replay.tmp
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# Python debugger formatter tests
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__pycache__/
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*.pyc
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@@ -2,6 +2,15 @@
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Fancy heavily advanced platform fighting game
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Fancy heavily advanced platform fighting game
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## Debugging fixed-point values with lldb
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If using CodeLLDB:
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```json
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"preRunCommands": [
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"command script import ${workspaceFolder}/tools/lldb_fixed.py"
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]
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```
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## Direct P2P Debugging
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## Direct P2P Debugging
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```text
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```text
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@@ -16,18 +25,9 @@ cargo run -- --debug-match --players 2 --local-port 7001 \
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## Production Build
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## Production Build
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Production builds use the `production` Cargo profile and do not dynamically
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link Bevy or Rust. Development builds retain Bevy dynamic linking for faster
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iteration. Cargo stores the production profile under `target/production`,
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separate from development artifacts under `target/debug`.
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```sh
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```sh
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cargo run --locked \
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cargo run --locked \
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--bin process-assets --no-default-features --features debug_features
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--bin process-assets --no-default-features --features debug_features
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cargo build --locked \
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cargo build --locked \
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--profile production --no-default-features --features debug_features
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--profile production --no-default-features --features debug_features
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```
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```
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The asset preprocessing command must be run from the repository root. It
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populates `imported_assets/Default`, which is then consumed by the production
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game without running the asset processor at startup.
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@@ -4,8 +4,8 @@ mod asset_baking;
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mod runtime;
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mod runtime;
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mod visual_binding;
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mod visual_binding;
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pub use asset_baking::{BakedAnimationAssetProcessingPlugin, BakedAnimationPlugin};
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pub use crate::math::fixed_transform::FixedMat4;
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pub use crate::math::fixed_transform::FixedMat4;
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pub use asset_baking::{BakedAnimationAssetProcessingPlugin, BakedAnimationPlugin};
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pub use runtime::{
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pub use runtime::{
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BakedAnimationClip, BakedFighterAnimations, FighterBoneIndexMap, FighterBoneMatrices,
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BakedAnimationClip, BakedFighterAnimations, FighterBoneIndexMap, FighterBoneMatrices,
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update_fighter_bone_matrices,
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update_fighter_bone_matrices,
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@@ -164,6 +164,20 @@ mod tests {
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);
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);
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}
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}
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#[test]
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fn repeated_pose_updates_reuse_scratch_and_output_buffers() {
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let mut matrices = FighterBoneMatrices::default();
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let names = ["root".into(), "hand".into()];
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let parents = [None, Some(0)];
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let pose = [FixedMat4::IDENTITY, FixedMat4::IDENTITY];
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matrices.set_pose(&names, &parents, &pose, FGi32::ONE);
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let capacities = matrices.buffer_capacities();
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matrices.set_pose(&names, &parents, &pose, FGi32::ONE);
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assert_eq!(capacities, matrices.buffer_capacities());
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}
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#[test]
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#[test]
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fn model_scale_affects_gameplay_bones_without_changing_visual_locals() {
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fn model_scale_affects_gameplay_bones_without_changing_visual_locals() {
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let mut root = FixedMat4::IDENTITY;
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let mut root = FixedMat4::IDENTITY;
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@@ -3,7 +3,7 @@ use std::collections::HashMap;
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use bevy::prelude::*;
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use bevy::prelude::*;
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use super::{BAKED_ANIMATION_FPS};
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use super::BAKED_ANIMATION_FPS;
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use crate::{
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use crate::{
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fighter::{
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fighter::{
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@@ -12,8 +12,8 @@ use crate::{
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manifest::FighterManifest,
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manifest::FighterManifest,
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visual::FighterAnimations,
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visual::FighterAnimations,
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},
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},
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math::fixed_transform::FixedMat4,
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math::int::FGi32,
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math::int::FGi32,
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math::fixed_transform::FixedMat4
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};
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};
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[derive(Clone, Debug, Serialize, Deserialize)]
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@@ -70,12 +70,24 @@ pub struct FighterBoneMatrices {
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previous_frame_matrices: Vec<FixedMat4>,
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previous_frame_matrices: Vec<FixedMat4>,
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local_matrices: Vec<FixedMat4>,
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local_matrices: Vec<FixedMat4>,
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previous_local_matrices: Vec<FixedMat4>,
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previous_local_matrices: Vec<FixedMat4>,
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model_matrices: Vec<Option<FixedMat4>>,
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}
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}
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#[derive(Component, Clone, Debug, Default)]
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#[derive(Component, Clone, Debug, Default)]
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pub struct FighterBoneIndexMap(pub HashMap<String, usize>);
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pub struct FighterBoneIndexMap(pub HashMap<String, usize>);
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impl FighterBoneMatrices {
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impl FighterBoneMatrices {
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#[cfg(test)]
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pub(super) fn buffer_capacities(&self) -> [usize; 5] {
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[
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self.matrices.capacity(),
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self.local_matrices.capacity(),
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self.previous_frame_matrices.capacity(),
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self.previous_local_matrices.capacity(),
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self.model_matrices.capacity(),
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]
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}
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pub fn get(&self, bone: &str) -> Option<(FixedMat4, FixedMat4)> {
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pub fn get(&self, bone: &str) -> Option<(FixedMat4, FixedMat4)> {
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let index = self.bone_names.iter().position(|name| name == bone)?;
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let index = self.bone_names.iter().position(|name| name == bone)?;
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Some((
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Some((
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@@ -142,13 +154,19 @@ impl FighterBoneMatrices {
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assert_eq!(self.bone_names, bone_names, "baked bone names changed");
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assert_eq!(self.bone_names, bone_names, "baked bone names changed");
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assert_eq!(self.parents, parents, "baked bone parents changed");
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assert_eq!(self.parents, parents, "baked bone parents changed");
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}
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}
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self.matrices.reserve(local.len());
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self.previous_frame_matrices.reserve(local.len());
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self.local_matrices.reserve(local.len());
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self.previous_local_matrices.reserve(local.len());
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self.model_matrices.reserve(local.len());
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std::mem::swap(&mut self.matrices, &mut self.previous_frame_matrices);
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std::mem::swap(&mut self.matrices, &mut self.previous_frame_matrices);
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std::mem::swap(&mut self.local_matrices, &mut self.previous_local_matrices);
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std::mem::swap(&mut self.local_matrices, &mut self.previous_local_matrices);
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self.local_matrices.clear();
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self.local_matrices.clear();
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self.local_matrices.extend_from_slice(local);
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self.local_matrices.extend_from_slice(local);
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let mut model = vec![None; local.len()];
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self.model_matrices.resize(local.len(), None);
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self.model_matrices.fill(None);
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for index in 0..local.len() {
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for index in 0..local.len() {
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resolve_model_transform(index, parents, local, &mut model)
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resolve_model_transform(index, parents, local, &mut self.model_matrices)
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.expect("baked bone hierarchy should be valid");
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.expect("baked bone hierarchy should be valid");
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}
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}
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let model_scale = FixedMat4 {
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let model_scale = FixedMat4 {
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@@ -159,10 +177,12 @@ impl FighterBoneMatrices {
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[FGi32::ZERO, FGi32::ZERO, FGi32::ZERO, FGi32::ONE],
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[FGi32::ZERO, FGi32::ZERO, FGi32::ZERO, FGi32::ONE],
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],
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],
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};
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};
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self.matrices = model
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self.matrices.clear();
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.into_iter()
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self.matrices.extend(
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.map(|matrix| model_scale.mul(matrix.expect("baked bone hierarchy should be valid")))
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self.model_matrices.iter().map(|matrix| {
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.collect();
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model_scale.mul(matrix.expect("baked bone hierarchy should be valid"))
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}),
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);
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}
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}
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}
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}
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+24
-26
@@ -50,31 +50,29 @@ pub fn air_collide_with_stage(
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translation.0 + ecb.get_bottom_point(),
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translation.0 + ecb.get_bottom_point(),
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);
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);
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let mut intersect_results = vec![];
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stage_collision
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.stage_polys
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for (poly_idx, poly) in stage_collision.stage_polys.iter().enumerate() {
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if let Some(intersect_result) = poly.intersect_ray(ray_segment) {
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intersect_results.push((
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AirCollisionWithStageResult {
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line_id: {
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StageLineID {
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polygon: poly_idx,
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segment: intersect_result.segment_idx,
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}
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},
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hit_position: intersect_result.position,
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hit_normal: intersect_result.normal,
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},
|
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intersect_result
|
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.position
|
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.distance_squared(ray_segment.point2()),
|
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||||||
));
|
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}
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}
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intersect_results.sort_by(|(_, a), (_, b)| a.cmp(b));
|
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|
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intersect_results
|
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.iter()
|
.iter()
|
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.last()
|
.enumerate()
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.map(|(val, _)| val.to_owned().clone())
|
.filter_map(|(poly_idx, poly)| {
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|
poly.intersect_ray(ray_segment).map(|intersect_result| {
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|
(
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|
AirCollisionWithStageResult {
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|
line_id: {
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|
StageLineID {
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||||||
|
polygon: poly_idx,
|
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|
segment: intersect_result.segment_idx,
|
||||||
|
}
|
||||||
|
},
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|
hit_position: intersect_result.position,
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|
hit_normal: intersect_result.normal,
|
||||||
|
},
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||||||
|
intersect_result
|
||||||
|
.position
|
||||||
|
.distance_squared(ray_segment.point2()),
|
||||||
|
)
|
||||||
|
})
|
||||||
|
})
|
||||||
|
.max_by(|(_, a), (_, b)| a.cmp(b))
|
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|
.map(|(result, _)| result)
|
||||||
}
|
}
|
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|
|||||||
+76
-20
@@ -152,6 +152,20 @@ fn validate(replay: &Replay) -> Result<(), String> {
|
|||||||
{
|
{
|
||||||
return Err("replay frames must be strictly ordered".into());
|
return Err("replay frames must be strictly ordered".into());
|
||||||
}
|
}
|
||||||
|
if replay
|
||||||
|
.frames
|
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|
.windows(2)
|
||||||
|
.any(|frames| frames[0].frame.checked_add(1) != Some(frames[1].frame))
|
||||||
|
{
|
||||||
|
return Err("replay frames must be contiguous".into());
|
||||||
|
}
|
||||||
|
if replay
|
||||||
|
.checksums
|
||||||
|
.windows(2)
|
||||||
|
.any(|checksums| checksums[0].frame >= checksums[1].frame)
|
||||||
|
{
|
||||||
|
return Err("replay checksums must be strictly ordered".into());
|
||||||
|
}
|
||||||
if replay
|
if replay
|
||||||
.frames
|
.frames
|
||||||
.iter()
|
.iter()
|
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@@ -173,6 +187,21 @@ impl Replay {
|
|||||||
handles.sort_unstable();
|
handles.sort_unstable();
|
||||||
handles != (0..handles.len()).collect::<Vec<_>>()
|
handles != (0..handles.len()).collect::<Vec<_>>()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn frame(&self, frame: i32) -> Option<&ReplayFrame> {
|
||||||
|
let first_frame = self.frames.first()?.frame;
|
||||||
|
let index = frame.checked_sub(first_frame)? as usize;
|
||||||
|
self.frames
|
||||||
|
.get(index)
|
||||||
|
.filter(|recorded| recorded.frame == frame)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn checksum(&self, frame: i32) -> Option<u128> {
|
||||||
|
self.checksums
|
||||||
|
.binary_search_by_key(&frame, |checksum| checksum.frame)
|
||||||
|
.ok()
|
||||||
|
.map(|index| self.checksums[index].checksum)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn start_replay(mut commands: Commands, args: Res<Args>, loaded: Option<Res<LoadedReplay>>) {
|
fn start_replay(mut commands: Commands, args: Res<Args>, loaded: Option<Res<LoadedReplay>>) {
|
||||||
@@ -210,11 +239,7 @@ fn replay_inputs(
|
|||||||
.insert(frame.0, inputs.iter().map(|(input, _)| *input).collect());
|
.insert(frame.0, inputs.iter().map(|(input, _)| *input).collect());
|
||||||
}
|
}
|
||||||
ReplayMode::Playback { replay, mismatch } if !*mismatch => {
|
ReplayMode::Playback { replay, mismatch } if !*mismatch => {
|
||||||
let Some(recorded) = replay
|
let Some(recorded) = replay.frame(frame.0) else {
|
||||||
.frames
|
|
||||||
.iter()
|
|
||||||
.find(|recorded| recorded.frame == frame.0)
|
|
||||||
else {
|
|
||||||
error!("Replay has no input for frame {}", frame.0);
|
error!("Replay has no input for frame {}", frame.0);
|
||||||
*mismatch = true;
|
*mismatch = true;
|
||||||
return;
|
return;
|
||||||
@@ -235,21 +260,15 @@ fn record_checksum(
|
|||||||
let Some(mut runtime) = runtime else { return };
|
let Some(mut runtime) = runtime else { return };
|
||||||
if matches!(&runtime.mode, ReplayMode::Record { .. }) {
|
if matches!(&runtime.mode, ReplayMode::Record { .. }) {
|
||||||
runtime.checksums.insert(frame.0, checksum.0);
|
runtime.checksums.insert(frame.0, checksum.0);
|
||||||
} else if let ReplayMode::Playback { replay, mismatch } = &mut runtime.mode {
|
} else if let ReplayMode::Playback { replay, mismatch } = &mut runtime.mode
|
||||||
if let Some(expected) = replay
|
&& let Some(expected) = replay.checksum(frame.0)
|
||||||
.checksums
|
&& expected != checksum.0
|
||||||
.iter()
|
{
|
||||||
.find(|value| value.frame == frame.0)
|
error!(
|
||||||
.map(|value| value.checksum)
|
"Replay desync at frame {}: expected {:X}, got {:X}",
|
||||||
{
|
frame.0, expected, checksum.0
|
||||||
if expected != checksum.0 {
|
);
|
||||||
error!(
|
*mismatch = true;
|
||||||
"Replay desync at frame {}: expected {:X}, got {:X}",
|
|
||||||
frame.0, expected, checksum.0
|
|
||||||
);
|
|
||||||
*mismatch = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -407,4 +426,41 @@ mod tests {
|
|||||||
"unsupported replay version 1"
|
"unsupported replay version 1"
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn playback_lookups_use_frame_offsets_and_support_sparse_checksums() {
|
||||||
|
let mut replay = sample();
|
||||||
|
replay.frames[0].frame = 10;
|
||||||
|
replay.frames.push(ReplayFrame {
|
||||||
|
frame: 11,
|
||||||
|
inputs: replay.frames[0].inputs.clone(),
|
||||||
|
});
|
||||||
|
replay.checksums.push(ReplayChecksum {
|
||||||
|
frame: 11,
|
||||||
|
checksum: 84,
|
||||||
|
});
|
||||||
|
replay.checksums[0].frame = 10;
|
||||||
|
validate(&replay).unwrap();
|
||||||
|
|
||||||
|
assert_eq!(replay.frame(10).unwrap().frame, 10);
|
||||||
|
assert_eq!(replay.frame(11).unwrap().frame, 11);
|
||||||
|
assert!(replay.frame(9).is_none());
|
||||||
|
assert_eq!(replay.checksum(10), Some(42));
|
||||||
|
assert_eq!(replay.checksum(11), Some(84));
|
||||||
|
assert_eq!(replay.checksum(12), None);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn noncontiguous_input_frames_are_rejected() {
|
||||||
|
let mut replay = sample();
|
||||||
|
replay.frames.push(ReplayFrame {
|
||||||
|
frame: 3,
|
||||||
|
inputs: replay.frames[0].inputs.clone(),
|
||||||
|
});
|
||||||
|
|
||||||
|
assert_eq!(
|
||||||
|
validate(&replay).unwrap_err(),
|
||||||
|
"replay frames must be contiguous"
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+53
-7
@@ -1,13 +1,17 @@
|
|||||||
use bevy::prelude::*;
|
use bevy::prelude::*;
|
||||||
|
|
||||||
use crate::{fighter::{attack::FighterDamage, manifest::{FighterManifest}}, match_loading::MatchPlayer, player::Player};
|
use crate::{
|
||||||
|
fighter::{attack::FighterDamage, manifest::FighterManifest}, match_loading::{MatchPlayer}, match_runtime::MatchState, player::Player, ui::stock_icon::BattleUIStockIcon,
|
||||||
|
};
|
||||||
|
|
||||||
#[derive(Component, FromTemplate)]
|
#[derive(Component, FromTemplate)]
|
||||||
pub struct FighterInfoUI {
|
pub struct FighterInfoUI {
|
||||||
percentage_text: Entity,
|
percentage_text: Entity,
|
||||||
|
stock_icon_container: Entity,
|
||||||
_name_text: Entity,
|
_name_text: Entity,
|
||||||
player_handle: usize,
|
player_handle: usize,
|
||||||
visible_damage: FighterDamage,
|
visible_damage: FighterDamage,
|
||||||
|
visible_stocks: u8,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl FighterInfoUI {
|
impl FighterInfoUI {
|
||||||
@@ -16,6 +20,7 @@ impl FighterInfoUI {
|
|||||||
bsn! {
|
bsn! {
|
||||||
FighterInfoUI {
|
FighterInfoUI {
|
||||||
percentage_text: #PercentageText,
|
percentage_text: #PercentageText,
|
||||||
|
stock_icon_container: #StockIconContainer,
|
||||||
_name_text: #NameText,
|
_name_text: #NameText,
|
||||||
player_handle: {match_player.handle}
|
player_handle: {match_player.handle}
|
||||||
}
|
}
|
||||||
@@ -25,6 +30,10 @@ impl FighterInfoUI {
|
|||||||
justify_content: JustifyContent::Center,
|
justify_content: JustifyContent::Center,
|
||||||
}
|
}
|
||||||
Children [
|
Children [
|
||||||
|
(
|
||||||
|
#StockIconContainer
|
||||||
|
Node
|
||||||
|
)
|
||||||
(
|
(
|
||||||
#PercentageText
|
#PercentageText
|
||||||
Text("0.00%")
|
Text("0.00%")
|
||||||
@@ -41,17 +50,54 @@ impl FighterInfoUI {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn update_fighter_info_damage(fighters: Query<(&Player, &FighterDamage)>, ui_elements: Query<&mut FighterInfoUI>, mut commands: Commands) {
|
pub fn update_fighter_info_damage(
|
||||||
|
fighters: Query<(&Player, &FighterDamage)>,
|
||||||
|
ui_elements: Query<&mut FighterInfoUI>,
|
||||||
|
mut commands: Commands,
|
||||||
|
) {
|
||||||
for mut ui_element in ui_elements {
|
for mut ui_element in ui_elements {
|
||||||
let Some((_, damage)) = fighters.iter().find(|(player, _)| {
|
let Some((_, damage)) = fighters
|
||||||
player.handle == ui_element.player_handle
|
.iter()
|
||||||
}) else {
|
.find(|(player, _)| player.handle == ui_element.player_handle)
|
||||||
|
else {
|
||||||
continue;
|
continue;
|
||||||
};
|
};
|
||||||
|
|
||||||
if *damage != ui_element.visible_damage {
|
if *damage != ui_element.visible_damage {
|
||||||
commands.entity(ui_element.percentage_text).insert(Text(format!("{}%", damage)));
|
commands
|
||||||
|
.entity(ui_element.percentage_text)
|
||||||
|
.insert(Text(format!("{}%", damage)));
|
||||||
ui_element.visible_damage = damage.clone();
|
ui_element.visible_damage = damage.clone();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn update_fighter_info_stocks(
|
||||||
|
match_state: Res<MatchState>,
|
||||||
|
ui_elements: Query<&mut FighterInfoUI>,
|
||||||
|
mut commands: Commands,
|
||||||
|
) {
|
||||||
|
|
||||||
|
for mut ui_element in ui_elements {
|
||||||
|
let handle = ui_element.player_handle;
|
||||||
|
let Some(match_player) = match_state.players.get(handle) else {
|
||||||
|
continue;
|
||||||
|
};
|
||||||
|
|
||||||
|
let Some(stocks) = match_player.stocks_remaining else {
|
||||||
|
continue;
|
||||||
|
};
|
||||||
|
|
||||||
|
if stocks != ui_element.visible_stocks {
|
||||||
|
commands
|
||||||
|
.entity(ui_element.stock_icon_container)
|
||||||
|
.despawn_children()
|
||||||
|
.with_children(|spawner| {
|
||||||
|
for _ in 0..stocks {
|
||||||
|
spawner.spawn_empty().apply_scene(BattleUIStockIcon::scene());
|
||||||
|
}
|
||||||
|
});
|
||||||
|
ui_element.visible_stocks = stocks;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
+21
-2
@@ -1,10 +1,15 @@
|
|||||||
use bevy::prelude::*;
|
use bevy::prelude::*;
|
||||||
|
|
||||||
use crate::AppState;
|
use crate::{
|
||||||
|
AppState,
|
||||||
|
match_loading::{MatchConfig, MatchRules},
|
||||||
|
match_runtime::MatchState,
|
||||||
|
};
|
||||||
|
|
||||||
pub mod battle_ui;
|
pub mod battle_ui;
|
||||||
pub mod errors;
|
pub mod errors;
|
||||||
pub mod fighter_info;
|
pub mod fighter_info;
|
||||||
|
pub mod stock_icon;
|
||||||
|
|
||||||
#[derive(Default)]
|
#[derive(Default)]
|
||||||
pub struct InGameUIPlugin;
|
pub struct InGameUIPlugin;
|
||||||
@@ -13,6 +18,20 @@ impl Plugin for InGameUIPlugin {
|
|||||||
fn build(&self, app: &mut App) {
|
fn build(&self, app: &mut App) {
|
||||||
app.add_systems(OnEnter(AppState::InMatch), battle_ui::spawn_battle_ui)
|
app.add_systems(OnEnter(AppState::InMatch), battle_ui::spawn_battle_ui)
|
||||||
.add_systems(OnExit(AppState::InMatch), battle_ui::cleanup_battle_ui)
|
.add_systems(OnExit(AppState::InMatch), battle_ui::cleanup_battle_ui)
|
||||||
.add_systems(PostUpdate, fighter_info::update_fighter_info_damage);
|
.add_systems(PostUpdate, fighter_info::update_fighter_info_damage)
|
||||||
|
.add_systems(
|
||||||
|
PostUpdate,
|
||||||
|
fighter_info::update_fighter_info_stocks.run_if(
|
||||||
|
resource_exists::<MatchState>
|
||||||
|
.and_then(resource_exists::<MatchConfig>)
|
||||||
|
.and_then(|match_config: Res<MatchConfig>| {
|
||||||
|
if let MatchRules::Stock { .. } = match_config.rules {
|
||||||
|
true
|
||||||
|
} else {
|
||||||
|
false
|
||||||
|
}
|
||||||
|
}),
|
||||||
|
),
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,17 @@
|
|||||||
|
use bevy::prelude::*;
|
||||||
|
|
||||||
|
#[derive(SceneComponent, Clone, FromTemplate)]
|
||||||
|
pub struct BattleUIStockIcon;
|
||||||
|
|
||||||
|
impl BattleUIStockIcon {
|
||||||
|
pub fn scene() -> impl Scene {
|
||||||
|
bsn! {
|
||||||
|
Node {
|
||||||
|
width: px(32),
|
||||||
|
height: px(32),
|
||||||
|
border_radius: BorderRadius::MAX,
|
||||||
|
}
|
||||||
|
BackgroundColor({bevy::color::palettes::css::RED})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,123 @@
|
|||||||
|
"""LLDB summaries for Rust's `fixed` crate.
|
||||||
|
|
||||||
|
Load this file from LLDB with:
|
||||||
|
|
||||||
|
command script import /path/to/shinespark/tools/lldb_fixed.py
|
||||||
|
|
||||||
|
The implementation does not use floating-point arithmetic, so displayed values
|
||||||
|
are exact even for FixedI128/FixedU128 values.
|
||||||
|
"""
|
||||||
|
|
||||||
|
import re
|
||||||
|
|
||||||
|
try:
|
||||||
|
import lldb
|
||||||
|
except ImportError:
|
||||||
|
# Keep the pure parsing and formatting helpers testable without LLDB.
|
||||||
|
lldb = None
|
||||||
|
|
||||||
|
|
||||||
|
_FIXED_TYPE_RE = re.compile(r"(?:^|::)Fixed([IU])(8|16|32|64|128)<(.+)>$")
|
||||||
|
_DIRECT_TYPENUM_RE = re.compile(r"(?:^|::)U(\d+)$")
|
||||||
|
_TYPENUM_BIT_RE = re.compile(r"(?:^|::)B([01])(?=\s*[,>])")
|
||||||
|
|
||||||
|
|
||||||
|
def parse_fixed_type(type_name):
|
||||||
|
"""Return (signed, storage_bits, fractional_bits), or None."""
|
||||||
|
if not type_name:
|
||||||
|
return None
|
||||||
|
|
||||||
|
match = _FIXED_TYPE_RE.search(type_name.replace(" ", ""))
|
||||||
|
if match is None:
|
||||||
|
return None
|
||||||
|
|
||||||
|
signed = match.group(1) == "I"
|
||||||
|
storage_bits = int(match.group(2))
|
||||||
|
fractional_type = match.group(3)
|
||||||
|
|
||||||
|
direct = _DIRECT_TYPENUM_RE.search(fractional_type)
|
||||||
|
if direct is not None:
|
||||||
|
fractional_bits = int(direct.group(1))
|
||||||
|
else:
|
||||||
|
# typenum represents UInt<N, B> as a binary tree. Its textual Rust
|
||||||
|
# type lists the bits from most significant to least significant.
|
||||||
|
digits = _TYPENUM_BIT_RE.findall(fractional_type)
|
||||||
|
if not digits:
|
||||||
|
return None
|
||||||
|
fractional_bits = int("".join(digits), 2)
|
||||||
|
|
||||||
|
if fractional_bits > storage_bits:
|
||||||
|
return None
|
||||||
|
return signed, storage_bits, fractional_bits
|
||||||
|
|
||||||
|
|
||||||
|
def normalize_bits(raw_bits, signed, storage_bits):
|
||||||
|
"""Interpret a possibly unsigned LLDB integer using the fixed type's width."""
|
||||||
|
mask = (1 << storage_bits) - 1
|
||||||
|
raw_bits &= mask
|
||||||
|
if signed and raw_bits >= 1 << (storage_bits - 1):
|
||||||
|
raw_bits -= 1 << storage_bits
|
||||||
|
return raw_bits
|
||||||
|
|
||||||
|
|
||||||
|
def format_fixed(raw_bits, fractional_bits):
|
||||||
|
"""Format a scaled integer exactly as a decimal string."""
|
||||||
|
if fractional_bits == 0:
|
||||||
|
return str(raw_bits)
|
||||||
|
|
||||||
|
negative = raw_bits < 0
|
||||||
|
magnitude = -raw_bits if negative else raw_bits
|
||||||
|
whole = magnitude >> fractional_bits
|
||||||
|
remainder = magnitude & ((1 << fractional_bits) - 1)
|
||||||
|
|
||||||
|
if remainder == 0:
|
||||||
|
result = str(whole)
|
||||||
|
else:
|
||||||
|
# remainder / 2^n == (remainder * 5^n) / 10^n, which gives a finite,
|
||||||
|
# exact decimal representation without converting through a float.
|
||||||
|
decimal = str(remainder * 5**fractional_bits).zfill(fractional_bits)
|
||||||
|
result = f"{whole}.{decimal.rstrip('0')}"
|
||||||
|
|
||||||
|
return f"-{result}" if negative else result
|
||||||
|
|
||||||
|
|
||||||
|
def _parse_lldb_integer(value):
|
||||||
|
text = value.GetValue()
|
||||||
|
if text is not None:
|
||||||
|
try:
|
||||||
|
return int(text, 0)
|
||||||
|
except ValueError:
|
||||||
|
pass
|
||||||
|
|
||||||
|
# GetValueAsUnsigned is also useful on LLDB versions that do not render
|
||||||
|
# primitive values through GetValue. It is sufficient for all <= 64-bit
|
||||||
|
# fixed types; current LLDB versions render i128/u128 through GetValue.
|
||||||
|
return value.GetValueAsUnsigned()
|
||||||
|
|
||||||
|
|
||||||
|
def fixed_summary(value, _internal_dict):
|
||||||
|
layout = parse_fixed_type(value.GetTypeName())
|
||||||
|
if layout is None:
|
||||||
|
return None
|
||||||
|
|
||||||
|
signed, storage_bits, fractional_bits = layout
|
||||||
|
bits = value.GetChildMemberWithName("bits")
|
||||||
|
if not bits.IsValid():
|
||||||
|
return None
|
||||||
|
|
||||||
|
raw_bits = _parse_lldb_integer(bits)
|
||||||
|
raw_bits = normalize_bits(raw_bits, signed, storage_bits)
|
||||||
|
return format_fixed(raw_bits, fractional_bits)
|
||||||
|
|
||||||
|
|
||||||
|
def __lldb_init_module(debugger, _internal_dict):
|
||||||
|
# LLDB's type-name regex sees the concrete fixed type rather than project
|
||||||
|
# aliases such as FGi32 and FGWide.
|
||||||
|
debugger.HandleCommand(
|
||||||
|
"type summary add --python-function lldb_fixed.fixed_summary "
|
||||||
|
"--category Shinespark --regex "
|
||||||
|
"'^fixed::Fixed(I|U)(8|16|32|64|128)<.+>$'"
|
||||||
|
)
|
||||||
|
# A dedicated category makes the formatter work even when CodeLLDB has not
|
||||||
|
# enabled rustc's standard `Rust` formatter category yet.
|
||||||
|
debugger.HandleCommand("type category enable Shinespark")
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
import unittest
|
||||||
|
|
||||||
|
import lldb_fixed
|
||||||
|
|
||||||
|
|
||||||
|
class ParseFixedTypeTests(unittest.TestCase):
|
||||||
|
def test_direct_typenum_alias(self):
|
||||||
|
self.assertEqual(
|
||||||
|
lldb_fixed.parse_fixed_type("fixed::FixedI32<typenum::uint::U16>"),
|
||||||
|
(True, 32, 16),
|
||||||
|
)
|
||||||
|
|
||||||
|
def test_expanded_typenum(self):
|
||||||
|
type_name = (
|
||||||
|
"fixed::FixedI32<"
|
||||||
|
"typenum::uint::UInt<"
|
||||||
|
"typenum::uint::UInt<"
|
||||||
|
"typenum::uint::UInt<"
|
||||||
|
"typenum::uint::UInt<"
|
||||||
|
"typenum::uint::UInt<typenum::uint::UTerm, typenum::bit::B1>, "
|
||||||
|
"typenum::bit::B0>, typenum::bit::B0>, typenum::bit::B0>, "
|
||||||
|
"typenum::bit::B0>>"
|
||||||
|
)
|
||||||
|
self.assertEqual(lldb_fixed.parse_fixed_type(type_name), (True, 32, 16))
|
||||||
|
|
||||||
|
def test_unsigned_type(self):
|
||||||
|
self.assertEqual(
|
||||||
|
lldb_fixed.parse_fixed_type("fixed::FixedU64<typenum::uint::U24>"),
|
||||||
|
(False, 64, 24),
|
||||||
|
)
|
||||||
|
|
||||||
|
def test_unrelated_type(self):
|
||||||
|
self.assertIsNone(lldb_fixed.parse_fixed_type("core::primitive::i32"))
|
||||||
|
|
||||||
|
|
||||||
|
class FormatFixedTests(unittest.TestCase):
|
||||||
|
def test_q16_16(self):
|
||||||
|
self.assertEqual(lldb_fixed.format_fixed(3 << 15, 16), "1.5")
|
||||||
|
self.assertEqual(lldb_fixed.format_fixed(-(3 << 15), 16), "-1.5")
|
||||||
|
self.assertEqual(lldb_fixed.format_fixed(1, 16), "0.0000152587890625")
|
||||||
|
|
||||||
|
def test_integer_value_has_no_decimal_suffix(self):
|
||||||
|
self.assertEqual(lldb_fixed.format_fixed(12 << 16, 16), "12")
|
||||||
|
|
||||||
|
def test_q96_32(self):
|
||||||
|
raw = (1 << 100) + (1 << 31)
|
||||||
|
self.assertEqual(
|
||||||
|
lldb_fixed.format_fixed(raw, 32),
|
||||||
|
"295147905179352825856.5",
|
||||||
|
)
|
||||||
|
|
||||||
|
def test_twos_complement_normalization(self):
|
||||||
|
self.assertEqual(lldb_fixed.normalize_bits(0xFFFF8000, True, 32), -32768)
|
||||||
|
self.assertEqual(lldb_fixed.normalize_bits(0xFFFF8000, False, 32), 0xFFFF8000)
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
unittest.main()
|
||||||
Reference in New Issue
Block a user