Add airdodge
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@@ -24,6 +24,7 @@ pub mod run;
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pub mod wait;
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pub mod walk;
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pub mod land;
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pub mod air_dodge;
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macro_rules! fighter_states {
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($($variant:ident => $ty:ty),* $(,)?) => {
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@@ -95,7 +96,8 @@ fighter_states! {
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Fall => fall::FallState,
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JumpSquat => jump::JumpSquatState,
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Jump => jump::JumpState,
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Land => land::LandingState
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Land => land::LandingState,
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AirDodge => air_dodge::AirDodgeState
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}
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#[derive(QueryData)]
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