Fix bone resampling breaking hitbox interpolation (#73)
Reviewed-on: #73 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #73.
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@@ -183,7 +183,7 @@ impl Plugin for FighterPlugin {
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GgrsSchedule,
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(
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(blast_zones::apply_blast_zones, ecb::update_ecb, ecb::decrement_ecb_lockout, state::state_collision_interrupt_system).chain(),
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baked_animation::update_fighter_bone_matrices,
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baked_animation::resample_fighter_bone_matrices,
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)
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.chain()
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.in_set(GameplaySet::Collision),
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