Implement Melee-style knockback stacking
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This commit is contained in:
2026-10-22 15:20:12 +02:00
parent 7f720119fa
commit fd89261f78
13 changed files with 260 additions and 30 deletions
+1
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@@ -18,6 +18,7 @@ pub struct FighterSettingsCommon {
/// Ground friction applied when the fighter is above the walk speed
pub ground_friction_over_walk_speed_multiplier: FGi32,
/// Minimum active launch frames between hits before airborne knockback stacks.
pub knockback_stacking_window: u32,
pub knockback_decay_per_frame: FGi32,