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@@ -1,5 +1,6 @@
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use bevy::prelude::*;
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use bevy_asset_loader::asset_collection::AssetCollection;
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use ron_asset_manager::prelude::RonAsset;
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use serde::{Deserialize, Serialize};
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use crate::{math::int::FGi32, menus::style::FGUiStyle};
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@@ -23,7 +24,7 @@ pub struct InputSettingsCommon {
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pub input_buffer_size: u8,
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}
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#[derive(Reflect, Serialize, Deserialize, Resource, Asset, Clone)]
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#[derive(Reflect, Serialize, Deserialize, Resource, Asset, Clone, RonAsset)]
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pub struct GameSettings {
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pub fighter_common: FighterSettingsCommon,
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pub input_common: InputSettingsCommon,
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