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Author SHA1 Message Date
EIREXE 61c69f2308 Make triggers be bound to airdodge on non-gamecube controllers
CI / build-and-test (pull_request) Successful in 1m43s
CI / production-build (pull_request) Successful in 10m33s
2026-09-26 12:07:46 +00:00
+2 -3
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@@ -116,13 +116,12 @@ impl Plugin for FighterInputPlugin {
binding: GamepadBinding::Button(GamepadButton::North),
action: InputMapAction::Jump,
},
// shield/airdodge -- both shoulder buttons, Melee-style
GamepadInputMapElement {
binding: GamepadBinding::Button(GamepadButton::LeftTrigger),
binding: GamepadBinding::Button(GamepadButton::LeftTrigger2),
action: InputMapAction::Shield,
},
GamepadInputMapElement {
binding: GamepadBinding::Button(GamepadButton::RightTrigger),
binding: GamepadBinding::Button(GamepadButton::RightTrigger2),
action: InputMapAction::Shield,
},
// attack