Compare commits
3
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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819c680a79 | ||
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f7bb8cc345 | ||
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85236c4e0f |
@@ -4,8 +4,8 @@ mod asset_baking;
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mod runtime;
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mod visual_binding;
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pub use asset_baking::{BakedAnimationAssetProcessingPlugin, BakedAnimationPlugin};
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pub use crate::math::fixed_transform::FixedMat4;
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pub use asset_baking::{BakedAnimationAssetProcessingPlugin, BakedAnimationPlugin};
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pub use runtime::{
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BakedAnimationClip, BakedFighterAnimations, FighterBoneIndexMap, FighterBoneMatrices,
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update_fighter_bone_matrices,
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@@ -164,6 +164,20 @@ mod tests {
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);
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}
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#[test]
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fn repeated_pose_updates_reuse_scratch_and_output_buffers() {
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let mut matrices = FighterBoneMatrices::default();
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let names = ["root".into(), "hand".into()];
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let parents = [None, Some(0)];
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let pose = [FixedMat4::IDENTITY, FixedMat4::IDENTITY];
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matrices.set_pose(&names, &parents, &pose, FGi32::ONE);
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let capacities = matrices.buffer_capacities();
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matrices.set_pose(&names, &parents, &pose, FGi32::ONE);
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assert_eq!(capacities, matrices.buffer_capacities());
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}
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#[test]
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fn model_scale_affects_gameplay_bones_without_changing_visual_locals() {
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let mut root = FixedMat4::IDENTITY;
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@@ -3,7 +3,7 @@ use std::collections::HashMap;
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use bevy::prelude::*;
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use serde::{Deserialize, Serialize};
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use super::{BAKED_ANIMATION_FPS};
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use super::BAKED_ANIMATION_FPS;
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use crate::{
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fighter::{
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@@ -12,8 +12,8 @@ use crate::{
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manifest::FighterManifest,
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visual::FighterAnimations,
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},
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math::fixed_transform::FixedMat4,
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math::int::FGi32,
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math::fixed_transform::FixedMat4
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};
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#[derive(Clone, Debug, Serialize, Deserialize)]
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@@ -70,12 +70,24 @@ pub struct FighterBoneMatrices {
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previous_frame_matrices: Vec<FixedMat4>,
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local_matrices: Vec<FixedMat4>,
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previous_local_matrices: Vec<FixedMat4>,
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model_matrices: Vec<Option<FixedMat4>>,
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}
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#[derive(Component, Clone, Debug, Default)]
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pub struct FighterBoneIndexMap(pub HashMap<String, usize>);
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impl FighterBoneMatrices {
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#[cfg(test)]
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pub(super) fn buffer_capacities(&self) -> [usize; 5] {
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[
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self.matrices.capacity(),
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self.local_matrices.capacity(),
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self.previous_frame_matrices.capacity(),
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self.previous_local_matrices.capacity(),
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self.model_matrices.capacity(),
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]
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}
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pub fn get(&self, bone: &str) -> Option<(FixedMat4, FixedMat4)> {
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let index = self.bone_names.iter().position(|name| name == bone)?;
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Some((
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@@ -142,13 +154,19 @@ impl FighterBoneMatrices {
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assert_eq!(self.bone_names, bone_names, "baked bone names changed");
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assert_eq!(self.parents, parents, "baked bone parents changed");
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}
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self.matrices.reserve(local.len());
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self.previous_frame_matrices.reserve(local.len());
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self.local_matrices.reserve(local.len());
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self.previous_local_matrices.reserve(local.len());
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self.model_matrices.reserve(local.len());
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std::mem::swap(&mut self.matrices, &mut self.previous_frame_matrices);
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std::mem::swap(&mut self.local_matrices, &mut self.previous_local_matrices);
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self.local_matrices.clear();
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self.local_matrices.extend_from_slice(local);
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let mut model = vec![None; local.len()];
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self.model_matrices.resize(local.len(), None);
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self.model_matrices.fill(None);
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for index in 0..local.len() {
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resolve_model_transform(index, parents, local, &mut model)
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resolve_model_transform(index, parents, local, &mut self.model_matrices)
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.expect("baked bone hierarchy should be valid");
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}
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let model_scale = FixedMat4 {
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@@ -159,10 +177,12 @@ impl FighterBoneMatrices {
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[FGi32::ZERO, FGi32::ZERO, FGi32::ZERO, FGi32::ONE],
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],
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};
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self.matrices = model
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.into_iter()
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.map(|matrix| model_scale.mul(matrix.expect("baked bone hierarchy should be valid")))
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.collect();
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self.matrices.clear();
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self.matrices.extend(
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self.model_matrices.iter().map(|matrix| {
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model_scale.mul(matrix.expect("baked bone hierarchy should be valid"))
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}),
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);
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}
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}
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+12
-14
@@ -50,11 +50,13 @@ pub fn air_collide_with_stage(
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translation.0 + ecb.get_bottom_point(),
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);
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let mut intersect_results = vec![];
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for (poly_idx, poly) in stage_collision.stage_polys.iter().enumerate() {
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if let Some(intersect_result) = poly.intersect_ray(ray_segment) {
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intersect_results.push((
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stage_collision
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.stage_polys
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.iter()
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.enumerate()
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.filter_map(|(poly_idx, poly)| {
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poly.intersect_ray(ray_segment).map(|intersect_result| {
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(
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AirCollisionWithStageResult {
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line_id: {
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StageLineID {
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@@ -68,13 +70,9 @@ pub fn air_collide_with_stage(
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intersect_result
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.position
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.distance_squared(ray_segment.point2()),
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));
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}
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}
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intersect_results.sort_by(|(_, a), (_, b)| a.cmp(b));
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intersect_results
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.iter()
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.last()
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.map(|(val, _)| val.to_owned().clone())
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)
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})
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})
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.max_by(|(_, a), (_, b)| a.cmp(b))
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.map(|(result, _)| result)
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}
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+74
-10
@@ -1,6 +1,8 @@
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use std::panic::{self, AssertUnwindSafe};
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::sync::{Arc, Mutex};
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use std::thread::JoinHandle;
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use std::time::{Duration, Instant};
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use bevy::prelude::*;
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use gc_adapter_neo::{Controller, GcAdapter};
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@@ -55,10 +57,11 @@ impl GcPortState {
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/// Shared, `Send + Sync` handle to the latest snapshot from the poll
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/// thread. Safe to store as an ordinary [`Resource`] (no `NonSend` needed)
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/// because the `GcAdapter` itself never leaves its thread.
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#[derive(Resource, Clone)]
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#[derive(Resource)]
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pub struct GcAdapterSnapshot {
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ports: Arc<Mutex<[GcPortState; 4]>>,
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shutdown: Arc<AtomicBool>,
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poll_thread: Option<JoinHandle<()>>,
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}
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impl GcAdapterSnapshot {
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@@ -69,13 +72,37 @@ impl GcAdapterSnapshot {
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impl Drop for GcAdapterSnapshot {
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fn drop(&mut self) {
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// Only actually signals shutdown once the last clone (this resource
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// is never cloned in practice, but be defensive) is dropped.
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if Arc::strong_count(&self.shutdown) <= 1 {
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self.shutdown.store(true, Ordering::Relaxed);
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self.shutdown.store(true, Ordering::Release);
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if let Some(poll_thread) = self.poll_thread.take() {
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if let Err(payload) = poll_thread.join() {
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error!(
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"GameCube Controller Adapter poll thread panicked during shutdown: {payload:?}"
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);
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}
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}
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}
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}
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const INITIAL_ERROR_BACKOFF: Duration = Duration::from_millis(1);
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const MAX_ERROR_BACKOFF: Duration = Duration::from_millis(100);
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fn next_error_backoff(backoff: Duration) -> Duration {
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backoff.saturating_mul(2).min(MAX_ERROR_BACKOFF)
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}
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/// Wait for a retry while still allowing the owner to shut the poll thread down promptly.
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fn wait_for_retry(shutdown: &AtomicBool, delay: Duration) -> bool {
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let deadline = Instant::now() + delay;
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while !shutdown.load(Ordering::Acquire) {
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let remaining = deadline.saturating_duration_since(Instant::now());
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if remaining.is_zero() {
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return true;
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}
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std::thread::sleep(remaining.min(Duration::from_millis(10)));
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}
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false
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}
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/// Connects to the first GameCube adapter found on the USB bus and starts
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/// polling it on a dedicated thread. Returns `None` (after logging a
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@@ -94,7 +121,7 @@ pub fn spawn_poll_thread() -> Result<GcAdapterSnapshot, gc_adapter_neo::UsbError
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let thread_ports = ports.clone();
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let thread_shutdown = shutdown.clone();
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std::thread::Builder::new()
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let poll_thread = std::thread::Builder::new()
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.name("gc-adapter-poll".into())
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.spawn(move || {
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// Flush whatever the adapter had buffered before we started
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@@ -107,17 +134,27 @@ pub fn spawn_poll_thread() -> Result<GcAdapterSnapshot, gc_adapter_neo::UsbError
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let mut rate_window_start = std::time::Instant::now();
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#[cfg(debug_assertions)]
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let mut rate_window_count: u32 = 0;
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let mut error_backoff = INITIAL_ERROR_BACKOFF;
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while !thread_shutdown.load(Ordering::Relaxed) {
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while !thread_shutdown.load(Ordering::Acquire) {
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let result = panic::catch_unwind(AssertUnwindSafe(|| adapter.read_controllers()));
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let controllers = match result {
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Ok(Ok(controllers)) => controllers,
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Ok(Ok(controllers)) => {
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error_backoff = INITIAL_ERROR_BACKOFF;
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controllers
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}
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// Ignore this, for some reason we get a bunch of these when we start reading
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Ok(Err(
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gc_adapter_neo::AdapterError::Parse(_)
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| gc_adapter_neo::AdapterError::ShortRead(_),
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)) => continue,
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)) => {
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if !wait_for_retry(&thread_shutdown, error_backoff) {
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break;
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}
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error_backoff = next_error_backoff(error_backoff);
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continue;
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}
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Ok(Err(gc_adapter_neo::AdapterError::Usb(err))) => {
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error!(
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"GameCube Controller Adapter USB read failed ({err:?}); stopping \
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@@ -160,5 +197,32 @@ pub fn spawn_poll_thread() -> Result<GcAdapterSnapshot, gc_adapter_neo::UsbError
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})
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.expect("failed to spawn gc-adapter poll thread");
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Ok(GcAdapterSnapshot { ports, shutdown })
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Ok(GcAdapterSnapshot {
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ports,
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shutdown,
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poll_thread: Some(poll_thread),
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})
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn error_backoff_is_capped() {
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let mut backoff = INITIAL_ERROR_BACKOFF;
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for _ in 0..16 {
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backoff = next_error_backoff(backoff);
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}
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assert_eq!(backoff, MAX_ERROR_BACKOFF);
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assert_eq!(next_error_backoff(MAX_ERROR_BACKOFF), MAX_ERROR_BACKOFF);
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}
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#[test]
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fn retry_wait_stops_when_shutdown_is_requested() {
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let shutdown = AtomicBool::new(true);
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assert!(!wait_for_retry(&shutdown, Duration::from_secs(1)));
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}
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}
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@@ -241,7 +241,7 @@ pub fn copy_cursor_transform_to_token(
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character_boxes: Query<(&CharacterBox, &ComputedNode, &UiGlobalTransform)>,
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match_config: Res<MenuMatchConfig>,
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cursors: Query<&UiGlobalTransform, With<FGMenuCursor>>,
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cam: Single<&Camera, With<IsDefaultUiCamera>>,
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cam: Single<&Camera>,
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ui_scale: Res<UiScale>,
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) -> Result {
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let camera = cam.into_inner();
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+1
-1
@@ -181,7 +181,7 @@ pub fn cursor_input(
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}
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pub fn update_cursor_transform(
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camera: Single<&Camera, With<IsDefaultUiCamera>>,
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camera: Single<&Camera>,
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query: Query<(&mut Node, &PointerLocation), With<FGMenuCursor>>,
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ui_scale: Res<UiScale>,
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) {
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+14
-14
@@ -25,6 +25,8 @@ pub mod style;
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#[derive(Component, Clone, Default)]
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pub struct MenuMarker {}
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#[derive(Component, Clone, Default)]
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pub struct MenuCameraMarker {}
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pub struct MenuPlugin;
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@@ -38,6 +40,7 @@ pub fn wrap_menu(menu: impl Scene) -> impl Scene {
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bsn! {
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#MenuRoot
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MenuMarker
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Transform
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Node {
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width: percent(100),
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height: percent(100),
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@@ -46,6 +49,11 @@ pub fn wrap_menu(menu: impl Scene) -> impl Scene {
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flex_direction: FlexDirection::Column,
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}
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Children [
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(
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#MenuCamera
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Camera
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Camera2d
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),
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(
|
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#MenuContainer
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Node {
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@@ -65,15 +73,18 @@ pub fn wrap_menu(menu: impl Scene) -> impl Scene {
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|
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pub fn despawn_menu(
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existing_menu: Option<Single<Entity, With<MenuMarker>>>,
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existing_menu_camera: Option<Single<Entity, With<MenuCameraMarker>>>,
|
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mut commands: Commands,
|
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) {
|
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if let Some(entity) = existing_menu {
|
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commands
|
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.entity(entity.into_inner())
|
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.remove::<Camera2d>()
|
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.remove::<Camera>()
|
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.despawn();
|
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}
|
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|
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if let Some(menu_cam) = existing_menu_camera {
|
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commands.entity(*menu_cam).despawn();
|
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}
|
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}
|
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|
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pub fn spawn_menu(
|
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@@ -84,8 +95,6 @@ pub fn spawn_menu(
|
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if let Some(entity) = existing_menu {
|
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commands
|
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.entity(entity.into_inner())
|
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.remove::<Camera2d>()
|
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.remove::<Camera>()
|
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.despawn();
|
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}
|
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commands.queue_spawn_scene(wrap_menu(menu));
|
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@@ -113,16 +122,7 @@ impl Plugin for MenuPlugin {
|
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fn build(&self, app: &mut App) {
|
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app.add_systems(
|
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OnEnter(AppState::MainMenu),
|
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(build_menu::<MainMenu>, |mut commands: Commands| {
|
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commands.spawn((Camera2d, IsDefaultUiCamera));
|
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commands.spawn((
|
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Camera2d,
|
||||
Camera {
|
||||
order: 1,
|
||||
..default()
|
||||
},
|
||||
));
|
||||
}),
|
||||
build_menu::<MainMenu>,
|
||||
)
|
||||
.add_message::<character_select::PlayerSlotAssigned>()
|
||||
.init_resource::<navigation::UINavigationActionState>()
|
||||
|
||||
+70
-14
@@ -152,6 +152,20 @@ fn validate(replay: &Replay) -> Result<(), String> {
|
||||
{
|
||||
return Err("replay frames must be strictly ordered".into());
|
||||
}
|
||||
if replay
|
||||
.frames
|
||||
.windows(2)
|
||||
.any(|frames| frames[0].frame.checked_add(1) != Some(frames[1].frame))
|
||||
{
|
||||
return Err("replay frames must be contiguous".into());
|
||||
}
|
||||
if replay
|
||||
.checksums
|
||||
.windows(2)
|
||||
.any(|checksums| checksums[0].frame >= checksums[1].frame)
|
||||
{
|
||||
return Err("replay checksums must be strictly ordered".into());
|
||||
}
|
||||
if replay
|
||||
.frames
|
||||
.iter()
|
||||
@@ -173,6 +187,21 @@ impl Replay {
|
||||
handles.sort_unstable();
|
||||
handles != (0..handles.len()).collect::<Vec<_>>()
|
||||
}
|
||||
|
||||
fn frame(&self, frame: i32) -> Option<&ReplayFrame> {
|
||||
let first_frame = self.frames.first()?.frame;
|
||||
let index = frame.checked_sub(first_frame)? as usize;
|
||||
self.frames
|
||||
.get(index)
|
||||
.filter(|recorded| recorded.frame == frame)
|
||||
}
|
||||
|
||||
fn checksum(&self, frame: i32) -> Option<u128> {
|
||||
self.checksums
|
||||
.binary_search_by_key(&frame, |checksum| checksum.frame)
|
||||
.ok()
|
||||
.map(|index| self.checksums[index].checksum)
|
||||
}
|
||||
}
|
||||
|
||||
fn start_replay(mut commands: Commands, args: Res<Args>, loaded: Option<Res<LoadedReplay>>) {
|
||||
@@ -210,11 +239,7 @@ fn replay_inputs(
|
||||
.insert(frame.0, inputs.iter().map(|(input, _)| *input).collect());
|
||||
}
|
||||
ReplayMode::Playback { replay, mismatch } if !*mismatch => {
|
||||
let Some(recorded) = replay
|
||||
.frames
|
||||
.iter()
|
||||
.find(|recorded| recorded.frame == frame.0)
|
||||
else {
|
||||
let Some(recorded) = replay.frame(frame.0) else {
|
||||
error!("Replay has no input for frame {}", frame.0);
|
||||
*mismatch = true;
|
||||
return;
|
||||
@@ -235,14 +260,10 @@ fn record_checksum(
|
||||
let Some(mut runtime) = runtime else { return };
|
||||
if matches!(&runtime.mode, ReplayMode::Record { .. }) {
|
||||
runtime.checksums.insert(frame.0, checksum.0);
|
||||
} else if let ReplayMode::Playback { replay, mismatch } = &mut runtime.mode {
|
||||
if let Some(expected) = replay
|
||||
.checksums
|
||||
.iter()
|
||||
.find(|value| value.frame == frame.0)
|
||||
.map(|value| value.checksum)
|
||||
} else if let ReplayMode::Playback { replay, mismatch } = &mut runtime.mode
|
||||
&& let Some(expected) = replay.checksum(frame.0)
|
||||
&& expected != checksum.0
|
||||
{
|
||||
if expected != checksum.0 {
|
||||
error!(
|
||||
"Replay desync at frame {}: expected {:X}, got {:X}",
|
||||
frame.0, expected, checksum.0
|
||||
@@ -250,8 +271,6 @@ fn record_checksum(
|
||||
*mismatch = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn stop_recording(
|
||||
mut commands: Commands,
|
||||
@@ -407,4 +426,41 @@ mod tests {
|
||||
"unsupported replay version 1"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn playback_lookups_use_frame_offsets_and_support_sparse_checksums() {
|
||||
let mut replay = sample();
|
||||
replay.frames[0].frame = 10;
|
||||
replay.frames.push(ReplayFrame {
|
||||
frame: 11,
|
||||
inputs: replay.frames[0].inputs.clone(),
|
||||
});
|
||||
replay.checksums.push(ReplayChecksum {
|
||||
frame: 11,
|
||||
checksum: 84,
|
||||
});
|
||||
replay.checksums[0].frame = 10;
|
||||
validate(&replay).unwrap();
|
||||
|
||||
assert_eq!(replay.frame(10).unwrap().frame, 10);
|
||||
assert_eq!(replay.frame(11).unwrap().frame, 11);
|
||||
assert!(replay.frame(9).is_none());
|
||||
assert_eq!(replay.checksum(10), Some(42));
|
||||
assert_eq!(replay.checksum(11), Some(84));
|
||||
assert_eq!(replay.checksum(12), None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn noncontiguous_input_frames_are_rejected() {
|
||||
let mut replay = sample();
|
||||
replay.frames.push(ReplayFrame {
|
||||
frame: 3,
|
||||
inputs: replay.frames[0].inputs.clone(),
|
||||
});
|
||||
|
||||
assert_eq!(
|
||||
validate(&replay).unwrap_err(),
|
||||
"replay frames must be contiguous"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user