eirexe-test
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159fbb2273
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Store baked animation matrices in a component.
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2026-08-31 20:06:15 +02:00 |
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eirexe-test
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8b9e300277
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Add controller-driven debug menu
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2026-08-30 18:33:40 +02:00 |
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eirexe-test
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3649034b03
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Implement attack script baking
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2026-08-29 23:47:29 +02:00 |
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eirexe-test
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631096a262
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Initial work on attack scripting system
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2026-08-29 20:38:49 +02:00 |
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eirexe-test
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077d168655
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Cleanup
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2026-08-29 17:49:38 +02:00 |
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eirexe-test
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c3f1074fe1
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Add animation baking system
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2026-08-28 23:05:36 +02:00 |
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eirexe-test
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730ffb777e
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Implement camera system
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2026-08-28 19:22:57 +02:00 |
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eirexe-test
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46c29857ac
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Make stages data-driven
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2026-08-27 20:35:03 +02:00 |
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eirexe-test
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00d47e9c9b
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Add gamecube adapter support
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2026-08-27 14:53:42 +02:00 |
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eirexe-test
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e7e744f15e
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Add airdodge
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2026-08-26 22:04:41 +02:00 |
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eirexe-test
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21a5170dbc
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Refactor loading
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2026-08-26 19:08:58 +02:00 |
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eirexe-test
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4ff388f9c0
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Start integrating asset loading and animations
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2026-08-26 16:33:00 +02:00 |
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eirexe-test
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73855ea354
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Port to fixed point math
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2026-08-24 21:54:23 +02:00 |
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eirexe-test
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91c5c4e05f
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Initial work on proper character movement
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2026-08-24 18:24:20 +02:00 |
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eirexe-test
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a21f24b2d9
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Initial work on rollback and refactor
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2026-08-12 12:27:35 +02:00 |
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EIREXE
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ad6c1e17ac
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Refactor state system
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2026-08-07 15:13:43 +02:00 |
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EIREXE
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03cbb1657d
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Initial commit
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2026-08-06 18:53:46 +02:00 |
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