Commit Graph
9 Commits
Author SHA1 Message Date
EIREXE 97f2fe7065 Implement up smash, dacus and further improve input system. (#88)
CI / build-and-test (push) Successful in 2m42s
CI / production-build (push) Successful in 13m1s
Reviewed-on: #88
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
2026-10-09 09:15:18 +00:00
EIREXE aca3886113 Rework input buffer to match HDR closer (#79)
CI / build-and-test (push) Successful in 1m24s
CI / production-build (push) Successful in 11m47s
## Summary

- Preserve distinct same-action bindings in rollback input frames.
- Add independent command lifetimes with tap and state-scoped hold buffering.
- Detect second shield bindings and consume shield commands for air dodge.
- Fix duplicate keyboard mappings being overwritten.

Reviewed-on: #79
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
2026-10-03 09:20:56 +00:00
eirexe-test f3701bd8b0 Formatting 2026-09-11 22:01:03 +02:00
eirexe-test cc850debf2 Refactor menu input a bit 2026-09-11 11:38:01 +02:00
eirexe-test 1d5a07324d Integrate basic attack script debug. 2026-08-30 14:45:26 +02:00
eirexe-test 9546df578d Fix compilation warnings 2026-08-29 17:55:06 +02:00
eirexe-test 077d168655 Cleanup 2026-08-29 17:49:38 +02:00
eirexe-test de73451615 Move deadzone application to later in the pipeline 2026-08-27 16:35:49 +02:00
eirexe-test 00d47e9c9b Add gamecube adapter support 2026-08-27 14:53:42 +02:00