Fix bone resampling breaking hitbox interpolation (#73)
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Reviewed-on: #73
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #73.
This commit is contained in:
2026-09-27 15:52:42 +00:00
committed by EIREXE
parent 6f1d8a7706
commit e02dff58e5
3 changed files with 132 additions and 25 deletions
+1 -1
View File
@@ -183,7 +183,7 @@ impl Plugin for FighterPlugin {
GgrsSchedule,
(
(blast_zones::apply_blast_zones, ecb::update_ecb, ecb::decrement_ecb_lockout, state::state_collision_interrupt_system).chain(),
baked_animation::update_fighter_bone_matrices,
baked_animation::resample_fighter_bone_matrices,
)
.chain()
.in_set(GameplaySet::Collision),