Commit Graph
4 Commits
Author SHA1 Message Date
EIREXE ea2756201e Rename semantics, fix save states and fix regrab count not being reset on respawn.
CI / production-build (pull_request) Successful in 11m16s
CI / build-and-test (pull_request) Failing after 1m44s
2026-10-13 12:24:44 +02:00
EIREXE 7819b95bc6 Add ledge getup, ledge intangibility limit & fix walk-off velocity
CI / build-and-test (pull_request) Failing after 1m50s
CI / production-build (pull_request) Canceled after 9m14s
2026-10-13 12:14:12 +02:00
EIREXE f53e67d8ad Fix ledge transitions and root motion loops (#91)
CI / production-build (push) Successful in 12m8s
CI / build-and-test (push) Successful in 1m39s
## Summary

- resolve each ledge action to the walkable segment on the stage-interior side
- preserve repeating root-motion displacement across every animation cycle
- add regression coverage for left/right ledge segments and multiple root-motion wraps
- Implement ledge intangibility

Reviewed-on: #91
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
2026-10-12 21:38:23 +00:00
EIREXE 9b974d0dd6 Initial work on ledge & improved baking of root motion. (#90)
CI / build-and-test (push) Successful in 2m15s
CI / production-build (push) Successful in 12m24s
Reviewed-on: #90
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
2026-10-12 20:58:27 +00:00