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1
Commits
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c463dd76db |
+1
-2
@@ -122,8 +122,7 @@ impl Plugin for MenuPlugin {
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fn build(&self, app: &mut App) {
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app.add_systems(
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OnEnter(AppState::MainMenu),
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(build_menu::<MainMenu>, |mut commands: Commands| {
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}),
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build_menu::<MainMenu>,
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)
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.add_message::<character_select::PlayerSlotAssigned>()
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.init_resource::<navigation::UINavigationActionState>()
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+6
-10
@@ -7,10 +7,14 @@ use strum::IntoEnumIterator;
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use strum_macros::EnumIter;
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use crate::{
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AppState, game_settings::GameSettings, math::{int::FGi32, vec::FGVec2}, stage::{
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AppState,
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game_settings::GameSettings,
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math::vec::FGVec2,
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stage::{
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StagePoly,
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line::{StageCollision, StagePolyLineSegmentType, StagePolyType},
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}, texture_reference::TextureReference,
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},
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texture_reference::TextureReference,
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};
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use bevy::prelude::*;
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@@ -83,14 +87,6 @@ pub struct StageManifest {
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pub icon: TextureReference,
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pub camera: StageCameraProfile,
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pub polygons: Vec<StagePolyDefinition>,
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#[reflect(ignore)]
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pub blast_zone_left: FGi32,
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#[reflect(ignore)]
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pub blast_zone_right: FGi32,
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#[reflect(ignore)]
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pub blast_zone_top: FGi32,
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#[reflect(ignore)]
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pub blast_zone_bottom: FGi32,
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}
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#[derive(Resource)]
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