Add ledge getup, ledge intangibility limit & fix walk-off velocity (#93)
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Reviewed-on: #93
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #93.
This commit is contained in:
2026-10-13 15:52:10 +00:00
committed by EIREXE
parent 4fe1b24b1a
commit f1da5c1172
12 changed files with 208 additions and 55 deletions
+1
View File
@@ -25,6 +25,7 @@ impl FighterStateImpl for FallState {
fn on_enter(&mut self, state_context: &mut EnterContext) {
state_context.play_animation(AnimKind::Fall, true);
state_context.velocity.x = state_context.velocity.x.clamp(-state_context.fighter_attributes.air_drift_max, state_context.fighter_attributes.air_drift_max);
}
fn update(&mut self, state_context: &mut UpdateContext) {