Parse fighter animation manifest keys
This commit is contained in:
+3
-1
@@ -24,6 +24,8 @@ use std::{
|
||||
time::{SystemTime, UNIX_EPOCH},
|
||||
};
|
||||
|
||||
use crate::fighter::animation::AnimKind;
|
||||
|
||||
const EXPORT_SCRIPT: &str = include_str!("blend_asset/export.py");
|
||||
|
||||
#[derive(Asset, TypePath)]
|
||||
@@ -41,7 +43,7 @@ struct ExportManifest {
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct AnimationManifest {
|
||||
animations: HashMap<String, String>,
|
||||
animations: HashMap<AnimKind, String>,
|
||||
}
|
||||
|
||||
impl AssetLoader for BlendSourceLoader {
|
||||
|
||||
Reference in New Issue
Block a user