Compare commits
1
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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|
a4d5e0f9ed |
@@ -15,6 +15,27 @@ jobs:
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|||||||
- name: Check out source
|
- name: Check out source
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||||||
uses: actions/checkout@v4
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uses: actions/checkout@v4
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||||||
|
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||||||
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- name: Install Lore CLI
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||||||
|
run: |
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||||||
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scripts/install-lore.sh "$RUNNER_TEMP/lore-bin"
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||||||
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echo "$RUNNER_TEMP/lore-bin" >> "$GITHUB_PATH"
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|
- name: Select Lore asset branch
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||||||
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run: |
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||||||
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branch=main
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|
if [[ "$GITHUB_EVENT_NAME" == pull_request ]]; then
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branch="$(python3 -c 'import json, os; e=json.load(open(os.environ["GITHUB_EVENT_PATH"], encoding="utf-8")); p=e["pull_request"]; print(p["head"]["ref"] if p["head"]["repo"]["full_name"] == os.environ["GITHUB_REPOSITORY"] else "main")')"
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fi
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echo "LORE_BRANCH=$branch" >> "$GITHUB_ENV"
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echo "Using Lore branch: $branch"
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- name: Fetch assets from Lore
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env:
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|
LORE_CI_USERNAME: ${{ secrets.LORE_CI_USERNAME }}
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LORE_CI_PASSWORD: ${{ secrets.LORE_CI_PASSWORD }}
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LORE_AUTH_URL: https://auth.eirexe.moe
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run: scripts/update-assets.sh "$LORE_BRANCH"
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- name: Install Rust toolchain
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- name: Install Rust toolchain
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run: |
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run: |
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curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | \
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curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | \
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@@ -58,6 +79,27 @@ jobs:
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|||||||
- name: Check out source
|
- name: Check out source
|
||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
|
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||||||
|
- name: Install Lore CLI
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||||||
|
run: |
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scripts/install-lore.sh "$RUNNER_TEMP/lore-bin"
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echo "$RUNNER_TEMP/lore-bin" >> "$GITHUB_PATH"
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|
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|
- name: Select Lore asset branch
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||||||
|
run: |
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|
branch=main
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|
if [[ "$GITHUB_EVENT_NAME" == pull_request ]]; then
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branch="$(python3 -c 'import json, os; e=json.load(open(os.environ["GITHUB_EVENT_PATH"], encoding="utf-8")); p=e["pull_request"]; print(p["head"]["ref"] if p["head"]["repo"]["full_name"] == os.environ["GITHUB_REPOSITORY"] else "main")')"
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fi
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echo "LORE_BRANCH=$branch" >> "$GITHUB_ENV"
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echo "Using Lore branch: $branch"
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- name: Fetch assets from Lore
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env:
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LORE_CI_USERNAME: ${{ secrets.LORE_CI_USERNAME }}
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LORE_CI_PASSWORD: ${{ secrets.LORE_CI_PASSWORD }}
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LORE_AUTH_URL: https://auth.eirexe.moe
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run: scripts/update-assets.sh "$LORE_BRANCH"
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- name: Install Rust toolchain
|
- name: Install Rust toolchain
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run: |
|
run: |
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curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | \
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curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | \
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@@ -1,6 +1,7 @@
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/target
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/target
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/.jackdaw
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/.jackdaw
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imported_assets
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imported_assets
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/assets/
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# Local editor configuration
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# Local editor configuration
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**/.vscode/
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**/.vscode/
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@@ -31,3 +31,20 @@ cargo run --locked \
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cargo build --locked \
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cargo build --locked \
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--profile production --no-default-features --features debug_features
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--profile production --no-default-features --features debug_features
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```
|
```
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|
## Assets
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|
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Game assets are managed in Lore rather than Git. Install the Lore CLI, then
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bootstrap or update the local checkout with:
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|
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|
```sh
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scripts/install-lore.sh
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scripts/update-assets.sh
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```
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The default Lore branch is `main`; pass another branch explicitly when testing
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coordinated code and asset changes:
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|
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|
```sh
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scripts/update-assets.sh my-feature-branch
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|
```
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Binary file not shown.
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Before Width: | Height: | Size: 31 KiB |
@@ -1,12 +0,0 @@
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frame(4);
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hitbox(0,
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"hand_l",
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damage("5.0"),
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vec3("0.0", "0.0", "0.0"),
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fg32("5.0"),
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angle_sakurai(),
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knockback_normal(),
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knockback("10.0"),
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fg32("1.0")
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);
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frame(8);
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@@ -1,12 +0,0 @@
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frame(3);
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hitbox(0,
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"hand_l",
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damage("5.0"),
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vec3("0.0", "0.0", "0.0"),
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fg32("5.0"),
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angle(fg32("45.0")),
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knockback_normal(),
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knockback("18.0"),
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fg32("140.0")
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);
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frame(8);
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@@ -1,13 +0,0 @@
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frame(9);
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hitbox(0,
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"hand_l",
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damage("5.0"),
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vec3("1.0", "0.0", "0.0"),
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fg32("7.0"),
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angle_sakurai(),
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knockback_normal(),
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knockback("10.0"),
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fg32("1.0")
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);
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frame(15);
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@@ -1,219 +0,0 @@
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(
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id: TestFighter,
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model_path: "fighters/test/test_fighter.gltf",
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model_scale: "10.0",
|
|
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baked_animation_path: "fighters/test/test.fighterbake",
|
|
||||||
icon: (
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path: "fighters/test/icon.png",
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|
||||||
),
|
|
||||||
attributes: (
|
|
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base_walk_accel: "0.1",
|
|
||||||
stick_walk_accel: "0.16",
|
|
||||||
max_walk_vel: "1.0",
|
|
||||||
ground_friction: "0.1",
|
|
||||||
dash_acceleration_duration: 13,
|
|
||||||
dash_duration: 24,
|
|
||||||
base_dash_accel: "0.1",
|
|
||||||
stick_dash_accel: "0.05",
|
|
||||||
max_dash_vel: "2.0",
|
|
||||||
short_hop_vertical_velocity: "1.45",
|
|
||||||
full_jump_vertical_velocity: "2.0",
|
|
||||||
jump_horizontal_velocity: "0.6",
|
|
||||||
air_jump_horizontal_velocity: "0.96",
|
|
||||||
air_jump_multiplier: "1.0",
|
|
||||||
dash_initial_velocity: "1.4",
|
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||||||
terminal_velocity: "3.0",
|
|
||||||
fast_fall_speed: "3.5",
|
|
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gravity: "0.084",
|
|
||||||
weight: "100.0",
|
|
||||||
jumpsquat_duration: 5,
|
|
||||||
landing_iasa: 4,
|
|
||||||
landing_duration: 30,
|
|
||||||
|
|
||||||
max_air_horizontal_velocity: "2.5",
|
|
||||||
air_drift_max: "1.0",
|
|
||||||
air_acceleration_base: "0.03",
|
|
||||||
air_acceleration_stick: "0.01",
|
|
||||||
air_friction: "0.01",
|
|
||||||
|
|
||||||
air_dodge_duration: 49,
|
|
||||||
air_dodge_velocity: "2.790",
|
|
||||||
air_dodge_decay: "0.9",
|
|
||||||
ecb_vertical_midpoint_offset: "0.0"
|
|
||||||
),
|
|
||||||
camera: (
|
|
||||||
vertical_origin_offset: "8.0",
|
|
||||||
forward_extent: "25.5",
|
|
||||||
backward_extent: "8.5",
|
|
||||||
upward_extent: "15.0",
|
|
||||||
downward_extent: "5.0",
|
|
||||||
visibility_radius: "5.0",
|
|
||||||
),
|
|
||||||
animations: {
|
|
||||||
Wait: "Idle_Loop_Game",
|
|
||||||
Walk: "Walk_Loop_IK_Game",
|
|
||||||
Run: "Run_Game",
|
|
||||||
Dash: "Dash_Game",
|
|
||||||
JumpSquat: "Jump_Squat_Game",
|
|
||||||
JumpForward: "Jump_Start_IK_Game",
|
|
||||||
JumpBack: "JumpB_Game",
|
|
||||||
LandingSpecial: "SpecialLand_Game",
|
|
||||||
Landing: "Jump_Land_Game",
|
|
||||||
AirDodge: "Idle_Loop_Game",
|
|
||||||
DoubleJumpForward: "Jump_Start_IK_Game",
|
|
||||||
DoubleJumpBack: "JumpB_Game",
|
|
||||||
Fall: "Fall_Loop_Game",
|
|
||||||
Turn: "Turn_Game",
|
|
||||||
|
|
||||||
FlinchGround: "Air_Hit_Game",
|
|
||||||
FlinchAir: "Air_Hit_Game",
|
|
||||||
|
|
||||||
AttackJab1: "Punch_Jab_Game",
|
|
||||||
AttackUpTilt: "Idle_Loop_Game",
|
|
||||||
AttackForwardTilt: "Idle_Loop_Game",
|
|
||||||
AttackDownTilt: "Idle_Loop_Game"
|
|
||||||
},
|
|
||||||
attack_scripts: {
|
|
||||||
NeutralAir: "fighters/test/scripts/fair.attack.rhai",
|
|
||||||
Jab: "fighters/test/scripts/jab.attack.rhai",
|
|
||||||
UpTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
|
||||||
ForwardTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
|
||||||
DownTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
|
||||||
},
|
|
||||||
hurtboxes: [
|
|
||||||
// center one
|
|
||||||
(
|
|
||||||
bone: "spine_01",
|
|
||||||
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.05",
|
|
||||||
radius: "0.15"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "spine_03",
|
|
||||||
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.05",
|
|
||||||
radius: "0.15"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "Head",
|
|
||||||
offset: (x: "0.0", y: "0.125", z: "0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.05",
|
|
||||||
radius: "0.1"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "thigh_r",
|
|
||||||
offset: (x: "0.0", y: "0.15", z: "-0.01"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.2",
|
|
||||||
radius: "0.07"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "thigh_l",
|
|
||||||
offset: (x: "0.0", y: "0.15", z: "-0.01"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.2",
|
|
||||||
radius: "0.07"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "calf_l",
|
|
||||||
offset: (x: "0.0", y: "0.15", z: "-0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.2",
|
|
||||||
radius: "0.05"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "calf_r",
|
|
||||||
offset: (x: "0.0", y: "0.15", z: "-0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.2",
|
|
||||||
radius: "0.05"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "foot_r",
|
|
||||||
offset: (x: "0.0", y: "0.1", z: "0.01"),
|
|
||||||
rotation: FGVec3(x: "-25.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.1",
|
|
||||||
radius: "0.04"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "foot_l",
|
|
||||||
offset: (x: "0.0", y: "0.1", z: "0.01"),
|
|
||||||
rotation: FGVec3(x: "-25.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.1",
|
|
||||||
radius: "0.04"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "upperarm_l",
|
|
||||||
offset: (x: "0.0", y: "0.09", z: "-0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.125",
|
|
||||||
radius: "0.05"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "lowerarm_l",
|
|
||||||
offset: (x: "0.0", y: "0.12", z: "-0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.115",
|
|
||||||
radius: "0.04"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "hand_l",
|
|
||||||
offset: (x: "0.0", y: "0.05", z: "-0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.01",
|
|
||||||
radius: "0.04"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "upperarm_r",
|
|
||||||
offset: (x: "0.0", y: "0.09", z: "-0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.125",
|
|
||||||
radius: "0.05"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "lowerarm_r",
|
|
||||||
offset: (x: "0.0", y: "0.12", z: "-0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.115",
|
|
||||||
radius: "0.04"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "hand_r",
|
|
||||||
offset: (x: "0.0", y: "0.05", z: "-0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
half_length: "0.01",
|
|
||||||
radius: "0.04"
|
|
||||||
),
|
|
||||||
/*(
|
|
||||||
bone: "RFootJA",
|
|
||||||
offset: (x: "0.0", y: "0.5", z: "0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
|
||||||
half_length: "0.5",
|
|
||||||
radius: "1.0"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "JOBJ_47",
|
|
||||||
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
|
||||||
half_length: "0.5",
|
|
||||||
radius: "1.0"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "LFootJA",
|
|
||||||
offset: (x: "0.0", y: "0.5", z: "0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
|
||||||
half_length: "0.5",
|
|
||||||
radius: "1.0"
|
|
||||||
),
|
|
||||||
(
|
|
||||||
bone: "JOBJ_41",
|
|
||||||
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
|
||||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
|
||||||
half_length: "0.5",
|
|
||||||
radius: "1.0"
|
|
||||||
),*/
|
|
||||||
]
|
|
||||||
)
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
(
|
|
||||||
manifest_path: "fighters/test/test.fighter.ron",
|
|
||||||
)
|
|
||||||
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@@ -1,128 +0,0 @@
|
|||||||
(
|
|
||||||
cursor: (
|
|
||||||
path: "ui/textures/cursor.png",
|
|
||||||
sampling: Nearest
|
|
||||||
),
|
|
||||||
css_token: (
|
|
||||||
path: "ui/textures/fighter_select_token.png",
|
|
||||||
sampling: Linear
|
|
||||||
),
|
|
||||||
player_colors: [
|
|
||||||
Srgba((red: 0.780, green: 0.420, blue: 0.933, alpha: 1.000)),
|
|
||||||
Srgba((red: 0.843, green: 0.227, blue: 0.204, alpha: 1.000)),
|
|
||||||
Srgba((red: 0.333, green: 0.804, blue: 0.078, alpha: 1.000)),
|
|
||||||
Srgba((red: 0.075, green: 0.376, blue: 0.416, alpha: 1.000)),
|
|
||||||
Srgba((red: 0.682, green: 0.878, blue: 0.914, alpha: 1.000))
|
|
||||||
],
|
|
||||||
button_styles: {
|
|
||||||
MainMenu: (
|
|
||||||
focus_outline_width_px: 4,
|
|
||||||
focus_outline_offset_px: 2,
|
|
||||||
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
normal: (
|
|
||||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
box_shadow: (),
|
|
||||||
),
|
|
||||||
press: (
|
|
||||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
box_shadow: (),
|
|
||||||
),
|
|
||||||
hover: (
|
|
||||||
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
box_shadow: (),
|
|
||||||
)
|
|
||||||
),
|
|
||||||
CharacterSelectCharacter: (
|
|
||||||
focus_outline_width_px: 10,
|
|
||||||
focus_outline_offset_px: 5,
|
|
||||||
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
normal: (
|
|
||||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
box_shadow: (),
|
|
||||||
border_size: 10,
|
|
||||||
),
|
|
||||||
press: (
|
|
||||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
box_shadow: (),
|
|
||||||
),
|
|
||||||
hover: (
|
|
||||||
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
box_shadow: (),
|
|
||||||
)
|
|
||||||
),
|
|
||||||
CharacterSelectStartBanner: (
|
|
||||||
focus_outline_width_px: 10,
|
|
||||||
focus_outline_offset_px: 5,
|
|
||||||
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
normal: (
|
|
||||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
box_shadow: (),
|
|
||||||
),
|
|
||||||
press: (
|
|
||||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
box_shadow: (),
|
|
||||||
),
|
|
||||||
hover: (
|
|
||||||
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
box_shadow: (),
|
|
||||||
)
|
|
||||||
),
|
|
||||||
StageSelectIcon: (
|
|
||||||
focus_outline_width_px: 4,
|
|
||||||
focus_outline_offset_px: 2,
|
|
||||||
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
normal: (
|
|
||||||
border_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 0.0)),
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
border_size: 10,
|
|
||||||
border_radius: 40.0,
|
|
||||||
box_shadow: (
|
|
||||||
spread_radius: 5.0,
|
|
||||||
blur_radius: 5.0,
|
|
||||||
offset_px_y: 10,
|
|
||||||
offset_px_x: 10,
|
|
||||||
color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0))
|
|
||||||
),
|
|
||||||
),
|
|
||||||
press: (
|
|
||||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
border_radius: 40.0,
|
|
||||||
border_size: 10,
|
|
||||||
box_shadow: (
|
|
||||||
spread_radius: 5.0,
|
|
||||||
offset_px_y: 10,
|
|
||||||
offset_px_x: 10,
|
|
||||||
color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0))
|
|
||||||
),
|
|
||||||
),
|
|
||||||
hover: (
|
|
||||||
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
border_radius: 40.0,
|
|
||||||
border_size: 10,
|
|
||||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
|
||||||
box_shadow: (
|
|
||||||
spread_radius: 5.0,
|
|
||||||
offset_px_y: 10,
|
|
||||||
offset_px_x: 10,
|
|
||||||
color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0))
|
|
||||||
),
|
|
||||||
)
|
|
||||||
),
|
|
||||||
}
|
|
||||||
)
|
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
(
|
|
||||||
input_common: (
|
|
||||||
stick_deadzone: "0.275",
|
|
||||||
trigger_deadzone: "0.3",
|
|
||||||
smash_input_reset_axis_threshold: "0.25",
|
|
||||||
smash_input_axis_threshold: "0.8",
|
|
||||||
run_stick_threshold: "0.625",
|
|
||||||
smash_input_frame_threshold: 3,
|
|
||||||
input_buffer_size: 3,
|
|
||||||
turn_into_dashback_window: 2,
|
|
||||||
),
|
|
||||||
fighter_common: (
|
|
||||||
walk_speed_ease: "0.5",
|
|
||||||
ground_max_horizontal_velocity: "3.0",
|
|
||||||
ground_friction_over_walk_speed_multiplier: "2.0",
|
|
||||||
knockback_stacking_window: 2,
|
|
||||||
knockback_decay_per_frame: "0.051",
|
|
||||||
knockback_launch_velocity_multiplier: "0.03",
|
|
||||||
hitstun_frames_per_unit_knockback: "0.4",
|
|
||||||
tumble_bounce_hitstop_threshold: 32,
|
|
||||||
attack_ground_to_airborne_transition_vertical_angle_threshold: "90.0",
|
|
||||||
meteor_angle_threshold: "10.0",
|
|
||||||
visual_shake_frames_per_hitstop_frame: "1.2",
|
|
||||||
visual_shake_table: [
|
|
||||||
-3.0, -1.5, 1.5, 3.0
|
|
||||||
],
|
|
||||||
attacker_visual_shake_multiplier: 0.4,
|
|
||||||
di_max_angle: "18.0"
|
|
||||||
),
|
|
||||||
stage_manifest_paths: [
|
|
||||||
"stages/battlefield/test.stage.ron"
|
|
||||||
],
|
|
||||||
fighter_manifest_paths: [
|
|
||||||
"fighters/test/test.fighter.ron"
|
|
||||||
]
|
|
||||||
)
|
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 42 KiB |
@@ -1,139 +0,0 @@
|
|||||||
(
|
|
||||||
id: TestStage,
|
|
||||||
model_path: "stages/battlefield/battlefield.glb#Scene0",
|
|
||||||
icon: (
|
|
||||||
path: "stages/battlefield/icon.png"
|
|
||||||
),
|
|
||||||
|
|
||||||
// Battlefield
|
|
||||||
/*camera: (
|
|
||||||
left: -200.0,
|
|
||||||
right: 200.0,
|
|
||||||
bottom: -59.0,
|
|
||||||
top: 170.0,
|
|
||||||
origin: (0.0, 44.0),
|
|
||||||
vertical_fov_degrees: 30.0,
|
|
||||||
min_depth: 83.0,
|
|
||||||
max_depth: 1000.0,
|
|
||||||
subject_scale: 1.5,
|
|
||||||
fighter_forward_extent_scale: 1.5,
|
|
||||||
tracking_smoothness: 1.8,
|
|
||||||
vertical_pan_degrees: -10.0,
|
|
||||||
horizontal_pan_degrees_per_unit: 0.1,
|
|
||||||
vertical_pan_degrees_per_unit: 0.1,
|
|
||||||
max_horizontal_pan_degrees: 17.5,
|
|
||||||
max_upward_pan_degrees: 5.0,
|
|
||||||
max_downward_pan_degrees: 7.0,
|
|
||||||
),*/
|
|
||||||
// Yoshi's story
|
|
||||||
|
|
||||||
/*camera: (
|
|
||||||
left: -180.0,
|
|
||||||
right: 179.0,
|
|
||||||
bottom: -71.0,
|
|
||||||
top: 169.0,
|
|
||||||
origin: (0.0, 44.0),
|
|
||||||
vertical_fov_degrees: 20.0,
|
|
||||||
min_depth: 100.0,
|
|
||||||
max_depth: 1000.0,
|
|
||||||
subject_scale: 1.0,
|
|
||||||
fighter_forward_extent_scale: 1.0,
|
|
||||||
tracking_smoothness: 1.0,
|
|
||||||
vertical_pan_degrees: -10.0,
|
|
||||||
horizontal_pan_degrees_per_unit: 0.05,
|
|
||||||
vertical_pan_degrees_per_unit: 0.15,
|
|
||||||
max_horizontal_pan_degrees: 17.5,
|
|
||||||
max_upward_pan_degrees: 5.0,
|
|
||||||
max_downward_pan_degrees: 7.0,
|
|
||||||
),*/
|
|
||||||
|
|
||||||
camera: (
|
|
||||||
left: -180.0,
|
|
||||||
right: 179.0,
|
|
||||||
bottom: -71.0,
|
|
||||||
top: 169.0,
|
|
||||||
origin: (0.0, 44.0),
|
|
||||||
vertical_fov_degrees: 20.0,
|
|
||||||
min_depth: 100.0,
|
|
||||||
max_depth: 1000.0,
|
|
||||||
subject_scale: 1.5,
|
|
||||||
fighter_forward_extent_scale: 1.0,
|
|
||||||
tracking_smoothness: 1.0,
|
|
||||||
vertical_pan_degrees: -10.0,
|
|
||||||
horizontal_pan_degrees_per_unit: 0.05,
|
|
||||||
vertical_pan_degrees_per_unit: 0.15,
|
|
||||||
max_horizontal_pan_degrees: 17.5,
|
|
||||||
max_upward_pan_degrees: 5.0,
|
|
||||||
max_downward_pan_degrees: 7.0,
|
|
||||||
),
|
|
||||||
polygons: [
|
|
||||||
(
|
|
||||||
poly_type: Platform,
|
|
||||||
lines: [
|
|
||||||
(
|
|
||||||
(x: "-20.0", y: "47.0"),
|
|
||||||
Floor
|
|
||||||
),
|
|
||||||
(
|
|
||||||
(x: "20.0", y: "47.0"),
|
|
||||||
Floor
|
|
||||||
)
|
|
||||||
]
|
|
||||||
),
|
|
||||||
(
|
|
||||||
poly_type: Platform,
|
|
||||||
lines: [
|
|
||||||
(
|
|
||||||
(x: "-65.0", y: "24.0"),
|
|
||||||
Floor
|
|
||||||
),
|
|
||||||
(
|
|
||||||
(x: "-25.0", y: "24.0"),
|
|
||||||
Floor
|
|
||||||
)
|
|
||||||
]
|
|
||||||
),
|
|
||||||
(
|
|
||||||
poly_type: Platform,
|
|
||||||
lines: [
|
|
||||||
(
|
|
||||||
(x: "25.0", y: "24.0"),
|
|
||||||
Floor
|
|
||||||
),
|
|
||||||
(
|
|
||||||
(x: "65.0", y: "24.0"),
|
|
||||||
Floor
|
|
||||||
)
|
|
||||||
]
|
|
||||||
),
|
|
||||||
(
|
|
||||||
poly_type: Closed,
|
|
||||||
lines: [
|
|
||||||
(
|
|
||||||
(x: "-68.0", y: "-3.0"),
|
|
||||||
Wall
|
|
||||||
),
|
|
||||||
(
|
|
||||||
(x: "-68.0", y: "0.0"),
|
|
||||||
Floor,
|
|
||||||
),
|
|
||||||
(
|
|
||||||
(x: "0.0", y: "0.0"),
|
|
||||||
Floor
|
|
||||||
),
|
|
||||||
(
|
|
||||||
(x: "68", y: "0.0"),
|
|
||||||
Wall
|
|
||||||
),
|
|
||||||
(
|
|
||||||
(x: "68.0", y: "-3.0"),
|
|
||||||
Ceiling
|
|
||||||
),
|
|
||||||
(
|
|
||||||
(x: "0.0", y: "-15.0"),
|
|
||||||
Ceiling
|
|
||||||
),
|
|
||||||
]
|
|
||||||
)
|
|
||||||
]
|
|
||||||
)
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 871 B |
Binary file not shown.
|
Before Width: | Height: | Size: 5.8 KiB |
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|
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|
||||||
offset="0"
|
|
||||||
id="stop1" />
|
|
||||||
<stop
|
|
||||||
style="stop-color:#6c6c6c;stop-opacity:1;"
|
|
||||||
offset="0.77473962"
|
|
||||||
id="stop3" />
|
|
||||||
<stop
|
|
||||||
style="stop-color:#9f9f9f;stop-opacity:1;"
|
|
||||||
offset="1"
|
|
||||||
id="stop2" />
|
|
||||||
</linearGradient>
|
|
||||||
<radialGradient
|
|
||||||
inkscape:collect="always"
|
|
||||||
xlink:href="#linearGradient1"
|
|
||||||
id="radialGradient2"
|
|
||||||
cx="16.933332"
|
|
||||||
cy="16.933332"
|
|
||||||
fx="16.933332"
|
|
||||||
fy="16.933332"
|
|
||||||
r="12.733072"
|
|
||||||
gradientUnits="userSpaceOnUse"
|
|
||||||
gradientTransform="matrix(1.2093771,0,0,1.2093771,-3.5454518,-3.5454518)" />
|
|
||||||
</defs>
|
|
||||||
<g
|
|
||||||
inkscape:label="Capa 1"
|
|
||||||
inkscape:groupmode="layer"
|
|
||||||
id="layer1">
|
|
||||||
<circle
|
|
||||||
style="fill:url(#radialGradient2);stroke-width:0.319981"
|
|
||||||
id="path1"
|
|
||||||
cx="16.933332"
|
|
||||||
cy="16.933332"
|
|
||||||
r="15.399086" />
|
|
||||||
</g>
|
|
||||||
</svg>
|
|
||||||
|
Before Width: | Height: | Size: 2.2 KiB |
Executable
+31
@@ -0,0 +1,31 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
set -euo pipefail
|
||||||
|
|
||||||
|
version="v0.10.0"
|
||||||
|
sha256="0d1633b71e44081c6a3ca57ad5be3df7a9563698827638838939c3c832e87351"
|
||||||
|
install_dir="${1:-${LORE_INSTALL_DIR:-${HOME}/.local/bin}}"
|
||||||
|
|
||||||
|
if [[ "$(uname -s)" != Linux || "$(uname -m)" != x86_64 ]]; then
|
||||||
|
echo "error: this installer currently supports Linux x86_64 only" >&2
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
mkdir -p "$install_dir"
|
||||||
|
tmp_dir="$(mktemp -d)"
|
||||||
|
trap 'rm -rf "$tmp_dir"' EXIT
|
||||||
|
|
||||||
|
archive="lore-${version}-x86_64-unknown-linux-gnu.tar.gz"
|
||||||
|
url="https://github.com/EpicGames/lore/releases/download/${version}/${archive}"
|
||||||
|
|
||||||
|
curl --fail --location --silent --show-error --output "$tmp_dir/$archive" "$url"
|
||||||
|
printf '%s %s\n' "$sha256" "$tmp_dir/$archive" | sha256sum --check --status
|
||||||
|
tar --extract --gzip --file "$tmp_dir/$archive" --directory "$tmp_dir"
|
||||||
|
|
||||||
|
binary="$(find "$tmp_dir" -type f -name lore -print -quit)"
|
||||||
|
if [[ -z "$binary" ]]; then
|
||||||
|
echo "error: Lore archive did not contain a lore binary" >&2
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
install -m 0755 "$binary" "$install_dir/lore"
|
||||||
|
"$install_dir/lore" --version
|
||||||
Executable
+111
@@ -0,0 +1,111 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
set -euo pipefail
|
||||||
|
|
||||||
|
readonly lore_url="${LORE_REPOSITORY_URL:-lore://lore.eirexe.moe/shinespark}"
|
||||||
|
readonly default_branch="${LORE_DEFAULT_BRANCH:-main}"
|
||||||
|
readonly assets_dir="${LORE_ASSETS_DIR:-assets}"
|
||||||
|
branch="${1:-${LORE_BRANCH:-$default_branch}}"
|
||||||
|
|
||||||
|
case "$branch" in
|
||||||
|
""|*[!A-Za-z0-9._/-]*)
|
||||||
|
echo "error: invalid Lore branch name: $branch" >&2
|
||||||
|
exit 2
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
if [[ -n "${LORE_IDENTITY_TOKEN:-}" ]]; then
|
||||||
|
lore_args=(--identity-token "$LORE_IDENTITY_TOKEN")
|
||||||
|
elif [[ -n "${LORE_CI_USERNAME:-}" || -n "${LORE_CI_PASSWORD:-}" ]]; then
|
||||||
|
if [[ -z "${LORE_CI_USERNAME:-}" || -z "${LORE_CI_PASSWORD:-}" ]]; then
|
||||||
|
echo "error: LORE_CI_USERNAME and LORE_CI_PASSWORD must be provided together" >&2
|
||||||
|
exit 2
|
||||||
|
fi
|
||||||
|
: "${LORE_AUTH_URL:=https://auth.eirexe.moe}"
|
||||||
|
export LORE_AUTH_URL
|
||||||
|
token="$(python3 - <<'PY'
|
||||||
|
import json
|
||||||
|
import os
|
||||||
|
import sys
|
||||||
|
import urllib.error
|
||||||
|
import urllib.request
|
||||||
|
|
||||||
|
request = urllib.request.Request(
|
||||||
|
os.environ["LORE_AUTH_URL"].rstrip("/") + "/auth/login",
|
||||||
|
data=json.dumps({
|
||||||
|
"username": os.environ["LORE_CI_USERNAME"],
|
||||||
|
"password": os.environ["LORE_CI_PASSWORD"],
|
||||||
|
}).encode(),
|
||||||
|
headers={"Content-Type": "application/json"},
|
||||||
|
method="POST",
|
||||||
|
)
|
||||||
|
try:
|
||||||
|
with urllib.request.urlopen(request) as response:
|
||||||
|
payload = json.load(response)
|
||||||
|
except urllib.error.HTTPError as error:
|
||||||
|
print(f"Lore authentication failed with HTTP {error.code}", file=sys.stderr)
|
||||||
|
sys.exit(1)
|
||||||
|
|
||||||
|
token = payload.get("token")
|
||||||
|
if not isinstance(token, str) or not token:
|
||||||
|
print("Lore authentication response did not contain a token", file=sys.stderr)
|
||||||
|
sys.exit(1)
|
||||||
|
print(token)
|
||||||
|
PY
|
||||||
|
)"
|
||||||
|
if [[ -n "${GITHUB_ENV:-}" ]]; then
|
||||||
|
echo "::add-mask::$token"
|
||||||
|
fi
|
||||||
|
lore_args=(--identity-token "$token")
|
||||||
|
else
|
||||||
|
lore_args=()
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ -e "$assets_dir" && ! -d "$assets_dir" ]]; then
|
||||||
|
echo "error: $assets_dir exists but is not a directory" >&2
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ -d "$assets_dir/.lore" ]]; then
|
||||||
|
if ! lore "${lore_args[@]}" --repository "$assets_dir" repository info >/dev/null; then
|
||||||
|
echo "error: $assets_dir is not a usable Lore checkout" >&2
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
if ! lore "${lore_args[@]}" --repository "$assets_dir" branch list --no-pager \
|
||||||
|
| grep -Fqx " $branch"; then
|
||||||
|
if [[ "$branch" != "$default_branch" ]]; then
|
||||||
|
echo "warning: Lore branch does not exist: $branch; using $default_branch" >&2
|
||||||
|
branch="$default_branch"
|
||||||
|
else
|
||||||
|
echo "error: Lore branch does not exist: $branch" >&2
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
lore "${lore_args[@]}" --repository "$assets_dir" sync "$branch@LATEST"
|
||||||
|
exit 0
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ -d "$assets_dir" && -n "$(find "$assets_dir" -mindepth 1 -maxdepth 1 -print -quit)" ]]; then
|
||||||
|
echo "error: refusing to overwrite non-Lore directory: $assets_dir" >&2
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
metadata_dir="$(mktemp -d)"
|
||||||
|
trap 'rm -rf "$metadata_dir"' EXIT
|
||||||
|
lore "${lore_args[@]}" --non-interactive clone --bare "$lore_url" "$metadata_dir"
|
||||||
|
|
||||||
|
if ! lore "${lore_args[@]}" --repository "$metadata_dir" branch list --no-pager \
|
||||||
|
| grep -Fqx " $branch"; then
|
||||||
|
if [[ "$branch" != "$default_branch" ]]; then
|
||||||
|
echo "warning: Lore branch does not exist: $branch; using $default_branch" >&2
|
||||||
|
branch="$default_branch"
|
||||||
|
else
|
||||||
|
echo "error: Lore branch does not exist: $branch" >&2
|
||||||
|
echo "available branches:" >&2
|
||||||
|
lore "${lore_args[@]}" --repository "$metadata_dir" branch list --no-pager >&2
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
|
rm -rf "$assets_dir"
|
||||||
|
lore "${lore_args[@]}" --non-interactive clone --branch "$branch" "$lore_url" "$assets_dir"
|
||||||
|
lore "${lore_args[@]}" --repository "$assets_dir" status --revision-only --no-pager
|
||||||
+10
-74
@@ -1,8 +1,6 @@
|
|||||||
use std::panic::{self, AssertUnwindSafe};
|
use std::panic::{self, AssertUnwindSafe};
|
||||||
use std::sync::atomic::{AtomicBool, Ordering};
|
use std::sync::atomic::{AtomicBool, Ordering};
|
||||||
use std::sync::{Arc, Mutex};
|
use std::sync::{Arc, Mutex};
|
||||||
use std::thread::JoinHandle;
|
|
||||||
use std::time::{Duration, Instant};
|
|
||||||
|
|
||||||
use bevy::prelude::*;
|
use bevy::prelude::*;
|
||||||
use gc_adapter_neo::{Controller, GcAdapter};
|
use gc_adapter_neo::{Controller, GcAdapter};
|
||||||
@@ -57,11 +55,10 @@ impl GcPortState {
|
|||||||
/// Shared, `Send + Sync` handle to the latest snapshot from the poll
|
/// Shared, `Send + Sync` handle to the latest snapshot from the poll
|
||||||
/// thread. Safe to store as an ordinary [`Resource`] (no `NonSend` needed)
|
/// thread. Safe to store as an ordinary [`Resource`] (no `NonSend` needed)
|
||||||
/// because the `GcAdapter` itself never leaves its thread.
|
/// because the `GcAdapter` itself never leaves its thread.
|
||||||
#[derive(Resource)]
|
#[derive(Resource, Clone)]
|
||||||
pub struct GcAdapterSnapshot {
|
pub struct GcAdapterSnapshot {
|
||||||
ports: Arc<Mutex<[GcPortState; 4]>>,
|
ports: Arc<Mutex<[GcPortState; 4]>>,
|
||||||
shutdown: Arc<AtomicBool>,
|
shutdown: Arc<AtomicBool>,
|
||||||
poll_thread: Option<JoinHandle<()>>,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl GcAdapterSnapshot {
|
impl GcAdapterSnapshot {
|
||||||
@@ -72,38 +69,14 @@ impl GcAdapterSnapshot {
|
|||||||
|
|
||||||
impl Drop for GcAdapterSnapshot {
|
impl Drop for GcAdapterSnapshot {
|
||||||
fn drop(&mut self) {
|
fn drop(&mut self) {
|
||||||
self.shutdown.store(true, Ordering::Release);
|
// Only actually signals shutdown once the last clone (this resource
|
||||||
|
// is never cloned in practice, but be defensive) is dropped.
|
||||||
if let Some(poll_thread) = self.poll_thread.take() {
|
if Arc::strong_count(&self.shutdown) <= 1 {
|
||||||
if let Err(payload) = poll_thread.join() {
|
self.shutdown.store(true, Ordering::Relaxed);
|
||||||
error!(
|
|
||||||
"GameCube Controller Adapter poll thread panicked during shutdown: {payload:?}"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const INITIAL_ERROR_BACKOFF: Duration = Duration::from_millis(1);
|
|
||||||
const MAX_ERROR_BACKOFF: Duration = Duration::from_millis(100);
|
|
||||||
|
|
||||||
fn next_error_backoff(backoff: Duration) -> Duration {
|
|
||||||
backoff.saturating_mul(2).min(MAX_ERROR_BACKOFF)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Wait for a retry while still allowing the owner to shut the poll thread down promptly.
|
|
||||||
fn wait_for_retry(shutdown: &AtomicBool, delay: Duration) -> bool {
|
|
||||||
let deadline = Instant::now() + delay;
|
|
||||||
while !shutdown.load(Ordering::Acquire) {
|
|
||||||
let remaining = deadline.saturating_duration_since(Instant::now());
|
|
||||||
if remaining.is_zero() {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
std::thread::sleep(remaining.min(Duration::from_millis(10)));
|
|
||||||
}
|
|
||||||
false
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Connects to the first GameCube adapter found on the USB bus and starts
|
/// Connects to the first GameCube adapter found on the USB bus and starts
|
||||||
/// polling it on a dedicated thread. Returns `None` (after logging a
|
/// polling it on a dedicated thread. Returns `None` (after logging a
|
||||||
/// warning) if no adapter is plugged in
|
/// warning) if no adapter is plugged in
|
||||||
@@ -121,7 +94,7 @@ pub fn spawn_poll_thread() -> Result<GcAdapterSnapshot, gc_adapter_neo::UsbError
|
|||||||
|
|
||||||
let thread_ports = ports.clone();
|
let thread_ports = ports.clone();
|
||||||
let thread_shutdown = shutdown.clone();
|
let thread_shutdown = shutdown.clone();
|
||||||
let poll_thread = std::thread::Builder::new()
|
std::thread::Builder::new()
|
||||||
.name("gc-adapter-poll".into())
|
.name("gc-adapter-poll".into())
|
||||||
.spawn(move || {
|
.spawn(move || {
|
||||||
// Flush whatever the adapter had buffered before we started
|
// Flush whatever the adapter had buffered before we started
|
||||||
@@ -134,27 +107,17 @@ pub fn spawn_poll_thread() -> Result<GcAdapterSnapshot, gc_adapter_neo::UsbError
|
|||||||
let mut rate_window_start = std::time::Instant::now();
|
let mut rate_window_start = std::time::Instant::now();
|
||||||
#[cfg(debug_assertions)]
|
#[cfg(debug_assertions)]
|
||||||
let mut rate_window_count: u32 = 0;
|
let mut rate_window_count: u32 = 0;
|
||||||
let mut error_backoff = INITIAL_ERROR_BACKOFF;
|
|
||||||
|
|
||||||
while !thread_shutdown.load(Ordering::Acquire) {
|
while !thread_shutdown.load(Ordering::Relaxed) {
|
||||||
let result = panic::catch_unwind(AssertUnwindSafe(|| adapter.read_controllers()));
|
let result = panic::catch_unwind(AssertUnwindSafe(|| adapter.read_controllers()));
|
||||||
|
|
||||||
let controllers = match result {
|
let controllers = match result {
|
||||||
Ok(Ok(controllers)) => {
|
Ok(Ok(controllers)) => controllers,
|
||||||
error_backoff = INITIAL_ERROR_BACKOFF;
|
|
||||||
controllers
|
|
||||||
}
|
|
||||||
// Ignore this, for some reason we get a bunch of these when we start reading
|
// Ignore this, for some reason we get a bunch of these when we start reading
|
||||||
Ok(Err(
|
Ok(Err(
|
||||||
gc_adapter_neo::AdapterError::Parse(_)
|
gc_adapter_neo::AdapterError::Parse(_)
|
||||||
| gc_adapter_neo::AdapterError::ShortRead(_),
|
| gc_adapter_neo::AdapterError::ShortRead(_),
|
||||||
)) => {
|
)) => continue,
|
||||||
if !wait_for_retry(&thread_shutdown, error_backoff) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
error_backoff = next_error_backoff(error_backoff);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
Ok(Err(gc_adapter_neo::AdapterError::Usb(err))) => {
|
Ok(Err(gc_adapter_neo::AdapterError::Usb(err))) => {
|
||||||
error!(
|
error!(
|
||||||
"GameCube Controller Adapter USB read failed ({err:?}); stopping \
|
"GameCube Controller Adapter USB read failed ({err:?}); stopping \
|
||||||
@@ -197,32 +160,5 @@ pub fn spawn_poll_thread() -> Result<GcAdapterSnapshot, gc_adapter_neo::UsbError
|
|||||||
})
|
})
|
||||||
.expect("failed to spawn gc-adapter poll thread");
|
.expect("failed to spawn gc-adapter poll thread");
|
||||||
|
|
||||||
Ok(GcAdapterSnapshot {
|
Ok(GcAdapterSnapshot { ports, shutdown })
|
||||||
ports,
|
|
||||||
shutdown,
|
|
||||||
poll_thread: Some(poll_thread),
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
#[cfg(test)]
|
|
||||||
mod tests {
|
|
||||||
use super::*;
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn error_backoff_is_capped() {
|
|
||||||
let mut backoff = INITIAL_ERROR_BACKOFF;
|
|
||||||
for _ in 0..16 {
|
|
||||||
backoff = next_error_backoff(backoff);
|
|
||||||
}
|
|
||||||
|
|
||||||
assert_eq!(backoff, MAX_ERROR_BACKOFF);
|
|
||||||
assert_eq!(next_error_backoff(MAX_ERROR_BACKOFF), MAX_ERROR_BACKOFF);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn retry_wait_stops_when_shutdown_is_requested() {
|
|
||||||
let shutdown = AtomicBool::new(true);
|
|
||||||
|
|
||||||
assert!(!wait_for_retry(&shutdown, Duration::from_secs(1)));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user