Compare commits
2
Commits
| Author | SHA1 | Date | |
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937910a800 | ||
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60ee58daac |
+2
-2
@@ -739,9 +739,9 @@ fn draw_palette(
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}
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}
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ui.separator();
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ui.separator();
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let controls = if matches!(page, DebugMenuPage::PlayerRows(_)) {
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let controls = if matches!(page, DebugMenuPage::PlayerRows(_)) {
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"Mouse: choose Arrows/WASD: select/change Escape/B: back"
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"Arrows/WASD: select/change Escape/B: back"
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} else {
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} else {
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"Mouse: activate Arrows/WASD: select Enter/A: activate Escape/B: back"
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"Arrows/WASD: select Enter/A: activate Escape/B: back"
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};
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};
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ui.label(controls);
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ui.label(controls);
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});
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});
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@@ -517,6 +517,7 @@ struct FighterBakeDeclaration {
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#[derive(Asset, TypePath)]
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#[derive(Asset, TypePath)]
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struct FighterBakeSource {
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struct FighterBakeSource {
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model_bytes: Vec<u8>,
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model_bytes: Vec<u8>,
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buffers: Vec<Vec<u8>>,
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animations: HashMap<AnimKind, String>,
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animations: HashMap<AnimKind, String>,
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}
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}
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@@ -546,12 +547,38 @@ impl AssetLoader for FighterBakeSourceLoader {
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let manifest: FighterManifest = ron::de::from_bytes(&manifest_bytes)
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let manifest: FighterManifest = ron::de::from_bytes(&manifest_bytes)
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.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
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.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
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let model_path = load_context
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.path()
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.resolve_embed_str(&manifest.model_path)
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.map_err(|error| io::Error::other(error.to_string()))?;
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let model_bytes = load_context
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let model_bytes = load_context
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.read_asset_bytes(&manifest.model_path)
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.read_asset_bytes(model_path.clone_owned())
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.await
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.await
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.map_err(|error| io::Error::other(error.to_string()))?;
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.map_err(|error| io::Error::other(error.to_string()))?;
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let gltf = gltf::Gltf::from_slice(&model_bytes)
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.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
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let mut buffers = Vec::with_capacity(gltf.buffers().len());
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for buffer in gltf.buffers() {
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let bytes = match buffer.source() {
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gltf::buffer::Source::Uri(uri) => load_context
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.read_asset_bytes(
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model_path
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.resolve_embed_str(uri)
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.map_err(|error| io::Error::other(error.to_string()))?,
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)
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.await
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.map_err(|error| io::Error::other(error.to_string()))?,
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gltf::buffer::Source::Bin => gltf.blob.clone().ok_or_else(|| {
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io::Error::new(io::ErrorKind::InvalidData, "missing glTF binary blob")
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})?,
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};
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buffers.push(bytes);
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}
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Ok(FighterBakeSource {
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Ok(FighterBakeSource {
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model_bytes,
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model_bytes,
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buffers,
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animations: manifest.animations,
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animations: manifest.animations,
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})
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})
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}
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}
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@@ -600,7 +627,7 @@ impl AssetTransformer for FighterBakeTransformer {
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source: TransformedAsset<Self::AssetInput>,
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source: TransformedAsset<Self::AssetInput>,
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_: &'a Self::Settings,
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_: &'a Self::Settings,
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) -> Result<TransformedAsset<Self::AssetOutput>, Self::Error> {
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) -> Result<TransformedAsset<Self::AssetOutput>, Self::Error> {
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let baked = bake_gltf(&source.model_bytes, &source.animations)?;
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let baked = bake_gltf(&source.model_bytes, &source.buffers, &source.animations)?;
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Ok(source.replace_asset(baked))
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Ok(source.replace_asset(baked))
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}
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}
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}
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}
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@@ -656,11 +683,36 @@ impl Plugin for BakedAnimationPlugin {
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fn bake_gltf(
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fn bake_gltf(
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bytes: &[u8],
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bytes: &[u8],
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buffer_bytes: &[Vec<u8>],
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animations: &HashMap<AnimKind, String>,
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animations: &HashMap<AnimKind, String>,
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) -> io::Result<BakedFighterAnimations> {
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) -> io::Result<BakedFighterAnimations> {
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let (document, buffers, _) = gltf::import_slice(bytes)
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let gltf = gltf::Gltf::from_slice(bytes)
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.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
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.map_err(|error| io::Error::new(io::ErrorKind::InvalidData, error))?;
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bake_gltf_document(document, buffers, animations)
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let buffers = gltf
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.buffers()
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.zip(buffer_bytes)
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.map(|(buffer, bytes)| {
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if bytes.len() < buffer.length() {
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return Err(io::Error::new(
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io::ErrorKind::InvalidData,
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format!(
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"glTF buffer {} is too short: expected {}, got {}",
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buffer.index(),
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buffer.length(),
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bytes.len()
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),
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));
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}
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Ok(gltf::buffer::Data(bytes.clone()))
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})
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.collect::<io::Result<Vec<_>>>()?;
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if buffers.len() != gltf.buffers().len() {
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return Err(io::Error::new(
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io::ErrorKind::InvalidData,
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"glTF buffer data is incomplete",
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));
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}
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bake_gltf_document(gltf.document, buffers, animations)
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}
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}
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fn bake_gltf_document(
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fn bake_gltf_document(
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